[Room_Info] set_script = Scripts\bases\Rh_01_cityscape_hardpoint_01.thn animation = Sc_loop scene = all, ambient, Scripts\bases\Rh_01_cityscape_ambi_day_01.thn scene = all, ambient, Scripts\bases\Rh_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY [Room_Sound] music = music_newberlin, oneshot ambient = ambience_cityscape_heavy [Camera] name = Camera_0 [PlayerShipPlacement] name = X/Shipcentre/01 landing_script = Scripts\bases\Rh_01_cityscape_land_01.thn launching_script = Scripts\bases\Rh_01_cityscape_launch_01.thn [Hotspot] name = IDS_HOTSPOT_EXIT behavior = ExitDoor room_switch = Cityscape [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_COMMODITYTRADER_ROOM behavior = ExitDoor room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = ExitDoor room_switch = Equipment [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = ShipDealer [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair [FlashlightSet] icolor = 55, 55, 255 scale = 1 blink = 0.600000 endpause = 2.500000 hardpoint = HpLightA01 hardpoint = HpLightA02 hardpoint = HpLightA03 [FlashlightSet] icolor = 255, 55, 55 scale = 1 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightB01 hardpoint = HpLightB02 hardpoint = HpLightB03 [FlashlightSet] icolor = 255, 55, 55 scale = 1 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightC01 hardpoint = HpLightC02 hardpoint = HpLightC03 [FlashlightSet] icolor = 255, 55, 55 scale = 3 blink = 3.000000 endpause = 2.500000 hardpoint = HpLightD01 hardpoint = HpLightD02 hardpoint = HpLightD03 [FlashlightSet] icolor = 255, 255, 100 scale = 2.000000 blink = 5.000000 hardpoint = HpLightE01 hardpoint = HpLightE02 hardpoint = HpLightE03 [FlashlightSet] icolor = 255, 255, 100 scale = 2.000000 blink = 5.000000 hardpoint = HpLightF01 hardpoint = HpLightF02 hardpoint = HpLightF03 hardpoint = HpLightG01 hardpoint = HpLightG02 [FlashlightSet] icolor = 100, 100, 255 scale = 2.500000 blink = 0.250000 endpause = 1 hardpoint = HpLightH01 hardpoint = HpLightI01 hardpoint = HpLightI02 hardpoint = HpLightI03 hardpoint = HpLightI04 hardpoint = HpLightI05 hardpoint = HpLightI06 hardpoint = HpLightI07 [FlashlightSet] icolor = 255, 255, 100 scale = 1 blink = 0.250000 endpause = 1 hardpoint = HpLightJ01 hardpoint = HpLightK01 hardpoint = HpLightK02 hardpoint = HpLightK03 hardpoint = HpLightK04 hardpoint = HpLightK05 hardpoint = HpLightK06 hardpoint = HpLightK07 [FlashlightSet] icolor = 255, 255, 100 scale = 1 blink = 0.250000 endpause = 1 hardpoint = HpLightL01 hardpoint = HpLightM01 hardpoint = HpLightM02 hardpoint = HpLightM03 hardpoint = HpLightM04 hardpoint = HpLightM05 hardpoint = HpLightM06 hardpoint = HpLightM07 hardpoint = HpLightM08 hardpoint = HpLightM09 hardpoint = HpLightM10 hardpoint = HpLightM11 hardpoint = HpLightM12 hardpoint = HpLightM13 hardpoint = HpLightM14 [FlashlightSet] icolor = 255, 255, 100 scale = 1 blink = 0.250000 endpause = 1 hardpoint = HpLightN01 hardpoint = HpLightN02 hardpoint = HpLightN03 hardpoint = HpLightO01 hardpoint = HpLightO02 hardpoint = HpLightO03 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP01 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP02 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP03 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP04 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP05 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightP06 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ01 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ02 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ03 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ04 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ05 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightQ06 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR01 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR02 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR03 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR04 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR05 [FlashlightSet] icolor = 255, 255, 255 scale = 1 gap = 0.250000 blink = 1.000000 endpause = 2.500000 hardpoint = HpLightR06 [FlashlightSet] icolor = 171, 228, 136 scale = 3.000000 blink = 0.600000 endpause = 1.500000 hardpoint = HpLightS01 hardpoint = HpLightS02 hardpoint = HpLightS03 hardpoint = HpLightS04 hardpoint = HpLightS05 hardpoint = HpLightS06 hardpoint = HpLightS07 hardpoint = HpLightS08 hardpoint = HpLightS09 hardpoint = HpLightS10 hardpoint = HpLightS11 hardpoint = HpLightS12 hardpoint = HpLightT01 hardpoint = HpLightT02 hardpoint = HpLightT03 hardpoint = HpLightT04 hardpoint = HpLightT05 hardpoint = HpLightT06 hardpoint = HpLightT07 hardpoint = HpLightT08 hardpoint = HpLightT09 hardpoint = HpLightT10 hardpoint = HpLightT11 hardpoint = HpLightT12 [FlashlightSet] icolor = 171, 228, 136 scale = 3.000000 blink = 0.600000 endpause = 1.500000 hardpoint = HpLightU01 hardpoint = HpLightV01 hardpoint = HpLightW01 hardpoint = HpLightX01 hardpoint = HpLightX02 hardpoint = HpLightX03 hardpoint = HpLightX04 [FlashlightSet] icolor = 171, 228, 136 scale = 3.000000 [FlashlightSet] icolor = 255, 255, 100 scale = 2.000000 blink = 5.000000 hardpoint = HpLightY01 hardpoint = HpLightY02 hardpoint = HpLightY03 hardpoint = HpLightY04 endpause = 1.500000 hardpoint = HpLightZ01 hardpoint = HpLightZ02 hardpoint = HpLightZ03 hardpoint = HpLightZ04 hardpoint = HpLightZ05 hardpoint = HpLightZ06 hardpoint = HpLightZ07 hardpoint = HpLightZ08 hardpoint = HpLightZ09 hardpoint = HpLightZ10 hardpoint = HpLightZ11 hardpoint = HpLightZ12 hardpoint = HpLightZ13 hardpoint = HpLightZ14 hardpoint = HpLightZ15 hardpoint = HpLightZ16 hardpoint = HpLightZ17 ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_COMMODITYTRADER ;QuickMenu ;behavior = StartDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_EQUIPMENTDEALER ;QuickMenu ;behavior = StartEquipDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu