[SystemInfo] name = Iw01 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\randomencounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\randomencounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw01_Tanner_rock_asteroid_field.ini zone = Zone_East_Tanner_Belt [Ambient] color = 30, 30, 30 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_iw01_stars.cmp nebulae = solar\starsphere\starsphere_iw01.cmp [LightSource] nickname = Iw01_system_light pos = -31, 2000, -48 color = 250, 221, 124 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw01_Sun ids_name = 261032 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_yellow_sun ids_info = 66163 [Zone] nickname = Zone_Iw01_to_Rh02_antinpcspawn pos = 3814, 0, 38026 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw01_to_Rh02 ids_name = 260797 pos = 3814, 0, 38026 rotate = 0, -20, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 12 goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_li_03 [Zone] nickname = Zone_Iw01_to_Li04_antinpcspawn pos = -4180, 0, -40330 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw01_to_Li04 ids_name = 260796 pos = -4180, 0, -40330 rotate = 0, -145, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_li_03 [zone] nickname = Zone_Iw01_to_Rh02 pos = 4038, 0, 37624 rotate = 0, -25, 0 shape = SPHERE size = 2000 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Iw01_to_Li04 pos = -3881, 0, -39908 rotate = 0, -149, 0 shape = SPHERE size = 2000 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Iw01_sun_exclusion pos = -186, 0, 114 shape = SPHERE size = 15000 property_flags = 131072 spacedust = Dust spacedust_maxparticles = 30 sort = 99.500000 population_additive = false [zone] nickname = Zone_Iw01_02_exclusion pos = 20980, 0, 911 shape = SPHERE size = 1600 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Iw01_to_Iw02_hole pos = -26304, 0, -8152 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw01_to_Rh02_hole pos = -12289, 0, 23583 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw01_01_exclusion pos = -21390, 0, 7240 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Iw01_nav_buoy_tlr_1 pos = 4876, 0, 35808 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_2 pos = 8017, 0, 28997 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_3 pos = 11158, 0, 22187 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_4 pos = 14298, 0, 15376 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_5 pos = 17439, 0, 8565 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_6 pos = 20580, 0, 1755 rotate = 0, -25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw01_Tradelane_1 pos = 12728, 0, 18781 rotate = 0, -25, 0 shape = BOX size = 10000, 10000, 38020 property_flags = 131072 comment = . Tradelane to hamburg gate ;lane_id = 1 ;tradelane_down = 10 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.220000 faction = co_alg_grp, 0.180000 faction = co_ni_grp, 0.230000 faction = co_rs_grp, 0.270000 faction = co_ss_grp, 0.320000 encounter = area_trade_freighter_pirate, 1, 0.140000 faction = gd_z_grp, 1.000000 [Object] nickname = Iw01_nav_buoy_tlr_7 pos = -3006, 0, -38227 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_8 pos = 909, 0, -31830 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_9 pos = 4823, 0, -25432 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_10 pos = 8738, 0, -19035 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_11 pos = 12652, 0, -12638 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_12 pos = 16567, 0, -6240 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw01_nav_buoy_tlr_13 pos = 20481, 0, 157 rotate = 0, -149, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw01_Tradelane_2 pos = 8926, 0, -18972 rotate = 0, -149, 0 shape = BOX size = 10000, 10000, 45520 property_flags = 131072 comment = . Tradelane to Freeport 2 ;lane_id = 2 ;tradelane_down = 20 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_alg_grp, 0.180000 faction = co_ni_grp, 0.230000 faction = co_rs_grp, 0.270000 faction = co_ss_grp, 0.320000 [Zone] nickname = Zone_Iw01_to_Rh02_hole_antinpcspawn pos = -12284, 0, 23611 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw01_to_Rh02_hole ids_name = 260798 pos = -12284, 0, 23611 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh02, Rh02_to_Iw01_hole, gate_tunnel_bretonia [Object] nickname = Iw01_01 ids_name = 196723 pos = -21391, 0, 7246 archetype = miningbase_small_rock ids_info = 65545 base = Iw01_01_Base dock_with = Iw01_01_Base reputation = fc_u_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pl_male4_head, pi_pirate4_body difficulty_level = 12 loadout = miningbase_small_rock_pi_02 [zone] nickname = Zone_Iw01_01_defense_spawn pos = -21391, 0, 7246 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_01_wingmen_spawn_1 pos = -21391, 0, 7246 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_01_wingmen_spawn_2 pos = -21391, 0, 7246 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_u_grp, 1.000000 [Zone] nickname = Zone_Iw01_to_Iw02_hole_antinpcspawn pos = -26302, 0, -8154 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw01_to_Iw02_hole ids_name = 260633 pos = -26302, 0, -8154 rotate = 0, -90, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Iw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Iw02, Iw02_to_Iw01_hole, gate_tunnel_bretonia [Object] nickname = Iw01_02 ids_name = 196724 pos = 21223, 0, 843 rotate = 0, 90, 0 archetype = space_freeport01 ids_info = 65543 base = Iw01_02_Base dock_with = Iw01_02_Base reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = rh_newscaster_head_gen, pl_female2_peasant_body difficulty_level = 12 loadout = space_freeport01_co_02 [zone] nickname = Zone_Iw01_02_defense_spawn pos = 21223, 0, 843 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Iw01_02_wingmen_spawn_1 pos = 21223, 0, 843 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Iw01_02_wingmen_spawn_2 pos = 21223, 0, 843 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [zone] nickname = Zone_East_Tanner_Belt ids_name = 261342 pos = 242, 0, 183 shape = ELLIPSOID size = 90000, 30000, 90000 property_flags = 66 visit = 32 ids_info = 66220 spacedust = asteroiddust spacedust_maxparticles = 75 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = zone_iw01_pop_freeport2 pos = 21045, 0, 929 shape = SPHERE size = 5000 comment = Freeport 2 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_z_grp, freeport_base encounter = area_defend, 1, 0.040000 faction = gd_z_grp, 1.000000 encounter = area_trade_transport, 1, 0.160000 faction = co_alg_grp, 0.180000 faction = co_ni_grp, 0.230000 faction = co_rs_grp, 0.270000 faction = co_ss_grp, 0.320000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.100000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_iw01_pop_freeport2_ext pos = 19852, 0, 1341 shape = SPHERE size = 11000 comment = . Extend sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_freeport encounter = area_scout, 1, 0.670000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_iw01_pop_jumpgate_hamburg pos = 4039, 0, 37778 shape = SPHERE size = 5000 comment = Hamburg Gate sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.170000 faction = co_alg_grp, 0.180000 faction = co_ni_grp, 0.230000 faction = co_rs_grp, 0.270000 faction = co_ss_grp, 0.320000 encounter = area_trade_armored, 1, 0.080000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.110000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_iw01_pop_jumpgate_texas pos = -3527, 0, -39796 shape = SPHERE size = 5000 comment = Texas Gate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.130000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.170000 faction = co_alg_grp, 0.180000 faction = co_ni_grp, 0.230000 faction = co_rs_grp, 0.270000 faction = co_ss_grp, 0.320000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw01_pop_unionist_base pos = -21123, 0, 7427 shape = SPHERE size = 5000 comment = Unionist Base sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_u_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_u_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_u_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_iw01_pop_hole_hamburg pos = -12162, 0, 23798 shape = SPHERE size = 5000 comment = Hamburg hole sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.190000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.080000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.330000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_iw01_pop_hole_hudson pos = -26744, 0, -9404 shape = SPHERE size = 5000 comment = Hudson hole sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.200000 faction = fc_lr_grp, 0.500000 faction = fc_u_grp, 0.250000 faction = fc_x_grp, 0.250000 encounter = area_trade_freighter_pirate, 1, 0.100000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.180000 faction = fc_u_grp, 0.500000 faction = fc_x_grp, 0.500000 encounter = area_trade_freighter_smuggler, 1, 0.030000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw01_pop_south pos = -8781, 0, 25644 shape = ELLIPSOID size = 10000, 5000, 14000 comment = . Extend sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_unlaw encounter = area_assault, 1, 0.240000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw01_pop_unionists_ext pos = -21464, 0, 8162 shape = SPHERE size = 10000 comment = . Extend sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_unlaw encounter = area_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_iw01_pop_unionists_area pos = -18915, 0, 15191 rotate = 0, 20, 0 shape = ELLIPSOID size = 18000, 5000, 32000 comment = Unionists area sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_u_grp, 1.000000 [Object] nickname = Iw01_03 ids_name = 196723 pos = -21391, 100000, 7246 archetype = miningbase_small_rock ids_info = 65545 base = Iw01_03_Base dock_with = Iw01_03_Base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 voice = atc_leg_m01 space_costume = pl_male4_head, pi_pirate4_body difficulty_level = 12 loadout = miningbase_small_rock_pi_02 [Zone] nickname = Zone_Iw01_to_St01_hole_antinpcspawn pos = -20391, 100000, 6246 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw01_to_St01_hole ids_name = 261778 pos = -20391, 100000, 6246 rotate = 0, 140, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_St01 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = St01, St01_to_Iw01_hole, gate_tunnel_bretonia [zone] nickname = zone_iw01_pop_north_bh pos = -12484, 0, -24916 shape = ELLIPSOID size = 11000, 5000, 13000 comment = Bounty area sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.300000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.220000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw01_pop_rogues pos = -24935, 0, -13693 shape = ELLIPSOID size = 9000, 5000, 9000 comment = . Extend sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_unlaw encounter = area_assault, 1, 0.290000 faction = fc_lr_grp, 0.670000 faction = fc_x_grp, 0.330000 [zone] nickname = Zone_Iw01_path_linavy1_1 pos = -3510, 0, -39247 rotate = 90, 5, 180 shape = CYLINDER size = 750, 2619 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_linavy1_2 pos = 1418, 0, -29568 rotate = 90, -31, 180 shape = CYLINDER size = 750, 19194 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_linavy1_3 pos = 42, 0, -18587 rotate = 90, 67, 180 shape = CYLINDER size = 750, 13755 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_linavy1_4 pos = -7189, 0, -21918 rotate = -90, 8, 0 shape = CYLINDER size = 750, 11979 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_linavy1_5 pos = -5795, 0, -32891 rotate = -90, -24, 0 shape = CYLINDER size = 750, 10601 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_1 pos = 13729, 0, -18041 rotate = -90, 22, 0 shape = CYLINDER size = 750, 41906 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_2 pos = -7182, 0, -33907 rotate = 90, 74, 180 shape = CYLINDER size = 750, 26833 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_3 pos = -23979, 0, -20437 rotate = 90, 21, 180 shape = CYLINDER size = 750, 20846 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_4 pos = -24786, 0, -8561 rotate = 90, -55, 180 shape = CYLINDER size = 750, 7035 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_5 pos = -10763, 0, -14216 rotate = -90, -55, 0 shape = CYLINDER size = 750, 26745 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty1_6 pos = 10901, 0, -10239 rotate = 90, -42, 180 shape = CYLINDER size = 750, 31380 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty2_1 pos = 20018, 0, 1251 rotate = 90, 67, 180 shape = CYLINDER size = 750, 3518 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty2_2 pos = 9532, 0, 11422 rotate = 90, 43, 180 shape = CYLINDER size = 750, 25586 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty2_3 pos = -7633, 0, 20474 rotate = -90, 87, 0 shape = CYLINDER size = 750, 16602 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty2_4 pos = -7022, 0, 27724 rotate = 90, -50, 180 shape = CYLINDER size = 750, 23424 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bounty2_5 pos = 10151, 0, 18718 rotate = -90, -26, 0 shape = CYLINDER size = 750, 36898 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw01_path_xenos1_1 pos = -10486, 0, -15374 rotate = -90, -65, 0 shape = CYLINDER size = 750, 35453 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw01_path_xenos1_2 pos = 2428, 0, -28131 rotate = -90, 32, 0 shape = CYLINDER size = 750, 12278 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw01_path_xenos1_3 pos = -13713, 0, -20701 rotate = 90, 45, 180 shape = CYLINDER size = 750, 36001 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = xenos1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw01_path_xenos2_1 pos = -11011, 0, -13078 rotate = -90, -72, 0 shape = CYLINDER size = 750, 31197 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw01_path_xenos2_2 pos = 12382, 0, -8569 rotate = 90, -42, 180 shape = CYLINDER size = 750, 24935 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos2, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Iw01_path_rogues1_1 pos = -20719, 0, -16216 rotate = -90, -35, 0 shape = CYLINDER size = 750, 20262 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw01_path_rogues1_2 pos = -8826, 0, -32309 rotate = -90, -38, 0 shape = CYLINDER size = 750, 19368 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw01_path_rogues1_3 pos = -3145, 0, -38868 rotate = 90, 15, 180 shape = CYLINDER size = 750, 2232 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw01_path_rogues1_4 pos = 2447, 0, -28057 rotate = 90, -31, 180 shape = CYLINDER size = 750, 22398 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw01_path_rogues1_5 pos = -3189, 0, -21589 rotate = -90, 75, 0 shape = CYLINDER size = 750, 23684 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_1 pos = -16489, 0, -3450 rotate = -90, -26, 0 shape = CYLINDER size = 750, 24332 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 1, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_2 pos = -580, 0, -15024 rotate = -90, -87, 0 shape = CYLINDER size = 750, 20836 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 2, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_3 pos = 13921, 0, -15935 rotate = -90, -85, 0 shape = CYLINDER size = 750, 7824 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_4 pos = 13028, 0, -24429 rotate = -90, 31, 0 shape = CYLINDER size = 750, 18805 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_5 pos = 6182, 0, -28850 rotate = 90, 28, 180 shape = CYLINDER size = 750, 8218 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists1_6 pos = 7160, 0, -20312 rotate = 90, -31, 180 shape = CYLINDER size = 750, 11069 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists2_1 pos = -23882, 0, -462 rotate = -90, 18, 0 shape = CYLINDER size = 750, 15012 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunionists2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists3_1 pos = -8385, 0, 13312 rotate = 90, -66, 180 shape = CYLINDER size = 750, 27607 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunionists3, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists3_2 pos = 12555, 0, 10141 rotate = -90, -43, 0 shape = CYLINDER size = 750, 23799 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunionists3, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists4_1 pos = -16810, 0, 15603 rotate = 90, -29, 180 shape = CYLINDER size = 750, 17702 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeunionists4, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists5_1 pos = -15131, 0, 14947 rotate = 90, -39, 180 shape = CYLINDER size = 750, 20748 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists5, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists5_2 pos = 2760, 0, 18572 rotate = -90, -68, 0 shape = CYLINDER size = 750, 24076 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists5_3 pos = 9126, 0, 24771 rotate = 90, 25, 180 shape = CYLINDER size = 750, 23333 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists5_4 pos = 4553, 0, 36753 rotate = 90, -15, 180 shape = CYLINDER size = 750, 2461 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = Zone_Iw01_path_unionists5_5 pos = -1889, 0, 30641 rotate = -90, 42, 0 shape = CYLINDER size = 750, 19713 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unionists5, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [Object] nickname = Iw01_space_dome_1 pos = 21793, -75, 1208 rotate = 0, 180, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 12 loadout = space_dome_co_02 parent = Iw01_02 [Object] nickname = Iw01_space_dome_2 pos = 22217, -75, 843 rotate = 0, -90, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 11 loadout = space_dome_co_02 parent = Iw01_02 [Object] nickname = Iw01_space_dome_4 pos = 21792, -75, 474 archetype = space_dome reputation = gd_z_grp difficulty_level = 12 loadout = space_dome_co_02 parent = Iw01_02 [LightSource] nickname = walker_light pos = 9437, -30000, 88318 color = 240, 164, 113 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = edge_light pos = 48849, 0, -6238 color = 19, 60, 37 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw01_wplatform_rock_1 ids_name = 261164 pos = -19705, 0, 8512 archetype = wplatform_rock ids_info = 66171 reputation = fc_u_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [Object] nickname = Iw01_wplatform_rock_2 ids_name = 261164 pos = -21372, 0, 4597 archetype = wplatform_rock ids_info = 66171 reputation = fc_u_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [zone] nickname = zone_iw01_pop_ambient_n pos = -505, 0, -23199 shape = ELLIPSOID size = 39791, 12789, 33006 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field population_additive = false encounter = area_scout, 1, 0.530000 faction = fc_lr_grp, 0.670000 faction = fc_x_grp, 0.330000 encounter = area_bh_assault, 1, 0.080000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw01_pop_ambient_s pos = 2526, 0, 21653 shape = ELLIPSOID size = 38821, 11876, 27767 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field population_additive = false encounter = area_scout, 1, 0.510000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.090000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw01_destroy_vignette_1 pos = 26752, 0, -20464 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_2 pos = 36431, 0, -12225 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_3 pos = 38428, 0, 659 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_4 pos = 35526, 0, 13096 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_5 pos = 26349, 0, 23064 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_6 pos = 11657, 0, -39854 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_7 pos = -16061, 0, -31213 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_8 pos = 19550, 0, -30522 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_9 pos = 32732, 0, -31766 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_10 pos = 43738, 0, -24117 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_11 pos = -29265, 0, 22911 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_12 pos = -42652, 0, 17907 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_13 pos = -37271, 0, 4627 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_14 pos = -49962, 0, -658 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_15 pos = -40172, 0, -10505 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_16 pos = -52787, 0, -16360 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_17 pos = -40934, 0, -24257 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_18 pos = -14983, 0, -18486 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_19 pos = -28660, 0, -28024 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_20 pos = 945, 0, 18814 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_21 pos = -18104, 0, 37253 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_22 pos = -8430, 0, 48288 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_23 pos = 21796, 0, 37097 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [Object] nickname = Iw01_space_industrial01_1 pos = 21793, -105, 843 rotate = 0, -90, 0 archetype = space_industrial01 reputation = gd_z_grp parent = Iw01_02 [Object] nickname = Iw01_suprise_ge_fighter4_1 ids_name = 261739 pos = -21322, 1000, 26467 rotate = 54, 58, 49 archetype = suprise_ge_fighter4 visit = 16 ids_info = 66442 loadout = SECRET_x_ge_fighter4_iw01 [zone] nickname = Zone_Iw01_suprise_interference pos = -21320, 1000, 26468 shape = SPHERE size = 1000 interference = 0.500000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_sun_death pos = 9, 0, 28 shape = SPHERE size = 6000 damage = 100 sort = 99.500000 population_additive = false [zone] nickname = ZONE_Iw01_Vignette2_exclusion pos = 36445, 0, -12210 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette4_exclusion pos = 35535, 0, 13105 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette9_exclusion pos = 32712, 0, -31716 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette11_exclusion pos = -29270, 0, 22927 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette12_exclusion pos = -42676, 0, 17922 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette14_exclusion pos = -49970, 0, -701 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette18_exclusion pos = -14990, 0, -18463 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette19_exclusion pos = -28670, 0, -28034 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette20_exclusion pos = 938, 0, 18807 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw01_Vignette23_exclusion pos = 21757, 0, 37105 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_88flak_ambient_population_400_iw01 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = rh_p_grp, 0.150000 faction = rh_n_grp, 0.150000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_ambassault, 1, 0.004350 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_war, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_warcap, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 [Object] nickname = Iw01_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Iw01_Nomad_Buoy_Base dock_with = Iw01_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Iw01_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Iw01_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw01_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw01_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw01_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Iw01_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Iw01_Mobile_Proxy_Base dock_with = Iw01_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Iw01 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Iw01_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Iw01 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false