[Room_Info] set_script = Scripts\Bases\Br_03_cityscape_hardpoint_01.thn animation = Sc_loop scene = all, ambient, Scripts\Bases\Br_03_cityscape_ambi_day_01.thn scene = all, ambient, Scripts\Bases\Br_03_cityscape_traffic_01.thn, TRAFFIC_PRIORITY [Room_Sound] music = music_leeds, oneshot ambient = ambience_cityscape_medium [Camera] name = Camera_0 [PlayerShipPlacement] name = X/Shipcentre/01 landing_script = Scripts\Bases\Br_03_cityscape_land_01.thn launching_script = Scripts\Bases\Br_03_cityscape_launch_01.thn [Hotspot] name = IDS_HOTSPOT_EXIT behavior = ExitDoor room_switch = Cityscape [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_COMMODITYTRADER_ROOM behavior = ExitDoor room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = ExitDoor room_switch = Equipment [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = ShipDealer [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 2.000000 hardpoint = HpLightA01 hardpoint = HpLightA02 hardpoint = HpLightA03 hardpoint = HpLightA04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.900000 hardpoint = HpLightB01 hardpoint = HpLightB02 hardpoint = HpLightB03 hardpoint = HpLightB04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.800000 hardpoint = HpLightC01 hardpoint = HpLightC02 hardpoint = HpLightC03 hardpoint = HpLightC04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.700000 hardpoint = HpLightD01 hardpoint = HpLightD02 hardpoint = HpLightD03 hardpoint = HpLightD04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.600000 hardpoint = HpLightE01 hardpoint = HpLightE02 hardpoint = HpLightE03 hardpoint = HpLightE04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.500000 hardpoint = HpLightF01 hardpoint = HpLightF02 hardpoint = HpLightF03 hardpoint = HpLightF04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.400000 hardpoint = HpLightG01 hardpoint = HpLightG02 hardpoint = HpLightG03 hardpoint = HpLightG04 [FlashlightSet] icolor = 61, 255, 196 scale = 0.750000 blink = 1.000000 endpause = 1.300000 hardpoint = HpLightH01 hardpoint = HpLightH02 hardpoint = HpLightH03 hardpoint = HpLightH04 [FlashlightSet] icolor = 83, 168, 113 scale = 4.000000 blink = 1.500000 endpause = 2.500000 hardpoint = HpLightI [FlashlightSet] icolor = 255, 255, 183 scale = 4.000000 blink = 0.600000 endpause = 3.000000 hardpoint = HpLightJ01 hardpoint = HpLightJ02 hardpoint = HpLightJ03 [FlashlightSet] icolor = 255, 255, 160 scale = 1.000000 blink = 5.000000 endpause = 3.500000 hardpoint = HpLightK01 hardpoint = HpLightK02 hardpoint = HpLightK03 hardpoint = HpLightK04 hardpoint = HpLightK05 hardpoint = HpLightK06 hardpoint = HpLightK07 hardpoint = HpLightK08 hardpoint = HpLightK09 hardpoint = HpLightK10 hardpoint = HpLightK11 hardpoint = HpLightK12 hardpoint = HpLightK13 hardpoint = HpLightK14 hardpoint = HpLightK15 hardpoint = HpLightK16 hardpoint = HpLightK17 hardpoint = HpLightK18 [FlashlightSet] icolor = 35, 50, 37 scale = 1.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightL01 hardpoint = HpLightL02 [FlashlightSet] icolor = 70, 103, 75 scale = 2.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightM01 hardpoint = HpLightM02 [FlashlightSet] icolor = 138, 206, 155 scale = 3.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightN01 hardpoint = HpLightN02 [FlashlightSet] icolor = 208, 255, 185 scale = 2.750000 blink = 0.600000 endpause = 3.000000 hardpoint = HpLightO01 hardpoint = HpLightO02 hardpoint = HpLightO03 hardpoint = HpLightO04 hardpoint = HpLightO05 hardpoint = HpLightO06 hardpoint = HpLightO07 hardpoint = HpLightO08 hardpoint = HpLightO09 [FlashlightSet] icolor = 160, 203, 228 scale = 4.000000 blink = 1.000000 endpause = 4.000000 hardpoint = HpLightP [FlashlightSet] icolor = 160, 203, 228 scale = 4.000000 blink = 1.500000 endpause = 3.000000 hardpoint = HpLightR [FlashlightSet] icolor = 160, 203, 228 scale = 4.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightS [FlashlightSet] icolor = 217, 255, 203 scale = 4.000000 blink = 2.500000 endpause = 1.000000 hardpoint = HpLightT [FlashlightSet] icolor = 224, 165, 255 scale = 10.000000 blink = 2.000000 endpause = 1.000000 hardpoint = HpLightU [FlashlightSet] icolor = 224, 165, 255 scale = 10.000000 blink = 3.000000 endpause = 1.100000 hardpoint = HpLightV [FlashlightSet] icolor = 224, 165, 255 scale = 10.000000 blink = 4.000000 endpause = 1.200000 hardpoint = HpLightW [FlashlightSet] icolor = 224, 165, 255 scale = 10.000000 blink = 5.000000 endpause = 1.500000 hardpoint = HpLightX [FlashlightSet] icolor = 216, 161, 255 scale = 4.000000 blink = 1.500000 endpause = 5.000000 hardpoint = HpLightY01 hardpoint = HpLightY02 hardpoint = HpLightY03 hardpoint = HpLightY04 hardpoint = HpLightY05 hardpoint = HpLightY06 hardpoint = HpLightY07 hardpoint = HpLightY08 hardpoint = HpLightY09 hardpoint = HpLightY10 hardpoint = HpLightY11 hardpoint = HpLightY12 hardpoint = HpLightY13 hardpoint = HpLightY14 hardpoint = HpLightY15 hardpoint = HpLightY16 hardpoint = HpLightY17 hardpoint = HpLightY18 [FlashlightSet] icolor = 90, 92, 146 scale = 3.500000 blink = 1.500000 endpause = 5.000000 hardpoint = HpLightY18 hardpoint = HpLightY17 hardpoint = HpLightY16 hardpoint = HpLightY15 hardpoint = HpLightY14 hardpoint = HpLightY13 hardpoint = HpLightY12 hardpoint = HpLightY11 hardpoint = HpLightY10 hardpoint = HpLightY09 hardpoint = HpLightY08 hardpoint = HpLightY07 hardpoint = HpLightY06 hardpoint = HpLightY05 hardpoint = HpLightY04 hardpoint = HpLightY03 hardpoint = HpLightY02 hardpoint = HpLightY01 [FlashlightSet] icolor = 233, 173, 80 scale = 3.000000 blink = 0.600000 endpause = 2.500000 hardpoint = HpLightZ01 hardpoint = HpLightZ02 hardpoint = HpLightZ03 hardpoint = HpLightZ04 hardpoint = HpLightZ05 hardpoint = HpLightZ06 hardpoint = HpLightZ07 hardpoint = HpLightZ08 hardpoint = HpLightZ09 hardpoint = HpLightZ10 hardpoint = HpLightZ11 hardpoint = HpLightZ12 hardpoint = HpLightZ13 hardpoint = HpLightZ14 hardpoint = HpLightZ15 hardpoint = HpLightZ16 hardpoint = HpLightZ17 hardpoint = HpLightZ18 hardpoint = HpLightZ19 hardpoint = HpLightZ20 [FlashlightSet] icolor = 90, 145, 190 scale = 1.500000 blink = 2.500000 endpause = 2.500000 hardpoint = HpLightZ01 hardpoint = HpLightZ01 hardpoint = HpLightZ03 hardpoint = HpLightZ03 hardpoint = HpLightZ05 hardpoint = HpLightZ05 hardpoint = HpLightZ07 hardpoint = HpLightZ07 hardpoint = HpLightZ09 hardpoint = HpLightZ09 hardpoint = HpLightZ11 hardpoint = HpLightZ11 hardpoint = HpLightZ13 hardpoint = HpLightZ13 hardpoint = HpLightZ15 hardpoint = HpLightZ15 hardpoint = HpLightZ17 hardpoint = HpLightZ17 hardpoint = HpLightZ19 hardpoint = HpLightZ19 [FlashlightSet] icolor = 130, 185, 100 scale = 5.000000 blink = 6.000000 endpause = 7.000000 hardpoint = HpLightAA01 hardpoint = HpLightAA02 hardpoint = HpLightAA03 hardpoint = HpLightAA04 hardpoint = HpLightAA05 hardpoint = HpLightAA06 hardpoint = HpLightAA07 hardpoint = HpLightAA08 hardpoint = HpLightAA09 hardpoint = HpLightAA10 [FlashlightSet] icolor = 75, 200, 155 scale = 3.500000 blink = 2.500000 endpause = 2.500000 hardpoint = HpLightBB [FlashlightSet] icolor = 85, 165, 105 scale = 2.500000 blink = 2.500000 endpause = 2.500000 hardpoint = HpLightCC01 hardpoint = HpLightCC02 hardpoint = HpLightCC03 hardpoint = HpLightCC04 hardpoint = HpLightCC05 hardpoint = HpLightCC06 hardpoint = HpLightCC07 hardpoint = HpLightCC08 hardpoint = HpLightCC09 hardpoint = HpLightCC10 hardpoint = HpLightCC11 [FlashlightSet] icolor = 130, 185, 145 scale = 1.500000 blink = 2.500000 endpause = 2.500000 hardpoint = HpLightDD01 hardpoint = HpLightDD02 hardpoint = HpLightDD03 hardpoint = HpLightDD04 hardpoint = HpLightDD05 hardpoint = HpLightDD06 ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_COMMODITYTRADER ;QuickMenu ;behavior = StartDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_EQUIPMENTDEALER ;QuickMenu ;behavior = StartEquipDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu