[SystemInfo] name = Rh01 space_color = 0, 0, 0 local_faction = rh_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\randomencounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\randomencounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Rh01_Ruhr_minedout_asteroid_field.ini zone = Zone_Rh01_Ruhr_feld [Asteroids] file = solar\asteroids\Rh01_Ruhr_debris_field.ini zone = Zone_Rh01_Ruhr_debris_field [Asteroids] file = solar\asteroids\Rh01_Saar_minedout_asteroid_field.ini zone = Zone_Rh01_Saar_feld [Asteroids] file = solar\asteroids\Rh01_Aachen_minedout_asteroid_field.ini zone = Zone_Rh01_Aachen_feld [Asteroids] file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini zone = Zone_Rh01_Harz_feld [Ambient] color = 50, 40, 40 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_walker.cmp complex_stars = solar\starsphere\starsphere_rh01_stars.cmp nebulae = solar\starsphere\starsphere_rh01.cmp [LightSource] nickname = Rh01_system_light pos = 0, 2000, 0 color = 166, 217, 255 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh01_Sun ids_name = 261027 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 star = Ku01_sun atmosphere_range = 2500 ids_info = 66157 [Zone] nickname = Zone_Rh01_to_Rh02_antinpcspawn pos = 1285, 0, -95773 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh02 ids_name = 260745 pos = 1285, 0, -95773 rotate = 0, 180, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh02, Rh02_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh01_to_Rh03_antinpcspawn pos = -91648, 0, 18938 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh03 ids_name = 260747 pos = -91648, 0, 18938 rotate = 0, -80, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh03, Rh03_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh01_to_Rh04_antinpcspawn pos = 92421, 0, -16577 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh04 ids_name = 260748 pos = 92421, 0, -16577 rotate = 0, 110, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh04, Rh04_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Rh01_to_Rh05_antinpcspawn pos = -825, 0, 92878 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh05 ids_name = 260749 pos = -825, 0, 92878 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Rh05, Rh05_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Rh01_01 pos = 51204, 0, 8609 rotate = 0, 45, 0 shape = SPHERE size = 1500 sort = 99.500000 [Object] nickname = Rh01_01 ids_name = 196802 pos = 53632, 0, 12557 rotate = 0, 45, 0 Archetype = planet_icelndwat_3000 ids_info = 65705 spin = 0, 0, 0 atmosphere_range = 3200 burn_color = 160, 222, 245 base = Rh01_01_Base reputation = rh_p_grp [Object] nickname = Rh01_dock_ring_1 ids_name = 261181 pos = 51956, 0, 9796 rotate = 0, -145, 0 archetype = dock_ring dock_with = Rh01_01_Base ids_info = 66141 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 10 loadout = docking_ring_rh_01 [zone] nickname = Zone_Rh01_dock_ring_1_defense_spawn pos = 51956, 0, 9796 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh01_dock_ring_1_wingmen_spawn_1 pos = 51956, 0, 9796 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_dock_ring_1_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh01_dock_ring_1_wingmen_spawn_2 pos = 51956, 0, 9796 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_dock_ring_1_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Rh01_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 51956, 1500, 9796 rotate = 0, -235, 0 archetype = docking_fixture base = Rh01_01_Base dock_with = Rh01_01_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 [Object] nickname = Rh01_to_Li07_hole_start ids_name = 459025 pos = 51956, -2500, 9796 rotate = 0, -145, 0 Archetype = jumphole_green_dock msg_id_prefix = gcs_refer_system_Rh01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh01, Rh01_to_Li07_hole_start, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Rh04 pos = 92052, 0, -16481 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_feld ids_name = 261269 pos = -53439, 0, -39152 rotate = 0, -30, 0 shape = ELLIPSOID size = 30000, 15000, 50000 property_flags = 65 ids_info = 65987 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Ruhr Field sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.330000 faction = fc_u_grp, 1.000000 encounter = area_bh_scout, 1, 0.380000 faction = fc_j_grp, 1.000000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Aachen_feld ids_name = 261267 pos = 49595, 0, -46704 rotate = 0, 45, 0 shape = ELLIPSOID size = 25000, 10000, 35000 property_flags = 65 ids_info = 65985 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Aachen Field sort = 23 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.600000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Saar_feld ids_name = 261270 pos = -39446, 0, 54359 rotate = 0, 65, 0 shape = ELLIPSOID size = 30000, 10000, 35000 property_flags = 66 ids_info = 65988 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Sarr Field sort = 25 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Harz_feld ids_name = 261268 pos = 33830, 0, 53036 shape = ELLIPSOID size = 30000, 10000, 35000 property_flags = 65 ids_info = 65986 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Harz Field sort = 24 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.560000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_rock [Object] nickname = Rh01_04 ids_name = 196805 pos = -43863, 0, 11637 rotate = 0, 20, 0 Archetype = largestation1_old ids_info = 65697 dock_with = Rh01_04_Base base = Rh01_04_Base reputation = co_ic_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = li_newscaster_head_gen, br_karina_body difficulty_level = 12 loadout = space_station_old_co_01 [zone] nickname = Zone_Rh01_04_defense_spawn pos = -43863, 0, 11637 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_ic_grp, 1.000000 [zone] nickname = Zone_Rh01_04_wingmen_spawn_1 pos = -43863, 0, 11637 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ic_grp, 1.000000 [zone] nickname = Zone_Rh01_04_wingmen_spawn_2 pos = -43863, 0, 11637 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ic_grp, 1.000000 [zone] nickname = Zone_Rh01_04 pos = -43711, 0, 10816 rotate = 0, -33, 0 shape = SPHERE size = 1000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh03 pos = -90993, 0, 18780 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh05 pos = -825, 0, 92381 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh02 pos = 1372, 0, -95351 rotate = 0, 171, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Rh01_05 ids_name = 196806 pos = -6779, 0, -48007 rotate = 0, 180, 0 Archetype = space_factory01 ids_info = 65701 dock_with = Rh01_05_Base base = Rh01_05_Base reputation = co_alg_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = rh_gruenwald_head_gen, sc_female1_body difficulty_level = 12 loadout = space_factory01_co_03 [zone] nickname = Zone_Rh01_05_defense_spawn pos = -6779, 0, -48007 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_alg_grp, 1.000000 [zone] nickname = Zone_Rh01_05_wingmen_spawn_1 pos = -6779, 0, -48007 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_alg_grp, 1.000000 [zone] nickname = Zone_Rh01_05_wingmen_spawn_2 pos = -6779, 0, -48007 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_alg_grp, 1.000000 [Object] nickname = Rh01_07 ids_name = 196808 pos = -1187, 0, 44589 rotate = 0, -45, 0 Archetype = space_police01 ids_info = 65699 dock_with = Rh01_07_Base base = Rh01_07_Base reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 [zone] nickname = Zone_Rh01_07_defense_spawn pos = -1187, 0, 44589 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_p_grp, 1.000000 [zone] nickname = Zone_Rh01_07_wingmen_spawn_1 pos = -1187, 0, 44589 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_07_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh01_07_wingmen_spawn_2 pos = -1187, 0, 44589 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_07_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Rh01_07 pos = -613, 0, 44199 shape = SPHERE size = 1000 sort = 99.500000 [zone] nickname = Zone_Rh01_06 pos = -5788, 0, -47867 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh01_06 ids_name = 196807 pos = -4622, 0, -47973 rotate = 0, 90, 0 Archetype = space_mining01 ids_info = 65703 dock_with = Rh01_06_Base base = Rh01_06_Base reputation = rh_m_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = rh_sales_head, li_shipdealer_body difficulty_level = 12 loadout = space_mining01_co_02 [zone] nickname = Zone_Rh01_06_defense_spawn pos = -4622, 0, -47973 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Rh01_06_wingmen_spawn_1 pos = -4622, 0, -47973 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Rh01_06_wingmen_spawn_2 pos = -4622, 0, -47973 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [Object] nickname = Rh01_nav_buoy_tlr_1 pos = -44697, 0, 10984 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_2 pos = -52091, 0, 12239 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_3 pos = -59485, 0, 13494 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_4 pos = -66880, 0, 14750 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_5 pos = -74274, 0, 16005 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_6 pos = -81668, 0, 17260 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_7 pos = -89062, 0, 18515 rotate = 0, 100, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_1 pos = -66411, 0, 14750 rotate = 0, 100, 0 shape = BOX size = 10000, 10000, 45520 comment = . Tradelane to bonn ;lane_id = rh01_1 ;tradelane_down = 5 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = tradelane_trade_transport, 1, 0.120000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 [Object] nickname = Rh01_nav_buoy_tlr_8 pos = -42920, 0, 11427 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_9 pos = -36983, 0, 16010 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_10 pos = -31046, 0, 20593 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_11 pos = -25108, 0, 25176 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_12 pos = -19171, 0, 29759 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_13 pos = -13234, 0, 34341 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_14 pos = -7297, 0, 38924 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_15 pos = -1360, 0, 43507 rotate = 0, -128, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_7 pos = -21671, 0, 27467 rotate = 0, -128, 0 shape = BOX size = 10000, 10000, 53020 comment = . Tradelane to bonn ;lane_id = rh01_7 ;tradelane_down = 5 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.120000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_ss_grp, 0.200000 [Object] nickname = Rh01_nav_buoy_tlr_16 pos = -820, 0, 90317 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_17 pos = -787, 0, 82817 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_18 pos = -755, 0, 75317 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_19 pos = -722, 0, 67817 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_20 pos = -689, 0, 60318 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_21 pos = -656, 0, 52818 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_22 pos = -624, 0, 45318 rotate = 0, 0, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_8 pos = -722, 0, 67817 shape = BOX size = 10000, 10000, 45520 comment = . Tradelane to dresden gate ;lane_id = rh01_8 ;tradelane_down = 10 sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.080000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 [Object] nickname = Rh01_nav_buoy_tlr_23 pos = -43169, 0, 9976 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_24 pos = -39103, 0, 3674 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_25 pos = -35036, 0, -2628 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_26 pos = -30970, 0, -8930 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_27 pos = -26904, 0, -15232 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_28 pos = -22837, 0, -21534 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_29 pos = -18771, 0, -27836 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_30 pos = -14705, 0, -34138 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_31 pos = -10638, 0, -40440 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_32 pos = -6572, 0, -46742 rotate = 0, -33, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_2 pos = -24871, 0, -18383 rotate = 0, -33, 0 shape = BOX size = 10000, 10000, 68020 comment = . Tradelane to dortmund ;lane_id = rh01_2 ;tradelane_down = 10 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.160000 faction = co_alg_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_ss_grp, 0.200000 [Object] nickname = Rh01_nav_buoy_tlr_33 pos = 1083, 0, -93469 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_34 pos = -42, 0, -86054 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_35 pos = -1167, 0, -78639 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_36 pos = -2293, 0, -71224 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_37 pos = -3418, 0, -63809 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_38 pos = -4544, 0, -56394 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_39 pos = -5669, 0, -48979 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_3 pos = -2293, 0, -71224 rotate = 0, 171, 0 shape = BOX size = 10000, 10000, 45520 comment = . Tradelane to hamburg gate ;lane_id = rh01_3 ;tradelane_down = 15 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.050000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 [Object] nickname = Rh01_nav_buoy_tlr_40 pos = 52909, 0, 8597 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_41 pos = 59224, 0, 4551 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_42 pos = 65540, 0, 505 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_43 pos = 71855, 0, -3541 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_44 pos = 78170, 0, -7587 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_45 pos = 84485, 0, -11633 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_46 pos = 90800, 0, -15679 rotate = 0, -57, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_4 pos = 71855, 0, -3541 rotate = 0, -57, 0 shape = BOX size = 10000, 10000, 45520 comment = . Tradelane to Frankfurt gate ;lane_id = rh01_4 ;tradelane_down = 5 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.200000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = tradelane_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 [Object] nickname = Rh01_nav_buoy_tlr_47 pos = 50478, 0, 10044 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_48 pos = 44257, 0, 14234 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_49 pos = 38036, 0, 18423 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_50 pos = 31815, 0, 22613 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_51 pos = 25595, 0, 26802 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_52 pos = 19374, 0, 30992 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_53 pos = 13153, 0, 35181 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_54 pos = 6932, 0, 39371 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_55 pos = 711, 0, 43560 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_5 pos = 25595, 0, 26802 rotate = 0, 124, 0 shape = BOX size = 10000, 10000, 60520 property_flags = 131072 comment = . Tradelane to brandeburg ;lane_id = rh01_5 ;tradelane_down = 5 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.050000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.130000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_ss_grp, 0.200000 [Object] nickname = Rh01_nav_buoy_tlr_56 pos = 50769, 0, 8316 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_57 pos = 44038, 0, 1690 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_58 pos = 38714, 0, -3592 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_59 pos = 33390, 0, -8875 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_60 pos = 28065, 0, -14157 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_61 pos = 22741, 0, -19439 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_62 pos = 17416, 0, -24721 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_63 pos = 12092, 0, -30003 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_64 pos = 6768, 0, -35285 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_65 pos = 1443, 0, -40567 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Rh01_nav_buoy_tlr_66 pos = -4819, 0, -46787 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Rh01_Tradelane_6 pos = 23210, 0, -19439 rotate = 0, 45, 0 shape = BOX size = 10000, 10000, 78520 comment = . Tradelane to berlin ;lane_id = rh01_6 ;tradelane_down = 15 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = rh_p_grp, 1.000000 encounter = tradelane_trade_armored, 1, 0.030000 faction = rh_m_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_alg_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_alg_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 [Object] nickname = Rh01_moon_potsdam ids_name = 261139 pos = 54927, 0, -2336 Archetype = planet_crater_1000 ids_info = 66068 spin = 0, 0, 0 atmosphere_range = 1150 burn_color = 255, 222, 160 [Object] nickname = Rh01_03 ids_name = 196804 pos = 54072, 0, 5459 rotate = 0, 180, 0 Archetype = space_factory01 ids_info = 65711 dock_with = Rh01_03_Base base = Rh01_03_Base reputation = co_khc_grp voice = atc_leg_m01 space_costume = br_bartender_head, rh_shipdealer_body difficulty_level = 12 loadout = space_factory01_co_03 [zone] nickname = Zone_Rh01_03_defense_spawn pos = 54072, 0, 5459 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Rh01_03_wingmen_spawn_1 pos = 54072, 0, 5459 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Rh01_03_wingmen_spawn_2 pos = 54072, 0, 5459 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [Object] nickname = Rh01_space_industrial_1 pos = 53347, 0, 4670 rotate = 0, 30, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_2 pos = 52872, 0, 4329 rotate = 0, 60, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_4 pos = 52651, 0, 4328 rotate = 0, -60, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_5 pos = 52175, 0, 4671 rotate = 0, -30, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_7 pos = 52172, 0, 6254 rotate = 0, -150, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_8 pos = 52649, 0, 6580 rotate = 0, -120, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_9 pos = 53338, 0, 6244 rotate = 0, 150, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_10 pos = 52867, 0, 6580 rotate = 0, 120, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_02 ids_name = 196803 pos = 51437, 0, 5459 Archetype = space_factory01 ids_info = 65707 dock_with = Rh01_02_Base base = Rh01_02_Base reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = rh_newscaster_head_gen, rh_female_elite_body difficulty_level = 12 loadout = space_factory01_rh_01 [zone] nickname = Zone_Rh01_02_defense_spawn pos = 51437, 0, 5459 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh01_02_wingmen_spawn_1 pos = 51437, 0, 5459 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = rh_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = rh_n_grp, 1.000000 [zone] nickname = Zone_Rh01_02_wingmen_spawn_2 pos = 51437, 0, 5459 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = rh_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = rh_n_grp, 1.000000 [Object] nickname = Rh01_shipyard_2 ids_name = 60231 pos = 52085, -200, 5487 rotate = 0, 90, 0 Archetype = shipyard reputation = rh_n_grp ids_info = 60232 parent = Rh01_02 [Object] nickname = Rh01_mplatform_1 ids_name = 60213 pos = 53345, -21, 5459 rotate = 0, 90, 0 Archetype = mplatform reputation = co_khc_grp ids_info = 60214 difficulty_level = 12 loadout = mplatform_red_co_03 parent = Rh01_03 [Object] nickname = Rh01_space_tankl4_1 ids_name = 60251 pos = 52762, 0, 4134 Archetype = space_tankl4 reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_tankl4_2 ids_name = 60251 pos = 52755, 0, 6775 Archetype = space_tankl4 reputation = co_khc_grp parent = Rh01_03 [zone] nickname = Zone_Rh01_03 pos = 54303, 0, 5431 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_02 pos = 51306, 0, 5441 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_08_exclusion pos = -51392, 0, -27948 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_debris_field pos = -55329, 0, -25040 shape = SPHERE size = 12000 property_flags = 129 visit = 36 spacedust = debrisdust spacedust_maxparticles = 150 comment = . Core sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.350000 faction = fc_lwb_grp, 0.530000 faction = fc_rh_grp, 0.050000 faction = fc_u_grp, 0.420000 encounter = area_bh_assault, 1, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.390000 faction = fc_j_grp, 0.430000 faction = fc_rh_grp, 0.570000 Music = zone_field_debris [zone] nickname = Zone_Rh01_Ruhr_radioactive_001 pos = -37983, 0, -45726 shape = SPHERE size = 6000 damage = 100 visit = 128 spacedust = radioactivedust spacedust_maxparticles = 100 edge_fraction = 0.200000 interference = 0.700000 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_radioactive_002 pos = -46774, 0, -67260 shape = SPHERE size = 6000 damage = 100 visit = 128 spacedust = radioactivedust spacedust_maxparticles = 100 interference = 0.700000 edge_fraction = 0.200000 sort = 99.500000 [Zone] nickname = Zone_Rh01_to_Rh02_hole_antinpcspawn pos = -55211, 0, -64708 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh02_hole ids_name = 260746 pos = -55211, 0, -64708 rotate = 0, 180, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh02, Rh02_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Rh02_hole pos = -55199, 0, -64696 shape = SPHERE size = 300 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Rh01_to_Rh05_hole_antinpcspawn pos = -27572, 0, 57524 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Rh05_hole ids_name = 260750 pos = -27572, 0, 57524 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Rh05_hole pos = -27628, 0, 57505 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Rh01_sun_death pos = 0, 0, 0 shape = SPHERE size = 11000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh01_Berlin_death pos = 53632, 0, 12557 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Rh01_Potsdam_death pos = 54927, 0, -2336 shape = SPHERE size = 1075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Rh01_mplatform_2 ids_name = 60213 pos = -7276, -21, -49150 Archetype = mplatform reputation = co_alg_grp ids_info = 60214 difficulty_level = 10 loadout = mplatform_red_co_03 parent = Rh01_05 [Object] nickname = Rh01_space_industrial_11 pos = -7269, 0, -48511 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_alg_grp parent = Rh01_05 [Object] nickname = Rh01_space_tanklx4_1 ids_name = 60251 pos = -7269, -190, -48512 Archetype = space_tanklx4 reputation = co_alg_grp parent = Rh01_05 [Object] nickname = Rh01_space_tanklx4_2 ids_name = 60251 pos = -7269, -190, -48257 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_space_tanklx4_3 ids_name = 60251 pos = -7273, -190, -48009 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_space_tanklx4_4 ids_name = 60251 pos = -7273, -190, -47756 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_mplatform_3 ids_name = 60213 pos = -4240, -180, -48203 Archetype = mplatform reputation = rh_m_grp ids_info = 60214 difficulty_level = 12 loadout = mplatform_red_co_03 parent = Rh01_06 [LightSource] nickname = Rh01_walker_light pos = -120774, -40000, 94009 color = 236, 141, 47 range = 230000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_rh01_pop_hamburg_gate pos = 1527, 0, -95238 shape = SPHERE size = 4000 comment = Hamburg Jumpgate sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.010000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.040000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 1, 0.120000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 1, 0.060000 faction = co_os_grp, 1.000000 [zone] nickname = zone_rh01_pop_dortmund pos = -5937, 0, -47906 shape = SPHERE size = 4000 comment = Dortmund sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_alg_grp, rh_m_grp, base_cluster_law encounter = area_defend, 1, 0.090000 faction = rh_p_grp, 0.060000 faction = co_alg_grp, 0.470000 faction = rh_m_grp, 0.470000 encounter = area_armored_prisoner, 1, 0.020000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.090000 faction = co_alg_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 1, 0.090000 faction = co_alg_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 1, 0.040000 faction = rh_m_grp, 0.330000 faction = co_os_grp, 0.670000 encounter = area_lifter, 1, 0.020000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.020000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh01_pop_bonn pos = -43657, 0, 10970 shape = SPHERE size = 4000 comment = Bonn sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_ic_grp, single_base_law encounter = area_defend, 1, 0.010000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.020000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.120000 faction = co_alg_grp, 0.140000 faction = co_khc_grp, 0.140000 faction = rh_m_grp, 0.140000 faction = co_nws_grp, 0.140000 faction = co_ni_grp, 0.140000 faction = co_rs_grp, 0.140000 faction = co_ss_grp, 0.140000 encounter = area_trade_armored, 1, 0.060000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_os_grp, 0.500000 [zone] nickname = zone_rh01_pop_stuttgart_gate pos = -90994, 0, 18913 shape = SPHERE size = 4000 comment = Stuttgart Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.060000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.020000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.090000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 encounter = area_trade_armored, 1, 0.060000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_os_grp, 0.500000 [zone] nickname = zone_rh01_pop_brandeburg pos = -573, 0, 44146 shape = SPHERE size = 4000 comment = Brandeburg sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, single_base_law encounter = area_defend, 1, 0.070000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 1, 0.100000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_ss_grp, 0.200000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_dresden_gate pos = -937, 0, 92383 shape = SPHERE size = 4000 comment = Dresden Jumpgate sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.080000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.140000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 1, 0.070000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_frankfurt_gate pos = 92135, 0, -16535 shape = SPHERE size = 4000 comment = Frankfurt Jumpgate sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.070000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.160000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.080000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 1, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_berlin pos = 51766, 0, 7701 shape = SPHERE size = 6000 comment = Berlin sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_p_grp, co_khc_grp, base_cluster_law encounter = area_defend, 1, 0.120000 faction = rh_n_grp, 0.220000 faction = rh_p_grp, 0.470000 faction = co_khc_grp, 0.310000 encounter = area_armored_prisoner, 1, 0.030000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 1, 0.080000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 1, 0.020000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = area_lifter, 1, 0.020000 faction = co_rs_grp, 1.000000 encounter = area_repair, 1, 0.020000 faction = co_rs_grp, 1.000000 [zone] nickname = zone_rh01_pop_junker_base pos = -51381, 0, -27967 shape = SPHERE size = 4000 comment = . Junker base sort = 22 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_j_grp, single_base_unlaw encounter = area_scout, 1, 0.140000 faction = fc_lwb_grp, 0.430000 faction = fc_rh_grp, 0.220000 faction = fc_u_grp, 0.350000 encounter = area_defend, 1, 0.070000 faction = fc_j_grp, 1.000000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.500000 faction = fc_j_grp, 0.380000 faction = fc_lwb_grp, 0.270000 faction = fc_rh_grp, 0.140000 faction = fc_u_grp, 0.220000 encounter = area_trade_smuggler, 1, 0.080000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_pop_hamburg_hole pos = -56052, 0, -64080 shape = SPHERE size = 4000 comment = . Hamburg hole sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_bh_scout, 1, 0.090000 faction = fc_j_grp, 1.000000 encounter = area_defend, 1, 0.120000 faction = fc_u_grp, 1.000000 encounter = area_bh_assault, 1, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.460000 faction = fc_j_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_trade_smuggler, 1, 0.090000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_pop_dresden_hole pos = -27603, 0, 57490 shape = SPHERE size = 4000 comment = . Dresden hole sort = 27 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.220000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 encounter = area_bh_assault, 1, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.380000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 [zone] nickname = zone_rh01_pop_brandeburg_extend pos = -1777, 0, 39156 shape = ELLIPSOID size = 8000, 7000, 10000 comment = . Extend sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_pop_berlin_extend pos = 50053, 0, 7469 shape = ELLIPSOID size = 14000, 7000, 14000 comment = . Extend sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = rh_n_grp, 0.400000 faction = rh_p_grp, 0.600000 [zone] nickname = zone_rh01_pop_saar_core pos = -41418, 0, 48449 shape = ELLIPSOID size = 22000, 7000, 22000 comment = . Core sort = 26 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.590000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty1_1 pos = -46117, 0, 3444 rotate = -90, 14, 0 shape = CYLINDER size = 750, 18833 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty1_2 pos = -36283, 0, -28678 rotate = -90, -28, 0 shape = CYLINDER size = 750, 51970 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty1_3 pos = -33859, 0, -55495 rotate = -90, 68, 0 shape = CYLINDER size = 750, 20848 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty1_4 pos = -51532, 0, -35512 rotate = 90, 19, 180 shape = CYLINDER size = 750, 50230 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty1_5 pos = -53956, 0, -8695 rotate = 90, -62, 180 shape = CYLINDER size = 750, 12628 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty2_1 pos = -55870, 0, 14731 rotate = 90, 73, 180 shape = CYLINDER size = 750, 25805 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty2_2 pos = -65860, 0, 25255 rotate = 90, -19, 180 shape = CYLINDER size = 750, 14404 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty2_3 pos = -45588, 0, 30613 rotate = -90, -85, 0 shape = CYLINDER size = 750, 35931 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty2_4 pos = -35709, 0, 20118 rotate = -90, 42, 0 shape = CYLINDER size = 750, 24195 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_1 pos = -45218, 0, 13927 rotate = 90, 30, 180 shape = CYLINDER size = 750, 6812 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_2 pos = -50750, 0, 23122 rotate = 90, 32, 180 shape = CYLINDER size = 750, 14651 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_3 pos = -39123, 0, 43072 rotate = 90, -48, 180 shape = CYLINDER size = 750, 41355 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_4 pos = -14731, 0, 58212 rotate = 90, -81, 180 shape = CYLINDER size = 750, 18061 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_5 pos = -11671, 0, 47881 rotate = -90, 26, 0 shape = CYLINDER size = 750, 26269 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_bounty3_6 pos = -32128, 0, 26417 rotate = -90, 56, 0 shape = CYLINDER size = 750, 35065 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb1_1 pos = -39130, 0, -35999 rotate = -90, -57, 0 shape = CYLINDER size = 750, 30899 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb1_2 pos = -15801, 0, -50434 rotate = -90, -60, 0 shape = CYLINDER size = 750, 23988 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb1_3 pos = -3083, 0, -71480 rotate = -90, -9, 0 shape = CYLINDER size = 750, 30478 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb1_4 pos = -13542, 0, -65626 rotate = 90, 31, 180 shape = CYLINDER size = 750, 49247 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb2_1 pos = -41968, 0, -18754 rotate = 90, -47, 180 shape = CYLINDER size = 750, 28167 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb2_2 pos = -25482, 0, -18775 rotate = -90, -33, 0 shape = CYLINDER size = 750, 22754 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb2_3 pos = -35707, 0, -28482 rotate = -90, 90, 0 shape = CYLINDER size = 750, 32732 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb3_1 pos = -57676, 0, -3586 rotate = 90, 15, 180 shape = CYLINDER size = 750, 48766 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradelwb3, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb3_2 pos = -45868, 0, 38595 rotate = 90, -44, 180 shape = CYLINDER size = 750, 51615 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradelwb3, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb4_1 pos = -42855, 0, 50972 rotate = -90, 67, 0 shape = CYLINDER size = 750, 34092 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb4, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb4_2 pos = -75433, 0, 31939 rotate = -90, 54, 0 shape = CYLINDER size = 750, 41817 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb4_3 pos = -72179, 0, 16284 rotate = -90, -80, 0 shape = CYLINDER size = 750, 40938 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb4_4 pos = -55210, 0, 28530 rotate = 90, 12, 180 shape = CYLINDER size = 750, 31924 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb5_1 pos = -35667, 0, 34523 rotate = -90, 19, 0 shape = CYLINDER size = 750, 49518 ;attack_ids = rh01_1, rh01_7, rh01_2 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb6_1 pos = -30285, 0, 39131 rotate = -90, 8, 0 shape = CYLINDER size = 750, 38182 ;attack_ids = rh01_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb6, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb6_2 pos = -23098, 0, 27676 rotate = 90, -52, 180 shape = CYLINDER size = 750, 24489 ;attack_ids = rh01_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb6, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb6_3 pos = -20469, 0, 46728 rotate = 90, 31, 180 shape = CYLINDER size = 750, 27142 ;attack_ids = rh01_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb6, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb7_1 pos = -589, 0, 56994 rotate = -90, -89, 0 shape = CYLINDER size = 750, 55234 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb7, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb7_2 pos = 19934, 0, 46554 rotate = -90, 35, 0 shape = CYLINDER size = 750, 24522 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb7_3 pos = 25934, 0, 27661 rotate = -90, -56, 0 shape = CYLINDER size = 750, 31651 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_lwb7_4 pos = 33025, 0, 37743 rotate = 90, 18, 180 shape = CYLINDER size = 750, 39798 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = lwb7, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lwb_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers1_1 pos = -53422, 0, -46525 rotate = -90, 6, 0 shape = CYLINDER size = 750, 35646 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.910000 faction = fc_b_grp, 0.380000 faction = fc_j_grp, 0.230000 faction = fc_u_grp, 0.380000 encounter = tradep_trade_smuggler, 1, 0.090000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_1 pos = -55018, 0, -31131 rotate = -90, 54, 0 shape = CYLINDER size = 750, 9742 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_2 pos = -64050, 0, -31543 rotate = 90, 64, 180 shape = CYLINDER size = 750, 11311 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_3 pos = -67508, 0, -22414 rotate = 90, -14, 180 shape = CYLINDER size = 750, 13742 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_4 pos = -58046, 0, -14165 rotate = 90, -79, 180 shape = CYLINDER size = 750, 15962 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_5 pos = -48175, 0, -17641 rotate = -90, -22, 0 shape = CYLINDER size = 750, 10900 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers2_6 pos = -48608, 0, -25493 rotate = -90, 42, 0 shape = CYLINDER size = 750, 7482 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers3_1 pos = -47779, 0, -7753 rotate = 90, -10, 180 shape = CYLINDER size = 750, 41970 ;attack_ids = rh01_1, rh01_7, rh01_2 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers4_1 pos = -52285, 0, 6114 rotate = 90, 1, 180 shape = CYLINDER size = 750, 66727 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers4, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers4_2 pos = -17557, 0, 49114 rotate = 90, -75, 180 shape = CYLINDER size = 750, 73433 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers4, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers4_3 pos = 34655, 0, 42192 rotate = -90, -45, 0 shape = CYLINDER size = 750, 47165 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers4, 3 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers4_4 pos = 50548, 0, 18527 rotate = -90, 7, 0 shape = CYLINDER size = 750, 14309 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers4, 4 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers4_5 pos = 50548, 0, 10269 rotate = -90, -38, 0 shape = CYLINDER size = 750, 2925 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers4, 5 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_police1_1 pos = 22978, 0, -20306 rotate = -90, 46, 0 shape = CYLINDER size = 750, 82351 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police1_2 pos = -2833, 0, -72662 rotate = -90, -9, 0 shape = CYLINDER size = 750, 47554 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police2_1 pos = -22495, 0, 27983 rotate = -90, 52, 0 shape = CYLINDER size = 750, 55724 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police2_2 pos = -25470, 0, -18823 rotate = -90, -33, 0 shape = CYLINDER size = 750, 70873 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police3_1 pos = -67869, 0, 15611 rotate = 90, 81, 180 shape = CYLINDER size = 750, 49658 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police3, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police4_1 pos = -1383, 0, 68576 rotate = 90, 0, 180 shape = CYLINDER size = 750, 49069 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_1 pos = 50603, 0, 10271 rotate = 90, 38, 180 shape = CYLINDER size = 750, 3047 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_2 pos = 50563, 0, 18559 rotate = 90, -7, 180 shape = CYLINDER size = 750, 14295 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_3 pos = 35766, 0, 41112 rotate = 90, 45, 180 shape = CYLINDER size = 750, 44071 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_4 pos = 9987, 0, 50731 rotate = -90, 60, 0 shape = CYLINDER size = 750, 23299 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_5 pos = 24965, 0, 28097 rotate = -90, -56, 0 shape = CYLINDER size = 750, 60324 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police5_6 pos = 50733, 0, 10184 rotate = -90, -32, 0 shape = CYLINDER size = 750, 2656 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police5, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police6_1 pos = 71443, 0, -4189 rotate = -90, -57, 0 shape = CYLINDER size = 750, 48900 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police6, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police7_1 pos = 45161, 0, -18021 rotate = -90, 13, 0 shape = CYLINDER size = 750, 56275 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police7_2 pos = 44891, 0, -43891 rotate = 90, -76, 180 shape = CYLINDER size = 750, 12853 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police7_3 pos = 57467, 0, -31357 rotate = 90, -30, 180 shape = CYLINDER size = 750, 25433 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police7_4 pos = 57813, 0, -5420 rotate = 90, 22, 180 shape = CYLINDER size = 750, 32120 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police8_1 pos = -6849, 0, 49268 rotate = 90, 52, 180 shape = CYLINDER size = 750, 15616 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police8_2 pos = -31123, 0, 42568 rotate = -90, 58, 0 shape = CYLINDER size = 750, 43034 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police8_3 pos = -43922, 0, 26341 rotate = -90, -49, 0 shape = CYLINDER size = 750, 14220 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_police8_4 pos = -19765, 0, 33072 rotate = 90, -59, 180 shape = CYLINDER size = 750, 43983 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police8, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = rh_p_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_1 pos = -49807, 0, -61201 rotate = 90, -56, 180 shape = CYLINDER size = 750, 13552 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 1, 9 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_2 pos = 845, 0, -49967 rotate = 90, -81, 180 shape = CYLINDER size = 750, 91248 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 2, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_3 pos = 49008, 0, -24246 rotate = 90, -10, 180 shape = CYLINDER size = 750, 37008 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 3, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_4 pos = 53401, 0, -302 rotate = 90, -12, 180 shape = CYLINDER size = 750, 11686 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_5 pos = 52758, 0, 5398 rotate = -90, 90, 0 shape = CYLINDER size = 750, 3757 ;attack_ids = rh01_4, rh01_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_bundschuh1_6 pos = 51514, 0, -355 rotate = -90, -6, 0 shape = CYLINDER size = 750, 11431 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bundschuh1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_b_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_1 pos = -47768, 0, -60713 rotate = 90, -61, 180 shape = CYLINDER size = 750, 17792 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_2 pos = -15516, 0, -56931 rotate = -90, -89, 0 shape = CYLINDER size = 750, 48879 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_3 pos = 17587, 0, -58170 rotate = -90, -85, 0 shape = CYLINDER size = 750, 17404 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_4 pos = 33744, 0, -46227 rotate = 90, -30, 180 shape = CYLINDER size = 750, 29517 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_5 pos = 36826, 0, -22204 rotate = 90, 21, 180 shape = CYLINDER size = 750, 24268 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_6 pos = 21927, 0, -21360 rotate = -90, 45, 0 shape = CYLINDER size = 750, 29630 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners1_7 pos = 10148, 0, -44537 rotate = -90, 6, 0 shape = CYLINDER size = 750, 25562 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners2_1 pos = -18334, 0, -48658 rotate = -90, -58, 0 shape = CYLINDER size = 750, 80142 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 1, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners2_2 pos = 39047, 0, -48613 rotate = 90, -48, 180 shape = CYLINDER size = 750, 63224 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 2, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners2_3 pos = 58526, 0, -10988 rotate = 90, 13, 180 shape = CYLINDER size = 750, 33640 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners2_4 pos = 52745, 0, 5398 rotate = 90, 89, 180 shape = CYLINDER size = 750, 3740 ;attack_ids = rh01_4, rh01_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_unioners2_5 pos = 56605, 0, -10981 rotate = -90, -20, 0 shape = CYLINDER size = 750, 34853 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = unioners2, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_u_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians1_1 pos = -44351, 0, -48244 rotate = -90, -19, 0 shape = CYLINDER size = 750, 44707 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians1_2 pos = -18919, 0, -77763 rotate = -90, -65, 0 shape = CYLINDER size = 750, 39977 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians1_3 pos = -2457, 0, -75033 rotate = 90, 9, 180 shape = CYLINDER size = 750, 22485 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians1_4 pos = -20592, 0, -66657 rotate = -90, 81, 0 shape = CYLINDER size = 750, 33360 ;attack_ids = rh01_3 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians2_1 pos = -35494, 0, -37975 rotate = -90, -57, 0 shape = CYLINDER size = 750, 39359 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians2_2 pos = -11341, 0, -48410 rotate = 90, -88, 180 shape = CYLINDER size = 750, 15208 ;attack_ids = rh01_2, rh01_3, rh01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians8_1 pos = -31681, 0, -34571 rotate = -90, -73, 0 shape = CYLINDER size = 750, 42723 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians8, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians8_2 pos = -23461, 0, -21875 rotate = 90, 33, 180 shape = CYLINDER size = 750, 45051 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians8, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians8_3 pos = -43927, 0, -15677 rotate = -90, 33, 0 shape = CYLINDER size = 750, 30341 ;attack_ids = rh01_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians8, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians3_1 pos = -54359, 0, -15971 rotate = 90, 15, 180 shape = CYLINDER size = 750, 23686 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians3, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians3_2 pos = -42631, 0, 26313 rotate = 90, -26, 180 shape = CYLINDER size = 750, 68432 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians3, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians4_1 pos = -32959, 0, 46456 rotate = -90, 26, 0 shape = CYLINDER size = 750, 25424 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians4_2 pos = -45209, 0, 24014 rotate = -90, 31, 0 shape = CYLINDER size = 750, 25766 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians4_3 pos = -68519, 0, 15801 rotate = 90, 80, 180 shape = CYLINDER size = 750, 33713 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians4_4 pos = -61741, 0, 26844 rotate = 90, -71, 180 shape = CYLINDER size = 750, 49447 ;attack_ids = rh01_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians5_1 pos = -14742, 0, 52776 rotate = -90, -71, 0 shape = CYLINDER size = 750, 28282 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians5_2 pos = -1477, 0, 65622 rotate = 90, 0, 180 shape = CYLINDER size = 750, 35088 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians5_3 pos = -14879, 0, 70276 rotate = -90, 46, 0 shape = CYLINDER size = 750, 37085 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians6_1 pos = -10656, 0, 57976 rotate = 90, -88, 180 shape = CYLINDER size = 750, 35122 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians6_2 pos = 20102, 0, 58956 rotate = 90, -88, 180 shape = CYLINDER size = 750, 26425 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians6_3 pos = 35913, 0, 39128 rotate = -90, -7, 0 shape = CYLINDER size = 750, 40767 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians6_4 pos = 24404, 0, 28495 rotate = 90, 56, 180 shape = CYLINDER size = 750, 34119 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians6_5 pos = 8542, 0, 48487 rotate = 90, 9, 180 shape = CYLINDER size = 750, 21094 ;attack_ids = rh01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians7_1 pos = 8425, 0, 47187 rotate = -90, -74, 0 shape = CYLINDER size = 750, 76580 ;attack_ids = rh01_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians7_2 pos = 52171, 0, 24183 rotate = -90, -29, 0 shape = CYLINDER size = 750, 28959 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians7_3 pos = 56798, 0, 8479 rotate = -90, 38, 0 shape = CYLINDER size = 750, 7699 ;attack_ids = rh01_4 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_hessians7_4 pos = 52665, 0, 5426 rotate = -90, 89, 0 shape = CYLINDER size = 750, 3515 ;attack_ids = rh01_4, rh01_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_1 pos = -28922, 0, -38021 rotate = -90, -66, 0 shape = CYLINDER size = 750, 50792 ;attack_ids = rh01_2, rh01_3, rh01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 1, 9 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_2 pos = 14520, 0, -40163 rotate = 90, -68, 180 shape = CYLINDER size = 750, 43871 ;attack_ids = rh01_2, rh01_3, rh01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 2, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_3 pos = 36285, 0, -28279 rotate = 90, -22, 180 shape = CYLINDER size = 750, 7716 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 3, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_4 pos = 44330, 0, -9657 rotate = 90, -24, 180 shape = CYLINDER size = 750, 32856 ;attack_ids = rh01_6 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_5 pos = 52804, 0, 5414 rotate = 90, -89, 180 shape = CYLINDER size = 750, 3789 ;attack_ids = rh01_4, rh01_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_rh01_path_junkers5_6 pos = 46182, 0, -9650 rotate = -90, 30, 0 shape = CYLINDER size = 750, 34550 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers5, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [Object] nickname = Rh01_hazard_buoy_1 ids_name = 261163 pos = -38765, 0, -51782 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_2 ids_name = 261163 pos = -37693, 0, -51581 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_3 ids_name = 261163 pos = -36456, 0, -51341 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_4 ids_name = 261163 pos = -35530, 0, -50706 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_5 ids_name = 261163 pos = -34486, 0, -50018 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_6 ids_name = 261163 pos = -33865, 0, -49086 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_7 ids_name = 261163 pos = -33171, 0, -48053 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_8 ids_name = 261163 pos = -32948, 0, -46988 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_9 ids_name = 261163 pos = -32688, 0, -45748 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_10 ids_name = 261163 pos = -32903, 0, -44682 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_11 ids_name = 261163 pos = -33134, 0, -43442 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_12 ids_name = 261163 pos = -33791, 0, -42430 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_13 ids_name = 261163 pos = -34447, 0, -41445 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_14 ids_name = 261163 pos = -35418, 0, -40792 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_15 ids_name = 261163 pos = -36423, 0, -40116 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_16 ids_name = 261163 pos = -37566, 0, -39881 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_17 ids_name = 261163 pos = -38748, 0, -39649 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_18 ids_name = 261163 pos = -39942, 0, -39877 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_19 ids_name = 261163 pos = -41064, 0, -40106 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_20 ids_name = 261163 pos = -42122, 0, -40798 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_21 ids_name = 261163 pos = -43042, 0, -41428 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_22 ids_name = 261163 pos = -43712, 0, -42403 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_23 ids_name = 261163 pos = -44579, 0, -44406 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_24 ids_name = 261163 pos = -44832, 0, -45722 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_25 ids_name = 261163 pos = -44614, 0, -46828 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_26 ids_name = 261163 pos = -44366, 0, -48043 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_27 ids_name = 261163 pos = -43757, 0, -48966 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_28 ids_name = 261163 pos = -43079, 0, -50024 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_29 ids_name = 261163 pos = -42103, 0, -50672 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_30 ids_name = 261163 pos = -41119, 0, -51338 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_31 ids_name = 261163 pos = -39982, 0, -51555 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_32 ids_name = 261163 pos = -44340, 0, -43408 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_depot_copper_1 ids_name = 261161 pos = -44491, 0, 12328 Archetype = depot_copper ids_info = 66150 reputation = co_ic_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Rh01_depot_food_1 ids_name = 261161 pos = -44369, 0, 12515 Archetype = depot_food ids_info = 66150 reputation = co_ic_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Rh01_depot_fertilizers_1 ids_name = 261161 pos = -44248, 0, 12708 Archetype = depot_fertilizers ids_info = 66150 reputation = co_ic_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Rh01_hazard_buoy_33 ids_name = 261163 pos = -46775, 0, -73329 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_34 ids_name = 261163 pos = -45628, 0, -73105 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_35 ids_name = 261163 pos = -44475, 0, -72887 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_36 ids_name = 261163 pos = -43515, 0, -72230 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_37 ids_name = 261163 pos = -42491, 0, -71552 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_38 ids_name = 261163 pos = -41852, 0, -70609 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_39 ids_name = 261163 pos = -41165, 0, -69600 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_40 ids_name = 261163 pos = -40928, 0, -68456 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_41 ids_name = 261163 pos = -40716, 0, -67281 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_42 ids_name = 261163 pos = -40855, 0, -66134 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_43 ids_name = 261163 pos = -41187, 0, -64948 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_44 ids_name = 261163 pos = -41725, 0, -63964 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_45 ids_name = 261163 pos = -42475, 0, -62986 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_46 ids_name = 261163 pos = -43439, 0, -62258 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_47 ids_name = 261163 pos = -44424, 0, -61667 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_48 ids_name = 261163 pos = -45530, 0, -61352 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_49 ids_name = 261163 pos = -46754, 0, -61203 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_50 ids_name = 261163 pos = -47875, 0, -61337 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_51 ids_name = 261163 pos = -49091, 0, -61682 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_52 ids_name = 261163 pos = -50067, 0, -62177 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_53 ids_name = 261163 pos = -51050, 0, -62984 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_54 ids_name = 261163 pos = -51821, 0, -63893 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_55 ids_name = 261163 pos = -52349, 0, -64936 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_56 ids_name = 261163 pos = -52692, 0, -66059 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_57 ids_name = 261163 pos = -52814, 0, -67245 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_58 ids_name = 261163 pos = -52712, 0, -68345 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_59 ids_name = 261163 pos = -52382, 0, -69564 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_60 ids_name = 261163 pos = -51852, 0, -70496 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_61 ids_name = 261163 pos = -51065, 0, -71524 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_62 ids_name = 261163 pos = -50209, 0, -72178 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_63 ids_name = 261163 pos = -49108, 0, -72836 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_64 ids_name = 261163 pos = -48025, 0, -73114 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_space_industrial_dmg_1 pos = -52041, -500, -7737 rotate = 30, 50, 10 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_industrial_dmg_2 pos = -51282, -750, -7413 rotate = -5, 90, 0 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_tankl_2dmg_1 pos = -24820, 300, -47858 rotate = 20, 0, 20 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_3dmg_1 pos = -24624, 368, -47783 rotate = 160, 0, -160 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_2 pos = -24645, 412, -47920 rotate = 20, 0, 20 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_beaml_dmg_1 pos = -38602, -242, -66118 rotate = 0, 0, 160 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_2 pos = -38374, -300, -66113 rotate = 20, 25, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_3 pos = -38310, -300, -66128 rotate = 0, 180, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_tanks_1dmg_1 pos = -53874, -312, -61258 rotate = 30, 30, 0 Archetype = space_tanks_1dmg [Object] nickname = Rh01_space_tanks_1dmg_2 pos = -53911, -291, -61305 rotate = 30, 30, 0 Archetype = space_tanks_1dmg [Object] nickname = Rh01_space_tanks_2dmg_1 pos = -53931, -187, -61332 rotate = -30, -30, 180 Archetype = space_tanks_2dmg [Object] nickname = Rh01_space_tankl_3dmg_3 pos = -44554, 650, -37161 rotate = 40, 40, 40 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_4 pos = -43991, 570, -36864 rotate = 70, 70, 10 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_5 pos = -44279, 620, -37019 rotate = 90, 10, 50 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl4x4_dmg_1 pos = 59247, -200, -24434 rotate = 4, 6, 106 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_beamx_dmg_1 pos = 47520, 200, -26825 rotate = 30, 30, 90 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tanklx4_dmg_1 pos = 50492, -350, -44908 rotate = 30, 35, 50 Archetype = space_tanklx4_dmg [Object] nickname = Rh01_space_habitat_dmg_1 pos = 30128, -350, -42923 rotate = 0, 10, 20 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_tankl_2dmg_2 pos = 31360, 250, -58795 rotate = 30, 30, -30 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_beamx_dmg_2 pos = 21248, 0, 32206 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tankl_2dmg_3 pos = 21248, -76, 32515 rotate = 0, 90, 0 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_2dmg_4 pos = 20939, -68, 32207 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_3dmg_6 pos = 21262, -70, 31958 rotate = -10, 0, 10 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_industrial_dmg_3 pos = 42143, -200, 31864 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_tankl_1dmg_1 pos = 41594, -100, 32417 rotate = 50, 10, 30 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tanks_3dmg_1 pos = 43101, -146, 31284 rotate = 0, 30, 180 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_3dmg_2 pos = 42216, -186, 32544 rotate = 10, 2, 40 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_beaml_dmg_4 pos = 10072, -146, 48684 rotate = 40, 0, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_5 pos = 10111, -170, 48582 rotate = -30, -80, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_tankl_3dmg_7 pos = 35748, 571, 61599 rotate = 10, 10, 100 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl4_dmg_1 pos = 43400, 200, 47541 rotate = 30, 3, 30 Archetype = space_tankl4_dmg [Object] nickname = Rh01_space_habitat_dmg_2 pos = -13873, 0, 48177 rotate = -80, 0, 0 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_habitat_dmg_3 pos = -13556, 100, 47730 rotate = 110, 20, 170 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_tankl4x4_dmg_2 pos = -26468, 0, 54869 rotate = 40, 40, 40 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_tankl4x4_dmg_3 pos = -26666, 44, 54722 rotate = -40, -40, -140 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_tankl_2dmg_5 pos = -43752, 44, 31640 rotate = 75, 10, 10 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_1dmg_2 pos = -43919, 44, 31299 rotate = 20, 20, 20 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tankl_1dmg_3 pos = -43171, 44, 31894 rotate = -70, -70, -70 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tankl_3dmg_8 pos = -43362, 44, 31126 rotate = 40, 40, 40 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_beamx_dmg_3 pos = -34392, 300, 46152 rotate = 40, 40, 40 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tanks_3dmg_3 pos = -33958, 44, 46289 rotate = -30, 30, 30 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_3dmg_4 pos = -34867, 244, 46188 rotate = 0, -50, 180 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_2dmg_2 pos = -33814, 144, 46602 rotate = 20, -20, 20 Archetype = space_tanks_2dmg [Object] nickname = Rh01_space_tanks_3dmg_5 pos = -13985, 50, 47688 rotate = 30, 30, 30 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_1dmg_3 pos = -13488, -200, 48306 rotate = 50, 50, 0 Archetype = space_tanks_1dmg [LightSource] nickname = berlin_light pos = 50936, 0, 12426 color = 212, 212, 212 range = 5000 type = POINT attenuation = 1, 0, 0.000001 [zone] nickname = zone_rh01_pop_ambient_s pos = 1788, 0, 61872 shape = ELLIPSOID size = 154741, 19460, 67545 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_rh01_pop_ambient_n pos = 5785, 0, -46646 shape = ELLIPSOID size = 117935, 16371, 58243 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_u_grp, 1.000000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [Object] nickname = Rh01_08 ids_name = 196809 pos = -51380, 0, -27967 Archetype = space_port_dmg loadout = space_port_dmg_pi_03 ids_info = 65709 dock_with = Rh01_08_Base base = Rh01_08_Base reputation = fc_j_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = sh_male2_head, pl_male3_journeyman_body [zone] nickname = Zone_Rh01_08_defense_spawn pos = -51380, 0, -27967 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh01_08_wingmen_spawn_1 pos = -51380, 0, -27967 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_08_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Rh01_08_wingmen_spawn_2 pos = -51380, 0, -27967 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_08_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_j_grp, 1.000000 ;[Object] ;nickname = Rh01_to_Li07_hole_start_unlawful ;ids_name = 459025 ;pos = -51380, -2500, -27967 ;rotate = 0, 35, 0 ;Archetype = jumphole_green_dock ;msg_id_prefix = gcs_refer_system_Rh01 ;ids_info = 66146 ;jump_effect = jump_effect_hole ;visit = 0 ;goto = Rh01, Rh01_to_Li07_hole_start_unlawful, gate_tunnel_bretonia [Object] nickname = Rh01_space_tanks4_1 pos = -51244, -42, -27967 rotate = 0, 90, 0 Archetype = space_tanks4 reputation = fc_j_grp parent = Rh01_08 [Object] nickname = Rh01_space_tanks4_2 pos = -51516, -42, -27967 rotate = 0, 90, 0 Archetype = space_tanks4 reputation = fc_j_grp parent = Rh01_08 [Object] nickname = Rh01_debris_med01_1 pos = -48946, -200, -20176 rotate = 0, 0, 30 Archetype = debris_med01 [Object] nickname = Rh01_debris_med02_1 pos = -49331, 80, -22235 Archetype = debris_med02 [Object] nickname = Rh01_debris_xlarge01_1 pos = -60752, 0, -24747 rotate = 10, 10, 20 Archetype = debris_xlarge01 [Object] nickname = Rh01_debris_med02_2 pos = -49332, 100, -22296 rotate = 180, 20, -160 Archetype = debris_med02 [Object] nickname = Rh01_debris_med01_2 pos = -54662, 0, -21736 rotate = 0, 0, 100 Archetype = debris_med01 [Object] nickname = Rh01_space_industrial02_1 pos = -4243, -155, -47428 rotate = 0, 180, 0 Archetype = space_industrial02 reputation = rh_m_grp parent = Rh01_06 [Object] nickname = Rh01_space_industrial02_2 pos = -3993, -155, -47430 rotate = 0, 180, 0 Archetype = space_industrial02 reputation = rh_m_grp parent = Rh01_06 [Object] nickname = Rh01_orbital_cannon_fixture_1 ids_name = 261166 pos = 51927, 350, 9747 rotate = 0, -145, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = rh_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_rh01_destroy_vignette_1 pos = -59470, 0, -40559 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_2 pos = -69119, 0, -32419 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_3 pos = -69722, 0, -20748 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_4 pos = -61129, 0, -12301 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_5 pos = -50575, 0, -6926 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_6 pos = -41379, 0, -16140 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_7 pos = -34293, 0, -25508 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_8 pos = -23287, 0, -44552 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_9 pos = -16654, 0, -55762 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_10 pos = 17418, 0, -50541 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_11 pos = 15609, 0, -89702 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_12 pos = -13186, 0, -94463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_13 pos = 54054, 0, -19519 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_14 pos = 66718, 0, -20594 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh01_destroy_vignette_15 pos = 39430, 0, -20748 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_16 pos = 76216, 0, -29348 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_17 pos = 44706, 0, 29625 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_18 pos = 57370, 0, 28550 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_191 pos = 29781, 0, 9507 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_20 pos = 97322, 0, -2472 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_21 pos = 11840, 0, 50818 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Object] nickname = nb_nl_clue ids_name = 459152 rotate = 0, 0, 0 pos = 51766, -50000, 7701 Archetype = blhazard atmosphere_range = 1200 burn_color = 225, 200, 255 ids_info = 460153 visit = 0 [zone] nickname = zone_rh01_destroy_vignette_22 pos = 11086, 0, 64333 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh01_destroy_vignette_23 pos = 7317, 0, 24864 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_24 pos = -5498, 0, 24557 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_25 pos = -13488, 0, 55425 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_26 pos = -52686, 0, 27475 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_27 pos = -39419, 0, 29164 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_28 pos = -86306, 0, 33003 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_29 pos = -62938, 0, 1674 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_30 pos = 7619, 0, -60830 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Rh01_suprise_ge_fighter4_1 ids_name = 261733 pos = -48304, 700, -67889 rotate = -54, -45, 45 Archetype = suprise_ge_fighter4 visit = 16 ids_info = 66467 loadout = SECRET_u_ge_fighter4_rh01 [Object] nickname = Rh01_suprise_bw_elite_1 ids_name = 261747 pos = -39211, 0, -43394 rotate = 20, -65, 90 Archetype = suprise_bw_elite visit = 16 ids_info = 66466 loadout = SECRET_rh_bw_elite_rh01 ;[Zone] ;nickname = Zone_Rh01_to_Bw05_hole_antinpcspawn ;pos = 28710, 0, 21099 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Rh01_to_Bw05_hole ;ids_name = 260721 ;pos = 28710, 0, 21099 ;rotate = 0, -155, 0 ;Archetype = jumphole ;msg_id_prefix = gcs_refer_system_Bw05 ;ids_info = 60212 ;jump_effect = jump_effect_hole ;visit = 128 ;goto = Bw05, Bw05_to_Rh01_hole, gate_tunnel_bretonia ; [zone] nickname = Zone_Rh01_to_Bw05_hole pos = 28744, 0, 21178 shape = SPHERE size = 300 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh01_vignette14_exclusion pos = 66722, 0, -20590 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh01_vignette22_exclusion pos = 11083, 0, 64330 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Rh01_to_Li05_hole_antinpcspawn pos = -81721, 0, -23587 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Rh01_to_Li05_hole ids_name = 459368 pos = -81721, 0, -23587 rotate = 0, -105, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 1 goto = Li05, Li05_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Li05_hole pos = -81721, 0, -23587 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [zone] nickname = zone_88flak_ambient_population_400_rh01 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 1.000000 encounter = area_war, 1, 0.093750 ;Maximum Security faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;Maximum Security faction = rh_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_ambassault, 1, 0.087000 faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_war, 1, 0.007500 faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_warcap, 1, 0.007500 faction = rh_p_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = ku_p_grp, 0.125000 faction = ku_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = ku_p_grp, 0.125000 faction = ku_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = ku_p_grp, 0.125000 faction = ku_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = ku_p_grp, 0.125000 faction = ku_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 [Object] nickname = rh01_player_station_1 ids_name = 458944 pos = -897, 0, -16822 rotate = 0, 0, 0 Archetype = smallstation1 ids_info = 459952 base = rh01_player_station_1 dock_with = rh01_player_station_1 reputation = rh01_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = smallstation_co_02 [Zone] nickname = Zone_rh01_player_station_1 pos = -897, 0, -16822 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = rh01_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = rh01_station_1_grp, 1.000000 [Object] nickname = Rh01_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Rh01_Nomad_Buoy_Base dock_with = Rh01_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Rh01_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Rh01_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh01_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Rh01_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Rh01_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Rh01_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Rh01_Mobile_Proxy_Base dock_with = Rh01_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Rh01 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Rh01_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Rh01 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false