[CollisionGroup] [CollisionGroup] obj = li_fighter_port_fin separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpPortfin dmg_obj = li_fighter_dmg_portfin_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_fighter_star_fin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboardfin dmg_obj = li_fighter_dmg_starboardfin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = li_elite_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboardwing dmg_obj = li_elite_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_elite_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortwing dmg_obj = li_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_elite_splr separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpSpoiler dmg_obj = li_elite_dmg_Spoiler_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Spoiler hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = li_elite2_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboardwing dmg_obj = li_elite_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_elite2_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortwing dmg_obj = li_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_elite2_splr separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpSpoiler dmg_obj = li_elite2_dmg_Spoiler_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = li_freighter_star_side_panel separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboardsidepanel dmg_obj = li_freighter_dmg_starboard_sidepanel_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = li_freighter_port_side_panel separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortsidepanel dmg_obj = li_freighter_dmg_port_sidepanel_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = li_cruiser_tower separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_obj = l_cruiser_tower_cap dmg_hp = DpCntrltwr mass = 5.000000 parent_impulse = 20 child_impulse = 80 hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = li_dreadnought_btm separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_bottom_cap dmg_hp = DpBottom hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = li_dreadnought_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_tower_cap dmg_hp = DpCntrltwr hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = li_dreadnought_rearsection separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_rearsection_cap dmg_hp = DpRearsection hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = li_dreadnought_midsection separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_midsection_cap dmg_hp = DpMidsection hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = li_dreadnought_port_skid separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_port_skid_cap dmg_hp = DpPortskid hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = li_dreadnought_star_skid separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = li_dread_starboard_skid_cap dmg_hp = DpStarboardskid hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = br_fighter_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpTail dmg_obj = br_fighter_dmg_tail_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Tail hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = br_elite_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = br_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = br_elite_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = br_elite_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = br_elite_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpTail dmg_obj = br_elite_dmg_tail_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Tail hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = br_freighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = br_freighter_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = br_freighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = br_freighter_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = b_gunship_tower separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite parent_impulse = 20 child_impulse = 80 mass = 5.000000 dmg_obj = b_gunship_tower_cap dmg_hp = DpCntrltwr hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_gunship_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = b_gunship_tail_cap dmg_hp = DpTail hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = b_destroyer_body separable = true parent_impulse = 20 child_impulse = 80 debris_type = cap_ship_piece separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpFrnt_bdy_top dmg_obj = b_destroyer_body_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_destroyer_wplat separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = b_destroyer_wplat_cap dmg_hp = DpWpn_platform hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_destroyer_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_obj = b_destroyer_tower_cap dmg_hp = DpCntrltwr hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = b_battleship_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpCntrltwr dmg_obj = b_battleship_tower_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_battleship_neck separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpMain dmg_obj = b_battleship_neck_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_battleship_port_gen separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpPortgen dmg_obj = b_battleship_port_gen_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_battleship_star_gen separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpStarboardgen dmg_obj = b_battleship_starboard_gen_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = b_battleship_butt separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpTail dmg_obj = b_battleship_butt_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_fighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpWing_starboard dmg_obj = ku_fighter_dmg_wing_starboard_cap type = Starboard_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_fighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpWing_port dmg_obj = ku_fighter_dmg_wing_port_cap type = Port_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_elite_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = ku_elite_dmg_starboard_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_elite_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = ku_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_elite_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpTail dmg_obj = ku_elite_dmg_port_tail_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Tail hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_dragon_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = ku_dragon_dmg_starboard_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_dragon_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = ku_dragon_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_dragon_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpTail dmg_obj = ku_dragon_dmg_port_tail_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Tail hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_freighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpStarboard_Wing dmg_obj = ku_freighter_dmg_starboard_wing_cap type = Starboard_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ku_freighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpPort_Wing dmg_obj = ku_freighter_dmg_port_wing_cap type = Port_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_gunboat_star_spike separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpSpkmnt_starboard dmg_obj = ku_gunboat_dmg_star_spike_cap debris_type = cap_ship_piece separation_explosion = explosion_li_elite mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_gunboat_port_spike separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpSpkMnt_Port dmg_obj = ku_gunboat_dmg_port_spike_cap debris_type = cap_ship_piece separation_explosion = explosion_li_elite mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_gunboat_port_wing separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpWing_port dmg_obj = ku_gunboat_dmg_port_wing_cap debris_type = cap_ship_piece separation_explosion = explosion_li_elite mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_gunboat_star_wing separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpWing_starboard dmg_obj = ku_gunboat_dmg_star_wing_cap debris_type = cap_ship_piece separation_explosion = explosion_li_elite mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_gunboat_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_hp = DpCntrltwr dmg_obj = ku_gunboat_dmg_tower_cap mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_destroyer_tower separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = DpCntrltwr dmg_obj = ku_destroyer_dmg_tower_cap debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ku_battleship_tower parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 separable = true dmg_hp = DpCntrltwr dmg_obj = ku_battleship_dmg_tower_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_battleship_front parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 separable = true dmg_obj = ku_battleship_dmg_front_cap dmg_hp = DpFront hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ku_battleship_rear parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 separable = true dmg_obj = ku_battleship_dmg_rear_cap dmg_hp = DpRear hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_fighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = rh_fighter_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = rh_fighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = rh_fighter_dmg_starboard_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_elite_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = rh_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = rh_elite_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_Wing dmg_obj = rh_elite_dmg_starboard_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = rh_elite_tail separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpTail dmg_obj = rh_elite_dmg_tail_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Tail hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_freighter_port_side_panel separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_side panel dmg_obj = rh_freighter_dmg_port_side_panel_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = rh_freighter_star_side_panel separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboard_side panel dmg_obj = rh_freighter_dmg_starboard_side_panel_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_gunship_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_hp = DpCntrltwr dmg_obj = rh_gunship_dmg_tower_cap mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_cruiser_control_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_hp = DpCntrltwr dmg_obj = rh_cruiser_dmg_control_tower_cap mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_cruiser_star_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_hp = DpStarboard tower dmg_obj = rh_cruiser_dmg_starboard_tower_cap mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_cruiser_port_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite dmg_hp = DPPort tower dmg_obj = rh_cruiser_dmg_port_tower_cap mass = 5.000000 hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = rh_battleship_control_tower separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpCntrltwr dmg_obj = rh_battleship_control_tower_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_battleship_star_shield separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpStarboard_shield dmg_obj = rh_battleship_starboard_shield_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_battleship_port_shield separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpPort_shield dmg_obj = rh_battleship_port_shield_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_battleship_butt separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpMain dmg_obj = rh_battleship_butt_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = rh_battleship_neck separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpMidfrnt dmg_obj = rh_battleship_neck_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = bh_fighter_topfin separable = true parent_impulse = 20 child_impulse = 80 mass = 5.000000 debris_type = debris_small_ship dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separation_explosion = explosion_small_ship_breakoff type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_btmfin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = bh_fighter_topfin separable = true parent_impulse = 20 child_impulse = 80 mass = 5.000000 debris_type = debris_small_ship dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separation_explosion = explosion_small_ship_breakoff type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_btmfin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortwing dmg_obj = bh_fighter_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarwing dmg_obj = bh_fighter_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = bh_fighter_topfin separable = true parent_impulse = 20 child_impulse = 80 mass = 5.000000 debris_type = debris_small_ship dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separation_explosion = explosion_small_ship_breakoff type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_btmfin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortwing dmg_obj = bh_fighter_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = bh_fighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarwing dmg_obj = bh_fighter_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = corsair_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_port dmg_obj = corsair_wing_port_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_starboard dmg_obj = corsair_wing_star_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = corsair_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_port dmg_obj = corsair_wing_port_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_starboard dmg_obj = corsair_wing_star_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_top_fin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpFin_top dmg_obj = corsair_top_fin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_btm_fin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DPFin_bottom dmg_obj = corsair_btm_fin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = corsair_port_heavywing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_port dmg_obj = corsair_dmg_port_heavywing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_star_heavywing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpWing_starboard dmg_obj = corsair_dmg_star_heavywing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_top_fin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpFin_top dmg_obj = corsair_top_fin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Top_Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = corsair_btm_fin separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DPFin_bottom dmg_obj = corsair_btm_fin_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Fin hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = cv_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpPort_Wing dmg_obj = cv_dmg_port_wing01_cap type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpStarboard_Wing dmg_obj = cv_dmg_starboard_wing01_cap type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = cv_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 dmg_hp = DpPort_Wing dmg_obj = cv_dmg_port_wing01_cap type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing dmg_hp = DpStarboard_Wing dmg_obj = cv_dmg_starboard_wing01_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_mid_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Middle_Wing dmg_hp = DpMid_wing dmg_obj = cv_dmg_mid_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = cv_fighter4_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter4_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = cv_fighter4_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Middle_Wing dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter4_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter5_top_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Top_Fin dmg_hp = DpDmg_topfin dmg_obj = cv_fighter5_top_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = cv_fighter4_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter4_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter5_top_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Top_Fin dmg_hp = DpDmg_topfin dmg_obj = cv_fighter5_top_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = cv_fighter5_btm_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Middle_Wing dmg_hp = DpDmg_btmwing dmg_obj = cv_fighter5_btm_wing_cap hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ew_port_wing separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_star_wing separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ew_port_wing01 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_port_wing02 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpport_wing02 dmg_obj = ew_dmg_portwing02_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_star_wing01 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_star_wing02 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpstar_wing02 dmg_obj = ew_dmg_starwing02_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ew_port_wing01 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_port_wing02 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpport_wing02 dmg_obj = ew_dmg_portwing02_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_star_wing01 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_star_wing02 separable = true parent_impulse = 20 child_impulse = 80 dmg_hp = dpstar_wing02 dmg_obj = ew_dmg_starwing02_cap mass = 5.000000 debris_type = debris_small_ship separation_explosion = explosion_small_ship_breakoff type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ew_freighter_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPort_Wing dmg_obj = ew_freighter_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = ew_freighter_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = dpstar_wing dmg_obj = ew_freighter_dmg_starboard_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Side_Panel hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = or_elite_star_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpStarboardwing dmg_obj = or_elite_dmg_star_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Starboard_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] obj = or_elite_port_wing separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_small_ship dmg_hp = DpPortwing dmg_obj = or_elite_dmg_port_wing_cap separation_explosion = explosion_small_ship_breakoff mass = 5.000000 type = Port_Wing hit_pts = 3750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = or_osiris_neck separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 parent_impulse = 20 child_impulse = 80 dmg_hp = DpFront dmg_obj = or_osiris_neck_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = or_osiris_butt separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 parent_impulse = 20 child_impulse = 80 dmg_hp = DpRear dmg_obj = or_osiris_butt_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = or_osiris_tower separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 parent_impulse = 20 child_impulse = 80 dmg_hp = DpCntrltwr dmg_obj = or_osiris_tower_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = or_osiris_shield_gen separable = true debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 parent_impulse = 20 child_impulse = 80 dmg_hp = DpShieldgen dmg_obj = or_osiris_shield_gen_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ge_luxury_mid separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpMid dmg_obj = ge_luxury_mid_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ge_luxury_rear separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpRear dmg_obj = ge_luxury_rear_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] [CollisionGroup] obj = ge_prison_mid separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpMid dmg_obj = ge_prison_mid_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup] obj = ge_prison_rear separable = true parent_impulse = 20 child_impulse = 80 debris_type = debris_vanish separation_explosion = explosion_li_elite mass = 5.000000 dmg_hp = DpRear dmg_obj = ge_prison_rear_dmg_cap hit_pts = 18750 root_health_proxy = true [CollisionGroup]