[SystemInfo] name = Iw02 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\randomencounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\randomencounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw02_Sitka_rock_asteroid_field.ini zone = Zone_Iw02_Sitka_field [Asteroids] file = solar\asteroids\Iw02_Kenai_rock_asteroid_field.ini zone = Zone_Iw02_Kenai_field [Asteroids] file = solar\asteroids\Iw02_Wrangell_rock_asteroid_field.ini zone = Zone_Iw02_Wrangell_field [Ambient] color = 40, 50, 60 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_iw02_stars.cmp nebulae = solar\starsphere\starsphere_iw02.cmp [LightSource] nickname = Iw02_system_light pos = -31, 2000, -48 color = 140, 151, 254 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw02_Sun ids_name = 261033 pos = 0, 2000, 0 ambient_color = 255, 255, 255 star = med_blue_sun ids_info = 66158 archetype = sun_2000 [Zone] nickname = Zone_Iw02_to_Rh02_antinpcspawn pos = 1294, 0, 36378 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw02_to_Rh02 ids_name = 260804 pos = 1294, 0, 36378 rotate = 0, 20, 0 msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 archetype = jumpgate goto = Rh02, Rh02_to_Iw02, gate_tunnel_bretonia loadout = jumpgate_li_03 [zone] nickname = Zone_Iw02_to_Li04 pos = -2296, 0, -35837 rotate = 0, 155, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Iw02_to_Rh02 pos = 1033, 0, 35596 rotate = 0, 30, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Iw02_planet_Atka ids_name = 261146 pos = -21825, 0, 848 spin = 0, 0, 0 ids_info = 66228 atmosphere_range = 2100 burn_color = 255, 222, 160 archetype = planet_ice_blue_2000 [zone] nickname = Zone_Iw02_Wrangell_field property_flags = 66 ids_name = 261287 pos = 19979, 0, 19320 rotate = 0, -40, 0 shape = ELLIPSOID size = 15000, 10000, 20000 spacedust = asteroiddust spacedust_maxparticles = 200 ids_info = 65967 visit = 32 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Iw02_Sitka_field property_flags = 65 ids_name = 261286 pos = -18455, 0, -24229 shape = ELLIPSOID size = 15000, 9000, 15000 spacedust = asteroiddust spacedust_maxparticles = 100 ids_info = 65966 visit = 32 comment = Sitka Field sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.510000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.090000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Iw02_Kenai_field property_flags = 66 ids_name = 261285 pos = 21129, 0, -18668 rotate = 0, 40, 0 shape = ELLIPSOID size = 12000, 10000, 20000 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 65965 visit = 32 comment = Kenai Field sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_x_grp, 1.000000 Music = zone_field_asteroid_rock [Object] nickname = Iw02_nav_buoy_tlr_1 pos = 28, 0, 33868 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_2 pos = -3743, 0, 27384 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_3 pos = -7514, 0, 20901 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_4 pos = -11285, 0, 14418 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_5 pos = -15055, 0, 7935 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_6 pos = -18826, 0, 1452 rotate = 0, 30, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw02_Tradelane_1 pos = -9399, 0, 17660 rotate = 0, 30, 0 shape = BOX size = 10000, 10000, 38020 comment = . Tradelane to hamburg gate ;lane_id = 1 ;tradelane_down = 10 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.380000 faction = co_ss_grp, 0.380000 [Object] nickname = Iw02_nav_buoy_tlr_7 pos = -2939, 0, -34062 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_8 pos = -6165, 0, -27292 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_9 pos = -9392, 0, -20521 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_10 pos = -12618, 0, -13751 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_11 pos = -15845, 0, -6980 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw02_nav_buoy_tlr_12 pos = -19071, 0, -210 rotate = 0, 155, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw02_Tradelane_2 property_flags = 131072 pos = -11005, 0, -17136 rotate = 0, 155, 0 shape = BOX size = 10000, 10000, 38020 comment = . Tradelane to atka ;lane_id = 2 ;tradelane_down = 20 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.380000 faction = co_ss_grp, 0.380000 [Zone] nickname = Zone_Iw02_to_Li04_antinpcspawn pos = -2052, 0, -36423 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw02_to_Li04 ids_name = 260802 pos = -2052, 0, -36423 rotate = 0, 160, 0 msg_id_prefix = gcs_refer_system_Li04 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 archetype = jumpgate goto = Li04, Li04_to_Iw02, gate_tunnel_bretonia loadout = jumpgate_li_03 [Zone] nickname = Zone_Iw02_to_Li04_hole_antinpcspawn pos = -16196, 0, -26617 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw02_to_Li04_hole ids_name = 260803 pos = -16196, 0, -26617 rotate = 0, 180, 0 msg_id_prefix = gcs_refer_system_Li04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 archetype = jumphole_orange goto = Li04, Li04_to_Iw02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw02_to_Li04_hole property_flags = 131072 pos = -16192, 0, -26592 rotate = 0, -5, 0 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw02_to_Iw01_hole property_flags = 131072 pos = 25722, 0, 16625 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw02_02_exclusion property_flags = 131072 pos = 17084, 0, 13618 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw02_01_exclusion property_flags = 131072 pos = 17970, 0, -21765 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Object] nickname = Iw02_02 ids_name = 196726 pos = 17081, 0, 13626 ids_info = 65653 dock_with = Iw02_02_Base base = Iw02_02_Base reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pi_pirate4_head, pi_pirate8_body, prop_neuralnet_C difficulty_level = 11 archetype = miningbase_small_rock loadout = miningbase_small_rock_pi_01 [zone] nickname = Zone_Iw02_02_defense_spawn pos = 17081, 0, 13626 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_02_wingmen_spawn_1 pos = 17081, 0, 13626 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_02_wingmen_spawn_2 pos = 17081, 0, 13626 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [Object] nickname = Iw02_01 ids_name = 196725 pos = 17972, 0, -21771 ids_info = 65655 dock_with = Iw02_01_Base base = Iw02_01_Base reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pl_male1_head, pi_pirate5_body difficulty_level = 11 archetype = miningbase_small_rock loadout = miningbase_small_rock_pi_01 [zone] nickname = Zone_Iw02_01_defense_spawn pos = 17972, 0, -21771 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_01_wingmen_spawn_1 pos = 17972, 0, -21771 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_01_wingmen_spawn_2 pos = 17972, 0, -21771 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_Iw02_to_Iw01_hole_antinpcspawn pos = 25719, 0, 16622 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw02_to_Iw01_hole ids_name = 260801 pos = 25719, 0, 16622 rotate = 0, 90, 0 msg_id_prefix = gcs_refer_system_Iw01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 archetype = jumphole_orange goto = Iw01, Iw01_to_Iw02_hole, gate_tunnel_bretonia [zone] nickname = zone_iw02_pop_jumpgate_hamburg pos = 1138, 0, 35469 shape = SPHERE size = 5000 comment = Hamburg Jumpgate sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_bh_defend, 1, 0.170000 faction = gd_bh_grp, 1.000000 encounter = area_trade_transport, 1, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.380000 faction = co_ss_grp, 0.380000 [zone] nickname = zone_iw02_pop_jumpgate_texas pos = -2390, 0, -35701 shape = SPHERE size = 5000 comment = Texas Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.130000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.230000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.380000 faction = co_ss_grp, 0.380000 [zone] nickname = zone_iw02_pop_hole_texas pos = -16049, 0, -26413 shape = SPHERE size = 5000 comment = . Texas hole sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.170000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.100000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.300000 faction = fc_x_grp, 1.000000 [zone] nickname = zone_iw02_pop_hole_hamburg pos = 25724, 0, 16661 shape = SPHERE size = 5000 comment = . Hamburg hole sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_lr_grp, 0.380000 faction = fc_u_grp, 0.620000 encounter = area_trade_freighter_pirate, 1, 0.080000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.220000 faction = fc_u_grp, 1.000000 encounter = area_trade_freighter_smuggler, 1, 0.020000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw02_pop_base_rogue pos = 17187, 0, 13642 shape = SPHERE size = 5000 comment = . Rogue base sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_lr_grp, single_base_unlaw encounter = area_scout, 1, 0.160000 faction = fc_lr_grp, 0.400000 faction = fc_u_grp, 0.600000 encounter = area_defend, 1, 0.120000 faction = fc_lr_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.080000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.220000 faction = fc_u_grp, 1.000000 encounter = area_trade_freighter_smuggler, 1, 0.020000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw02_pop_base_xenos pos = 17984, 0, -21653 shape = SPHERE size = 5000 comment = . Xeno base sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_x_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_x_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_x_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_x_grp, 1.000000 [zone] nickname = zone_iw02_pop_planet_atka pos = -17415, 0, 522 shape = SPHERE size = 5000 comment = Atka Planet sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;waypoint encounter = area_trade_transport, 1, 0.330000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.380000 faction = co_ss_grp, 0.380000 [zone] nickname = zone_iw02_pop_wrangell_unionists pos = 20147, 0, 17647 rotate = 0, -20, 0 shape = ELLIPSOID size = 11000, 5000, 8500 comment = Wrangell Field sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_lr_grp, 0.290000 faction = fc_u_grp, 0.710000 [zone] nickname = zone_iw02_pop_area_hamburg pos = -797, 0, 25147 shape = ELLIPSOID size = 9000, 5000, 9000 comment = . Extend sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_bh_scout, 1, 1.000000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_1 pos = -8361, 0, -31360 rotate = 90, 56, 180 shape = CYLINDER size = 750, 14561 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_2 pos = -17441, 0, -16052 rotate = 90, 15, 180 shape = CYLINDER size = 750, 23015 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_3 pos = -18371, 0, -1929 rotate = 90, -35, 180 shape = CYLINDER size = 750, 6828 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_4 pos = -4154, 0, -6337 rotate = -90, -59, 0 shape = CYLINDER size = 750, 28266 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_5 pos = 5975, 0, -22640 rotate = -90, 13, 0 shape = CYLINDER size = 750, 18289 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty1_6 pos = 818, 0, -33304 rotate = -90, 62, 0 shape = CYLINDER size = 750, 6772 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty2_1 pos = 4789, 0, 19915 rotate = -90, -15, 0 shape = CYLINDER size = 750, 33164 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty2_2 pos = 9462, 0, 711 rotate = -90, -9, 0 shape = CYLINDER size = 750, 5990 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty2_3 pos = 22561, 0, -2992 rotate = -90, -87, 0 shape = CYLINDER size = 750, 25083 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty2_4 pos = 34134, 0, -577 rotate = 90, 19, 180 shape = CYLINDER size = 750, 6269 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bounty2_5 pos = 21140, 0, 3126 rotate = 90, 87, 180 shape = CYLINDER size = 750, 23718 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw02_path_unionists1_1 pos = 21456, 0, 15039 rotate = 90, -71, 180 shape = CYLINDER size = 750, 7900 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunionists1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.110000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_trader, 1, 0.620000 faction = fc_u_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.050000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_linavy1_1 pos = -8878, 0, -29808 rotate = 90, 43, 180 shape = CYLINDER size = 750, 17244 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw02_path_linavy1_2 pos = -14916, 0, -13668 rotate = 90, 1, 180 shape = CYLINDER size = 750, 19228 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw02_path_linavy1_3 pos = -9142, 0, -12180 rotate = -90, -36, 0 shape = CYLINDER size = 750, 20063 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw02_path_linavy1_4 pos = -3226, 0, -28072 rotate = -90, 0, 0 shape = CYLINDER size = 750, 15134 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues1_1 pos = -10722, 0, -28878 rotate = -90, -66, 0 shape = CYLINDER size = 750, 12215 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues1_2 pos = -10864, 0, -19186 rotate = 90, 25, 180 shape = CYLINDER size = 750, 26854 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues1_3 pos = -16598, 0, -16706 rotate = -90, 0, 0 shape = CYLINDER size = 750, 19268 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues2_1 pos = -3186, 0, -18586 rotate = 90, -58, 180 shape = CYLINDER size = 750, 29521 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues2, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues2_2 pos = 13240, 0, 1237 rotate = 90, -17, 180 shape = CYLINDER size = 750, 24986 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues2, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues3_1 pos = 24383, 0, 4086 rotate = -90, -37, 0 shape = CYLINDER size = 750, 24902 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues3_2 pos = 21890, 0, -8548 rotate = -90, 76, 0 shape = CYLINDER size = 750, 20477 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues3_3 pos = 14412, 0, 1543 rotate = 90, -11, 180 shape = CYLINDER size = 750, 25649 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues4_1 pos = 12117, 0, 19101 rotate = 90, 43, 180 shape = CYLINDER size = 750, 15809 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues4_2 pos = 4124, 0, 29959 rotate = 90, 27, 180 shape = CYLINDER size = 750, 11018 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues4_3 pos = -5531, 0, 22774 rotate = -90, 30, 0 shape = CYLINDER size = 750, 28036 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_rogues4_4 pos = -2999, 0, 17729 rotate = 90, -53, 180 shape = CYLINDER size = 750, 23821 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos1_1 pos = 7671, 0, -28479 rotate = -90, 57, 0 shape = CYLINDER size = 750, 25572 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos1_2 pos = -9994, 0, -21075 rotate = 90, 25, 180 shape = CYLINDER size = 750, 31596 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos1_3 pos = -16566, 0, -17051 rotate = -90, -1, 0 shape = CYLINDER size = 750, 20482 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos1_4 pos = -9828, 0, -31161 rotate = -90, -60, 0 shape = CYLINDER size = 750, 14815 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos2_1 pos = 772, 0, -24092 rotate = -90, 82, 0 shape = CYLINDER size = 750, 33203 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos3_1 pos = 937, 0, -14704 rotate = 90, 67, 180 shape = CYLINDER size = 750, 37924 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos3_2 pos = -21598, 0, -3378 rotate = 90, 53, 180 shape = CYLINDER size = 750, 12413 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos3_3 pos = -17947, 0, 8340 rotate = 90, -48, 180 shape = CYLINDER size = 750, 23209 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos3_4 pos = -13866, 0, 8256 rotate = -90, 30, 0 shape = CYLINDER size = 750, 18166 ;attack_ids = 1, 2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos3_5 pos = -6, 0, -10995 rotate = -90, -59, 0 shape = CYLINDER size = 750, 43031 ;attack_ids = 1, 2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos3, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos4_1 pos = 14675, 0, -8564 rotate = 90, 12, 180 shape = CYLINDER size = 750, 28122 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos4, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos4_2 pos = 20649, 0, 3800 rotate = -90, -81, 0 shape = CYLINDER size = 750, 18065 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos4, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos4_3 pos = 23714, 0, -10195 rotate = -90, 25, 0 shape = CYLINDER size = 750, 27540 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos5_1 pos = 25640, 0, -15347 rotate = 90, -52, 180 shape = CYLINDER size = 750, 18821 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos5, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw02_path_xenos5_2 pos = 29492, 0, 3339 rotate = 90, 16, 180 shape = CYLINDER size = 750, 26589 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos5, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [LightSource] nickname = Iw02_Walker_light pos = 15375, -20000, 34256 color = 186, 90, 27 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Atka_light pos = -20109, 0, 896 color = 193, 206, 255 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [Object] nickname = Iw02_wplatform_rock_1 ids_name = 261164 pos = 17959, 0, -20338 ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw02_wplatform_rock_2 ids_name = 261164 pos = 16496, 0, -21068 ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw02_wplatform_rock_3 ids_name = 261164 pos = 19632, 0, -21095 ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw02_wplatform_rock_4 ids_name = 261164 pos = 15699, 0, 12222 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw02_wplatform_rock_5 ids_name = 261164 pos = 18732, 0, 12042 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw02_wplatform_rock_6 ids_name = 261164 pos = 18791, 0, 14369 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 11 archetype = wplatform_rock loadout = pirate_weapon_platform_pi_04 [zone] nickname = zone_iw02_pop_ambient_n pos = 2231, 0, -19330 shape = ELLIPSOID size = 47300, 12789, 29902 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_x_grp, 1.000000 encounter = area_bh_scout, 1, 0.290000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw02_pop_ambient_s pos = 1785, 0, 19330 shape = ELLIPSOID size = 39791, 12789, 22234 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.490000 faction = fc_lr_grp, 0.360000 faction = fc_u_grp, 0.640000 encounter = area_bh_scout, 1, 0.260000 faction = gd_bh_grp, 1.000000 [zone] nickname = ZONE_Iw02_Atka_death pos = -21825, 0, 848 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = zone_iw02_destroy_vignette_1 pos = -15737, 0, -41813 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_2 pos = -24875, 0, -13888 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw02_destroy_vignette_3 pos = -3409, 0, -7387 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_4 pos = 1958, 0, -19355 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_5 pos = 9646, 0, -29550 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw02_destroy_vignette_6 pos = 28211, 0, 3841 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw02_destroy_vignette_7 pos = 12111, 0, 1182 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_8 pos = 1233, 0, 12559 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_9 pos = 11821, 0, 27629 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw02_destroy_vignette_10 pos = 24005, 0, 32800 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw02_destroy_vignette_11 pos = -13417, 0, 34425 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_12 pos = -24005, 0, 15661 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw02_destroy_vignette_13 pos = 30677, 0, -13888 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = ZONE_Iw02_Sun_death pos = -4, 0, -13 shape = SPHERE size = 5000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = ZONE_Iw02_Vignette2_exclusion property_flags = 131072 pos = -24844, 0, -13855 shape = SPHERE size = 600 sort = 99.500000 visit = 128 [zone] nickname = zone_88flak_ambient_population_400_iw02 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_ambassault, 1, 0.004350 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_war, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_warcap, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 [Object] nickname = Iw02_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Iw02_Nomad_Buoy_Base dock_with = Iw02_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Iw02_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Iw02_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw02_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw02_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw02_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Iw02_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Iw02_Mobile_Proxy_Base dock_with = Iw02_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Iw02 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Iw02_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Iw02 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false