[Field] cube_size = 1000 ;400 fill_dist = 5000 ;1400 diffuse_color = 150, 200, 255 ambient_color = 120, 140, 160 ambient_increase = 20, 30, 40 ;empty_cube_frequency = 0.500000 [Exclusion Zones] exclusion = Zone_Br03_to_Bw01 exclude_dynamic_asteroids = 1 exclusion = Zone_Br03_Tradelane_3 exclude_dynamic_asteroids = 1 exclusion = zone_Br03_large_icecrystal_1 exclude_dynamic_asteroids = 1 exclusion = zone_Br03_large_icecrystal_2 exclude_dynamic_asteroids = 1 exclusion = zone_Br03_large_icecrystal_3 exclude_dynamic_asteroids = 1 exclusion = Zone_Br03_to_Bw01_hole_exclusion exclude_dynamic_asteroids = 1 exclusion = ZONE_Br03_vignette15_exclusion exclude_dynamic_asteroids = 1 [properties] flag = ice_objects flag = Object_density_med [DynamicAsteroids] asteroid = ice_crystal_asteroid40 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid40 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid80 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid120 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid40 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid120 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = ice_crystal_asteroid40 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 ;[Cube] ;[DynamicAsteroids] ;asteroid = dasteroid_ice_crystal_small1 ;count = 15 ;placement_radius = 300 ;100.000000 ;placement_offset = 0 ;70.000000 ;max_velocity = 10.000000 ;max_angular_velocity = 2.000000 ;color_shift = 1.000000, 1.000000, 1.000000 ; [LootableZone] asteroid_loot_container = lootcrate_ast_loot_water asteroid_loot_commodity = commodity_water dynamic_loot_container = lootcrate_ast_loot_water dynamic_loot_commodity = commodity_water asteroid_loot_count = 1, 30 dynamic_loot_count = 1, 30 ;1, 1 asteroid_loot_difficulty = 6 ;80 dynamic_loot_difficulty = 6 ;10