[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 ;400 fill_dist = 5000 ;1700 tint_field = 160, 225, 200 ;empty_cube_frequency = 0.600000 [Exclusion Zones] exclusion = Zone_Br04_Tradelane_5 exclude_dynamic_asteroids = 1 exclude_billboards = 1 exclusion = Zone_Br04_LD14_plant_exclusion exclude_dynamic_asteroids = 1 exclude_billboards = 1 exclusion = ZONE_Br04_vignette10_exclusion exclude_dynamic_asteroids = 1 exclusion = ZONE_Br04_vignette12_exclusion exclude_dynamic_asteroids = 1 exclusion = ZONE_Br04_vignette13_exclusion exclude_dynamic_asteroids = 1 [properties] flag = rock_objects flag = Object_density_med flag = danger_density_low [DynamicAsteroids] asteroid = uranium_asteroid90 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = uranium_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = uranium_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = uranium_asteroid90 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = uranium_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 ;[Cube] [AsteroidBillboards] count = 1000 ;500 start_dist = 2500 ;1000 fade_dist_percent = 0.5 ;0.500000 shape = uranium_tri color_shift = 0.750000, 0.750000, 0.750000 ambient_intensity = 1 size = 80, 110 ;[DynamicAsteroids] ;asteroid = dasteroid_uranium ;count = 10 ;placement_radius = 300 ;125.000000 ;placement_offset = 0 ;80.000000 ;max_velocity = 10.000000 ;max_angular_velocity = 3.000000 ;color_shift = 1, 1, 1 ; [Band] render_parts = 4 shape = asteroid_belt_04 height = 8000 offset_dist = 5000 fade = 0.800000, 1.250000, 15, 17 texture_aspect = 1.000000 color_shift = 1.050000, 0.850000, 0.850000 ambient_intensity = 1.000000 vert_increase = 2