[Room_Info] set_script = scripts\Bases\Ku_03_equipment_hardpoint_01.thn scene = all, ambient, Scripts\Bases\Ku_03_equipment_ambi_int_01.thn goodscart_script = scripts\Bases\Ku_03_equipment_carts_01.thn animation = Sc_loop [Room_Sound] ambient = ambience_equip_ground_larger [Camera] name = Camera_0 [CharacterPlacement] name = Zg/PC/Player/01/A/Stand [PlayerShipPlacement] name = X/Shipcentre/01 [Hotspot] name = IDS_HOTSPOT_EXIT behavior = ExitDoor room_switch = Cityscape [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_COMMODITYTRADER_ROOM behavior = ExitDoor room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = ExitDoor room_switch = Equipment [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = ShipDealer [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair [Hotspot] name = IDS_DEALER_FRONT_DESK behavior = FrontDesk state_read = 1 state_send = 2 [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER behavior = StartEquipDealer state_read = 2 state_send = 1 [Hotspot] name = IDS_EQUIPMENT_ROOM_RIGHT behavior = MoveRight state_read = 2 state_send = 1 [FlashlightSet] icolor = 255, 255, 100 scale = 0.500000 gap = 0.000000 blink = 0.050000 endpause = 0.000000 hardpoint = HpLightA01 hardpoint = HpLightA02 hardpoint = HpLightA03 hardpoint = HpLightA04 hardpoint = HpLightA05 hardpoint = HpLightA06 hardpoint = HpLightA07 hardpoint = HpLightA08 hardpoint = HpLightA09 hardpoint = HpLightA10 [FlashlightSet] icolor = 255, 255, 100 scale = 0.250000 gap = 0.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightB01 hardpoint = HpLightB02 hardpoint = HpLightB03 hardpoint = HpLightB04 hardpoint = HpLightB05 hardpoint = HpLightB06 hardpoint = HpLightB07 hardpoint = HpLightB08 hardpoint = HpLightB09 hardpoint = HpLightB10 [FlashlightSet] icolor = 255, 255, 100 scale = 1.000000 blink = 2.000000 endpause = 1.000000 hardpoint = HpLightC01 hardpoint = HpLightC02 hardpoint = HpLightC03 hardpoint = HpLightC04 [FlashlightSet] icolor = 255, 255, 100 scale = 1.000000 blink = 2.000000 endpause = 1.000000 hardpoint = HpLightC05 hardpoint = HpLightC06 hardpoint = HpLightC07 hardpoint = HpLightC08