[fuse] name = ge_miner_death_comm_npc lifetime = 6 death_fuse = true [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = dump_cargo fuse_t = 0.000000 [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = death_comm fuse_t = 0.000000 [destroy_hp_attachment] at_t = 0.500000 ;equip_drop hardpoint = random fate = loot [ignite_fuse] at_t = 0.000000 ;death_start fuse = ge_miner_death fuse_t = 0.000000 [destroy_root] at_t = 1.000000 [fuse] name = ge_miner_death_comm_player lifetime = 6 death_fuse = true [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = dump_cargo fuse_t = 0.000000 [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = death_comm fuse_t = 0.000000 [ignite_fuse] at_t = 0.000000 ;death_start fuse = ge_miner_death fuse_t = 0.000000 [destroy_root] at_t = 1.000000 [fuse] name = ge_miner_death_comm_bot lifetime = 6 death_fuse = true [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = dump_cargo fuse_t = 0.000000 [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = death_comm fuse_t = 0.000000 [ignite_fuse] at_t = 0.000000 ;death_start fuse = ge_miner_death fuse_t = 0.000000 [destroy_root] at_t = 1.000000 [fuse] name = ge_miner_death_comm_static lifetime = 6 death_fuse = true [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = dump_cargo fuse_t = 0.000000 [ignite_fuse] at_t = 0.500000 ;dump_cargo fuse = death_comm fuse_t = 0.000000 [destroy_hp_attachment] at_t = 0.500000 ;equip_drop hardpoint = random fate = loot [ignite_fuse] at_t = 0.000000 ;death_start fuse = ge_miner_death fuse_t = 0.000000 [fuse] name = ge_miner_death lifetime = 6 ;death_effect death_fuse = false [start_effect] at_t = 0.000000 effect = explosion_sfx_csx_flash01 hardpoint = HpEngine01 pos_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_large03 hardpoint = HpEngine02 at_t = 0.000000 [start_effect] effect = explosion_sfx_csx_sectional01 hardpoint = HpEngine03 at_t = 0.250000 attached = false [start_effect] effect = explosion_sfx_csx_sectional04 hardpoint = HpEngine04 at_t = 0.600000 attached = false [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpEngine05 at_t = 0.990000 attached = false [start_effect] effect = gf_explosion_smallship01 hardpoint = HpTurret_u2_01 at_t = 0.000000 attached = true [start_effect] effect = gf_explosion_smallship02 hardpoint = HpTurret_u1_01 at_t = 0.100000 attached = true [start_effect] effect = gf_explosion_smallship02 hardpoint = HpTurret_u2_03 at_t = 0.200000 attached = true [start_effect] effect = gf_explosion_smallship02 hardpoint = HpTurret_u2_03 at_t = 0.300000 attached = true [start_effect] effect = gf_explosion_smallship01 hardpoint = HpTurret_u3_02 at_t = 0.600000 attached = true [start_effect] effect = gf_li_capexplosion03popper hardpoint = HpRunningLight01 hardpoint = HpRunningLight02 hardpoint = HpRunningLight03 hardpoint = HpRunningLight04 hardpoint = HpRunningLight05 at_t = 0.000000 [start_effect] effect = gf_explosion_smallship02 hardpoint = HpRunninglight06 hardpoint = HpRunninglight07 hardpoint = HpRunninglight08 hardpoint = HpRunninglight09 hardpoint = HpRunningLight10 at_t = 0.100000 attached = true [start_effect] effect = gf_explosion_smallship01 hardpoint = HpTurret_u1_01 hardpoint = HpTurret_u1_02 hardpoint = HpTurret_u1_03 hardpoint = HpTurret_u1_04 hardpoint = HpTurret_u2_01 hardpoint = HpTurret_u2_02 hardpoint = HpTurret_u2_03 hardpoint = HpTurret_u2_04 hardpoint = HpTurret_u3_01 hardpoint = HpTurret_u3_02 at_t = 0.200000 attached = true [start_effect] effect = gf_explosion_smallship02 hardpoint = HpTurret_u1_01 hardpoint = HpTurret_u1_02 hardpoint = HpTurret_u1_03 hardpoint = HpTurret_u1_04 hardpoint = HpTurret_u2_01 hardpoint = HpTurret_u2_02 hardpoint = HpTurret_u2_03 hardpoint = HpTurret_u2_04 hardpoint = HpTurret_u3_01 hardpoint = HpTurret_u3_02 at_t = 0.400000 attached = true [start_effect] effect = gf_li_capexplosion03popper hardpoint = HpTurret_u1_03 at_t = 0.920000 attached = false [start_effect] effect = gf_explosion_smallship03 hardpoint = HpEngine01 pos_offset = 0, 0, 0 at_t = 0.920000 attached = false