[Room_Info] scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn [Room_Sound] ambient = ambience_deck_space_larger [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar