;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; general docking settings ; AntiDockKill: anti-dockkilling time in ms, starts when player has completely undocked and is able to fly freely. ; while being dockkill-protected, the player can't be damaged by other players and can't damage ; other players himself ; BaseDockDamagePrevent: The damage ratio at which docking is not allowed at bases/docking rings. ; For example, 0.4 would deny docking if the base has less than 40% of its health. ; MobileDockRadius: the radius within a mobile base is dockable, in meters. Set to -1 to disable /dock. ; MobileDockOffset: the distance over or under the carrier players are undocked from other players. [General] AntiDockKill=30000 BaseDockDamagePrevent=0.1 MobileDockRadius=400 MobileDockOffset=-150 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Mobile bases (player controlled) setup ; List all the ships you want players to be able to dock with ; Ships that are listed here will not be able to dock with other ships listed here ; Format: , [MobileBases] te_ge_repair, 0 te_ge_train, 0 te_ge_transport, 0 te_ge_armored, 0 te_ge_lifter, 0 te_ge_large_train, 0 te_ge_large_transport, 0 te_storage_depot, 0 te_br_destroyer, 0 te_br_gunboat, 0 te_ge_miner, 0 te_ku_destroyer, 0 te_ku_gunboat, 0 te_li_cruiser, 0 te_no_gunboat, 0 te_rh_cruiser, 0 te_rh_gunboat, 0 te_progenator, 0 te_wplatform_ice, 0 te_wplatform_mineable, 0 te_wplatform_nomad, 0 te_wplatform_planet_frag, 0 te_wplatform_rock2, 0 te_wplatform_rock, 0 te_wplatform, 0 te_small_wplatform, 0 te_dock_ring, 0 te_ge_liner, 1 te_ge_prison, 1 te_br_battleship, 4 te_ku_battleship, 4 te_li_dreadnought, 4 te_no_battleship, 4 te_or_osiris, 4 te_rh_battleship, 4 te_sleepership, 4 te_co_base_ice_large02, 8 te_co_base_rock_large01, 8 te_co_base_rock_large02, 8 te_depot, 8 te_gas_miner, 8 te_largestation1, 8 te_largestation1_old, 8 te_military_icebase1, 8 te_miningbase_FragA, 8 te_miningbase_FragB, 8 te_miningbase_FragC, 8 te_miningbase_badlands, 8 te_miningbase_ice_block, 8 te_miningbase_mineableA, 8 te_miningbase_mineableB, 8 te_miningbase_nomad, 8 te_miningbase_small_ice, 8 te_miningbase_small_rock, 8 te_mplatform, 8 te_outpost, 8 te_prison, 8 te_smallstation1, 8 te_smallstation1_old, 8 te_space_factory01, 8 te_space_factory02, 8 te_space_freeport01, 8 te_space_mining01, 8 te_space_police01, 8 te_space_port_dmg, 8 te_space_shipping01, 8 te_dyson_platform, 8 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Restrictions for docking setup ; List the nicknames of the objects you want players to have a certain item in order to dock with ; Format: =, , [DockRestrictions] ;Rare Ship Power Supplies Iw03_03=progenator_power_regen, -1, You do not yet meet the requirements to purchase the Progenator. Ew04_02=lifeboat_power_regen, -1, You do not yet meet the requirements to purchase the Lifeboat. Ku05_05=sleepership_power_regen, -1, You do not yet meet the requirements to purchase the Sleeper Ship. Br05_06=anubis_power_regen, -1, You do not yet meet the requirements to purchase the Anubis. Li05_17=osiris_power_regen, -1, You do not yet meet the requirements to purchase the Osiris. Bw08_04=serafina_power_regen, -1, You do not yet meet the requirements to purchase the Serafina. ;Bases / Gates w/ Requirements Ew06_to_St01_hole=fc_n_grp_token, 0, Only Nomad Operatives may use this Jump Hole. Please visit the Nomad Lair. ;Challenge Gates Li05_to_Li05b_hole=kill_token, 1, You need at least one Un-Assisted Kill Token to enter the end-game challenge area. Go kill some stuff. Li05b_to_Li06_hole=credit_chip, 5000, You need 5000 Credit Chips ($5,000,000) for this challenge. Li05b_to_Ch06_hole=credit_chip, 10000, You need 10000 Credit Chips ($10,000,000) for this challenge. Li05b_to_Ch06_hole_2=credit_chip, 10000, You need 10000 Credit Chips ($10,000,000) for this challenge. Li05b_to_Ch06_hole_3=credit_chip, 10000, You need 10000 Credit Chips ($10,000,000) for this challenge. Li05b_to_Ch06_hole_4=credit_chip, 10000, You need 10000 Credit Chips ($10,000,000) for this challenge. Li05b_to_Ch06_hole_5=credit_chip, 10000, You need 10000 Credit Chips ($10,000,000) for this challenge. Li05b_to_Ch03_hole=credit_chip, 15000, You need 15000 Credit Chips ($15,000,000) for this challenge. Li05b_to_Ch01_hole=credit_chip, 20000, You need 20000 Credit Chips ($20,000,000) for this challenge. ;Challenge Reward Gates Li06_reward_hole_1=boss_token, -1, You must slay the Juggernaut and collect the Boss Token and reap the rewards. Ch06_reward_hole_1=boss_token_2, -2, You must slay the Deathfliers and collect both Boss Tokens and reap the rewards. Ch03_reward_hole_1=boss_token_3, -1, You must slay the Hivemind and collect the Boss Token and reap the rewards. Ch01_reward_hole_1=boss_token_4, -6, You must slay everything but the kitchen sink and collect all 6 possible Boss Tokens and reap the rewards. (the Hivemind can not be killed) ;Arena Tokens Li05_to_Li01=li_arena_token, 0, You must have the Liberty Arena Token mounted to exit Alaska via this jump. Li01_to_Li05=li_arena_token, 0, You must have the Liberty Arena Token mounted to enter Alaska via this jump. Liberty Arena Tokens can be purchased anywhere in Liberty. Li05_to_Br01_hole=br_arena_token, 0, You must have the Bretonia Arena Token mounted to exit Alaska via this jump. Br01_to_Li05_hole=br_arena_token, 0, You must have the Bretonia Arena Token mounted to enter Alaska via this jump. Bretonia Arena Tokens can be purchased anywhere in Bretonia. Li05_to_Ku01_hole=ku_arena_token, 0, You must have the Kusari Arena Token mounted to exit Alaska via this jump. Ku01_to_Li05_hole=ku_arena_token, 0, You must have the Kusari Arena Token mounted to enter Alaska via this jump. Kusari Arena Tokens can be purchased anywhere in Kusari. Li05_to_Rh01_hole=rh_arena_token, 0, You must have the Rheinland Arena Token mounted to exit Alaska via this jump. Rh01_to_Li05_hole=rh_arena_token, 0, You must have the Rheinland Arena Token mounted to enter Alaska via this jump. Rheinland Arena Tokens can be purchased anywhere in Rheinland. Li05_to_Li01_hole=emergency_arena_token, 0, This jumphole is only for players stuck in Alaska due to lack of an Arena Token (old charfile, etc.). If you are in this situation, please purchase the Emergency Arena Token from any station in Alaska. ;Development / Testing / Not Quite Ready Yet Li05_prison_2=admin_token, 0, This base is for development and testing only. You may not land here. Li05_prison_3=admin_token, 0, This base is for development and testing only. You may not land here.