[SystemInfo] name = Li05 space_color = 0, 0, 0 local_faction = fc_q_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [Music] space = music_omicron_space danger = music_omicron_danger battle = music_omicron_battle [TexturePanels] file = universe\heavens\shapes.ini [Dust] spacedust = Dust [Background] [Nebula] file = solar\nebula\li05_nebula.ini zone = Zone_Li05_nebula [Asteroids] file = solar\asteroids\Li05_ice_asteroids.ini zone = Zone_Li05_nebula [Ambient] color = 20, 60, 60 ;color = 5, 5, 5 ;RealAmbColor [LightSource] nickname = Li05_system_light pos = -62771, 2000, -81461 color = 71, 173, 173 range = 170000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Li05_Sun ids_name = 261012 pos = -62771, 2000, -81461 ambient_color = 255, 255, 255 Archetype = sun_2000 star = sm_white_sun ids_info = 66160 [Zone] nickname = Zone_Li05_to_Li01_antinpcspawn pos = -165, 0, 20270 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Li01 ids_name = 260929 pos = -165, 0, 20270 Archetype = jumpgate ids_info = 66145 reputation = fc_q_grp msg_id_prefix = gcs_refer_system_Li01 jump_effect = jump_effect_bretonia behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_li_01 visit = 1 goto = Li01, Li01_to_Li05, gate_tunnel_bretonia [Zone] nickname = Zone_Li05_to_Li01_hole_antinpcspawn pos = 0, -2000, 18000 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Li01_hole ids_name = 459074 pos = 0, -2000, 18000 rotate = 0, 0, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Li01 ids_info = 66146 jump_effect = jump_effect_hole visit = 1 goto = Li01, Li01_to_Li05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Li01_hole pos = 0, -2000, 18000 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [zone] nickname = Zone_Li05_nebula pos = 0, 0, 0 shape = SPHERE size = 600000 property_flags = 33025 property_fog_color = 20.000000, 60.000000, 60.000000 visit = 32 spacedust = organismdust spacedust_maxparticles = 125 sort = 99.500000 Music = zone_nebula_nomad [zone] nickname = Zone_Li05_shipyard_exclusion pos = -167, 0, 16362 shape = SPHERE size = 5000 property_flags = 196608 property_fog_color = 20.000000, 60.000000, 60.000000 edge_fraction = 0.200000 sort = 99.500000 [zone] nickname = Zone_Li05_prison_exclusion pos = -16, 0, 167 shape = SPHERE size = 7500 property_flags = 196608 property_fog_color = 20.000000, 60.000000, 60.000000 edge_fraction = 0.200000 sort = 99.500000 [Object] nickname = Li05_prison_1 ids_name = 196799 pos = 0, 0, 0 rotate = 0, 90, 0 Archetype = prison ids_info = 65541 base = Li05_01_base dock_with = Li05_01_Base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 loadout = prison_li_01 visit = 0 [zone] nickname = Zone_Li05_gate_to_prison pos = 15, 0, 8302 shape = BOX size = 1000, 1000, 7000 property_flags = 131072 sort = 99.500000 [Object] nickname = Li05_space_industrial_1 pos = -3216, 0, 16613 rotate = 0, -90, 0 Archetype = space_industrial parent = Li05_shipyard_0 [Object] nickname = Li05_space_industrial_2 pos = -3213, 0, 16853 rotate = 0, -90, 0 Archetype = space_industrial parent = Li05_shipyard_0 [Object] nickname = Li05_space_industrial_3 pos = -3234, 0, 14820 rotate = 0, -90, 0 Archetype = space_industrial parent = Li05_shipyard_0 [Object] nickname = Li05_space_industrial_4 pos = -3216, 0, 18650 rotate = 0, -90, 0 Archetype = space_industrial parent = Li05_shipyard_0 [Object] nickname = Li05_space_research_1 pos = -3754, 0, 16851 Archetype = space_research parent = Li05_shipyard_0 [Object] nickname = Li05_space_research_2 pos = -3754, 0, 14814 Archetype = space_research parent = Li05_shipyard_0 [Object] nickname = Li05_shipyard_0 ids_name = 196801 pos = -3565, -295, 16733 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_04_base dock_with = Li05_04_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_1 ids_name = 196801 pos = -3565, 150, 15189 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_05_base dock_with = Li05_05_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_2 ids_name = 196801 pos = -3565, 150, 15689 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_06_base dock_with = Li05_06_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_3 ids_name = 196801 pos = -3565, 150, 16189 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_07_base dock_with = Li05_07_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_4 ids_name = 196801 pos = -3565, 150, 17314 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_08_base dock_with = Li05_08_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_5 ids_name = 196801 pos = -3565, 150, 17814 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_09_base dock_with = Li05_09_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_6 ids_name = 196801 pos = -3565, 150, 18314 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_10_base dock_with = Li05_10_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_7 ids_name = 196801 pos = -3565, -245, 15189 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_11_base dock_with = Li05_11_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_8 ids_name = 196801 pos = -3565, -245, 15689 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_12_base dock_with = Li05_12_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_9 ids_name = 196801 pos = -3565, -245, 16189 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_13_base dock_with = Li05_13_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_10 ids_name = 196801 pos = -3565, -245, 17314 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_14_base dock_with = Li05_14_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_11 ids_name = 196801 pos = -3565, -245, 17814 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_15_base dock_with = Li05_15_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_shipyard_12 ids_name = 196801 pos = -3565, -245, 18314 rotate = 0, -90, 0 archetype = docking_fixture_juneau ids_info = 65539 base = Li05_16_base dock_with = Li05_16_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 1 visit = 0 [Object] nickname = Li05_nav_buoy_1 ids_name = 261162 pos = -35, -500, 5506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_2 ids_name = 261162 pos = -33, -500, 6506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_3 ids_name = 261162 pos = -31, -500, 7506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_4 ids_name = 261162 pos = -29, -500, 8506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_5 ids_name = 261162 pos = -27, -500, 9506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_6 ids_name = 261162 pos = -25, -500, 10506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_7 ids_name = 261162 pos = -23, -500, 11506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_8 ids_name = 261162 pos = -21, -500, 12506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_9 ids_name = 261162 pos = -35, 500, 5506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_10 ids_name = 261162 pos = -33, 500, 6506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_11 ids_name = 261162 pos = -31, 500, 7506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_12 ids_name = 261162 pos = -29, 500, 8506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_13 ids_name = 261162 pos = -27, 500, 9506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_14 ids_name = 261162 pos = -25, 500, 10506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_15 ids_name = 261162 pos = -23, 500, 11506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_16 ids_name = 261162 pos = -21, 500, 12506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_17 ids_name = 261162 pos = 480, 0, 5506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_18 ids_name = 261162 pos = 480, 0, 6506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_19 ids_name = 261162 pos = 480, 0, 7506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_20 ids_name = 261162 pos = 480, 0, 8506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_21 ids_name = 261162 pos = 480, 0, 9506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_22 ids_name = 261162 pos = 480, 0, 10506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_23 ids_name = 261162 pos = 480, 0, 11506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_24 ids_name = 261162 pos = 480, 0, 12506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_17 ids_name = 196801 pos = -3213, 100000, 16853 rotate = 0, -90, 0 Archetype = space_industrial_dock base = Li05_17_base dock_with = Li05_17_base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 65539 visit = 128 [Object] nickname = Li05_nav_buoy_25 ids_name = 261162 pos = -520, 0, 5506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_26 ids_name = 261162 pos = -520, 0, 6506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_27 ids_name = 261162 pos = -520, 0, 7506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_28 ids_name = 261162 pos = -520, 0, 8506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_29 ids_name = 261162 pos = -520, 0, 9506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_30 ids_name = 261162 pos = -520, 0, 10506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_31 ids_name = 261162 pos = -520, 0, 11506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Li05_nav_buoy_32 ids_name = 261162 pos = -520, 0, 12506 rotate = 0, 180, 0 Archetype = nav_buoy ids_info = 66147 [LightSource] nickname = Li05_nomad_light pos = 11, 500, 136 color = 49, 153, 75 range = 5000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Zone] nickname = Zone_Li05_to_Ar01_antinpcspawn pos = -5250, 0, -1500 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar01 ids_name = 459361 pos = -5250, 0, -1500 rotate = 0, -105, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar01, Ar01_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar01 pos = -5250, 0, -1500 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ar02_antinpcspawn pos = 5250, 0, -1500 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar02 ids_name = 459363 pos = 5250, 0, -1500 rotate = 0, 105, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar02, Ar02_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar02 pos = 5250, 0, -1500 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ar03_antinpcspawn pos = -4500, 0, -3250 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar03 ids_name = 459372 pos = -4500, 0, -3250 rotate = 0, -125, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar03, Ar03_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar03 pos = -4500, 0, -3250 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ar04_antinpcspawn pos = 4500, 0, -3250 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar04 ids_name = 459374 pos = 4500, 0, -3250 rotate = 0, 125, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar04, Ar04_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar04 pos = 4500, 0, -3250 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ar05_antinpcspawn pos = -3750, 0, -5000 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar05 ids_name = 459378 pos = -3750, 0, -5000 rotate = 0, -145, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar05, Ar05_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar05 pos = -3750, 0, -5000 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ar06_antinpcspawn pos = 3750, 0, -5000 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ar06 ids_name = 459380 pos = 3750, 0, -5000 rotate = 0, 145, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ar01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 loadout = jumpgate_br_02 goto = Ar06, Ar06_to_Li05, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ar06 pos = 3750, 0, -5000 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Ku01_hole_antinpcspawn pos = 8532, 8000, 15558 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Ku01_hole ids_name = 260714 pos = 8532, 8000, 15558 rotate = 0, 40, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_hole ids_info = 66146 visit = 1 goto = Ku01, Ku01_to_Li05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Ku01_hole pos = 8532, 8000, 15558 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Rh01_hole_antinpcspawn pos = 7246, -5000, 9254 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Rh01_hole ids_name = 260763 pos = 7246, -5000, 9254 rotate = 0, 30, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Rh01 jump_effect = jump_effect_hole ids_info = 66146 visit = 1 goto = Rh01, Rh01_to_Li05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Rh01_hole pos = 7246, -5000, 9254 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Br01_hole_antinpcspawn pos = -6178, 2000, 11995 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Br01_hole ids_name = 260663 pos = -6178, 2000, 11995 rotate = 0, -20, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_hole ids_info = 66146 visit = 1 goto = Br01, Br01_to_Li05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li05_to_Br01_hole pos = -6178, 2000, 11995 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li05_to_Li05b_hole_antinpcspawn pos = 0, 0, -8000 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li05_to_Li05b_hole ids_name = 459368 pos = 0, 0, -8000 rotate = 0, 180, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 goto = Li05b, Li05b_to_Li05_hole, gate_tunnel_bretonia [zone] nickname = zone_88flak_ambient_population_400_li05 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true [zone] nickname = Zone_Li05_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li05_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [Object] nickname = Li05_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Li05_Mobile_Proxy_Base dock_with = Li05_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Li05 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Li05_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Li05 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false