This will only function on shipyard-type docks. Or, at least, docks that have a bar and central room. They must also have spacelaunch, commodity, and equipment all in 'deck' for the template to function. Base file: [Room] nickname = ShipDealer file = Universe\Systems\SpecialRooms\largeship_shipdealer.ini Base rooms, under hotspot_equipdealer: [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = ShipDealer