[SystemInfo] name = Rh02 space_color = 0, 0, 0 local_faction = rh_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\randomencounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\randomencounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Rh02_Alster_rock_asteroid_field.ini zone = Zone_Rh02_Alster_fels [Asteroids] file = solar\asteroids\Rh02_South_rock_asteroid_field.ini zone = Zone_Rh02_Sudfels [Asteroids] file = solar\asteroids\Rh02_North_rock_asteroid_field.ini zone = Zone_Rh02_Nordfels [Asteroids] file = solar\asteroids\Rh02_Kiel_rock_asteroid_field.ini zone = Zone_Rh02_Kiel_fels [Ambient] color = 30, 30, 30 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_rh02_stars.cmp nebulae = solar\starsphere\starsphere_rh02.cmp [LightSource] nickname = Rh02_System_Light pos = 0, 2000, 0 color = 194, 213, 254 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh02_Sun ids_name = 261028 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = med_blue_sun atmosphere_range = 2500 ids_info = 66162 [Zone] nickname = Zone_Rh02_to_Iw02_antinpcspawn pos = -40268, 0, -83779 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Iw02 ids_name = 260761 pos = -40268, 0, -83779 rotate = 0, -150, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Iw02, Iw02_to_Rh02, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh02_to_Rh01_antinpcspawn pos = 26713, 0, 86489 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Rh01 ids_name = 260762 pos = 26713, 0, 86489 rotate = 0, -5, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh01, Rh01_to_Rh02, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh02_to_Iw01_antinpcspawn pos = 43284, 0, -86369 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Iw01 ids_name = 260759 pos = 43284, 0, -86369 rotate = 0, 180, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Iw01, Iw01_to_Rh02, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Rh02_to_Iw02 pos = -40005, 0, -83320 rotate = 0, -158, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh02_to_Iw01 pos = 43319, 0, -85806 rotate = 0, 179, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh02_to_Rh01 pos = 26749, 0, 86020 rotate = 0, -6, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Rh02_planet_Hannover ids_name = 261140 pos = -30409, 0, 52008 archetype = planet_gasblucld_3000 ids_info = 66062 spin = 0, 0, 0 atmosphere_range = 3200 burn_color = 255, 222, 160 [Object] nickname = Rh02_planet_Kiel ids_name = 261141 pos = -26480, 0, -44391 archetype = planet_icemoon_2000 ids_info = 66063 spin = 0, 0, 0 atmosphere_range = 2200 burn_color = 255, 222, 160 [Object] nickname = Rh02_01 ids_name = 196812 pos = 47383, 0, -30196 archetype = planet_icewatind_3000 ids_info = 65627 spin = 0, 0, 0 atmosphere_range = 3200 burn_color = 255, 222, 160 base = Rh02_01_Base reputation = rh_p_grp [Object] nickname = Rh02_dock_ring_1 ids_name = 261182 pos = 44130, 0, -30345 rotate = 0, -90, 0 archetype = dock_ring dock_with = Rh02_01_Base ids_info = 66141 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = docking_ring_rh_01 [zone] nickname = Zone_Rh02_dock_ring_1_defense_spawn pos = 44130, 0, -30345 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_dock_ring_1_wingmen_spawn_1 pos = 44130, 0, -30345 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_dock_ring_1_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh02_dock_ring_1_wingmen_spawn_2 pos = 44130, 0, -30345 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_dock_ring_1_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Rh02_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 44130, 1500, -30345 rotate = 0, -180, 0 archetype = docking_fixture base = Rh02_01_Base dock_with = Rh02_01_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 [zone] nickname = Zone_Rh02_Kiel_fels ids_name = 261272 pos = -54499, 0, -43786 shape = ELLIPSOID size = 20000, 10000, 30000 property_flags = 66 ids_info = 65955 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh02_Nordfels ids_name = 261273 pos = 5745, 0, -69487 rotate = 0, 90, 0 shape = ELLIPSOID size = 25000, 10000, 30000 property_flags = 66 ids_info = 65956 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Nordfels Field sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh02_Alster_fels ids_name = 261271 pos = 68850, 0, 5889 shape = ELLIPSOID size = 25000, 10000, 35000 property_flags = 65 ids_info = 65954 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Alster Field sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.600000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh02_Sudfels ids_name = 261274 pos = -3614, 0, 72052 shape = ELLIPSOID size = 20000, 10000, 20000 property_flags = 66 ids_info = 65957 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Sudfels Field sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.600000 faction = fc_b_grp, 0.360000 faction = fc_rh_grp, 0.360000 faction = fc_u_grp, 0.290000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [Object] nickname = Rh02_02 ids_name = 196813 pos = -24733, 0, -45922 rotate = 0, -135, 0 archetype = r_battleship ids_info = 65625 dock_with = Rh02_02_Base base = Rh02_02_Base reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female2_head, rh_female_elite_body difficulty_level = 10 loadout = Rheinland_Battleship_Loadout_Station [zone] nickname = Zone_Rh02_02_defense_spawn pos = -24733, 0, -45922 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_02_wingmen_spawn_1 pos = -24733, 0, -45922 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = rh_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_02_wingmen_spawn_2 pos = -24733, 0, -45922 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = rh_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_04 pos = 33089, 0, 23308 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh02_03 ids_name = 196814 pos = -24681, 0, 50806 rotate = 0, 180, 0 archetype = prison ids_info = 65631 dock_with = Rh02_03_Base base = Rh02_03_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ge_male4_head, rh_male_guard_body difficulty_level = 11 loadout = prison_rh_01 [zone] nickname = Zone_Rh02_03_defense_spawn pos = -24681, 0, 50806 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_03_wingmen_spawn_1 pos = -24681, 0, 50806 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh02_03_wingmen_spawn_2 pos = -24681, 0, 50806 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh02_03 pos = -25147, 0, 50968 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh02_nav_buoy_tlr_1 pos = 26950, 0, 84030 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_2 pos = 27702, 0, 76568 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_3 pos = 28454, 0, 69106 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_4 pos = 29206, 0, 61644 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_5 pos = 29958, 0, 54182 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_6 pos = 30710, 0, 46719 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_7 pos = 31463, 0, 39257 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_8 pos = 32215, 0, 31795 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_9 pos = 32967, 0, 24333 rotate = 0, -6, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh02_Tradelane_1 pos = 29958, 0, 54182 rotate = 0, -6, 0 shape = BOX size = 10000, 10000, 60520 comment = . Tradelane ;lane_id = rh02_1 ;tradelane_down = 10 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.170000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 [Object] nickname = Rh02_nav_buoy_tlr_10 pos = 42564, 0, -29384 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_11 pos = 41231, 0, -22003 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_12 pos = 39899, 0, -14622 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_13 pos = 38567, 0, -7241 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_14 pos = 37234, 0, 139 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_15 pos = 35902, 0, 7520 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_16 pos = 34570, 0, 14901 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_17 pos = 33238, 0, 22281 rotate = 0, 170, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh02_Tradelane_2 pos = 37901, 0, -3551 rotate = 0, 170, 0 shape = BOX size = 10000, 10000, 53020 comment = . Tradelane ;lane_id = rh02_2 ;tradelane_down = 15 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.050000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 [Object] nickname = Rh02_nav_buoy_tlr_18 pos = 41850, 0, -30737 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_19 pos = 34542, 0, -32425 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_20 pos = 27235, 0, -34112 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_21 pos = 19927, 0, -35800 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_22 pos = 12620, 0, -37488 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_23 pos = 5312, 0, -39176 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_24 pos = -1996, 0, -40864 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_25 pos = -9303, 0, -42552 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_26 pos = -16611, 0, -44240 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_27 pos = -23918, 0, -45928 rotate = 0, 77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh02_Tradelane_5 pos = 8966, 0, -38332 rotate = 0, 77, 0 shape = BOX size = 10000, 10000, 68020 comment = . Tradelane ;lane_id = rh02_5 ;tradelane_down = 10 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.190000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.330000 faction = co_rs_grp, 0.330000 faction = co_ss_grp, 0.330000 [Object] nickname = Rh02_nav_buoy_tlr_28 pos = -39303, 0, -81495 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_29 pos = -36455, 0, -74557 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_30 pos = -33607, 0, -67619 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_31 pos = -30758, 0, -60681 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_32 pos = -27910, 0, -53743 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_33 pos = -25062, 0, -46805 rotate = 0, -158, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh02_Tradelane_3 pos = -32182, 0, -64150 rotate = 0, -158, 0 shape = BOX size = 10000, 10000, 38020 comment = . Tradelane ;lane_id = rh02_3 ;tradelane_down = 5 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.190000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.330000 faction = co_rs_grp, 0.330000 faction = co_ss_grp, 0.330000 [zone] nickname = Zone_Rh02_01 pos = 42725, 0, -30386 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh02_nav_buoy_tlr_34 pos = 43275, 0, -83958 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_35 pos = 43186, 0, -76458 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_36 pos = 43097, 0, -68959 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_37 pos = 43008, 0, -61459 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_38 pos = 42918, 0, -53960 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_39 pos = 42829, 0, -46460 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_40 pos = 42740, 0, -38961 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh02_nav_buoy_tlr_41 pos = 42650, 0, -31461 rotate = 0, 179, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh02_Tradelane_4 pos = 42963, 0, -57710 rotate = 0, 179, 0 shape = BOX size = 10000, 10000, 53020 comment = . Tradelane ;lane_id = rh02_4 ;tradelane_down = 10 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.110000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_freighter_pirate, 1, 0.130000 faction = gd_z_grp, 1.000000 [Object] nickname = Rh02_04 ids_name = 196815 pos = 33590, 0, 23407 archetype = space_factory01 ids_info = 65621 dock_with = Rh02_04_Base base = Rh02_04_Base reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = sh_male1_head, rh_reichman_body difficulty_level = 11 loadout = space_factory01_co_03 [zone] nickname = Zone_Rh02_04_defense_spawn pos = 33590, 0, 23407 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh02_04_wingmen_spawn_1 pos = 33590, 0, 23407 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh02_04_wingmen_spawn_2 pos = 33590, 0, 23407 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [Object] nickname = Rh02_shipyard_1 ids_name = 60231 pos = 34089, -210, 23848 archetype = shipyard reputation = co_rs_grp ids_info = 60232 parent = Rh02_04 [Object] nickname = Rh02_shipyard_2 ids_name = 60231 pos = 34089, -210, 22962 rotate = 0, 180, 0 archetype = shipyard reputation = co_rs_grp ids_info = 60232 parent = Rh02_04 [Object] nickname = Rh02_06 ids_name = 196817 pos = 26479, 0, 85066 rotate = 0, 90, 0 archetype = space_police01 ids_info = 65629 dock_with = Rh02_06_Base base = Rh02_06_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 [zone] nickname = Zone_Rh02_06_defense_spawn pos = 26479, 0, 85066 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_06_wingmen_spawn_1 pos = 26479, 0, 85066 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh02_06_wingmen_spawn_2 pos = 26479, 0, 85066 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Rh02_05 ids_name = 196816 pos = 43403, 0, -29735 rotate = 0, 45, 0 archetype = outpost ids_info = 65623 dock_with = Rh02_05_Base base = Rh02_05_Base reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = rh_bartender_head, rh_reichman_body difficulty_level = 11 loadout = trading_outpost_co_03 [zone] nickname = Zone_Rh02_05_defense_spawn pos = 43403, 0, -29735 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh02_05_wingmen_spawn_1 pos = 43403, 0, -29735 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh02_05_wingmen_spawn_2 pos = 43403, 0, -29735 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [Zone] nickname = Zone_Rh02_to_Iw01_hole_antinpcspawn pos = 13836, 0, -76332 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Iw01_hole ids_name = 260760 pos = 13836, 0, -76332 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Iw01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Iw01, Iw01_to_Rh02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh02_to_Iw01_hole pos = 13852, 0, -76294 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Rh02_to_Rh01_hole_antinpcspawn pos = 1525, 0, 75535 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Rh01_hole ids_name = 260763 pos = 1525, 0, 75535 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh01, Rh01_to_Rh02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh02_to_Rh01_hole pos = 1525, 0, 75723 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Rh02_to_Rh04_hole_antinpcspawn pos = 56799, 0, 6118 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh02_to_Rh04_hole ids_name = 260764 pos = 56799, 0, 6118 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh04, Rh04_to_Rh02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh02_to_Rh04_hole pos = 56777, 0, 6102 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Rh02_sun_death pos = 0, 0, 0 shape = SPHERE size = 11000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Rh02_small_wplatform_1 ids_name = 261164 pos = -24623, 0, 51751 rotate = 0, 170, 0 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_rh_03 [Object] nickname = Rh02_small_wplatform_2 ids_name = 261164 pos = -23793, 0, 51157 rotate = 0, -125, 0 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_rh_03 [Object] nickname = Rh02_small_wplatform_3 ids_name = 261164 pos = -23811, 0, 50372 rotate = 0, -65, 0 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_rh_03 [Object] nickname = Rh02_small_wplatform_4 ids_name = 261164 pos = -24685, 0, 49934 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_rh_03 [Object] nickname = Rh02_small_wplatform_5 ids_name = 261164 pos = -25471, 0, 50409 rotate = 0, 55, 0 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 loadout = small_weapon_platform_rh_03 [Object] nickname = Rh02_small_wplatform_6 ids_name = 261164 pos = -25426, 0, 51130 rotate = 0, 125, 0 archetype = small_wplatform ids_info = 66171 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_rh_03 [zone] nickname = Zone_Rh02_Hamburg_death pos = 47383, 0, -30196 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh02_Kiel_death pos = -26480, 0, -44391 shape = SPHERE size = 2100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh02_Hannover_death pos = -30409, 0, 52008 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = zone_rh02_pop_hamburg pos = 43334, 0, -30315 shape = SPHERE size = 5000 comment = Hamburg sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, co_rs_grp, base_cluster_law encounter = area_defend, 1, 0.100000 faction = rh_p_grp, 0.620000 faction = co_rs_grp, 0.380000 encounter = area_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.050000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.050000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 1, 0.040000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.060000 faction = gd_z_grp, 1.000000 encounter = area_lifter, 1, 0.060000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.060000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh02_pop_westfalen pos = -24551, 0, -46205 shape = SPHERE size = 4000 comment = Westfalen sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_n_grp, single_base_law encounter = area_defend, 1, 0.130000 faction = rh_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.330000 faction = co_rs_grp, 0.330000 faction = co_ss_grp, 0.330000 [zone] nickname = zone_rh02_pop_vierlande pos = -24950, 0, 50969 shape = SPHERE size = 4000 comment = Vierlande sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law encounter = area_defend, 1, 0.330000 faction = rh_p_grp, 1.000000 encounter = area_bh_defend, 1, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh02_pop_alster pos = 33343, 0, 23318 shape = SPHERE size = 4000 comment = Alster sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_rs_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = rh_p_grp, 0.190000 faction = co_rs_grp, 0.810000 encounter = area_armored_prisoner, 1, 0.040000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.080000 faction = co_alg_grp, 0.670000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 1, 0.090000 faction = co_alg_grp, 0.290000 faction = co_ni_grp, 0.290000 faction = co_rs_grp, 0.140000 faction = co_ss_grp, 0.290000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 encounter = area_lifter, 1, 0.050000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh02_pop_berlin_gate pos = 26858, 0, 85542 shape = SPHERE size = 4000 comment = Berlin Jumpgate sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.080000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = zone_rh02_pop_bering_gate pos = 43413, 0, -85383 shape = SPHERE size = 4000 comment = Bering Jumpgate sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_freighter, 1, 0.090000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.090000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.110000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_rh02_pop_hudson_gate pos = -39909, 0, -83208 shape = SPHERE size = 4000 comment = Hudson Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_freighter, 1, 0.190000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.330000 faction = co_rs_grp, 0.330000 faction = co_ss_grp, 0.330000 [zone] nickname = zone_rh02_pop_bering_hole pos = 14062, 0, -76200 shape = SPHERE size = 4000 comment = . Bering hole sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh02_pop_frankfurt_hole pos = 56870, 0, 6023 shape = SPHERE size = 4000 comment = . Frankfurt hole sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.220000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.390000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 [zone] nickname = zone_rh02_pop_hamburg_extend pos = 42882, 0, -30049 shape = ELLIPSOID size = 12000, 7000, 12000 comment = . Extend sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh02_pop_westfalen_extend pos = -23527, 0, -44568 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = rh_n_grp, 1.000000 [zone] nickname = zone_rh02_pop_vierlande_extend pos = -25037, 0, 47386 shape = ELLIPSOID size = 12000, 7000, 12000 comment = . Extend sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.560000 faction = rh_p_grp, 1.000000 encounter = area_bh_scout, 1, 0.170000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_policepatrol1_1 pos = 21566, 0, 33708 rotate = 90, 48, 180 shape = CYLINDER size = 750, 31051 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path, field_patrol path_label = policepatrol1, 1 usage = trade, patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradep_armored_prisoner, 1, 0.300000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_policepatrol1_2 pos = -7134, 0, 47335 rotate = 90, 79, 180 shape = CYLINDER size = 750, 34825 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path, field_patrol path_label = policepatrol1, 2 usage = trade, patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradep_armored_prisoner, 1, 0.300000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_policepatrol2_1 pos = -7122, 0, 47304 rotate = -90, -79, 0 shape = CYLINDER size = 750, 34859 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path, field_patrol path_label = policepatrol2, 1 usage = trade, patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradep_armored_prisoner, 1, 0.300000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_policepatrol2_2 pos = 18204, 0, 64342 rotate = 90, -22, 180 shape = CYLINDER size = 750, 43954 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path, field_patrol path_label = policepatrol2, 2 usage = trade, patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradep_armored_prisoner, 1, 0.300000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty1_1 pos = 40326, 0, -55311 rotate = -90, 7, 0 shape = CYLINDER size = 750, 52346 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty1_2 pos = 23908, 0, -79872 rotate = 90, 84, 180 shape = CYLINDER size = 750, 27007 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty1_3 pos = 10893, 0, -70207 rotate = 90, -3, 180 shape = CYLINDER size = 750, 16468 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty1_4 pos = 24909, 0, -53278 rotate = 90, -57, 180 shape = CYLINDER size = 750, 32300 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty1_5 pos = 40816, 0, -37009 rotate = 90, -17, 180 shape = CYLINDER size = 750, 15816 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty2_1 pos = -11792, 0, -54075 rotate = -90, -58, 0 shape = CYLINDER size = 750, 30175 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty2_2 pos = 5155, 0, -71806 rotate = -90, -23, 0 shape = CYLINDER size = 750, 21277 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty2_3 pos = 14511, 0, -80005 rotate = 90, -73, 180 shape = CYLINDER size = 750, 10991 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty2_4 pos = 12869, 0, -66843 rotate = 90, 31, 180 shape = CYLINDER size = 750, 26891 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty2_5 pos = -9269, 0, -50649 rotate = 90, 73, 180 shape = CYLINDER size = 750, 31876 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty3_1 pos = 46373, 0, -4493 rotate = 90, -7, 180 shape = CYLINDER size = 750, 52068 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty3_2 pos = 56424, 0, 21623 rotate = 90, -88, 180 shape = CYLINDER size = 750, 13617 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty3_3 pos = 64578, 0, 11221 rotate = -90, -7, 0 shape = CYLINDER size = 750, 21543 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty3_4 pos = 58102, 0, -558 rotate = -90, 82, 0 shape = CYLINDER size = 750, 15807 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bounty3_5 pos = 46707, 0, -15985 rotate = -90, 14, 0 shape = CYLINDER size = 750, 29541 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh1_1 pos = -10216, 0, -52735 rotate = -90, -66, 0 shape = CYLINDER size = 750, 30763 ;attack_ids = rh02_5, rh02_3 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh1_2 pos = 29563, 0, -49797 rotate = 90, -70, 180 shape = CYLINDER size = 750, 54738 ;attack_ids = rh02_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh1_3 pos = 56033, 0, -16956 rotate = 90, -2, 180 shape = CYLINDER size = 750, 47185 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh2_1 pos = 41569, 0, 45649 rotate = 90, 21, 180 shape = CYLINDER size = 750, 86051 ;attack_ids = rh02_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh3_1 pos = 29004, 0, 40831 rotate = 90, 38, 180 shape = CYLINDER size = 750, 87576 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebundschuh3, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 0.820000 faction = fc_b_grp, 0.500000 faction = fc_j_grp, 0.500000 encounter = tradep_trade_smuggler, 1, 0.180000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh4_1 pos = -2763, 0, 61660 rotate = -90, 16, 0 shape = CYLINDER size = 750, 30255 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh4, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh4_2 pos = 1435, 0, 45496 rotate = -90, -79, 0 shape = CYLINDER size = 750, 17303 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh4, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh4_3 pos = 16160, 0, 59280 rotate = 90, -22, 180 shape = CYLINDER size = 750, 33209 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh4_4 pos = 11947, 0, 75498 rotate = 90, 85, 180 shape = CYLINDER size = 750, 20940 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh4, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bundschuh5_1 pos = -11669, 0, 63297 rotate = -90, 47, 0 shape = CYLINDER size = 750, 37231 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh5, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = Zone_Rh02_path_navy1_1 pos = -17062, 0, -47389 rotate = -90, -82, 0 shape = CYLINDER size = 750, 15777 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_navy1_2 pos = 9268, 0, -50636 rotate = -90, -83, 0 shape = CYLINDER size = 750, 37283 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_navy1_3 pos = 17885, 0, -61762 rotate = -90, 48, 0 shape = CYLINDER size = 750, 26633 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_navy1_4 pos = -625, 0, -59550 rotate = 90, 38, 180 shape = CYLINDER size = 750, 28145 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_navy2_1 pos = 9598, 0, -39062 rotate = 90, -77, 180 shape = CYLINDER size = 750, 70051 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police1_1 pos = 43738, 0, -57778 rotate = -90, -1, 0 shape = CYLINDER size = 750, 57119 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police2_1 pos = 40410, 0, -55769 rotate = -90, 7, 0 shape = CYLINDER size = 750, 51526 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police2_2 pos = 29724, 0, -84209 rotate = -90, 70, 0 shape = CYLINDER size = 750, 16385 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police2_3 pos = 17678, 0, -69155 rotate = 90, 14, 180 shape = CYLINDER size = 750, 36862 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police2_4 pos = 28438, 0, -40341 rotate = 90, -54, 180 shape = CYLINDER size = 750, 37296 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police3_1 pos = 44024, 0, -3163 rotate = 90, -1, 180 shape = CYLINDER size = 750, 54437 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police3_2 pos = 51189, 0, 28607 rotate = 90, -55, 180 shape = CYLINDER size = 750, 15811 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police3_3 pos = 50434, 0, 1447 rotate = -90, 13, 0 shape = CYLINDER size = 750, 65060 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police4_1 pos = 38625, 0, -3241 rotate = 90, 10, 180 shape = CYLINDER size = 750, 55295 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police5_1 pos = 30646, 0, 54718 rotate = -90, -6, 0 shape = CYLINDER size = 750, 63846 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police5, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police6_1 pos = 23088, 0, 66213 rotate = -90, 10, 0 shape = CYLINDER size = 750, 39301 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police6_2 pos = 7387, 0, 50811 rotate = 90, 72, 180 shape = CYLINDER size = 750, 25616 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police6_3 pos = 907, 0, 68349 rotate = 90, -23, 180 shape = CYLINDER size = 750, 29509 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police6_4 pos = 16659, 0, 83692 rotate = 90, -80, 180 shape = CYLINDER size = 750, 20384 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police7_1 pos = -16928, 0, 53198 rotate = 90, -72, 180 shape = CYLINDER size = 750, 17356 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police7_2 pos = -6339, 0, 63338 rotate = 90, -18, 180 shape = CYLINDER size = 750, 15515 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police7_3 pos = -14486, 0, 65715 rotate = -90, 64, 0 shape = CYLINDER size = 750, 23279 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh02_path_police7_4 pos = -24998, 0, 55601 rotate = -90, 0, 0 shape = CYLINDER size = 750, 10199 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh02_pop_berlin_hole pos = 1458, 0, 75854 shape = SPHERE size = 4000 comment = . Berlin hole sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.230000 faction = fc_b_grp, 0.360000 faction = fc_rh_grp, 0.360000 faction = fc_u_grp, 0.290000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.400000 faction = fc_b_grp, 0.360000 faction = fc_rh_grp, 0.360000 faction = fc_u_grp, 0.290000 [zone] nickname = Zone_Rh02_hessians1_1 pos = -11604, 0, 63305 rotate = -90, 47, 0 shape = CYLINDER size = 750, 37266 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh02_path_junkers2_1 pos = 17402, 0, 49793 rotate = -90, -31, 0 shape = CYLINDER size = 750, 61460 ;attack_ids = rh02_1, rh02_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh02_path_junkers2_2 pos = 45251, 0, 14643 rotate = -90, -54, 0 shape = CYLINDER size = 750, 29784 ;attack_ids = rh02_1, rh02_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners1_1 pos = 1617, 0, -78184 rotate = -90, 81, 0 shape = CYLINDER size = 750, 25742 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners1_2 pos = -25382, 0, -82174 rotate = -90, 82, 0 shape = CYLINDER size = 750, 28840 ;attack_ids = rh02_3 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners1_3 pos = -36247, 0, -76039 rotate = 90, -23, 180 shape = CYLINDER size = 750, 17781 ;attack_ids = rh02_3 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners1_4 pos = -21973, 0, -74036 rotate = -90, -61, 0 shape = CYLINDER size = 750, 24966 ;attack_ids = rh02_3 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners2_1 pos = 2172, 0, -60117 rotate = 90, 35, 180 shape = CYLINDER size = 750, 40941 ;attack_ids = rh02_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners2_2 pos = 5427, 0, -39910 rotate = 90, -77, 180 shape = CYLINDER size = 750, 30974 ;attack_ids = rh02_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners2_3 pos = 17221, 0, -56649 rotate = -90, 9, 0 shape = CYLINDER size = 750, 41013 ;attack_ids = rh02_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners3_1 pos = 28600, 0, -68926 rotate = 90, -64, 180 shape = CYLINDER size = 750, 33897 ;attack_ids = rh02_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners3_2 pos = 43966, 0, -73945 rotate = -90, -1, 0 shape = CYLINDER size = 750, 25043 ;attack_ids = rh02_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners3_3 pos = 28772, 0, -81355 rotate = 90, 72, 180 shape = CYLINDER size = 750, 32376 ;attack_ids = rh02_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners4_1 pos = 28498, 0, -53076 rotate = 90, -32, 180 shape = CYLINDER size = 750, 56167 ;attack_ids = rh02_2, rh02_5, rh02_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners4, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners5_1 pos = 37847, 0, -65072 rotate = 90, -65, 180 shape = CYLINDER size = 750, 51611 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunioners5, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners5_2 pos = 59009, 0, -24274 rotate = 90, 4, 180 shape = CYLINDER size = 750, 59913 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunioners5, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners6_1 pos = 41329, 0, -51919 rotate = 90, -48, 180 shape = CYLINDER size = 750, 72122 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunioners6, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners6_2 pos = 65547, 0, -3032 rotate = 90, 6, 180 shape = CYLINDER size = 750, 49725 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunioners6, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners6_3 pos = 32424, 0, 48554 rotate = 90, 49, 180 shape = CYLINDER size = 750, 81374 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunioners6, 3 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners7_1 pos = 48477, 0, -605 rotate = -90, 54, 0 shape = CYLINDER size = 750, 22605 ;attack_ids = rh02_2 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners7_2 pos = 37804, 0, 1356 rotate = 90, 10, 180 shape = CYLINDER size = 750, 17392 ;attack_ids = rh02_2 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners7_3 pos = 46907, 0, 7984 rotate = -90, -80, 0 shape = CYLINDER size = 750, 21558 ;attack_ids = rh02_2 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners8_1 pos = 45141, 0, 14769 rotate = 90, 53, 180 shape = CYLINDER size = 750, 31095 ;attack_ids = rh02_1, rh02_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners8, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners9_1 pos = 11001, 0, 63774 rotate = -90, -38, 0 shape = CYLINDER size = 750, 31352 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners9, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners9_2 pos = 15327, 0, 47835 rotate = -90, 56, 0 shape = CYLINDER size = 750, 12993 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners9, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners9_3 pos = 18891, 0, 36048 rotate = -90, -48, 0 shape = CYLINDER size = 750, 24214 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners9, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners9_4 pos = 24989, 0, 51388 rotate = 90, 7, 180 shape = CYLINDER size = 750, 47332 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners9, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners9_5 pos = 11664, 0, 75473 rotate = 90, 87, 180 shape = CYLINDER size = 750, 20982 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners9, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners10_1 pos = 2533, 0, 60793 rotate = -90, -3, 0 shape = CYLINDER size = 750, 30815 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners10, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners10_2 pos = -10970, 0, 48071 rotate = 90, 80, 180 shape = CYLINDER size = 750, 29343 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners10, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Rh02_path_unioners10_3 pos = -11931, 0, 63605 rotate = 90, -46, 180 shape = CYLINDER size = 750, 37266 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners10, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [LightSource] nickname = walker_light pos = -53475, -50000, 118423 color = 194, 106, 18 range = 170000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh02_depot_toxic_waste_1 ids_name = 261161 pos = 34568, -210, 22115 archetype = depot_toxic_waste ids_info = 66150 reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Rh02_depot_scrap_metal_1 ids_name = 261161 pos = 34756, -210, 22304 archetype = depot_scrap_metal ids_info = 66150 reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Rh02_depot_basic_alloys_1 ids_name = 261161 pos = 34954, -210, 22488 archetype = depot_basic_alloys ids_info = 66150 reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac [LightSource] nickname = hamburg_light pos = 45141, 0, -28596 color = 215, 220, 234 range = 5000 type = POINT attenuation = 1, 0, 0.000001 [LightSource] nickname = kiel_light pos = -25662, 0, -42947 color = 212, 212, 212 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [LightSource] nickname = hannover_light pos = -29049, 0, 50159 color = 0, 50, 228 range = 7000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_rh02_pop_ambient_s pos = -1576, 0, 51299 rotate = 0, 10, 0 shape = ELLIPSOID size = 48482, 15202, 59699 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.430000 faction = fc_b_grp, 0.360000 faction = fc_rh_grp, 0.360000 faction = fc_u_grp, 0.290000 encounter = area_bh_scout, 1, 0.350000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh02_pop_ambient_e pos = 70903, 0, -6897 rotate = 0, 10, 0 shape = ELLIPSOID size = 66833, 15202, 48998 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh02_pop_ambient_n pos = -1205, 0, -61313 shape = ELLIPSOID size = 57630, 15582, 56823 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_u_grp, 1.000000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [Object] nickname = Rh02_orbital_cannon_fixture_1 ids_name = 261166 pos = 44079, 350, -30352 rotate = 0, -90, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_rh02_destroy_vignette_1 pos = -37047, 0, -33758 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_2 pos = -41316, 0, -55912 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh02_destroy_vignette_3 pos = -40166, 0, -44543 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_4 pos = -12830, 0, -56581 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_5 pos = -20054, 0, -65861 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_6 pos = 23127, 0, -47218 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_7 pos = 29530, 0, -57919 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh02_destroy_vignette_8 pos = 56785, 0, -16704 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_9 pos = 50874, 0, -6170 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh02_destroy_vignette_10 pos = 67211, 0, -25565 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_11 pos = 48411, 0, 16569 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_12 pos = 46852, 0, 29443 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh02_destroy_vignette_13 pos = 39792, 0, 82613 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh02_destroy_vignette_14 pos = -39099, 0, 43990 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh02_destroy_vignette_15 pos = -39756, 0, 56028 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh02_destroy_vignette_16 pos = -30397, 0, 63552 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh02_destroy_vignette_17 pos = -19069, 0, 67481 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_18 pos = -11598, 0, 58118 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_19 pos = 10485, 0, 81443 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh02_destroy_vignette_20 pos = 16888, 0, 69153 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field ;[Zone] ;nickname = Zone_Rh02_to_Rh04_holeb_antinpcspawn ;pos = 70538, 0, -28103 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Rh02_to_Rh04_holeb ;ids_name = 260764 ;pos = 70538, 0, -28103 ;rotate = 0, 50, 0 ;archetype = jumphole ;msg_id_prefix = gcs_refer_system_Rh04 ;ids_info = 60212 ;jump_effect = jump_effect_hole ;visit = 128 ;goto = Rh04, Rh04_to_Rh02_holeb, gate_tunnel_bretonia ; [zone] nickname = ZONE_Rh02_vignette2_exclusion pos = -41312, 0, -55916 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh02_vignette7_exclusion pos = 29514, 0, -57903 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh02_vignette9_exclusion pos = 50856, 0, -6138 shape = SPHERE size = 600 property_flags = 131072 sort = 99.500000 visit = 128 [zone] nickname = zone_88flak_ambient_population_400_rh02 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = rh_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = rh02_player_station_1 ids_name = 458945 pos = -40478, 0, -13739 rotate = 0, 0, 0 Archetype = space_factory02 ids_info = 459952 base = rh02_player_station_1 dock_with = rh02_player_station_1 reputation = rh02_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = space_factory02_co_01 [Zone] nickname = Zone_rh02_player_station_1 pos = -40478, 0, -13739 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = rh02_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = rh02_station_1_grp, 1.000000 [Object] nickname = Rh02_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Rh02_Nomad_Buoy_Base dock_with = Rh02_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Rh02_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Rh02_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh02_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh02_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh02_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Rh02_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Rh02_Mobile_Proxy_Base dock_with = Rh02_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Rh02 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Rh02_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Rh02 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false