[SystemInfo] name = Bw08 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw08_rock_asteroid_field.ini zone = Zone_Bw08_asteroid_field [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines1 [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines2 [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines3 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium1 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium2 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium3 [Asteroids] file = solar\asteroids\Bw08_beryllium.ini zone = Zone_Bw08_beryllium [Ambient] color = 60, 70, 70 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_bw08_stars.cmp nebulae = solar\starsphere\starsphere_bw08.cmp [LightSource] nickname = Bw08_system_light pos = -31, 2000, -48 color = 110, 255, 255 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw08_Sun ids_name = 261044 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = sm_white_sun atmosphere_range = 2500 ids_info = 66160 [zone] nickname = Zone_Bw08_to_Ku03_hole pos = 21691, 0, -14164 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_to_Ew01_hole pos = 6582, 0, -26634 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_02 pos = -14796, 0, 22952 rotate = 0, -85, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw08_to_Ku03_hole_antinpcspawn pos = 21711, 0, -14178 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw08_to_Ku03_hole ids_name = 260880 pos = 21711, 0, -14178 rotate = 0, 110, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku03, Ku03_to_Bw08_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw08_to_Ew01_hole_antinpcspawn pos = 6591, 0, -26628 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw08_to_Ew01_hole ids_name = 260879 pos = 6591, 0, -26628 rotate = 0, -150, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew01, Ew01_to_Bw08_hole, gate_tunnel_bretonia [Object] nickname = Bw08_01 ids_name = 196709 pos = 15888, 0, -5780 archetype = miningbase_mineableB ids_info = 65849 dock_with = Bw08_01_Base base = Bw08_01_Base reputation = fc_ou_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_f01 space_costume = sh_female1_head_gen, sh_female1_body, prop_mask_outcast_fem difficulty_level = 12 loadout = miningbase_mineableB_pi_02 [zone] nickname = Zone_Bw08_01_defense_spawn pos = 15888, 0, -5780 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_01_wingmen_spawn_1 pos = 15888, 0, -5780 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_01_wingmen_spawn_2 pos = 15888, 0, -5780 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_01 pos = 15923, 0, -5760 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_03 pos = 290, 0, -15827 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_sun_exclusion pos = -179, 0, 298 shape = SPHERE size = 8000 property_flags = 131072 sort = 99 music = music_tau_space [Zone] nickname = Zone_Bw08_to_Bw09_hole_antinpcspawn pos = 23438, 0, 7619 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw08_to_Bw09_hole ids_name = 260877 pos = 23438, 0, 7619 rotate = 0, 45, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw09, Bw09_to_Bw08_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw08_to_Bw09_hole pos = 23264, 0, 7802 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_asteroid_field ids_name = 261340 pos = -4, 0, 298 shape = ELLIPSOID size = 90000, 30000, 90000 property_flags = 66 interference = 0.100000 edge_fraction = 0.300000 damage = 0.030000 visit = 32 ids_info = 66224 spacedust = asteroiddust spacedust_maxparticles = 40 sort = 99 music = zone_field_asteroid_rock [Zone] nickname = Zone_Bw08_to_Bw10_antinpcspawn pos = -15294, 0, 24263 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw08_to_Bw10 ids_name = 260878 pos = -15294, 0, 24263 rotate = 0, -35, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw10, Bw10_to_Bw08, gate_tunnel_bretonia loadout = jumpgate_co_03 [zone] nickname = Zone_Bw08_niobium2 pos = -3859, 0, -14468 shape = SPHERE size = 3000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 [zone] nickname = Zone_Bw08_niobium1 pos = -1130, 0, -22248 shape = SPHERE size = 3000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 [zone] nickname = Zone_Bw08_niobium3 pos = -6588, 0, -19399 shape = SPHERE size = 2000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 [zone] nickname = Zone_Bw08_mines1 pos = 9520, 0, 10039 shape = SPHERE size = 6000 property_flags = 82 visit = 128 sort = 99 music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_mines2 pos = 18421, 0, 16958 shape = SPHERE size = 5000 property_flags = 82 visit = 128 sort = 99 music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_mines3 pos = 17175, 0, 26789 shape = SPHERE size = 5000 property_flags = 82 visit = 128 sort = 99 music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_beryllium pos = 9164, 0, 20963 shape = SPHERE size = 4000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = br_m_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_tradelane_construct pos = -1304, 0, 21810 rotate = 0, -85, 0 shape = BOX size = 10000, 10000, 24000 property_flags = 131072 sort = 99 [Object] nickname = Bw08_03 ids_name = 196711 pos = 320, 0, -15700 archetype = space_police01 ids_info = 65851 dock_with = Bw08_03_Base base = Bw08_03_Base reputation = gd_im_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = br_bartender_head, sh_male1_body difficulty_level = 11 loadout = space_police01_co_01 [zone] nickname = Zone_Bw08_03_defense_spawn pos = 320, 0, -15700 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_03_wingmen_spawn_1 pos = 320, 0, -15700 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_03_wingmen_spawn_2 pos = 320, 0, -15700 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [Object] nickname = Bw08_space_tanklx4_1 pos = 320, -150, -15700 archetype = space_tanklx4 parent = Bw08_03 [Object] nickname = Bw08_02 ids_name = 196710 pos = -14694, 0, 22393 rotate = 0, 180, 0 archetype = space_mining01 ids_info = 65853 dock_with = Bw08_02_Base base = Bw08_02_Base reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male1_head, pi_pirate6_body difficulty_level = 11 loadout = space_mining01_co_02 [zone] nickname = Zone_Bw08_02_defense_spawn pos = -14694, 0, 22393 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_02_wingmen_spawn_1 pos = -14694, 0, 22393 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_02_wingmen_spawn_2 pos = -14694, 0, 22393 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [Object] nickname = Bw08_space_tankl4x4_1 ids_name = 60251 pos = -14493, -155, 21766 rotate = 0, -90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Bw08_02 [Object] nickname = Bw08_space_tankl4x4_2 ids_name = 60251 pos = -14493, -158, 22016 rotate = 0, -90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Bw08_02 [Object] nickname = Bw08_small_wplatform_1 ids_name = 261164 pos = -13801, -155, 21678 rotate = 0, -45, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_small_wplatform_2 ids_name = 261164 pos = -14843, -155, 21224 rotate = 0, -10, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_small_wplatform_3 ids_name = 261164 pos = -13436, -155, 23623 rotate = 0, -105, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_small_wplatform_4 ids_name = 261164 pos = -14354, -155, 24274 rotate = 0, -155, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_small_wplatform_5 ids_name = 261164 pos = -16085, -155, 21891 rotate = 0, 55, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_Roid_Miner_1 ids_name = 60225 pos = 9947, 0, 19542 archetype = Roid_Miner2 reputation = br_m_grp ids_info = 66140 dock_with = br_m_beryllium_miner base = br_m_beryllium_miner difficulty_level = 11 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw08_Roid_Miner_2 ids_name = 60225 pos = 9915, 0, 22374 rotate = 0, -145, 0 archetype = Roid_Miner2 ids_info = 66140 reputation = br_m_grp dock_with = br_m_beryllium_miner base = br_m_beryllium_miner difficulty_level = 11 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw08_space_tankl4x4_3 ids_name = 261161 pos = 10550, 0, 20750 archetype = space_tankl4x4 reputation = br_m_grp ids_info = 66150 [Object] nickname = Bw08_small_wplatform_6 ids_name = 261164 pos = 10834, 0, 21402 archetype = small_wplatform reputation = br_m_grp ids_info = 66171 behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_small_wplatform_7 ids_name = 261164 pos = 10816, 0, 20100 archetype = small_wplatform reputation = br_m_grp ids_info = 66171 behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 loadout = small_weapon_platform_co_04 [Object] nickname = Bw08_nav_buoy_1 ids_name = 261162 pos = -12802, 0, 22787 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_2 ids_name = 261162 pos = -9813, 0, 22539 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_3 ids_name = 261162 pos = -6823, 0, 22290 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_4 ids_name = 261162 pos = -3833, 0, 22042 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_5 ids_name = 261162 pos = -844, 0, 21794 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_6 ids_name = 261162 pos = 2146, 0, 21546 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_7 ids_name = 261162 pos = 5136, 0, 21297 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw08_nav_buoy_8 ids_name = 261162 pos = 8126, 0, 21049 rotate = 0, -85, 0 archetype = nav_buoy ids_info = 66147 [LightSource] nickname = LIGHT pos = -2889, 0, -45464 color = 139, 172, 180 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Crow_light pos = 57135, 0, -13439 color = 70, 116, 200 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Barrier_light pos = -15109, 0, 54172 color = 122, 126, 175 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_bw08_pop_cali pos = 15790, 0, -5625 shape = SPHERE size = 4000 comment = cali roid base sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_ou_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_ou_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw08_pop_tau31_gate pos = -14811, 0, 22920 shape = SPHERE size = 4000 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_m_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.140000 faction = br_m_grp, 1.000000 encounter = area_trade_transport, 1, 0.220000 faction = br_m_grp, 0.440000 faction = co_me_grp, 0.560000 [zone] nickname = zone_bw08_pop_tau29_hole pos = 23404, 0, 8002 shape = SPHERE size = 4000 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw08_pop_kyushu_hole pos = 21716, 0, -14124 shape = SPHERE size = 4000 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw08_pop_tau37_hole pos = 6524, 0, -26637 shape = SPHERE size = 4000 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw08_pop_java pos = 394, 0, -15756 shape = SPHERE size = 4000 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_im_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = gd_im_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = gd_im_grp, 1.000000 encounter = area_trade_armored, 1, 0.080000 faction = gd_im_grp, 1.000000 [zone] nickname = zone_bw08_pop_outcasts_area pos = 20916, 0, -5328 rotate = 0, 10, 0 shape = ELLIPSOID size = 10000, 7000, 20000 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw08_pop_img_area pos = -2538, 0, -17071 shape = ELLIPSOID size = 9000, 7000, 9000 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_assault, 1, 0.060000 faction = gd_im_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = gd_im_grp, 1.000000 [zone] nickname = zone_bw08_pop_br_mining_area pos = -2432, 0, 22002 rotate = 0, 5, 0 shape = ELLIPSOID size = 16000, 7000, 8500 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_1 pos = 19092, 0, 5743 rotate = -90, 60, 0 shape = CYLINDER size = 750, 10669 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_2 pos = 10882, 0, -1985 rotate = -90, 35, 0 shape = CYLINDER size = 750, 12418 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_3 pos = 10484, 0, -10840 rotate = -90, -40, 0 shape = CYLINDER size = 750, 9896 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_4 pos = 16945, 0, -14265 rotate = 90, -84, 180 shape = CYLINDER size = 750, 6589 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_5 pos = 21924, 0, -9173 rotate = 90, -20, 180 shape = CYLINDER size = 750, 10058 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bounty1_6 pos = 23672, 0, 2003 rotate = 90, 0, 180 shape = CYLINDER size = 750, 12888 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw08_path_golden1_1 pos = 18862, 0, -10024 rotate = -90, -34, 0 shape = CYLINDER size = 750, 8865 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegolden1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img1_1 pos = 3368, 0, -21190 rotate = -90, -29, 0 shape = CYLINDER size = 750, 11579 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img2_1 pos = -439, 0, -19086 rotate = -90, 11, 0 shape = CYLINDER size = 750, 6060 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img2, 1 usage = patrol mission_eligible = True encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img3_1 pos = -3261, 0, -17573 rotate = -90, 61, 0 shape = CYLINDER size = 750, 7291 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img3, 1 usage = patrol mission_eligible = True encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img4_1 pos = -1916, 0, -15173 rotate = 90, 73, 180 shape = CYLINDER size = 750, 3766 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img4, 1 usage = patrol mission_eligible = True encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img5_1 pos = -4614, 0, -9597 rotate = 90, 39, 180 shape = CYLINDER size = 750, 14994 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg5, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img5_2 pos = -11774, 0, 9439 rotate = 90, 10, 180 shape = CYLINDER size = 750, 26879 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg5, 2 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img6_1 pos = 4907, 0, -7687 rotate = 90, -29, 180 shape = CYLINDER size = 750, 18016 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg6, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_img6_2 pos = 15974, 0, 3875 rotate = 90, -61, 180 shape = CYLINDER size = 750, 15222 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg6, 2 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw08_path_zoners1_1 pos = 20936, 0, -1975 rotate = -90, 14, 0 shape = CYLINDER size = 750, 18822 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw08_path_zoners1_2 pos = 12727, 0, -18676 rotate = -90, 38, 0 shape = CYLINDER size = 750, 19203 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts1_1 pos = 11245, 0, -16286 rotate = -90, 24, 0 shape = CYLINDER size = 750, 21778 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts2_1 pos = 19571, 0, 958 rotate = 90, -28, 180 shape = CYLINDER size = 750, 14191 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts3_1 pos = 11128, 0, -9724 rotate = -90, 52, 0 shape = CYLINDER size = 750, 13932 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts3_2 pos = 2719, 0, -15082 rotate = -90, 71, 0 shape = CYLINDER size = 750, 6247 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts4_1 pos = 10631, 0, -95 rotate = 90, 42, 180 shape = CYLINDER size = 750, 16686 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts4_2 pos = 5092, 0, 13692 rotate = 90, 0, 180 shape = CYLINDER size = 750, 15132 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts4_3 pos = -5004, 0, 22085 rotate = 90, 85, 180 shape = CYLINDER size = 750, 20299 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts4_4 pos = -4983, 0, 14476 rotate = -90, -50, 0 shape = CYLINDER size = 750, 26375 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts5_1 pos = 16165, 0, 2205 rotate = 90, -3, 180 shape = CYLINDER size = 750, 17355 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts5_2 pos = 14916, 0, 13014 rotate = 90, 38, 180 shape = CYLINDER size = 750, 5398 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts5_3 pos = 13168, 0, 17910 rotate = 90, 2, 180 shape = CYLINDER size = 750, 5514 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts5_4 pos = 11024, 0, 20792 rotate = 90, 86, 180 shape = CYLINDER size = 750, 4087 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_outcasts5_5 pos = 11107, 0, 17994 rotate = -90, -36, 0 shape = CYLINDER size = 750, 7228 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw08_path_deepspace1_1 pos = -13960, 0, 22850 rotate = 90, -89, 180 shape = CYLINDER size = 750, 1430 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = deepspace1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_me_grp, 1.000000 [zone] nickname = Zone_Bw08_path_deepspace1_2 pos = -5615, 0, 22196 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15316 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = deepspace1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_me_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm2_1 pos = -13876, 0, 22858 rotate = 90, -88, 180 shape = CYLINDER size = 750, 1196 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;scavenger_path path_label = bmm2, 1 usage = patrol mission_eligible = True encounter = miningp_scavenger, 1, 1.000000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm2_2 pos = -1886, 0, 21866 rotate = -90, -85, 0 shape = CYLINDER size = 750, 22875 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;scavenger_path path_label = bmm2, 2 usage = patrol mission_eligible = True encounter = miningp_scavenger, 1, 1.000000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm2_3 pos = 9750, 0, 20342 rotate = -90, -25, 0 shape = CYLINDER size = 750, 1131 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;scavenger_path path_label = bmm2, 3 usage = patrol mission_eligible = True encounter = miningp_scavenger, 1, 1.000000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_1 pos = -13814, 0, 22327 rotate = -90, -66, 0 shape = CYLINDER size = 750, 1305 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_2 pos = -5312, 0, 21421 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15861 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_3 pos = 4407, 0, 18834 rotate = -90, -43, 0 shape = CYLINDER size = 750, 5317 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_4 pos = 9217, 0, 16689 rotate = -90, -86, 0 shape = CYLINDER size = 750, 6001 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_5 pos = 13032, 0, 18551 rotate = 90, -22, 180 shape = CYLINDER size = 750, 4442 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_6 pos = 12701, 0, 23110 rotate = 90, 25, 180 shape = CYLINDER size = 750, 5497 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_7 pos = 7958, 0, 24837 rotate = -90, 78, 0 shape = CYLINDER size = 750, 7343 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_8 pos = -4374, 0, 23850 rotate = -90, 89, 0 shape = CYLINDER size = 750, 17489 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bmm1_9 pos = -13747, 0, 23171 rotate = -90, 54, 0 shape = CYLINDER size = 750, 1561 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm1, 9 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw08_sun_death pos = 0, 0, 0 shape = SPHERE size = 6000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw08_depot_Hfuel_2 ids_name = 261161 pos = -14054, -155, 21760 archetype = depot_Hfuel reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_water_1 ids_name = 261161 pos = -14054, -155, 21580 archetype = depot_water reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_2 ids_name = 261161 pos = -14054, 0, 21760 archetype = depot_construction_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_4 ids_name = 261161 pos = -5367, 0, 21759 archetype = depot_construction_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_5 ids_name = 261161 pos = 1953, 0, 21768 archetype = depot_construction_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_6 ids_name = 261161 pos = 10180, 0, 20684 archetype = depot_construction_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_7 ids_name = 261161 pos = 10178, 0, 20879 archetype = depot_construction_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_mining_machinery_1 ids_name = 261161 pos = 10364, 0, 20686 archetype = depot_mining_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_depot_mining_machinery_2 ids_name = 261161 pos = 10362, 0, 20883 archetype = depot_mining_machinery reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw08_wplatform_mineable_1 ids_name = 261164 pos = 16874, 0, -7202 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [Object] nickname = Bw08_wplatform_mineable_2 ids_name = 261164 pos = 16442, 0, -3796 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [Object] nickname = Bw08_wplatform_mineable_3 ids_name = 261164 pos = 13992, 0, -6365 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 [zone] nickname = zone_bw08_pop_ambient pos = 6050, 0, 1952 shape = ELLIPSOID size = 36049, 13108, 34677 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_Bw08_destroy_vignette_1 pos = -15650, 0, -6241 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_2 pos = -18346, 0, 10427 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Bw08_04 ids_name = 196711 pos = 320, -100000, -15700 archetype = space_police01 ids_info = 65851 dock_with = Bw08_04_Base base = Bw08_04_Base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 voice = atc_leg_m01 space_costume = br_bartender_head, sh_male1_body difficulty_level = 11 loadout = space_police01_co_01 [zone] nickname = zone_Bw08_destroy_vignette_3 pos = -2171, 0, 28428 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_4 pos = -3397, 0, 16594 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_5 pos = 28706, 0, -3491 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_6 pos = 19884, 0, -26826 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_7 pos = 35650, 0, 13761 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_8 pos = -14016, 0, -17908 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_9 pos = -6909, 0, -28493 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Bw08_suprise_bh_elite_1 ids_name = 261760 pos = 7302, -1000, 10479 rotate = 45, 0, 50 archetype = suprise_bh_elite visit = 16 ids_info = 66425 loadout = SECRET_bh_bh_elite_bw08 [Object] nickname = Bw08_suprise_ge_train_1 ids_name = 261761 pos = 21340, 0, 22673 rotate = 30, 0, 20 archetype = suprise_ge_train visit = 16 ids_info = 66426 loadout = SECRET_train_bw08 [Object] nickname = Bw08_ast_solar_beryllium_60_1 pos = 9951, -40, 19382 archetype = ast_solar_beryllium_60 [Object] nickname = Bw08_ast_solar_beryllium_60_2 pos = 9999, -40, 22485 rotate = 90, 90, 0 archetype = ast_solar_beryllium_60 [zone] nickname = zone_88flak_ambient_population_400_bw08 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 [Object] nickname = Bw08_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw08_Nomad_Buoy_Base dock_with = Bw08_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw08_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw08_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw08_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw08_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw08_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw08_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw08_Mobile_Proxy_Base dock_with = Bw08_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw08 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw08_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw08 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false