[SystemInfo] name = Rh04 space_color = 0, 0, 0 local_faction = rh_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\randomencounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\randomencounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Rh04_Taunus_field.ini zone = Zone_Rh04_Taunus_felde [Asteroids] file = solar\asteroids\Rh04_m10_mine_field.ini zone = Zone_Rh04_minefield [Nebula] file = solar\nebula\Rh04_Geheimniswolke_nebula.ini zone = Zone_Rh04_Geheimniswolke_nebula [Ambient] color = 50, 50, 50 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_rh04_stars.cmp nebulae = solar\starsphere\starsphere_rh04.cmp [LightSource] nickname = Rh04_System_Light pos = 0, 2000, 0 color = 150, 190, 255 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh04_Sun ids_name = 261030 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Rh04_Sun atmosphere_range = 2500 ids_info = 66158 [Zone] nickname = Zone_Rh04_to_Rh01_antinpcspawn pos = -79951, 0, 50786 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh04_to_Rh01 ids_name = 260782 pos = -79951, 0, 50786 rotate = 0, -65, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh01 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh01, Rh01_to_Rh04, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh04_to_Bw05_antinpcspawn pos = 1230, 0, -96100 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh04_to_Bw05 ids_name = 260780 pos = 1230, 0, -96100 rotate = 0, 170, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw05, Bw05_to_Rh04, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Rh04_Geheimniswolke_nebula ids_name = 261277 pos = -36813, 0, -33853 rotate = 0, -40, 0 shape = ELLIPSOID size = 16000, 20000, 26000 property_flags = 32768 property_fog_color = 40.000000, 20.000000, 10.000000 ids_info = 65948 visit = 32 spacedust = attractdust spacedust_maxparticles = 40 comment = Geheimniswolke Field sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_u_grp, 1.000000 interference = 0.400000 Music = zone_nebula_nomad [Object] nickname = Rh04_Munich ids_name = 261144 pos = -31136, 0, 35210 Archetype = planet_gasblucld_5000 ids_info = 66060 spin = 0, 0.000000, 0 atmosphere_range = 5200 burn_color = 255, 222, 160 [zone] nickname = Zone_Rh04_Taunus_felde pos = 10479, 0, -59901 rotate = 0, -25, 0 shape = ELLIPSOID size = 15000, 5000, 25000 property_flags = 66 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 125 comment = Taunus field sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_b_grp, 1.000000 Music = zone_field_asteroid_rock [Object] nickname = Rh04_moon_Stulingen ids_name = 261145 pos = -18105, 0, -27957 Archetype = planet_moonblu_1000 ids_info = 66061 spin = 0, 0.002000, 0 atmosphere_range = 1150 burn_color = 255, 222, 160 [Object] nickname = Rh04_01 ids_name = 196824 pos = -9515, 0, -33063 Archetype = planet_watblucld_3000 ids_info = 65611 spin = 0, 0.007000, 0 atmosphere_range = 3200 burn_color = 160, 222, 245 base = Rh04_01_Base reputation = co_khc_grp [Object] nickname = Rh04_01_dock_ring ids_name = 261185 pos = -8488, 0, -30074 rotate = 0, 20, 0 archetype = dock_ring dock_with = Rh04_01_Base ids_info = 66141 reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 10 loadout = docking_ring_co_03 [zone] nickname = Zone_Rh04_01_dock_ring_defense_spawn pos = -8488, 0, -30074 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Rh04_01_dock_ring_wingmen_spawn_1 pos = -8488, 0, -30074 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_01_dock_ring_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Rh04_01_dock_ring_wingmen_spawn_2 pos = -8488, 0, -30074 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_01_dock_ring_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [Object] nickname = Rh04_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = -8488, 1500, -30074 rotate = 0, -70, 0 archetype = docking_fixture base = Rh04_01_Base dock_with = Rh04_01_Base reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 [zone] nickname = Zone_Rh04_to_Rh01 pos = -79536, 0, 50678 rotate = 0, -66, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh04_to_Bw05 pos = 1095, 0, -95533 rotate = 0, 166, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Rh04_03 ids_name = 196826 pos = -35802, 0, 31053 rotate = 0, 45, 0 Archetype = space_mining01 ids_info = 65615 dock_with = Rh04_03_Base base = Rh04_03_Base reputation = rh_m_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ge_male1_head, rh_reichman_body difficulty_level = 12 loadout = space_mining01_co_02 [zone] nickname = Zone_Rh04_03_defense_spawn pos = -35802, 0, 31053 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Rh04_03_wingmen_spawn_1 pos = -35802, 0, 31053 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Rh04_03_wingmen_spawn_2 pos = -35802, 0, 31053 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Rh04_03 pos = -36089, 0, 31014 rotate = 0, -19, 0 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh04_nav_buoy_tlr_1 pos = -77714, 0, 49852 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_2 pos = -70883, 0, 46757 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_3 pos = -64051, 0, 43662 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_4 pos = -57220, 0, 40566 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_5 pos = -50388, 0, 37471 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_6 pos = -43557, 0, 34376 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_7 pos = -36725, 0, 31281 rotate = 0, -66, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh04_Tradelane_1 pos = -57220, 0, 40566 rotate = 0, -66, 0 shape = BOX size = 10000, 10000, 45520 comment = . Tradelane ;lane_id = rh04_1 ;tradelane_down = 15 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.200000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = tradelane_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 [Object] nickname = Rh04_02 ids_name = 196825 pos = -16500, 0, -27534 rotate = 0, -105, 0 Archetype = outpost ids_info = 65613 dock_with = Rh04_02_Base base = Rh04_02_Base reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ge_male4_head, li_shipdealer_body difficulty_level = 12 loadout = trading_outpost_co_03 [zone] nickname = Zone_Rh04_02_defense_spawn pos = -16500, 0, -27534 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh04_02_wingmen_spawn_1 pos = -16500, 0, -27534 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh04_02_wingmen_spawn_2 pos = -16500, 0, -27534 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh04_04 pos = -16135, 0, -27332 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh04_nav_buoy_tlr_8 pos = -35766, 0, 30068 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_9 pos = -33341, 0, 22971 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_10 pos = -30916, 0, 15873 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_11 pos = -28491, 0, 8776 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_12 pos = -26066, 0, 1679 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_13 pos = -23641, 0, -5418 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_14 pos = -21216, 0, -12515 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_15 pos = -18791, 0, -19612 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_16 pos = -16366, 0, -26709 rotate = 0, -19, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh04_Tradelane_2 pos = -26066, 0, 1679 rotate = 0, -19, 0 shape = BOX size = 10000, 10000, 60520 comment = . Tradelane ;lane_id = rh04_2 ;tradelane_down = 20 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.030000 faction = co_khc_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.200000 faction = co_alg_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_rs_grp, 0.330000 [Object] nickname = Rh04_nav_buoy_tlr_17 pos = 756, 0, -93613 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_18 pos = -1109, 0, -86349 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_19 pos = -2975, 0, -79085 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_20 pos = -4840, 0, -71820 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_21 pos = -6705, 0, -64556 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_22 pos = -8571, 0, -57292 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_23 pos = -10436, 0, -50027 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_24 pos = -12302, 0, -42763 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_25 pos = -14167, 0, -35499 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh04_nav_buoy_tlr_26 pos = -16032, 0, -28234 rotate = 0, 166, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh04_Tradelane_3 pos = -7638, 0, -60924 rotate = 0, 166, 0 shape = BOX size = 10000, 10000, 68020 comment = . Tradelane ;lane_id = rh04_3 ;tradelane_down = 10 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.170000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Rh04_04 ids_name = 196827 pos = 691, 0, -94739 rotate = 0, 80, 0 Archetype = space_police01 ids_info = 65609 dock_with = Rh04_04_Base base = Rh04_04_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 [zone] nickname = Zone_Rh04_04_defense_spawn pos = 691, 0, -94739 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_04_wingmen_spawn_1 pos = 691, 0, -94739 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh04_04_wingmen_spawn_2 pos = 691, 0, -94739 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh04_05_exclusion pos = -376, 0, -43000 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Rh04_05 ids_name = 196828 pos = -302, 0, -42959 Archetype = miningbase_mineableB ids_info = 65607 dock_with = Rh04_05_Base base = Rh04_05_Base reputation = fc_b_grp voice = atc_leg_m01 space_costume = pl_male3_head, pi_pirate4_body behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 10 loadout = miningbase_mineableB_pi_02 [zone] nickname = Zone_Rh04_05_defense_spawn pos = -302, 0, -42959 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh04_05_wingmen_spawn_1 pos = -302, 0, -42959 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh04_05_wingmen_spawn_2 pos = -302, 0, -42959 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_b_grp, 1.000000 [Zone] nickname = Zone_Rh04_to_Bw05_hole_antinpcspawn pos = 7335, 0, -63413 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh04_to_Bw05_hole ids_name = 260781 pos = 7335, 0, -63413 rotate = 0, 150, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw05, Bw05_to_Rh04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh04_to_Bw05_hole pos = 7343, 0, -63557 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Rh04_Weisser_ring ids_name = 261279 pos = -19992, 0, 68687 rotate = 50, 50, 50 shape = ring size = 6000, 2000, 500 ids_info = 65950 sort = 99.500000 Music = zone_field_asteroid_rock [Zone] nickname = Zone_Rh04_to_Rh05_hole_antinpcspawn pos = -19975, 0, 69807 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh04_to_Rh05_hole ids_name = 260784 pos = -19975, 0, 69807 rotate = 0, -20, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Rh04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Rh04_to_Rh02_hole_antinpcspawn pos = -28116, 0, -33754 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh04_to_Rh02_hole ids_name = 260783 pos = -28116, 0, -33754 rotate = 0, -90, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh02, Rh02_to_Rh04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh04_to_Rh02_hole pos = -28096, 0, -33753 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Rh04_nomad_shipyard_exclusion pos = -24059, 0, -45620 shape = SPHERE size = 3500 property_flags = 196608 property_fog_color = 40.000000, 20.000000, 10.000000 edge_fraction = 0.200000 visit = 128 damage = 0.001000 comment = . Nomad shipyard sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh04_sun_death pos = 0, 0, 0 shape = SPHERE size = 10000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh04_Holstein_death pos = -9515, 0, -33063 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh04_Stulingen_death pos = -18105, 0, -27957 shape = SPHERE size = 1075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh04_Munich_death pos = -31136, 0, 35210 shape = SPHERE size = 5100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Rh04_space_tankl4x4_1 ids_name = 60251 pos = -35393, -155, 31176 rotate = 0, -45, 0 Archetype = space_tankl4x4 reputation = rh_m_grp parent = Rh04_03 [Object] nickname = Rh04_space_tankl4x4_2 ids_name = 60251 pos = -35678, -155, 31460 rotate = 0, -45, 0 Archetype = space_tankl4x4 reputation = rh_m_grp parent = Rh04_03 [Object] nickname = Rh04_space_tankl4x4_3 ids_name = 60251 pos = -35220, -155, 31358 rotate = 0, -45, 0 Archetype = space_tankl4x4 reputation = rh_m_grp parent = Rh04_03 [Object] nickname = Rh04_space_tankl4x4_4 ids_name = 60251 pos = -35501, -155, 31638 rotate = 0, -45, 0 Archetype = space_tankl4x4 reputation = rh_m_grp parent = Rh04_03 [LightSource] nickname = Rh04_walker_light pos = 91300, -70000, 82920 color = 236, 164, 13 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Rh04_edge_light pos = 118875, 0, -119364 color = 40, 100, 66 range = 150000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_rh04_pop_holdstein pos = -8230, 0, -29569 shape = SPHERE size = 4000 comment = Holdstein sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_khc_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = co_khc_grp, 1.000000 encounter = area_trade_freighter, 1, 0.150000 faction = co_alg_grp, 0.370000 faction = co_khc_grp, 0.260000 faction = co_rs_grp, 0.370000 encounter = area_trade_transport, 1, 0.130000 faction = co_alg_grp, 0.210000 faction = co_khc_grp, 0.150000 faction = co_kt_grp, 0.210000 faction = co_rs_grp, 0.210000 faction = co_shi_grp, 0.210000 encounter = area_trade_armored, 1, 0.020000 faction = co_khc_grp, 1.000000 [zone] nickname = zone_rh04_pop_mainz pos = -16387, 0, -27428 shape = SPHERE size = 4000 comment = Mainz sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_rs_grp, single_base_law encounter = area_defend, 1, 0.040000 faction = co_rs_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.380000 faction = co_khc_grp, 0.380000 faction = co_rs_grp, 0.230000 encounter = area_trade_transport, 1, 0.110000 faction = co_alg_grp, 0.220000 faction = co_khc_grp, 0.220000 faction = co_kt_grp, 0.220000 faction = co_rs_grp, 0.130000 faction = co_shi_grp, 0.220000 encounter = area_trade_armored, 1, 0.020000 faction = co_khc_grp, 1.000000 encounter = area_lifter, 1, 0.050000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh04_pop_mannheim pos = -35928, 0, 30995 shape = SPHERE size = 4000 comment = Mannheim sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_m_grp, single_base_law encounter = area_defend, 1, 0.060000 faction = rh_m_grp, 1.000000 encounter = area_trade_freighter, 1, 0.170000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.080000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh04_pop_sigma17_gate pos = 994, 0, -95329 shape = SPHERE size = 4000 comment = Sigma17 Jumpgate sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.090000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.130000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_rh04_pop_bundschuh_base pos = -329, 0, -42966 shape = SPHERE size = 4000 comment = . Bundschuh base sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_b_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_b_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_b_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh04_pop_berlin_gate pos = -79564, 0, 50678 shape = SPHERE size = 4000 comment = Berlin Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_freighter, 1, 0.200000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh04_pop_sigma17_hole pos = 7351, 0, -63558 shape = SPHERE size = 4000 comment = . Sigma17 hole sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_b_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh04_pop_hamburg_hole pos = -28076, 0, -33788 shape = SPHERE size = 4000 comment = . Hamburg hole sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_u_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh04_pop_dresden_hole pos = -19982, 0, 69799 shape = SPHERE size = 4000 comment = . Desden hole sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_rh_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh04_pop_dresden_hole_extend pos = -19970, 0, 68842 shape = ELLIPSOID size = 10000, 7000, 10000 comment = Weisser ring extend sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_unlaw encounter = area_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police1_1 pos = -8100, 0, -62180 rotate = 90, 14, 180 shape = CYLINDER size = 750, 70081 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police1_2 pos = -26666, 0, 1024 rotate = 90, 19, 180 shape = CYLINDER size = 750, 61780 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 2 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police1_3 pos = -58474, 0, 40164 rotate = 90, 66, 180 shape = CYLINDER size = 750, 47914 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 3 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police2_1 pos = 2775, 0, -76135 rotate = 90, -6, 180 shape = CYLINDER size = 750, 39209 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police2_2 pos = -11021, 0, -38433 rotate = 90, 41, 180 shape = CYLINDER size = 750, 48520 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police2_3 pos = -30574, 0, -28391 rotate = -90, 23, 0 shape = CYLINDER size = 750, 17828 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police2_4 pos = -25066, 0, -40106 rotate = -90, -69, 0 shape = CYLINDER size = 750, 19424 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_police2_5 pos = -7836, 0, -69360 rotate = -90, -18, 0 shape = CYLINDER size = 750, 53980 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians1_1 pos = -20802, 0, 69037 rotate = -90, 38, 0 shape = CYLINDER size = 750, 1705 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians1_2 pos = -23055, 0, 48253 rotate = -90, 5, 0 shape = CYLINDER size = 750, 40366 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians1_3 pos = -27482, 0, 22140 rotate = -90, 24, 0 shape = CYLINDER size = 750, 13161 ;attack_ids = rh04_2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians1_4 pos = -27676, 0, 8947 rotate = -90, -19, 0 shape = CYLINDER size = 750, 15223 ;attack_ids = rh04_2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians1_5 pos = -24609, 0, 15000 rotate = 90, 0, 180 shape = CYLINDER size = 750, 26198 ;attack_ids = rh04_2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians2_1 pos = -29296, 0, 53327 rotate = -90, 29, 0 shape = CYLINDER size = 750, 37261 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians2_2 pos = -37013, 0, 33657 rotate = -90, -21, 0 shape = CYLINDER size = 750, 7257 ;attack_ids = rh04_1, rh04_2 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians3_1 pos = -35477, 0, 65745 rotate = -90, 75, 0 shape = CYLINDER size = 750, 33223 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_junkers1_1 pos = -4676, 0, -45511 rotate = 90, 34, 180 shape = CYLINDER size = 750, 42286 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh04_path_junkers2_1 pos = -10329, 0, -48583 rotate = -90, -50, 0 shape = CYLINDER size = 750, 45342 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bundschuh1_1 pos = 3534, 0, -53238 rotate = -90, -20, 0 shape = CYLINDER size = 750, 21067 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebundschuh1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bundschuh2_1 pos = -14162, 0, -38354 rotate = 90, 72, 180 shape = CYLINDER size = 750, 28501 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebundschuh2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners1_1 pos = -24259, 0, -36242 rotate = -90, -56, 0 shape = CYLINDER size = 750, 10216 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners1_2 pos = -16545, 0, -41080 rotate = -90, -61, 0 shape = CYLINDER size = 750, 8014 ;attack_ids = rh04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners1_3 pos = -9455, 0, -57656 rotate = -90, -14, 0 shape = CYLINDER size = 750, 30112 ;attack_ids = rh04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners1_4 pos = -12965, 0, -55710 rotate = 90, 23, 180 shape = CYLINDER size = 750, 36048 ;attack_ids = rh04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners2_1 pos = -22897, 0, -31968 rotate = 90, -69, 180 shape = CYLINDER size = 750, 12097 ;attack_ids = rh04_2, rh04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners2_2 pos = -16786, 0, -28514 rotate = 90, -19, 180 shape = CYLINDER size = 750, 2802 ;attack_ids = rh04_2, rh04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners3_1 pos = -25126, 0, -23457 rotate = 90, -16, 180 shape = CYLINDER size = 750, 22282 ;attack_ids = rh04_2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners3_2 pos = -24418, 0, -5545 rotate = 90, 19, 180 shape = CYLINDER size = 750, 15247 ;attack_ids = rh04_2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners3_3 pos = -38758, 0, 19254 rotate = 90, 34, 180 shape = CYLINDER size = 750, 42452 ;attack_ids = rh04_1, rh04_2 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners3_4 pos = -58803, 0, 40485 rotate = 90, 66, 180 shape = CYLINDER size = 750, 17851 ;attack_ids = rh04_1 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_unioners3_5 pos = -47566, 0, 4869 rotate = -90, -26, 0 shape = CYLINDER size = 750, 87586 ;attack_ids = rh04_1 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians3_2 pos = -61443, 0, 53867 rotate = -90, 52, 0 shape = CYLINDER size = 750, 25004 ;attack_ids = rh04_1 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians3_3 pos = -60947, 0, 41409 rotate = -90, -66, 0 shape = CYLINDER size = 750, 22587 ;attack_ids = rh04_1 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh04_path_hessians3_4 pos = -51124, 0, 49191 rotate = 90, 2, 180 shape = CYLINDER size = 750, 24932 ;attack_ids = rh04_1 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [LightSource] nickname = LIGHT pos = -24378, 3000, -45607 color = 0, 50, 80 range = 16000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = stulingen_light pos = -17390, 0, -27629 color = 128, 143, 172 range = 1700 type = POINT attenuation = 1, 0, 0.000004 [LightSource] nickname = holstein_light pos = -8548, 0, -30430 color = 112, 154, 218 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [Object] nickname = Rh04_wplatform_mineable_1 ids_name = 261164 pos = -1537, 0, -41542 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_b_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [Object] nickname = Rh04_wplatform_mineable_2 ids_name = 261164 pos = -2249, 0, -43262 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_b_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [Object] nickname = Rh04_wplatform_mineable_3 ids_name = 261164 pos = -620, 0, -44872 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_b_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [zone] nickname = zone_rh04_pop_ambient_n pos = 3283, 0, -69981 rotate = 0, -20, 0 shape = ELLIPSOID size = 25513, 9747, 33831 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 0.380000 faction = fc_b_grp, 0.620000 [zone] nickname = zone_rh04_pop_ambient_w pos = -31616, 0, -12236 shape = ELLIPSOID size = 42851, 11028, 43307 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 0.380000 faction = fc_u_grp, 0.620000 [zone] nickname = zone_rh04_pop_ambient_s pos = -42451, 0, 53098 shape = ELLIPSOID size = 41806, 13436, 45500 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 0.380000 faction = fc_rh_grp, 0.620000 [Object] nickname = Rh04_orbital_cannon_fixture_1 ids_name = 261166 pos = -8469, 350, -30025 rotate = 0, 20, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_rh04_destroy_vignette_1 pos = 6316, 0, -31708 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_2 pos = -31532, 0, -21893 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_3 pos = 2482, 0, -20391 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_4 pos = 13000, 0, -42024 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh04_destroy_vignette_5 pos = 16048, 0, -53642 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh04_destroy_vignette_6 pos = -21619, 0, 30334 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_7 pos = -27302, 0, 45513 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_8 pos = -40051, 0, 45670 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_9 pos = -46963, 0, 22353 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_10 pos = -84903, 0, 37532 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_11 pos = -73383, 0, 62727 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_12 pos = -11634, 0, -99083 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh04_destroy_vignette_13 pos = 10792, 0, -83747 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field ;[Zone] ;nickname = Zone_Rh04_to_Rh02_holeb_antinpcspawn ;pos = -32167, 0, -46628 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Rh04_to_Rh02_holeb ;ids_name = 260783 ;pos = -32167, 0, -46628 ;rotate = 0, -90, 0 ;Archetype = jumphole ;msg_id_prefix = gcs_refer_system_Rh02 ;ids_info = 60212 ;jump_effect = jump_effect_hole ;visit = 128 ;goto = Rh02, Rh02_to_Rh04_holeb, gate_tunnel_bretonia ; [zone] nickname = ZONE_Rh04_vignette5_exclusion pos = 16044, 0, -53646 shape = SPHERE size = 600 visit = 128 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield pos = -24859, 0, -45726 shape = SPHERE size = 7000 property_flags = 4128 visit = 128 damage = 200 edge_fraction = 0.050000 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track1 pos = -18262, 0, -45505 rotate = 15, 85, 0 shape = BOX size = 150, 150, 600 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track2 pos = -18757, 30, -45410 rotate = 178, 65, -177 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track3 pos = -19330, 60, -45435 rotate = 10, 60, 0 shape = BOX size = 150, 150, 900 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track4 pos = -20015, -20, -45462 rotate = 155, 70, 180 shape = BOX size = 150, 150, 1000 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track5 pos = -27730, 50, -45935 rotate = 15, 85, 0 shape = BOX size = 150, 150, 900 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track6 pos = -28232, 200, -46186 rotate = 10, 35, 0 shape = BOX size = 150, 150, 600 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track7 pos = -28382, 270, -46590 rotate = 7, 0, 5 shape = BOX size = 150, 150, 500 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track8 pos = -28471, 270, -47021 rotate = -5, 20, 0 shape = BOX size = 150, 150, 500 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track9 pos = -28797, 180, -47344 rotate = -15, 70, 0 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track10 pos = -29372, 50, -47345 rotate = 165, 70, 175 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track11 pos = -29834, -50, -47044 rotate = 165, 40, 180 shape = BOX size = 150, 150, 600 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track12 pos = -30282, -60, -46758 rotate = -170, 70, 180 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track13 pos = -30801, 20, -46742 rotate = 5, 70, 0 shape = BOX size = 150, 150, 600 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track14 pos = -31346, 30, -46766 rotate = 0, -80, 0 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh04_minefield_track4a pos = -20690, -100, -45394 rotate = 160, -80, 180 shape = BOX size = 150, 150, 700 property_flags = 131072 sort = 99.500000 [Object] nickname = Rh04_m10_buoy_1 pos = -27471, 0, -45935 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_2 pos = -27973, 150, -45957 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_3 pos = -28394, 220, -46332 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_4 pos = -28415, 220, -46823 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_5 pos = -28600, 220, -47293 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_6 pos = -29079, 160, -47444 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_7 pos = -29673, 60, -47229 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_8 pos = -29970, -60, -46876 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_9 pos = -30584, 10, -46653 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_10 pos = -31025, 60, -46812 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_11 pos = -31659, 50, -46716 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_12 pos = -17990, -50, -45490 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_13 pos = -18491, 80, -45522 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_14 pos = -19023, 10, -45284 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_15 pos = -19629, 130, -45618 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_16 pos = -20332, -150, -45299 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_17 pos = -21013, 20, -45464 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_18 pos = -18235, 10, -45548 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_19 pos = -18738, 50, -45437 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_20 pos = -19329, 30, -45505 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_21 pos = -19951, 10, -45421 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_m10_buoy_22 pos = -20688, -60, -45356 rotate = 0, 180, 0 Archetype = m10_buoy [Object] nickname = Rh04_ast_solar_ice_60_1 pos = -20002, 0, 68695 Archetype = ast_solar_ice_60 ring = Zone_Rh04_Weisser_ring, solar\rings\weisser.ini visit = 128 [zone] nickname = zone_88flak_ambient_population_400_rh04 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = rh_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = Rh04_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Rh04_Nomad_Buoy_Base dock_with = Rh04_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Rh04_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Rh04_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh04_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh04_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh04_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Rh04_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Rh04_Mobile_Proxy_Base dock_with = Rh04_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Rh04 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Rh04_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Rh04 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false