[SystemInfo] name = Bw04 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw04_Von_Rohe_lava_asteroids.ini zone = Zone_Bw04_Riemen_Von_Rohe [Asteroids] file = solar\asteroids\Bw04_SudwestRiemen_planetary_fragments.ini zone = Zone_Bw04_SudwestRiemen [Asteroids] file = solar\asteroids\Bw04_NordwestRiemen_planetary_fragments.ini zone = Zone_Bw04_NordwestRiemen [Asteroids] file = solar\asteroids\Bw04_NordostRiemen_planetary_fragments.ini zone = Zone_Bw04_NordostRiemen [Asteroids] file = solar\asteroids\Bw04_WestRiemen_planetary_fragments.ini zone = Zone_Bw04_WestRiemen [Ambient] color = 60, 40, 20 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_bw04_stars.cmp nebulae = solar\starsphere\starsphere_bw04.cmp [LightSource] nickname = Bw04_system_light pos = 0, 2000, 0 color = 255, 150, 40 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw04_Sun ids_name = 261036 pos = -1, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = red_giant_sun atmosphere_range = 2500 ids_info = 66156 [Zone] nickname = Zone_Bw04_to_Rh03_antinpcspawn pos = 13134, 0, -24724 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Rh03 ids_name = 260854 pos = 13134, 0, -24724 rotate = 0, 120, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 13 goto = Rh03, Rh03_to_Bw04, gate_tunnel_bretonia loadout = jumpgate_co_03 [Object] nickname = Bw04_Schutz_planet ids_name = 261147 pos = -14162, 0, -15620 archetype = planet_rckdes_1000 ids_info = 66229 spin = 0, 0, 0 atmosphere_range = 1100 burn_color = 255, 222, 160 [zone] nickname = Zone_Bw04_to_Rh03 pos = 12893, 0, -24521 rotate = 0, 91, 0 shape = SPHERE size = 1200 property_flags = 131072 sort = 99 [Object] nickname = Bw04_01 ids_name = 196700 pos = -15637, 0, -15599 archetype = space_police01 ids_info = 65775 dock_with = Bw04_01_Base base = Bw04_01_Base reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pi_pirate4_head, rh_shipdealer_body difficulty_level = 13 loadout = space_police01_co_01 [zone] nickname = Zone_Bw04_01_defense_spawn pos = -15637, 0, -15599 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_01_wingmen_spawn_1 pos = -15637, 0, -15599 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_01_wingmen_spawn_2 pos = -15637, 0, -15599 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_NordostRiemen ids_name = 261310 pos = 15690, 0, -22312 rotate = 0, 50, 0 shape = ELLIPSOID size = 7000, 2000, 13000 property_flags = 66 ids_info = 66002 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller damage = 5 pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_NordwestRiemen ids_name = 261311 pos = -5682, 0, -25450 rotate = 0, 15, 0 shape = ELLIPSOID size = 8000, 2000, 5000 property_flags = 66 ids_info = 66003 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_WestRiemen ids_name = 261314 pos = -23848, 0, -8558 rotate = 0, -20, 0 shape = ELLIPSOID size = 5000, 2000, 10000 property_flags = 66 ids_info = 66006 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_SudwestRiemen ids_name = 261312 pos = -24886, 0, 12851 rotate = 0, 5, 0 shape = ELLIPSOID size = 5000, 2000, 8000 property_flags = 66 ids_info = 66004 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.610000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_Riemen_Von_Rohe ids_name = 261313 pos = -239, 0, 230 shape = ELLIPSOID size = 18000, 1000, 18000 property_flags = 513 ids_info = 66005 visit = 36 spacedust = leedsdust spacedust_maxparticles = 125 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field population_additive = false encounter = area_scout, 1, 0.060000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.730000 faction = fc_rh_grp, 1.000000 Music = zone_field_asteroid_lava [zone] nickname = Zone_Bw04_sun_death pos = -230, 0, 533 shape = SPHERE size = 15000 property_flags = 131072 ;damage = 10000 ;star damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Bw04_tradelane_001 pos = 3587, 0, -24270 rotate = 0, 91, 0 shape = BOX size = 10000, 10000, 17000 property_flags = 131072 sort = 99 [zone] nickname = Zone_Bw04_tradelane_002 pos = -8852, 0, -22767 rotate = 0, -70, 0 shape = BOX size = 10000, 10000, 9000 property_flags = 131072 sort = 99 [zone] nickname = Zone_Bw04_Abstand ids_name = 261309 pos = -243, 0, 513 rotate = 15, 0, 0 shape = SPHERE size = 21000 damage = 220 ids_info = 66001 spacedust = leedsdust spacedust_maxparticles = 125 sort = 99 [zone] nickname = Zone_Bw04_to_Ew03_hole pos = -25187, 0, 10112 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw04_to_Ew03_hole_antinpcspawn pos = -25188, 0, 10107 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Ew03_hole ids_name = 260853 pos = -25188, 0, 10107 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew03, Ew03_to_Bw04_hole, gate_tunnel_bretonia [Object] nickname = Bw04_02 ids_name = 196701 pos = -25883, 0, -2486 archetype = miningbase_FragA ids_info = 65773 dock_with = Bw04_02_Base base = Bw04_02_Base reputation = fc_rh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B difficulty_level = 14 loadout = miningbase_FragA_pi_02 [zone] nickname = Zone_Bw04_02_defense_spawn pos = -25883, 0, -2486 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_02_wingmen_spawn_1 pos = -25883, 0, -2486 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_02_wingmen_spawn_2 pos = -25883, 0, -2486 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_02_exclusion pos = -25886, 0, -2483 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw04_to_Bw02_hole pos = -27358, 0, -7826 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw04_to_Bw02_hole_antinpcspawn pos = -27354, 0, -7822 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Bw02_hole ids_name = 260851 pos = -27354, 0, -7822 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw02, Bw02_to_Bw04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw04_to_Bw03_hole_antinpcspawn pos = -24305, 0, -13709 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Bw03_hole ids_name = 260852 pos = -24305, 0, -13709 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw03, Bw03_to_Bw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw04_to_Bw03_hole pos = -24306, 0, -13668 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw04_to_Rh05_hole pos = 19959, 0, -20330 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw04_to_Rh05_hole_antinpcspawn pos = 19958, 0, -20323 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Rh05_hole ids_name = 260856 pos = 19958, 0, -20323 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Bw04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw04_to_Rh03_hole_antinpcspawn pos = -3379, 0, -28416 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw04_to_Rh03_hole ids_name = 260855 pos = -3379, 0, -28416 rotate = 0, 135, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh03, Rh03_to_Bw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw04_to_Rh03_hole pos = -3389, 0, -28393 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [LightSource] nickname = Bw04_Walker2_light pos = 29709, 0, -25615 color = 150, 60, 0 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Bw04_Walker1_light pos = -40428, 0, -23471 color = 118, 63, 7 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw04_space_tanklx4_1 pos = -15637, -168, -15599 rotate = 0, -24, 0 archetype = space_tanklx4 parent = Bw04_01 [Object] nickname = Bw04_nav_buoy_3 ids_name = 261162 pos = -5165, 0, -24127 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_4 ids_name = 261162 pos = -6574, 0, -23613 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_5 ids_name = 261162 pos = -7984, 0, -23100 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_6 ids_name = 261162 pos = -9393, 0, -22586 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_7 ids_name = 261162 pos = -10802, 0, -22073 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_8 ids_name = 261162 pos = -12212, 0, -21560 rotate = 0, 110, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_10 ids_name = 261162 pos = -14968, -124, -17084 rotate = 0, -24, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_11 ids_name = 261162 pos = -14352, -83, -18451 rotate = 0, -24, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_12 ids_name = 261162 pos = -13736, -42, -19818 rotate = 0, -24, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_13 ids_name = 261162 pos = 11693, 0, -24350 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_14 ids_name = 261162 pos = 10193, 0, -24330 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_15 ids_name = 261162 pos = 8693, 0, -24311 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_16 ids_name = 261162 pos = 7193, 0, -24292 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_17 ids_name = 261162 pos = 5694, 0, -24273 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_18 ids_name = 261162 pos = 4194, 0, -24254 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_19 ids_name = 261162 pos = 2694, 0, -24235 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_20 ids_name = 261162 pos = 1194, 0, -24216 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_21 ids_name = 261162 pos = -306, 0, -24197 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_22 ids_name = 261162 pos = -1806, 0, -24178 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw04_nav_buoy_23 ids_name = 261162 pos = -3306, 0, -24159 rotate = 0, 91, 0 archetype = nav_buoy ids_info = 66147 [zone] nickname = Zone_Bw04_Schutz_death pos = -14162, 0, -15620 shape = SPHERE size = 1050 ;damage = 2000000 ;planet damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = zone_bw04_pop_omega41_hole pos = -25334, 0, 10182 shape = SPHERE size = 4000 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_bw04_pop_freital pos = -25957, 0, -2227 shape = SPHERE size = 3800 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_rh_grp, single_base_unlaw encounter = area_scout, 1, 0.100000 faction = fc_rh_grp, 1.000000 encounter = area_defend, 1, 0.180000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.230000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_omega5_hole pos = -27309, 0, -7811 shape = SPHERE size = 3900 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_omega7_hole pos = -24169, 0, -13587 shape = SPHERE size = 4000 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_stuttgart_hole pos = -3297, 0, -28344 shape = SPHERE size = 4000 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_stuttgart_gate pos = 12756, 0, -24554 shape = SPHERE size = 4000 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_bh_defend, 1, 0.410000 faction = gd_bh_grp, 1.000000 encounter = area_assault, 1, 0.110000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_dresden_hole pos = 19964, 0, -20266 shape = SPHERE size = 4000 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw04_pop_solarius pos = -14601, 0, -17201 shape = SPHERE size = 4000 comment = Solaris base sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_khc_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = co_khc_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = co_khc_grp, 1.000000 encounter = area_trade_armored, 1, 0.080000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs1_1 pos = -25612, 0, 3783 rotate = -90, 3, 0 shape = CYLINDER size = 750, 13598 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs1_2 pos = -24119, 0, 1188 rotate = 90, -24, 180 shape = CYLINDER size = 750, 9170 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs1_3 pos = -23701, 0, 8007 rotate = 90, 29, 180 shape = CYLINDER size = 750, 5980 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs2_1 pos = -26950, 0, 6806 rotate = -90, 25, 0 shape = CYLINDER size = 750, 8467 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs2_2 pos = -23792, 0, 1927 rotate = -90, -78, 0 shape = CYLINDER size = 750, 10165 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs2_3 pos = -19509, 0, 2833 rotate = 90, 19, 180 shape = CYLINDER size = 750, 4153 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs2_4 pos = -17386, 0, 9984 rotate = 90, -28, 180 shape = CYLINDER size = 750, 11811 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_corsairs2_5 pos = -19981, 0, 12867 rotate = -90, 67, 0 shape = CYLINDER size = 750, 11761 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty2_1 pos = -16875, 0, -13368 rotate = 90, 26, 180 shape = CYLINDER size = 750, 5988 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty2_2 pos = -22351, 0, -1331 rotate = 90, 24, 180 shape = CYLINDER size = 750, 20464 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty2_3 pos = -21290, 0, 10055 rotate = 90, -69, 180 shape = CYLINDER size = 750, 11043 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty2_4 pos = -17648, 0, 7152 rotate = -90, 17, 0 shape = CYLINDER size = 750, 10256 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty2_5 pos = -18677, 0, -4217 rotate = -90, -4, 0 shape = CYLINDER size = 750, 12968 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty1_1 pos = -17061, 0, -9349 rotate = 90, 13, 180 shape = CYLINDER size = 750, 13820 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty1_2 pos = -22042, 0, -6504 rotate = -90, 41, 0 shape = CYLINDER size = 750, 10273 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty1_3 pos = -24116, 0, -12289 rotate = -90, -34, 0 shape = CYLINDER size = 750, 4616 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty1_4 pos = -19173, 0, -15182 rotate = -90, -75, 0 shape = CYLINDER size = 750, 7551 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_1 pos = -14741, 0, -18035 rotate = -90, -21, 0 shape = CYLINDER size = 750, 6595 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1, 8 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_2 pos = -11295, 0, -22413 rotate = -90, -60, 0 shape = CYLINDER size = 750, 5244 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2, 7 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_3 pos = -5614, 0, -25941 rotate = -90, -57, 0 shape = CYLINDER size = 750, 8138 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_4 pos = 6753, 0, -27002 rotate = 90, -83, 180 shape = CYLINDER size = 750, 18087 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_5 pos = 16051, 0, -23059 rotate = 90, -7, 180 shape = CYLINDER size = 750, 5573 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bounty3_6 pos = 3666, 0, -22008 rotate = -90, 82, 0 shape = CYLINDER size = 750, 25696 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians1_1 pos = -25555, 0, 3745 rotate = -90, 3, 0 shape = CYLINDER size = 750, 11834 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians2_1 pos = -26634, 0, -5203 rotate = -90, 15, 0 shape = CYLINDER size = 750, 4760 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians3_1 pos = -25110, 0, -8076 rotate = -90, -8, 0 shape = CYLINDER size = 750, 10585 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians3, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians4_1 pos = -23083, 0, -10428 rotate = -90, -20, 0 shape = CYLINDER size = 750, 16043 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians4, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians4_2 pos = -15764, 0, -21979 rotate = -90, -49, 0 shape = CYLINDER size = 750, 12150 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians4, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians4_3 pos = 4177, 0, -23213 rotate = 90, -80, 180 shape = CYLINDER size = 750, 31274 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians4, 3 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians5_1 pos = -23093, 0, -10371 rotate = -90, -20, 0 shape = CYLINDER size = 750, 16036 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians5, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians5_2 pos = -15783, 0, -21940 rotate = -90, -48, 0 shape = CYLINDER size = 750, 12175 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians5, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians5_3 pos = -9164, 0, -27571 rotate = -90, -52, 0 shape = CYLINDER size = 750, 5212 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians5, 3 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians5_4 pos = -5462, 0, -28882 rotate = 90, -80, 180 shape = CYLINDER size = 750, 3323 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians5, 4 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians6_1 pos = -27316, 0, 3195 rotate = 90, 12, 180 shape = CYLINDER size = 750, 12634 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians6_2 pos = -25687, 0, 9230 rotate = -90, -87, 0 shape = CYLINDER size = 750, 5971 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians6_3 pos = -24324, 0, 3060 rotate = -90, 15, 0 shape = CYLINDER size = 750, 12497 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians7_1 pos = -20925, 0, -4007 rotate = -90, -75, 0 shape = CYLINDER size = 750, 11502 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians7_2 pos = -15821, 0, -2252 rotate = 90, 8, 180 shape = CYLINDER size = 750, 6597 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians7_3 pos = -14242, 0, 8835 rotate = 90, -15, 180 shape = CYLINDER size = 750, 16152 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians7_4 pos = -19183, 0, 6959 rotate = -90, 36, 0 shape = CYLINDER size = 750, 23874 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians8_1 pos = -21025, 0, -9206 rotate = -90, -38, 0 shape = CYLINDER size = 750, 17790 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians8, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians9_1 pos = -6331, 0, -28015 rotate = 90, 80, 180 shape = CYLINDER size = 750, 6846 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians9, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians9_2 pos = -7234, 0, -25850 rotate = 90, -58, 180 shape = CYLINDER size = 750, 5824 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians9, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians9_3 pos = -8914, 0, -22783 rotate = 90, 70, 180 shape = CYLINDER size = 750, 8823 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians9, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians9_4 pos = -11359, 0, -24363 rotate = -90, -29, 0 shape = CYLINDER size = 750, 7059 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians9, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians10_1 pos = -4076, 0, -26482 rotate = 90, 16, 180 shape = CYLINDER size = 750, 4902 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians10, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians10_2 pos = 2403, 0, -24261 rotate = -90, -89, 0 shape = CYLINDER size = 750, 14349 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians10, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians10_3 pos = 3061, 0, -26621 rotate = -90, 71, 0 shape = CYLINDER size = 750, 13775 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians10, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians11_1 pos = 17225, 0, -22384 rotate = -90, 57, 0 shape = CYLINDER size = 750, 7676 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians11, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians11_2 pos = 9988, 0, -24409 rotate = 90, 89, 180 shape = CYLINDER size = 750, 8051 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians11, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_hessians11_3 pos = 13200, 0, -22319 rotate = 90, -74, 180 shape = CYLINDER size = 750, 15026 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians11, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann1_1 pos = -14517, 0, -18573 rotate = -90, -23, 0 shape = CYLINDER size = 750, 5398 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedaumann1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = co_khc_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann1_2 pos = -9178, 0, -22607 rotate = -90, -70, 0 shape = CYLINDER size = 750, 9134 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedaumann1, 2 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = co_khc_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann1_3 pos = 3654, 0, -24307 rotate = -90, -89, 0 shape = CYLINDER size = 750, 17069 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedaumann1, 3 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = co_khc_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann2_1 pos = -17572, 0, -4282 rotate = 90, 10, 180 shape = CYLINDER size = 750, 22061 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann2_2 pos = -15801, 0, 11575 rotate = 90, -36, 180 shape = CYLINDER size = 750, 12344 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_1 pos = -15446, 0, -11879 rotate = 90, -7, 180 shape = CYLINDER size = 750, 8633 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_2 pos = -17058, 0, -1418 rotate = 90, 19, 180 shape = CYLINDER size = 750, 13056 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_3 pos = -17122, 0, 8697 rotate = 90, -28, 180 shape = CYLINDER size = 750, 8887 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_4 pos = -15014, 0, 15136 rotate = 90, -1, 180 shape = CYLINDER size = 750, 5000 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_5 pos = -17309, 0, 13968 rotate = -90, 33, 0 shape = CYLINDER size = 750, 8711 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_6 pos = -21472, 0, 1578 rotate = -90, 12, 0 shape = CYLINDER size = 750, 17818 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_7 pos = -21419, 0, -11275 rotate = -90, -24, 0 shape = CYLINDER size = 750, 9065 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw04_path_daumann3_8 pos = -17642, 0, -15699 rotate = -90, -81, 0 shape = CYLINDER size = 750, 3863 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann3, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [Object] nickname = Bw04_Roid_Miner_1 ids_name = 261159 pos = -12266, 0, 16532 rotate = 0, -90, 0 archetype = Roid_Miner ids_info = 66140 reputation = co_khc_grp difficulty_level = 13 loadout = mining_co_02 [zone] nickname = Zone_Bw04_system_radiation pos = -124, 0, 388 shape = SPHERE size = 40000 damage = 15 sort = 99.500000 [zone] nickname = Zone_Bw04_Schutz_shadow pos = -16277, 0, -17134 rotate = 9, 25, -3 shape = ELLIPSOID size = 800, 800, 2000 damage = 0.010000 sort = 99.500000 [Object] nickname = Bw04_planet_Deidus ids_name = 261111 pos = -5634, 0, 24624 archetype = planet_desert_800 ids_info = 66130 spin = 0, 0, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [zone] nickname = Zone_Bw04_Deidus_death pos = -5634, 0, 24624 shape = SPHERE size = 850 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw04_wplatform_planet_frag_1 ids_name = 261164 pos = -25836, 0, 408 rotate = 0, 90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 [Object] nickname = Bw04_wplatform_planet_frag_2 ids_name = 261164 pos = -27699, 0, 139 rotate = 0, 90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 [Object] nickname = Bw04_wplatform_planet_frag_3 ids_name = 261164 pos = -23562, 0, -586 rotate = 0, 100, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 [zone] nickname = zone_bw04_pop_ambient pos = -9459, 0, -7355 rotate = 0, -65, 0 shape = ELLIPSOID size = 24890, 11028, 45500 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 1, 0.290000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_Bw04_destroy_vignette_1 pos = -24352, 0, -27507 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_2 pos = -37058, 0, 3799 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_3 pos = -39431, 0, -8458 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_4 pos = -33920, 0, -21106 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_5 pos = -15397, 0, -34924 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Bw04_suprise_bh_elite2_1 ids_name = 261776 pos = 8469, -100, 13986 rotate = 30, 50, 30 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 loadout = SECRET_bh_bh_elite2_bw04 [Object] nickname = Bw04_suprise_bh_elite2_3 ids_name = 261776 pos = -9669, 0, 12749 rotate = 40, 30, 100 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 [Object] nickname = Bw04_suprise_bh_elite2_4 ids_name = 261776 pos = -15834, -100, -867 rotate = 30, 0, 90 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 [Object] nickname = Bw04_suprise_ge_fighter5_1 ids_name = 261751 pos = -14837, 0, 3465 rotate = -20, 90, 0 archetype = suprise_ge_fighter5 visit = 16 ids_info = 66415 [Object] nickname = Bw04_suprise_ge_fighter5_2 ids_name = 261751 pos = 4244, 100, 15177 rotate = 50, 0, 30 archetype = suprise_ge_fighter5 visit = 16 ids_info = 66415 loadout = SECRET_co_ge_fighter5_bw04 [Object] nickname = Bw04_suprise_co_elite_1 ids_name = 261749 pos = -4469, 0, 15251 rotate = 45, 0, 40 archetype = suprise_co_elite visit = 16 ids_info = 66414 loadout = SECRET_c_co_elite_bw04 [Object] nickname = Bw04_suprise_bw_elite_1 ids_name = 261747 pos = 15031, 0, 6285 rotate = 50, 40, 45 archetype = suprise_bw_elite ids_info = 66416 loadout = SECRET_rh_bw_elite_bw04 visit = 16 [Object] nickname = Bw04_suprise_bw_elite_2 ids_name = 261747 pos = -2124, 0, 16243 rotate = 80, 0, 60 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_suprise_bw_elite_3 ids_name = 261747 pos = -7267, 0, 13847 rotate = 40, 50, 23 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_suprise_bw_elite_4 ids_name = 261747 pos = -13191, 0, 9035 rotate = 80, 0, 0 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_ast_solar_lava02_60_1 pos = -12115, -40, 16539 rotate = 172, -77, 143 archetype = ast_solar_lava02_60 [zone] nickname = zone_88flak_ambient_population_400_bw04 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 [Object] nickname = bw04_player_station_1 ids_name = 458947 pos = -9750, -500, 23085 rotate = 0, 0, 0 Archetype = outpost ids_info = 459952 base = bw04_player_station_1 dock_with = bw04_player_station_1 reputation = bw04_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = trading_outpost_co_01 [Zone] nickname = Zone_bw04_player_station_1 pos = -9750, -500, 23085 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = bw04_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = bw04_station_1_grp, 1.000000 [Object] nickname = Bw04_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw04_Nomad_Buoy_Base dock_with = Bw04_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw04_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw04_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw04_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw04_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw04_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw04_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw04_Mobile_Proxy_Base dock_with = Bw04_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw04 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw04_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw04 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false