[fuse] name = jump_gate_shutdown lifetime = 1 death_fuse = true [start_effect] effect = no_cloakeffect04 hardpoint = HpDockMountA at_t = 0.000000 attached = true [start_effect] effect = basic_tl_ship_traumatic hardpoint = HpDockMountA at_t = 0.000000 attached = true [start_effect] effect = basic_tl_ship_traumatic hardpoint = HpDockMountA at_t = 0.250000 attached = true [start_effect] effect = basic_tl_ship_traumatic hardpoint = HpDockMountA at_t = 0.500000 attached = true [start_effect] effect = basic_tl_ship_traumatic hardpoint = HpDockMountA at_t = 0.750000 attached = true [start_effect] effect = basic_tl_ship_traumatic hardpoint = HpDockMountA at_t = 1.000000 attached = true