[Room_Info] set_script = Scripts\Bases\li_06_bar_hardpoint_01.thn scene = all, ambient, Scripts\Bases\li_06_bar_ambi_int_01.thn animation = Sc_loop [Room_Sound] music = music_bar_generic10 ambient = ambience_bar_space [Camera] name = Camera_0 [CharacterPlacement] name = Zg/PC/Player/01/A/Stand start_script = scripts\bases\Li_06_Bar_enter_01.thn [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = ExitDoor room_switch = Deck set_virtual_room = Equipment [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = Deck set_virtual_room = ShipDealer [Hotspot] name = IDS_HOTSPOT_NEWSVENDOR behavior = NewsVendor