[Debris] nickname = debris_rock_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_rock_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = ku_missile01_impact debris_impulse = 5 debris_type = debris_rock_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_rock_asteroid10 [Simple] nickname = simple_rock_asteroid10 DA_archetype = solar\asteroids\models\ast_rock_10.3db material_library = solar\ast_rock.mat [Debris] nickname = debris_rock_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_rock_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_rock_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_rock_asteroid30 [Simple] nickname = simple_rock_asteroid30 DA_archetype = solar\asteroids\models\ast_rock_30.3db material_library = solar\ast_rock.mat [Debris] nickname = debris_rock_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_rock_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_rock_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_rock_asteroid60 [Simple] nickname = simple_rock_asteroid60 DA_archetype = solar\asteroids\models\ast_rock_60.3db material_library = solar\ast_rock.mat [Debris] nickname = debris_rock_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_rock_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_rock_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_rock_asteroid90 [Simple] nickname = simple_rock_asteroid90 DA_archetype = solar\asteroids\models\ast_rock_90.3db material_library = solar\ast_rock.mat [Debris] nickname = debris_nonmineable_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nonmineable_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = li_missile01_impact debris_impulse = 5 debris_type = debris_nonmineable_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nonmineable_asteroid10 [Simple] nickname = simple_nonmineable_asteroid10 DA_archetype = solar\asteroids\models\ast_mineable_plain_10.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_nonmineable_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nonmineable_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_nonmineable_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nonmineable_asteroid30 [Simple] nickname = simple_nonmineable_asteroid30 DA_archetype = solar\asteroids\models\ast_mineable_plain_30.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_nonmineable_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nonmineable_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_nonmineable_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nonmineable_asteroid60 [Simple] nickname = simple_nonmineable_asteroid60 DA_archetype = solar\asteroids\models\ast_mineable_plain_60.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_nonmineable_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nonmineable_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_nonmineable_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nonmineable_asteroid90 [Simple] nickname = simple_nonmineable_asteroid90 DA_archetype = solar\asteroids\models\ast_mineable_plain_90.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable1_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable1_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = li_missile01_impact debris_impulse = 5 debris_type = debris_mineable1_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable1_asteroid10 [Simple] nickname = simple_mineable1_asteroid10 DA_archetype = solar\asteroids\models\ast_mineable_10.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable1_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable1_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable1_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable1_asteroid30 [Simple] nickname = simple_mineable1_asteroid30 DA_archetype = solar\asteroids\models\ast_mineable_30.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable1_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable1_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable1_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable1_asteroid60 [Simple] nickname = simple_mineable1_asteroid60 DA_archetype = solar\asteroids\models\ast_mineable_60.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable1_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable1_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable1_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable1_asteroid90 [Simple] nickname = simple_mineable1_asteroid90 DA_archetype = solar\asteroids\models\ast_mineable_90.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable2_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable2_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = li_missile01_impact debris_impulse = 5 debris_type = debris_mineable2_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable2_asteroid10 [Simple] nickname = simple_mineable2_asteroid10 DA_archetype = solar\asteroids\models\ast_mineable02_10.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable2_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable2_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable2_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable2_asteroid30 [Simple] nickname = simple_mineable2_asteroid30 DA_archetype = solar\asteroids\models\ast_mineable02_30.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable2_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable2_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable2_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable2_asteroid60 [Simple] nickname = simple_mineable2_asteroid60 DA_archetype = solar\asteroids\models\ast_mineable02_60.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_mineable2_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_mineable2_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_mineable2_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_mineable2_asteroid90 [Simple] nickname = simple_mineable2_asteroid90 DA_archetype = solar\asteroids\models\ast_mineable02_90.3db material_library = solar\ast_mineable.mat [Debris] nickname = debris_beryl_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_beryl_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = rh_missile01_impact debris_impulse = 5 debris_type = debris_beryl_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_beryl_asteroid10 [Simple] nickname = simple_beryl_asteroid10 DA_archetype = solar\asteroids\models\ast_beryl_10.3db material_library = solar\ast_berylium.mat [Debris] nickname = debris_beryl_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_beryl_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_beryl_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_beryl_asteroid30 [Simple] nickname = simple_beryl_asteroid30 DA_archetype = solar\asteroids\models\ast_beryl_30.3db material_library = solar\ast_berylium.mat [Debris] nickname = debris_beryl_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_beryl_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_beryl_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_beryl_asteroid60 [Simple] nickname = simple_beryl_asteroid60 DA_archetype = solar\asteroids\models\ast_beryl_60.3db material_library = solar\ast_berylium.mat [Debris] nickname = debris_beryl_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_beryl_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_beryl_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_beryl_asteroid90 [Simple] nickname = simple_beryl_asteroid90 DA_archetype = solar\asteroids\models\ast_beryl_90.3db material_library = solar\ast_berylium.mat [Debris] nickname = debris_minedout_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_minedout_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = li_missile01_impact debris_impulse = 5 debris_type = debris_minedout_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_minedout_asteroid10 [Simple] nickname = simple_minedout_asteroid10 DA_archetype = solar\asteroids\models\ast_minedout_10.3db material_library = solar\ast_minedout.mat [Debris] nickname = debris_minedout_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_minedout_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_minedout_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_minedout_asteroid30 [Simple] nickname = simple_minedout_asteroid30 DA_archetype = solar\asteroids\models\ast_minedout_30.3db material_library = solar\ast_minedout.mat [Debris] nickname = debris_minedout_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_minedout_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_minedout_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_minedout_asteroid60 [Simple] nickname = simple_minedout_asteroid60 DA_archetype = solar\asteroids\models\ast_minedout_60.3db material_library = solar\ast_minedout.mat [Debris] nickname = debris_minedout_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_minedout_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_minedout_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_minedout_asteroid90 [Simple] nickname = simple_minedout_asteroid90 DA_archetype = solar\asteroids\models\ast_minedout_90.3db material_library = solar\ast_minedout.mat [Debris] nickname = debris_toxic_waste_asteroid death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_toxic_waste_asteroid lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_toxic_waste_asteroid innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_toxic_waste_asteroid [Simple] nickname = simple_toxic_waste_asteroid DA_archetype = solar\asteroids\models\pumice.3db material_library = solar\ast_toxic.mat [Debris] nickname = debris_ice_crystal_asteroid40 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_crystal_asteroid40 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_crystal_asteroid40 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_crystal_asteroid40 [Simple] nickname = simple_ice_crystal_asteroid40 DA_archetype = solar\asteroids\models\ast_icecrystal_40.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_crystal_asteroid80 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_crystal_asteroid80 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_crystal_asteroid80 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_crystal_asteroid80 [Simple] nickname = simple_ice_crystal_asteroid80 DA_archetype = solar\asteroids\models\ast_icecrystal_80.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_crystal_asteroid120 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_crystal_asteroid120 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_crystal_asteroid120 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_crystal_asteroid120 [Simple] nickname = simple_ice_crystal_asteroid120 DA_archetype = solar\asteroids\models\ast_icecrystal_120.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = br_missile01_impact debris_impulse = 5 debris_type = debris_ice_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_asteroid10 [Simple] nickname = simple_ice_asteroid10 DA_archetype = solar\asteroids\models\ast_ice_10.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_asteroid30 [Simple] nickname = simple_ice_asteroid30 DA_archetype = solar\asteroids\models\ast_ice_30.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_asteroid60 [Simple] nickname = simple_ice_asteroid60 DA_archetype = solar\asteroids\models\ast_ice_60.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_asteroid90 [Simple] nickname = simple_ice_asteroid90 DA_archetype = solar\asteroids\models\ast_ice_90.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_block_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_block_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = br_missile01_impact debris_impulse = 5 debris_type = debris_ice_block_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_block_asteroid10 [Simple] nickname = simple_ice_block_asteroid10 DA_archetype = solar\asteroids\models\ast_ice_block_10.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_block_asteroid15 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_block_asteroid15 lifetime = 0.000000, 0.100000 process = none effect = br_missile01_impact debris_impulse = 5 debris_type = debris_ice_block_asteroid15 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_block_asteroid15 [Simple] nickname = simple_ice_block_asteroid15 DA_archetype = solar\asteroids\models\ast_ice_block_15.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_block_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_block_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_block_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_block_asteroid30 [Simple] nickname = simple_ice_block_asteroid30 DA_archetype = solar\asteroids\models\ast_ice_block_30.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_block_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_block_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_block_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_block_asteroid60 [Simple] nickname = simple_ice_block_asteroid60 DA_archetype = solar\asteroids\models\ast_ice_block_60.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_spike_asteroid50 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_spike_asteroid50 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_spike_asteroid50 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_spike_asteroid50 [Simple] nickname = simple_ice_spike_asteroid50 DA_archetype = solar\asteroids\models\ast_ice_spike_50.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_spike_asteroid125 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_spike_asteroid125 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_spike_asteroid125 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_spike_asteroid125 [Simple] nickname = simple_ice_spike_asteroid125 DA_archetype = solar\asteroids\models\ast_ice_spike_125.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_spike_asteroid200 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_spike_asteroid200 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_spike_asteroid200 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_spike_asteroid200 [Simple] nickname = simple_ice_spike_asteroid200 DA_archetype = solar\asteroids\models\ast_ice_spike_200.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_carbon_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_carbon_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = br_missile01_impact debris_impulse = 5 debris_type = debris_ice_carbon_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_carbon_asteroid10 [Simple] nickname = simple_ice_carbon_asteroid10 DA_archetype = solar\asteroids\models\ast_ice_carbon_10.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_carbon_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_carbon_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_carbon_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_carbon_asteroid30 [Simple] nickname = simple_ice_carbon_asteroid30 DA_archetype = solar\asteroids\models\ast_ice_carbon_30.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_carbon_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_carbon_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_carbon_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_carbon_asteroid60 [Simple] nickname = simple_ice_carbon_asteroid60 DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_ice_carbon_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_ice_carbon_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_br_elite debris_impulse = 5 debris_type = debris_ice_carbon_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_ice_carbon_asteroid90 [Simple] nickname = simple_ice_carbon_asteroid90 DA_archetype = solar\asteroids\models\ast_ice_carbon_90.3db material_library = solar\ast_ice.mat [Debris] nickname = debris_lava01_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava01_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = pi_missile01_impact debris_impulse = 5 debris_type = debris_lava01_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava01_asteroid10 [Simple] nickname = simple_lava01_asteroid10 DA_archetype = solar\asteroids\models\ast_lava01_10.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava01_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava01_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava01_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava01_asteroid30 [Simple] nickname = simple_lava01_asteroid30 DA_archetype = solar\asteroids\models\ast_lava01_30.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava01_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava01_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava01_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava01_asteroid60 [Simple] nickname = simple_lava01_asteroid60 DA_archetype = solar\asteroids\models\ast_lava01_60.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava01_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava01_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava01_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava01_asteroid90 [Simple] nickname = simple_lava01_asteroid90 DA_archetype = solar\asteroids\models\ast_lava01_90.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava02_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava02_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = pi_missile01_impact debris_impulse = 5 debris_type = debris_lava02_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava02_asteroid10 [Simple] nickname = simple_lava02_asteroid10 DA_archetype = solar\asteroids\models\ast_lava02_10.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava02_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava02_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava02_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava02_asteroid30 [Simple] nickname = simple_lava02_asteroid30 DA_archetype = solar\asteroids\models\ast_lava02_30.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava02_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava02_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava02_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava02_asteroid60 [Simple] nickname = simple_lava02_asteroid60 DA_archetype = solar\asteroids\models\ast_lava02_60.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_lava02_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_lava02_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_lava02_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_lava02_asteroid90 [Simple] nickname = simple_lava02_asteroid90 DA_archetype = solar\asteroids\models\ast_lava02_90.3db material_library = solar\ast_lava.mat [Debris] nickname = debris_uranium_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_uranium_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = ku_missile01_impact debris_impulse = 5 debris_type = debris_uranium_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_uranium_asteroid10 [Simple] nickname = simple_uranium_asteroid10 DA_archetype = solar\asteroids\models\ast_uranium_10.3db material_library = solar\ast_uranium.mat [Debris] nickname = debris_uranium_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_uranium_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_uranium_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_uranium_asteroid30 [Simple] nickname = simple_uranium_asteroid30 DA_archetype = solar\asteroids\models\ast_uranium_30.3db material_library = solar\ast_uranium.mat [Debris] nickname = debris_uranium_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_uranium_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_uranium_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_uranium_asteroid60 [Simple] nickname = simple_uranium_asteroid60 DA_archetype = solar\asteroids\models\ast_uranium_60.3db material_library = solar\ast_uranium.mat [Debris] nickname = debris_uranium_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_uranium_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_uranium_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_uranium_asteroid90 [Simple] nickname = simple_uranium_asteroid90 DA_archetype = solar\asteroids\models\ast_uranium_90.3db material_library = solar\ast_uranium.mat [Debris] nickname = debris_nomad01_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad01_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = rh_missile01_impact debris_impulse = 5 debris_type = debris_nomad01_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad01_asteroid10 [Simple] nickname = simple_nomad01_asteroid10 DA_archetype = solar\asteroids\models\ast_nomad01_10.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad01_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad01_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_nomad01_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad01_asteroid30 [Simple] nickname = simple_nomad01_asteroid30 DA_archetype = solar\asteroids\models\ast_nomad01_30.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad01_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad01_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_nomad01_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad01_asteroid60 [Simple] nickname = simple_nomad01_asteroid60 DA_archetype = solar\asteroids\models\ast_nomad01_60.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad01_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad01_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_nomad01_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad01_asteroid90 [Simple] nickname = simple_nomad01_asteroid90 DA_archetype = solar\asteroids\models\ast_nomad01_90.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad01_asteroid200 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad01_asteroid200 lifetime = 0.000000, 0.100000 process = none effect = explosion_rh_elite debris_impulse = 5 debris_type = debris_nomad01_asteroid200 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad01_asteroid200 [Simple] nickname = simple_nomad01_asteroid200 DA_archetype = solar\asteroids\models\ast_nomad01_200.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad02_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad02_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = no_cruisedis01_impact debris_impulse = 5 debris_type = debris_nomad02_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad02_asteroid10 [Simple] nickname = simple_nomad02_asteroid10 DA_archetype = solar\asteroids\models\ast_nomad02_10.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad02_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad02_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = gf_explosion_no_fighter debris_impulse = 5 debris_type = debris_nomad02_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad02_asteroid30 [Simple] nickname = simple_nomad02_asteroid30 DA_archetype = solar\asteroids\models\ast_nomad02_30.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad02_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad02_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = gf_explosion_no_fighter debris_impulse = 5 debris_type = debris_nomad02_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad02_asteroid60 [Simple] nickname = simple_nomad02_asteroid60 DA_archetype = solar\asteroids\models\ast_nomad02_60.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad02_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad02_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = gf_explosion_no_fighter debris_impulse = 5 debris_type = debris_nomad02_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad02_asteroid90 [Simple] nickname = simple_nomad02_asteroid90 DA_archetype = solar\asteroids\models\ast_nomad02_90.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_nomad02_asteroid200 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_nomad02_asteroid200 lifetime = 0.000000, 0.100000 process = none effect = gf_explosion_no_fighter debris_impulse = 5 debris_type = debris_nomad02_asteroid200 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_nomad02_asteroid200 [Simple] nickname = simple_nomad02_asteroid200 DA_archetype = solar\asteroids\models\ast_nomad02_200.3db material_library = solar\ast_nomad.mat [Debris] nickname = debris_planet_frag_asteroid10 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_planet_frag_asteroid10 lifetime = 0.000000, 0.100000 process = none effect = ku_missile01_impact debris_impulse = 5 debris_type = debris_planet_frag_asteroid10 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_planet_frag_asteroid10 [Simple] nickname = simple_planet_frag_asteroid10 DA_archetype = solar\asteroids\models\ast_planet_frag_10.3db material_library = solar\ast_fragments.mat [Debris] nickname = debris_planet_frag_asteroid30 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_planet_frag_asteroid30 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_planet_frag_asteroid30 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_planet_frag_asteroid30 [Simple] nickname = simple_planet_frag_asteroid30 DA_archetype = solar\asteroids\models\ast_planet_frag_30.3db material_library = solar\ast_fragments.mat [Debris] nickname = debris_planet_frag_asteroid60 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_planet_frag_asteroid60 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_planet_frag_asteroid60 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_planet_frag_asteroid60 [Simple] nickname = simple_planet_frag_asteroid60 DA_archetype = solar\asteroids\models\ast_planet_frag_60.3db material_library = solar\ast_fragments.mat [Debris] nickname = debris_planet_frag_asteroid90 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_planet_frag_asteroid90 lifetime = 0.000000, 0.100000 process = none effect = explosion_ku_elite debris_impulse = 5 debris_type = debris_planet_frag_asteroid90 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_planet_frag_asteroid90 [Simple] nickname = simple_planet_frag_asteroid90 DA_archetype = solar\asteroids\models\ast_planet_frag_90.3db material_library = solar\ast_fragments.mat [Debris] nickname = debris_debris_small1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_small1 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_small1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_small1 [Simple] nickname = simple_debris_small1 DA_archetype = solar\asteroids\models\debris_small01.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_small2 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_small2 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_small2 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_small2 [Simple] nickname = simple_debris_small2 DA_archetype = solar\asteroids\models\debris_small02.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_med1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_med1 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_med1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_med1 [Simple] nickname = simple_debris_med1 DA_archetype = solar\asteroids\models\debris_medium01.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_med2 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_med2 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_med2 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_med2 [Simple] nickname = simple_debris_med2 DA_archetype = solar\asteroids\models\debris_medium02.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_large1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_large1 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_large1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_large1 [Simple] nickname = simple_debris_large1 DA_archetype = solar\asteroids\models\debris_large01.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_large2 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_large2 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_large2 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_large2 [Simple] nickname = simple_debris_large2 DA_archetype = solar\asteroids\models\debris_large02.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_debris_large3 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_debris_large3 lifetime = 0.000000, 0.100000 process = none effect = explosion_bw_elite debris_impulse = 5 debris_type = debris_debris_large3 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_debris_large3 [Simple] nickname = simple_debris_large3 DA_archetype = solar\asteroids\models\debris_large03.3db material_library = solar\ast_debris.mat [Debris] nickname = debris_badlands_large1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_badlands_large1 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_badlands_large1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_badlands_large1 [Simple] nickname = simple_badlands_large1 DA_archetype = solar\asteroids\models\badlands_large.3db material_library = solar\ast_badlands.mat [Debris] nickname = debris_badlands_medium1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_badlands_medium1 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_badlands_medium1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_badlands_medium1 [Simple] nickname = simple_badlands_medium1 DA_archetype = solar\asteroids\models\badlands_medium01.3db material_library = solar\ast_badlands.mat [Debris] nickname = debris_badlands_medium2 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_badlands_medium2 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_badlands_medium2 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_badlands_medium2 [Simple] nickname = simple_badlands_medium2 DA_archetype = solar\asteroids\models\badlands_medium02.3db material_library = solar\ast_badlands.mat [Debris] nickname = debris_badlands_small1 death_method = exploding lifetime = 30, 30 linear_drag = 10 angular_drag = 100000, 100000, 100000 [explosion] nickname = explosion_badlands_small1 lifetime = 0.000000, 0.100000 process = none effect = explosion_co_elite debris_impulse = 5 debris_type = debris_badlands_small1 innards_debris_start_time = 0.000000 innards_debris_num = 1 innards_debris_radius = 5 innards_debris_object = simple_badlands_small1 [Simple] nickname = simple_badlands_small1 DA_archetype = solar\asteroids\models\badlands_small.3db material_library = solar\ast_badlands.mat