------ Changelog ------ 08/16/10: -- Added adoxa's nudge_force controlling offset 08/15/10: -- Added misc docking offsets I found 08/12/10: -- Indexed adoxa's NapMap zoom distance 08/05/10: -- Indexed adoxa's turret view steeting roll fix -- Indexed M0tah and Schmackbolzen's waypoint distances 07/17/10: -- Indexed adoxa's sun visit flags, planet spinning and trading range offsets 07/16/10: -- Indexed adoxa's NPC scanner (enables CM usage) offset -- Indexed adoxa's wireframe flashing fix for hit_pts = 0 items -- Oops forgot adoxa's maximum FPS offset -- Indexed M0tah's engine selling offset from forever ago -- Indexed adoxa's engine transfer offset from forever ago -- Indexed vital's tradelane ring spawn rejection offset 07/14/10: -- Added adoxa's radiation offsets for CloakingDevices -- Added adoxa's repair offsets for items with ids_name = 0 -- Completely reformatted the list, axing the 1.0 offsets and removing the 0x before every hex value to make the list more efficient 07/07/10: -- Misc additions and cleanup 07/02/10: -- Indexed adoxa's minimum damage for heal offset -- Indexed some of the FollowOp stuff -- Slight reorganization - Damage Indicators category is now under HUD stuff 06/23/10: -- Indexed adoxa's docking offsets, including speeds and F3 docking on FREIGHTER type -- Indexed w0dk4's effects timer hack -- Indexed adoxa's energy weapons power supply damage hack -- Indexed adoxa's aiming lead displayed on solars hack -- Indexed adoxa's drag_modifier / interference link hack 06/11/10: -- Indexed w0dk4's [gun] light_anim activation entries 06/07/10: -- More stuff! 06/06/10: -- Added several offsets I either missed or were new. -- Added several more offsets I missed. -- Fixed Tradelane Speed (thanks NeXoSE!) -- Massive reformat to make the list easier to read and update -- Updated tutorial 04/11/10: -- Indexed everything I could find in the Limit Breaking 101 topic from 08/31/09 to today. The list is likely in need of some major overhaul soon. I also think this topic needs to be renamed to Limit Breaking 400, because the stuff you guys are finding is insane. =P -- Moved the changelog into its own file. 03/27/10: -- Indexed M0tah's server explosion fix that allows explosions to damage a ship no matter where it is hit (useful for very large capital ships), under misc 08/22/09: -- added M0tah's vertical offset of player name in contact list (useful if you display player names with the same AgencyFB font as all other objects) 07/06/09: -- Indexed seconds between updates of displays in weapons list, 'cause I could 06/03/09: -- Correctly indexed my patrol_path NPC min spawn distance check 06/02/09: -- Indexed Vital's distance from the patrol zone that patrol_path encounters begin to spawn -- Indexed Vital's distance from 1st mission waypoint that second waypoint (and ships at it) in randommissions are created -- Indexed M0tah's remove HUD elements on objects in space hack - includes text, brackets, targeting reticles, and missile warnings -- Indexed Vital's core retreat distance from randommission waypoint, modified by below offset -- Indexed Vital's amount to add to the core retreat distance (above) to work out a real retreat distance, and amount to subtract from the core retreat distance (above) to work out a real back-in-range distance -- Indexed Vital's max range at which randommission NPCs will engage enemies 05/15/09: -- Moved System Editing section closer to the top, under Visibility, as the two sections have similar utility -- Added w0dk4's offset to render asteroid fields from greater distances, under System Editing 05/10/09: -- Added an htm version of the tutorial that displays the pictures with the text. Please see the "Tutorial" section of this document. -- Indexed Viper's RGB color as Hex value of the messages "New Player" etc. -- Indexed FriendlyFire's resale % for ships (server-side) 05/05/09: -- Indexed M0tah's hack to prevent mission failures due to attacking a neutral/friendly object - recommended if using mission scripting for sandbox purposes 04/29/09: -- Indexed w0dk4's collision detection min check distance (increasing this will fix issues with the sur collisions on objects > 130k from center of system) 04/28/09: -- Indexed M0tah's chat-block offset (stops chat from being displayed, useful for filming) 04/15/09: -- Corrected the credit in "maximum number of characters per account, part 1" entry, which was actually discovered by Zephyer 04/13/09: -- Minor cleanups -- Re-organized the list to a cleaner "(default value) in (file), (1.0 hex offset), (1.1 hex offset) = (description)" format -- Indexed M0tah's damage indicator entries, under HUD 04/01/09: -- Slight reorganization of the sections, less crap in the "Misc" section now -- Indexed M0tah's multi-instance hack -- Indexed M0tah's two group invite bypass hacks for missions 03/27/09: -- Indexed Cheese on Toast's HUD offsets -- Indexed Vital's misc patrol_path NPC behavior offsets -- Indexed Crazy's freelancer.exe rename for remoteserver.dll -- Indexed M0tah's chat box offsets -- Indexed M0tah's System + House IDS offsets -- Indexed M0tah's Equipment Class Number offset 03/08/09: -- Indexed w0dk4's solar respawn offset, which I somehow forgot until now 02/12/09: -- Indexed some NPC reputation stuff, under the Reputation section 02/06/09: -- Indexed M0tah's max chat lines and characters 01/07/09: -- Happy new year! I guess. XD -- Indexed Xerx's OpenSP hack that routes rank reading to ptough.ini, and found the 1.1 DLL equivilant -- Indexed SP max NPC persist offset -- Cleared up description of density ignore ranges -- Indexed tractor beam width offset -- A bunch of other stuff I forgot 11/30/08: -- Added new HUD-related offsets courtesy of M0tah 03/20/08: -- Indexed the 2500f that controls patrol_path NPC spawn distance -- Indexed the 100d that controls minimum NPC spawn distance -- Wrote up a picture-guided tutorial for using these editing techniques, which may be found in the "information" section below. 02/15/08: -- Technically, the rep hacks Gibbon posted were quoted from Bejaymac, so I have reflected this in the file 02/07/08: -- Added 8 offsets found by FriendlyFire, Vital, and Gibbon from http://forums.lancersreactor.com/showthread.php?t=318 -- Indexed 1.1 offsets of Gibbon's reputation info -- Indexed 1.0 offsets of Vital's randommission findings -- Re-organized the file slightly