[Room_Info] set_script = Scripts\Bases\Pl_09_pad_hardpoint_01.thn scene = all, ambient, Scripts\Bases\Pl_09_pad_ambi_day_01.thn scene = all, ambient, Scripts\Bases\Pl_09_pad_traffic_01.thn, TRAFFIC_PRIORITY [Room_Sound] ambient = ambience_planetscape_rocky [CharacterPlacement] name = Zg/PC/Player/01/A/Stand [PlayerShipPlacement] name = X/Shipcentre/01 landing_script = scripts\bases\Pl_09_pad_land_01.thn launching_script = scripts\bases\Pl_09_pad_launch_01.thn [ForSaleShipPlacement] name = X/Shipcentre/02 [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_PLANETSCAPE behavior = ExitDoor room_switch = Planetscape [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = VirtualRoom room_switch = Equipment [Hotspot] name = IDS_DEALER_FRONT_DESK behavior = FrontDesk state_read = 1 state_send = 2 virtual_room = Equipment [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER behavior = StartEquipDealer state_read = 2 state_send = 1 virtual_room = Equipment [Hotspot] name = IDS_EQUIPMENT_ROOM_RIGHT behavior = MoveRight state_read = 2 state_send = 1 virtual_room = Equipment [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair virtual_room = Equipment ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_COMMODITYTRADER ;QuickMenu ;behavior = StartDealer ;QuickMenu ;virtual_room = Planetscape ;QuickMenu ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_EQUIPMENTDEALER ;QuickMenu ;behavior = StartEquipDealer ;QuickMenu ;virtual_room = Planetscape ;QuickMenu