[SystemInfo] name = Rh03 space_color = 0, 0, 0 local_faction = rh_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Rh03_Westnebel_asteroids.ini zone = ZONE_Rh03_Westnebel_asteroid_1 [Asteroids] file = solar\asteroids\Ku05_Kayo_asteroids.ini zone = ZONE_Rh03_Ostnebel_asteroid_1 [Asteroids] file = solar\asteroids\Ku05_Kayo_asteroids.ini zone = ZONE_Rh03_Ostnebel_asteroid_2 [Asteroids] file = solar\asteroids\Ku05_Kayo_asteroids.ini zone = ZONE_Rh03_Ostnebel_asteroid_3 [Asteroids] file = solar\asteroids\Ku05_Kayo_asteroids.ini zone = ZONE_Rh03_Ostnebel_asteroid_4 [Nebula] file = solar\nebula\Rh03_Westneckarwolke_nebula.ini zone = Zone_Rh03_Westneckarwolke [Nebula] file = solar\nebula\Rh03_Ostneckarwolke_nebula.ini zone = Zone_Rh03_Ostneckarwolke [Ambient] color = 40, 40, 40 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_rh03_stars.cmp nebulae = solar\starsphere\starsphere_rh03.cmp [LightSource] nickname = Rh03_System_Light pos = 0, 2000, 0 color = 252, 153, 53 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh03_Sun ids_name = 261029 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = med_orange_sun atmosphere_range = 2500 ids_info = 66161 [Zone] nickname = Zone_Rh03_to_Bw03_antinpcspawn pos = -91864, 0, -12508 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh03_to_Bw03 ids_name = 260770 pos = -91864, 0, -12508 rotate = 0, -65, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw03, Bw03_to_Rh03, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh03_to_Bw04_antinpcspawn pos = -33739, 0, 89085 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh03_to_Bw04 ids_name = 260771 pos = -33739, 0, 89085 rotate = 0, -55, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw04, Bw04_to_Rh03, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Rh03_to_Bw03 pos = -91519, 0, -12575 rotate = 0, -65, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh03_to_Bw04 pos = -33248, 0, 88769 rotate = 0, -55, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh03_to_Rh01 pos = 74040, 0, -57472 rotate = 0, 108, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh03_Westneckarwolke ids_name = 261276 pos = -51165, 0, 31156 rotate = 0, 25, 0 shape = ELLIPSOID size = 30000, 25000, 45000 property_flags = 32768 property_fog_color = 180.000000, 120.000000, 30.000000 ids_info = 66038 visit = 32 spacedust = attractdust spacedust_maxparticles = 75 interference = 0.700000 comment = Westneckarwolke Field sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_nebula_walker [zone] nickname = Zone_Rh03_Ostneckarwolke ids_name = 261275 pos = 65837, 0, 2782 shape = ELLIPSOID size = 25000, 25000, 40000 property_flags = 32768 property_fog_color = 180.000000, 120.000000, 30.000000 ids_info = 66037 visit = 32 spacedust = touristdust spacedust_maxparticles = 75 interference = 0.700000 comment = Ostnexkarwolke Field sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.570000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 encounter = area_bh_assault, 1, 0.060000 faction = gd_bh_grp, 1.000000 Music = zone_nebula_walker [Object] nickname = Rh03_planet_Breisgau ids_name = 261142 pos = -40278, 0, -40000 archetype = planet_icemoon_2000 ids_info = 66078 spin = 0, 0, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 [Object] nickname = Rh03_Aalen_moon ids_name = 261143 pos = 27367, 0, -35501 archetype = planet_moonblu_1000 ids_info = 66077 spin = 0, 0, 0 atmosphere_range = 1100 burn_color = 255, 222, 160 [Object] nickname = Rh03_nav_buoy_tlr_1 pos = -89709, 0, -13425 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_2 pos = -82921, 0, -16615 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_3 pos = -76133, 0, -19804 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_4 pos = -69345, 0, -22994 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_5 pos = -62557, 0, -26183 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_6 pos = -55769, 0, -29372 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_7 pos = -48981, 0, -32562 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_8 pos = -42193, 0, -35751 rotate = 0, -65, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh03_Tradelane_1 pos = -65951, 0, -24588 rotate = 0, -65, 0 shape = BOX size = 10000, 10000, 53020 comment = . Tradelane ;lane_id = rh03_1 ;tradelane_down = 5 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.130000 faction = co_be_grp, 0.200000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_rs_grp, 0.200000 [Object] nickname = Rh03_nav_buoy_tlr_9 pos = -40278, 0, -36189 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_10 pos = -32793, 0, -36659 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_11 pos = -25307, 0, -37129 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_12 pos = -17822, 0, -37599 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_13 pos = -10337, 0, -38069 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_14 pos = -2852, 0, -38539 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_15 pos = 4634, 0, -39009 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_16 pos = 12119, 0, -39479 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_17 pos = 19604, 0, -39949 rotate = 0, -86, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh03_Tradelane_2 pos = -10337, 0, -38069 rotate = 0, -86, 0 shape = BOX size = 10000, 10000, 60520 comment = . Tradelane ;lane_id = rh03_2 ;tradelane_down = 10 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.060000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_rs_grp, 0.250000 [Object] nickname = Rh03_nav_buoy_tlr_18 pos = 72287, 0, -56996 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_19 pos = 65168, 0, -54635 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_20 pos = 58049, 0, -52275 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_21 pos = 50930, 0, -49915 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_22 pos = 43811, 0, -47554 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_23 pos = 36692, 0, -45194 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_24 pos = 29573, 0, -42834 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_25 pos = 22454, 0, -40473 rotate = 0, 108, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh03_Tradelane_3 pos = 47370, 0, -48734 rotate = 0, 108, 0 shape = BOX size = 10000, 10000, 53020 comment = . Tradelane ;lane_id = rh03_3 ;tradelane_down = 20 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = tradelane_trade_transport, 1, 0.120000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 [Object] nickname = Rh03_nav_buoy_tlr_26 pos = 21263, 0, -38581 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_27 pos = 22149, 0, -31134 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_28 pos = 23034, 0, -23686 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_29 pos = 23919, 0, -16239 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_30 pos = 24804, 0, -8791 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_31 pos = 25689, 0, -1344 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_32 pos = 26575, 0, 6104 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_33 pos = 27460, 0, 13552 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_34 pos = 28345, 0, 20999 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_35 pos = 29230, 0, 28447 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_36 pos = 30115, 0, 35894 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_37 pos = 31000, 0, 43342 rotate = 0, -173, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh03_Tradelane_4 pos = 26132, 0, 2380 rotate = 0, -173, 0 shape = BOX size = 10000, 10000, 83020 comment = . Tradelane ;lane_id = rh03_4 ;tradelane_down = 10 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.200000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.100000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 [Object] nickname = Rh03_nav_buoy_tlr_38 pos = -31571, 0, 87688 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_39 pos = -25396, 0, 83431 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_40 pos = -19222, 0, 79174 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_41 pos = -13047, 0, 74917 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_42 pos = -6872, 0, 70660 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_43 pos = -697, 0, 66403 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_44 pos = 5478, 0, 62146 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_45 pos = 11652, 0, 57889 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_46 pos = 17827, 0, 53632 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_47 pos = 24002, 0, 49375 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh03_nav_buoy_tlr_48 pos = 30177, 0, 45118 rotate = 0, -55, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh03_Tradelane_5 pos = -697, 0, 66403 rotate = 0, -55, 0 shape = BOX size = 10000, 10000, 75520 comment = . Tradelane ;lane_id = rh03_5 ;tradelane_down = 5 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.200000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.100000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 [Object] nickname = Rh03_02 ids_name = 196819 pos = 33263, 0, 45624 archetype = planet_watblucld_2000 ids_info = 65837 spin = 0, 0.002000, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 base = Rh03_02_Base reputation = co_os_grp [Object] nickname = Rh03_02_docking_ring ids_name = 261184 pos = 31336, 0, 44753 rotate = 0, -115, 0 archetype = dock_ring dock_with = Rh03_02_Base ids_info = 66141 reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 10 loadout = docking_ring_co_03 [zone] nickname = Zone_Rh03_02_docking_ring_defense_spawn pos = 31336, 0, 44753 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_os_grp, 1.000000 [zone] nickname = Zone_Rh03_02_docking_ring_wingmen_spawn_1 pos = 31336, 0, 44753 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_02_docking_ring_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_os_grp, 1.000000 [zone] nickname = Zone_Rh03_02_docking_ring_wingmen_spawn_2 pos = 31336, 0, 44753 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_02_docking_ring_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_os_grp, 1.000000 [Object] nickname = Rh03_02_docking_fixture ids_name = 261157 ids_info = 66488 pos = 31336, 1500, 44753 rotate = 0, -205, 0 archetype = docking_fixture base = Rh03_02_Base dock_with = Rh03_02_Base reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 [Object] nickname = Rh03_01 ids_name = 196818 pos = 20577, 0, -43746 archetype = planet_earthgrnice_3000 ids_info = 65845 spin = 0, 0.001000, 0 atmosphere_range = 3200 burn_color = 160, 222, 245 base = Rh03_01_Base reputation = rh_p_grp [Object] nickname = Rh03_01_docking_ring ids_name = 261183 pos = 20991, 0, -40651 rotate = 0, 7, 0 archetype = dock_ring dock_with = Rh03_01_Base ids_info = 66141 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = docking_ring_rh_01 [zone] nickname = Zone_Rh03_01_docking_ring_defense_spawn pos = 20991, 0, -40651 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_01_docking_ring_wingmen_spawn_1 pos = 20991, 0, -40651 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_01_docking_ring_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh03_01_docking_ring_wingmen_spawn_2 pos = 20991, 0, -40651 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_01_docking_ring_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Rh03_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 20991, 1500, -40651 rotate = 0, -83, 0 archetype = docking_fixture base = Rh03_01_Base dock_with = Rh03_01_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 [Object] nickname = Rh03_03 ids_name = 196820 pos = -41377, 0, -36579 rotate = 0, 20, 0 archetype = smallstation1 ids_info = 65841 dock_with = Rh03_03_Base base = Rh03_03_Base reputation = co_rs_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = li_sales_head, rh_reichman_body difficulty_level = 12 loadout = smallstation_co_02 [zone] nickname = Zone_Rh03_03_defense_spawn pos = -41377, 0, -36579 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh03_03_wingmen_spawn_1 pos = -41377, 0, -36579 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [zone] nickname = Zone_Rh03_03_wingmen_spawn_2 pos = -41377, 0, -36579 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_rs_grp, 1.000000 [Zone] nickname = Zone_Rh03_to_Bw04_hole_antinpcspawn pos = -34280, 0, 59175 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh03_to_Bw04_hole ids_name = 260772 pos = -34280, 0, 59175 rotate = 0, -45, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Bw04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw04, Bw04_to_Rh03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh03_to_Bw04_hole pos = -34280, 0, 59166 shape = SPHERE size = 500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Rh03_to_Rh05_hole_antinpcspawn pos = 75983, 0, -8068 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh03_to_Rh05_hole ids_name = 260774 pos = 75983, 0, -8068 rotate = 0, 60, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Rh03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh03_to_Rh05_hole pos = 75957, 0, -8086 shape = SPHERE size = 500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Object] nickname = Rh03_06 ids_name = 196823 pos = 60215, 0, -16859 archetype = depot ids_info = 65839 dock_with = Rh03_06_Base base = Rh03_06_Base reputation = fc_lwb_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_f01 space_costume = pl_female5_head, pl_female2_peasant_body difficulty_level = 12 loadout = depot_pi_02 [zone] nickname = Zone_Rh03_06_defense_spawn pos = 60215, 0, -16859 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_06_wingmen_spawn_1 pos = 60215, 0, -16859 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_06_wingmen_spawn_2 pos = 60215, 0, -16859 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_06 pos = 60214, 0, -16858 shape = SPHERE size = 500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Object] nickname = Rh03_05 ids_name = 196822 pos = -32562, 0, 87865 rotate = 0, 40, 0 archetype = space_police01 ids_info = 65843 dock_with = Rh03_05_Base base = Rh03_05_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 [zone] nickname = Zone_Rh03_05_defense_spawn pos = -32562, 0, 87865 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_05_wingmen_spawn_1 pos = -32562, 0, 87865 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh03_05_wingmen_spawn_2 pos = -32562, 0, 87865 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Rh03_04 ids_name = 196821 pos = -90448, 0, -12679 rotate = 0, 25, 0 archetype = space_police01 ids_info = 65847 dock_with = Rh03_04_Base base = Rh03_04_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 [zone] nickname = Zone_Rh03_04_defense_spawn pos = -90448, 0, -12679 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_04_wingmen_spawn_1 pos = -90448, 0, -12679 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh03_04_wingmen_spawn_2 pos = -90448, 0, -12679 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Zone] nickname = Zone_Rh03_to_Rh01_antinpcspawn pos = 74606, 0, -57610 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh03_to_Rh01 ids_name = 260773 pos = 74606, 0, -57610 rotate = 0, 108, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh01 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 12 goto = Rh01, Rh01_to_Rh03, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Rh03_sun_death pos = 0, 0, 0 shape = SPHERE size = 11000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh03_Breisgau_death pos = -40278, 0, -40000 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh02_Stuttgart_death pos = 20577, 0, -43746 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh03_Aalen_death pos = 27367, 0, -35501 shape = SPHERE size = 1050 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh03_Baden-Baden_death pos = 33263, 0, 45624 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [LightSource] nickname = Rh03_walker_light pos = 22285, -40000, 131167 color = 213, 141, 9 range = 150000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_rh03_pop_berlin_gate pos = 74031, 0, -57470 shape = SPHERE size = 4000 comment = Berlin Jumpgate sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.070000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.020000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.080000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 encounter = area_trade_armored, 1, 0.070000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_os_grp, 0.600000 [zone] nickname = zone_rh03_pop_omega7_gate pos = -91519, 0, -12567 shape = SPHERE size = 4000 comment = Omega7 Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.080000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 1, 0.100000 faction = co_be_grp, 0.200000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_rs_grp, 0.200000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh03_pop_omega11_gate pos = -33246, 0, 88778 shape = SPHERE size = 4000 comment = Omega11 Jumpgate sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.090000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.150000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.080000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 1.000000 [zone] nickname = zone_rh03_pop_stuttgart pos = 21461, 0, -39473 shape = SPHERE size = 5000 comment = Stuttgart sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law encounter = area_defend, 1, 0.010000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 encounter = area_trade_armored, 1, 0.080000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_os_grp, 0.600000 [zone] nickname = zone_rh03_pop_baden pos = 30915, 0, 44217 shape = SPHERE size = 4000 comment = Beden sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_os_grp, single_base_law encounter = area_defend, 1, 0.070000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_armored, 1, 0.150000 faction = co_khc_grp, 0.170000 faction = co_os_grp, 0.830000 [zone] nickname = zone_rh03_pop_freiburg pos = -41179, 0, -36135 shape = SPHERE size = 4000 comment = Freiburg sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_rs_grp, single_base_law encounter = area_defend, 1, 0.040000 faction = co_rs_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_khc_grp, 0.380000 faction = rh_m_grp, 0.380000 faction = co_rs_grp, 0.230000 encounter = area_trade_transport, 1, 0.110000 faction = co_be_grp, 0.220000 faction = co_khc_grp, 0.220000 faction = rh_m_grp, 0.220000 faction = co_nws_grp, 0.220000 faction = co_rs_grp, 0.130000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = area_lifter, 1, 0.050000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh03_pop_lwb_base pos = 60123, 0, -16859 shape = SPHERE size = 4000 comment = . Lwb base sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_lwb_grp, single_base_unlaw encounter = area_scout, 1, 0.150000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 encounter = area_defend, 1, 0.150000 faction = fc_lwb_grp, 1.000000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.340000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 [zone] nickname = zone_rh03_pop_dresden_hole pos = 75947, 0, -8039 shape = SPHERE size = 4000 comment = . Dresden hole sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.220000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.390000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 [zone] nickname = zone_rh03_pop_omega11_hole pos = -34267, 0, 59104 shape = SPHERE size = 4000 comment = . Omega11 hole sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.220000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.380000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh03_pop_stuttgart_extend pos = 23037, 0, -39013 shape = ELLIPSOID size = 12000, 7000, 12000 comment = . Extend sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty1_1 pos = -33911, 0, -34333 rotate = 90, -76, 180 shape = CYLINDER size = 750, 16386 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty1_2 pos = -31636, 0, -3773 rotate = 90, 11, 180 shape = CYLINDER size = 750, 58260 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty1_3 pos = -47306, 0, 17432 rotate = -90, 54, 0 shape = CYLINDER size = 750, 24835 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty1_4 pos = -58248, 0, -6871 rotate = -90, 3, 0 shape = CYLINDER size = 750, 33926 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty1_5 pos = -50550, 0, -30085 rotate = -90, -54, 0 shape = CYLINDER size = 750, 21365 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty2_1 pos = -5987, 0, -32861 rotate = 90, -84, 180 shape = CYLINDER size = 750, 72235 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty2_2 pos = 33056, 0, -32787 rotate = -90, -42, 0 shape = CYLINDER size = 750, 9277 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty2_3 pos = 55995, 0, -24598 rotate = 90, -60, 180 shape = CYLINDER size = 750, 46011 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty2_4 pos = 57060, 0, 4902 rotate = 90, 46, 180 shape = CYLINDER size = 750, 51826 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bounty2_5 pos = 33927, 0, -3188 rotate = -90, 9, 0 shape = CYLINDER size = 750, 52890 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police1_1 pos = -66122, 0, -23622 rotate = -90, -65, 0 shape = CYLINDER size = 750, 56075 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police2_1 pos = -10039, 0, -37381 rotate = -90, -86, 0 shape = CYLINDER size = 750, 63433 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police3_1 pos = 47847, 0, -48179 rotate = -90, -72, 0 shape = CYLINDER size = 750, 56933 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police3, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police4_1 pos = 26688, 0, 1604 rotate = 90, -7, 180 shape = CYLINDER size = 750, 84716 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police5_1 pos = -1642, 0, 66132 rotate = 90, 55, 180 shape = CYLINDER size = 750, 78450 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police5, 1 usage = patrol mission_eligible = True encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police8_1 pos = -24314, 0, 72904 rotate = -90, -28, 0 shape = CYLINDER size = 750, 35009 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police8_2 pos = -20073, 0, 53551 rotate = -90, 46, 0 shape = CYLINDER size = 750, 11278 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police8_3 pos = -29810, 0, 59855 rotate = 90, 29, 180 shape = CYLINDER size = 750, 23429 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police8_4 pos = -34091, 0, 79208 rotate = 90, -9, 180 shape = CYLINDER size = 750, 18448 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police6_1 pos = -74931, 0, -14138 rotate = -90, -87, 0 shape = CYLINDER size = 750, 31974 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police6_2 pos = -51820, 0, -11020 rotate = 90, -60, 180 shape = CYLINDER size = 750, 16474 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police6_3 pos = -60823, 0, -2723 rotate = 90, 75, 180 shape = CYLINDER size = 750, 33390 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police6_4 pos = -83911, 0, -5744 rotate = -90, 44, 0 shape = CYLINDER size = 750, 20036 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police7_1 pos = 46073, 0, -41337 rotate = -90, -87, 0 shape = CYLINDER size = 750, 50174 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police7_2 pos = 73836, 0, -36373 rotate = 90, -24, 180 shape = CYLINDER size = 750, 13388 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police7_3 pos = 61279, 0, -28110 rotate = 90, 82, 180 shape = CYLINDER size = 750, 30816 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_police7_4 pos = 33629, 0, -33071 rotate = -90, 60, 0 shape = CYLINDER size = 750, 28561 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians1_1 pos = -48455, 0, 26664 rotate = -90, 24, 0 shape = CYLINDER size = 750, 71659 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians1_2 pos = -60190, 0, -16868 rotate = -90, -14, 0 shape = CYLINDER size = 750, 21992 ;attack_ids = rh03_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians1_3 pos = -66713, 0, -23319 rotate = 90, 65, 180 shape = CYLINDER size = 750, 20090 ;attack_ids = rh03_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians1_4 pos = -69259, 0, -12623 rotate = 90, -45, 180 shape = CYLINDER size = 750, 18413 ;attack_ids = rh03_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians2_1 pos = -39845, 0, 27637 rotate = -90, 10, 0 shape = CYLINDER size = 750, 64803 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 1, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians2_2 pos = -32383, 0, -20504 rotate = -90, -39, 0 shape = CYLINDER size = 750, 41582 ;attack_ids = rh03_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians2_3 pos = -10890, 0, -37261 rotate = -90, -86, 0 shape = CYLINDER size = 750, 16999 ;attack_ids = rh03_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians2_4 pos = -23892, 0, -21093 rotate = 90, 52, 180 shape = CYLINDER size = 750, 54431 ;attack_ids = rh03_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians3_1 pos = -23965, 0, 66581 rotate = 90, -54, 180 shape = CYLINDER size = 750, 26059 ;attack_ids = rh03_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians3_2 pos = 2048, 0, 63445 rotate = -90, -55, 0 shape = CYLINDER size = 750, 37844 ;attack_ids = rh03_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians3_3 pos = -8526, 0, 55720 rotate = 90, 83, 180 shape = CYLINDER size = 750, 52534 ;attack_ids = rh03_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians4_1 pos = 20821, 0, 25538 rotate = -90, -59, 0 shape = CYLINDER size = 750, 128071 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians4, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians5_1 pos = 68128, 0, -12491 rotate = -90, 62, 0 shape = CYLINDER size = 750, 17092 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians5, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Rh03_path_hessians6_1 pos = 12896, 0, 21107 rotate = 90, 51, 180 shape = CYLINDER size = 750, 120334 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians6, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians7_1 pos = 45258, 0, 5645 rotate = 90, 34, 180 shape = CYLINDER size = 750, 54972 ;attack_ids = rh03_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians7_2 pos = 27767, 0, 9680 rotate = -90, 7, 0 shape = CYLINDER size = 750, 37892 ;attack_ids = rh03_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_hessians7_3 pos = 43014, 0, -13201 rotate = -90, -77, 0 shape = CYLINDER size = 750, 35860 ;attack_ids = rh03_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb1_1 pos = 67553, 0, -36491 rotate = -90, -20, 0 shape = CYLINDER size = 750, 43610 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb1_2 pos = 58059, 0, -51446 rotate = 90, 72, 180 shape = CYLINDER size = 750, 35605 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb1_3 pos = 50698, 0, -31104 rotate = 90, -33, 180 shape = CYLINDER size = 750, 35222 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb2_1 pos = 55887, 0, -32788 rotate = -90, 15, 0 shape = CYLINDER size = 750, 34091 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb2_2 pos = 43955, 0, -46811 rotate = 90, 72, 180 shape = CYLINDER size = 750, 15908 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb2_3 pos = 32820, 0, -39931 rotate = 90, 39, 180 shape = CYLINDER size = 750, 11370 ;attack_ids = rh03_3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb2_4 pos = 44724, 0, -25928 rotate = 90, -58, 180 shape = CYLINDER size = 750, 36392 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb3_1 pos = 42272, 0, -20549 rotate = -90, 80, 0 shape = CYLINDER size = 750, 37313 ;attack_ids = rh03_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb3_2 pos = 25383, 0, -10681 rotate = 90, -6, 180 shape = CYLINDER size = 750, 26418 ;attack_ids = rh03_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = Zone_Rh03_path_lwb3_3 pos = 43765, 0, -7327 rotate = -90, -60, 0 shape = CYLINDER size = 750, 39045 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [LightSource] nickname = Stuttgart_light pos = 20160, 0, -40933 color = 199, 174, 118 range = 5000 type = POINT attenuation = 1, 0, 0.000001 [LightSource] nickname = Light_briesgau pos = -39024, 0, -38050 color = 170, 134, 51 range = 3000 type = POINT attenuation = 1, 0, 0.000002 [LightSource] nickname = baden_baden_light pos = 31687, 0, 44770 color = 95, 120, 86 range = 3000 type = POINT attenuation = 1, 0, 0.000002 [LightSource] nickname = light_aalen pos = 26611, 0, -34973 color = 148, 117, 44 range = 3000 type = POINT attenuation = 1, 0, 0.000002 [zone] nickname = zone_rh03_pop_ambient_e pos = 34350, 0, -9388 rotate = 0, -10, 0 shape = ELLIPSOID size = 54853, 15971, 93111 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.430000 faction = fc_lwb_grp, 0.560000 faction = fc_rh_grp, 0.440000 encounter = area_bh_scout, 1, 0.360000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh03_pop_ambient_w pos = -44364, 0, 19184 rotate = 0, 10, 0 shape = ELLIPSOID size = 54853, 15582, 86463 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [Object] nickname = Rh03_orbital_cannon_fixture_1 ids_name = 261166 pos = 20993, 350, -40604 rotate = 0, 5, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [Object] nickname = Rh03_orbital_cannon_fixture_2 ids_name = 261166 pos = 31289, 350, 44723 rotate = 0, -115, 0 archetype = orbital_cannon_fixture ids_info = 66489 difficulty_level = 19 reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_rh03_destroy_vignette_1 pos = 49762, 0, 37554 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_2 pos = 42159, 0, 27930 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_3 pos = 37321, 0, 54570 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_4 pos = 18430, 0, 36849 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_5 pos = 61907, 0, -1936 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_6 pos = 50486, 0, -7348 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_7 pos = 41854, 0, -17360 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_8 pos = 51283, 0, -25749 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_9 pos = 62704, 0, -31837 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_10 pos = 72531, 0, -23719 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_11 pos = 43979, 0, -35220 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_12 pos = 32823, 0, -30619 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_13 pos = -35569, 0, -48614 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_14 pos = -48583, 0, -45232 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_15 pos = -41943, 0, -21555 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_16 pos = -83111, 0, -1531 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_17 pos = -42076, 0, 76671 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_18 pos = -28929, 0, 70854 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_19 pos = -22156, 0, 97778 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_20 pos = 81163, 0, -44149 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_21 pos = 28175, 0, -56055 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_22 pos = 15825, 0, -53350 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh03_destroy_vignette_23 pos = 10911, 0, -26290 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Rh03_suprise_rh_fighter_1 ids_name = 261734 pos = -28557, 500, 42245 rotate = 30, 45, 50 archetype = suprise_rh_fighter visit = 16 ids_info = 66471 loadout = SECRET_rh_p_rh_fighter_rh03b [Object] nickname = Rh03_suprise_rh_fighter_2 ids_name = 261734 pos = -27468, 2000, 40234 rotate = 20, 60, 40 archetype = suprise_rh_fighter visit = 16 ids_info = 66471 loadout = SECRET_rh_p_rh_fighter_rh03a [Object] nickname = Rh03_suprise_ge_armored_1 ids_name = 261735 pos = 62235, -1000, 11231 rotate = 30, 45, 70 archetype = suprise_ge_armored visit = 16 ids_info = 66468 loadout = SECRET_armored_rh03 [Object] nickname = Rh03_suprise_bw_elite_1 ids_name = 261736 pos = -51484, 0, 52389 rotate = -56, 61, 118 archetype = suprise_bw_elite visit = 16 ids_info = 66470 loadout = SECRET_rh_bw_elite_rh03 [Object] nickname = Rh03_suprise_transport_1 ids_name = 261737 pos = 77324, 0, -19531 rotate = 20, 0, 30 archetype = suprise_transport visit = 16 ids_info = 66469 loadout = SECRET_transport_rh03 [zone] nickname = ZONE_Rh03_Westnebel_asteroid_1 pos = -49679, 0, 33211 shape = SPHERE size = 25000 property_flags = 65 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_asteroid_1 pos = 77732, 0, 7379 shape = SPHERE size = 10000 property_flags = 65 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_asteroid_2 pos = 72913, 0, 19928 shape = SPHERE size = 9000 property_flags = 65 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_asteroid_3 pos = 59389, 0, 23105 shape = SPHERE size = 9000 property_flags = 65 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_asteroid_4 pos = 52617, 0, 9342 shape = SPHERE size = 8000 property_flags = 65 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Westnebel_exclusion_1 pos = -41172, 0, 61577 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Westnebel_exclusion_2 pos = -26569, 0, 53781 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Westnebel_exclusion_3 pos = -61518, 0, -2480 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_exclusion_1 pos = 55945, 0, -23468 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_exclusion_2 pos = 52587, 0, -17490 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh03_Ostnebel_exclusion_3 pos = 56108, 0, -12454 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 180.000000, 120.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = zone_88flak_ambient_population_400_rh03 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = rh_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = rh_p_grp, 0.400000 faction = rh_n_grp, 0.400000 faction = fc_rh_grp, 0.100000 faction = fc_b_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = Rh03_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Rh03_Nomad_Buoy_Base dock_with = Rh03_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Rh03_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Rh03_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh03_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh03_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh03_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Rh03_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Rh03_Mobile_Proxy_Base dock_with = Rh03_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Rh03 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Rh03_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Rh03 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false