[TexturePanels] file = solar\blackhole\bhshapes.ini file = solar\rings\shapes.ini [Sound] ambient = blackhole_far, blackhole_near [Exterior] shape = blackholering opacity = 0.600000 thickness_edge = 0.900000 fade_range = 2400, 400 ball_scale = 0.500000 flash = bhflash flash_radius = 260 flash_size = 70 spin = 0.060000 [FadeChunks] num = 600 fade_range = 2400, 1000, 500, 200 shape = lava_chunk size = 40, 80 color = 255, 255, 255 thickness = 50 [CloseChunks] num = 100 fade_range = 800, 400 shape = lava_chunk2 size = 2, 8 color = 40, 40, 40 thickness = 250 [Clouds] max_distance = 240 puff_density = 0.600000 puff_cloud_size = 1 puff_colora = 90, 90, 90 puff_shape = lava_wisp1 puff_shape = lava_wisp2 puff_shape = lava_wisp3 puff_shape = lava_wisp4 puff_weights = 1, 1, 1, 2 puff_particles = 3 puff_size = 15 puff_drift = 0 puff_opacity = 1.000000 [Fog] opacity = 0.500000 color = 80, 30, 30