[SystemInfo] name = Li03 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\randomencounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\randomencounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_li_space danger = music_li_danger battle = music_li_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Li03_Silverton_rock_asteroid_field.ini zone = Zone_Li03_silverton_field [Asteroids] file = solar\asteroids\Li03_Copperton_rock_asteroid_field.ini zone = Zone_Li03_Copperton_field [Asteroids] file = solar\asteroids\Li03_Alamosa_rock_asteroid_field.ini zone = Zone_Li03_Alamosa_field [Asteroids] file = solar\asteroids\Li03_Cheyenne_rock_asteroid_field.ini zone = Zone_Li03_Cheyenne_field [Ambient] color = 45, 50, 75 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow.cmp complex_stars = solar\starsphere\starsphere_li03_stars.cmp nebulae = solar\starsphere\starsphere_li03.cmp [LightSource] nickname = Li03_system_light pos = 0, 2000, 0 color = 253, 180, 70 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Li03_Sun ids_name = 261010 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 ids_info = 66163 star = med_yellow_sun atmosphere_range = 2500 burn_color = 160, 222, 245 [Zone] nickname = Zone_Li03_to_Li01_antinpcspawn pos = 6728, 0, 86000 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Li01 ids_name = 260619 pos = 6728, 0, 86000 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Li01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 2 goto = Li01, Li01_to_Li03, gate_tunnel_bretonia loadout = jumpgate_li_01 [Zone] nickname = Zone_Li03_to_Iw06_antinpcspawn pos = 12888, 0, -88028 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Iw06 ids_name = 260618 pos = 12888, 0, -88028 rotate = 0, 180, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw06 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 3 goto = Iw06, Iw06_to_Li03, gate_tunnel_bretonia loadout = jumpgate_li_01 [Zone] nickname = Zone_Li03_to_Iw05_antinpcspawn pos = -66586, 0, -47481 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Iw05 ids_name = 260617 pos = -66586, 0, -47481 rotate = 0, -135, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 3 goto = Iw05, Iw05_to_Li03, gate_tunnel_bretonia loadout = jumpgate_li_01 [zone] nickname = Zone_Li03_Denver_death pos = 34547, 0, -24552 shape = SPHERE size = 2600 ;damage = 2000000 ;planet damage sort = 99 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;exclusion population_additive = false [Object] nickname = Li03_02 ids_name = 196788 pos = -43137, 0, -22305 Archetype = l_dreadnought ids_info = 65569 base = Li03_02_Base dock_with = Li03_02_Base reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female5_head, li_female_elite_body difficulty_level = 4 loadout = Liberty_Battleship_Loadout_Station [zone] nickname = Zone_Li03_02_defense_spawn pos = -43137, 0, -22305 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_02_wingmen_spawn_1 pos = -43137, 0, -22305 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = li_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_02_wingmen_spawn_2 pos = -43137, 0, -22305 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = li_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_Jumpgate_to_Li01 pos = 6749, 0, 84344 rotate = 0, -13, 0 shape = SPHERE size = 4500 comment = New York Gate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.050000 faction = li_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.020000 faction = li_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.080000 faction = co_hsp_grp, 0.370000 faction = co_ss_grp, 0.370000 faction = co_vr_grp, 0.260000 encounter = area_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.100000 faction = co_be_grp, 0.100000 faction = co_hsp_grp, 0.100000 faction = co_kt_grp, 0.100000 faction = co_nws_grp, 0.100000 faction = co_ni_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_shi_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = co_vr_grp, 0.070000 encounter = area_trade_armored, 1, 0.040000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Li03_Jumpgate_to_Ku02 pos = 12888, 0, -88028 rotate = 0, -163, 0 shape = SPHERE size = 4000 comment = Kyushu Gate sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.060000 faction = li_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.060000 faction = co_ss_grp, 1.000000 encounter = area_trade_transport, 1, 0.140000 faction = co_kt_grp, 0.260000 faction = co_ni_grp, 0.260000 faction = co_shi_grp, 0.260000 faction = co_ss_grp, 0.210000 encounter = area_trade_armored, 1, 0.090000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Li03_Jumpgate_to_Iw04 pos = -65836, 0, -46697 shape = SPHERE size = 4000 comment = Kepler Gate sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.100000 faction = li_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.070000 faction = co_ss_grp, 1.000000 encounter = area_trade_transport, 1, 0.180000 faction = co_kt_grp, 0.270000 faction = co_ni_grp, 0.270000 faction = co_shi_grp, 0.270000 faction = co_ss_grp, 0.190000 [zone] nickname = Zone_Li03_Planet_Li03_01 pos = 31499, 0, -25239 rotate = 0, 88, 0 shape = SPHERE size = 4000 comment = Denver sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;li_p_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = li_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.040000 faction = li_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_hsp_grp, 0.370000 faction = co_ss_grp, 0.370000 faction = co_vr_grp, 0.260000 encounter = area_trade_transport, 1, 0.110000 faction = co_hsp_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_ni_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ss_grp, 0.180000 faction = co_vr_grp, 0.120000 encounter = area_trade_armored, 1, 0.050000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Li03_Pueblo pos = -37201, 0, 27681 rotate = 0, 8, 0 shape = SPHERE size = 5500 comment = Pueblo sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_vr_grp, single_base_law encounter = area_defend, 1, 0.040000 faction = co_vr_grp, 1.000000 encounter = area_trade_freighter, 1, 0.080000 faction = co_ss_grp, 0.620000 faction = co_vr_grp, 0.380000 encounter = area_trade_transport, 1, 0.220000 faction = co_alg_grp, 0.120000 faction = co_be_grp, 0.120000 faction = co_kt_grp, 0.120000 faction = co_nws_grp, 0.120000 faction = co_ni_grp, 0.120000 faction = co_rs_grp, 0.120000 faction = co_shi_grp, 0.120000 faction = co_ss_grp, 0.120000 faction = co_vr_grp, 0.070000 [Object] nickname = Li03_nav_buoy_tlr_57 pos = 4997, 0, 81909 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_58 pos = 618, 0, 75821 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_59 pos = -3762, 0, 69732 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_60 pos = -8142, 0, 63644 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_61 pos = -12521, 0, 57555 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_62 pos = -16901, 0, 51467 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_63 pos = -21281, 0, 45379 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_64 pos = -25660, 0, 39290 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_65 pos = -30040, 0, 33202 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_66 pos = -34420, 0, 27113 rotate = 0, 36, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Li03_Tradelane_7 pos = -14711, 0, 54511 rotate = 0, 36, 0 shape = BOX size = 10000, 10000, 68339 property_flags = 131072 comment = . Tradelane to NY gate ;lane_id = 7 ;tradelane_down = 40 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.110000 faction = co_ss_grp, 0.590000 faction = co_vr_grp, 0.410000 encounter = tradelane_trade_transport, 1, 0.220000 faction = co_alg_grp, 0.150000 faction = co_be_grp, 0.150000 faction = co_nws_grp, 0.150000 faction = co_ni_grp, 0.150000 faction = co_rs_grp, 0.150000 faction = co_ss_grp, 0.150000 faction = co_vr_grp, 0.100000 [zone] nickname = Zone_Li03_Cheyenne_field ids_name = 261217 pos = 61910, 0, -39659 rotate = 0, 30, 0 shape = ELLIPSOID size = 17000, 10000, 30000 property_flags = 64 Music = zone_field_asteroid_rock ids_info = 65930 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Cheyenne field sort = 25 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.400000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.160000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_Alamosa_field ids_name = 261216 pos = -16915, 0, -63997 rotate = 0, 20, 0 shape = ELLIPSOID size = 30000, 15000, 30000 property_flags = 64 Music = zone_field_asteroid_rock ids_info = 65929 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Alamosa field sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_Copperton_field ids_name = 261218 pos = -69529, 0, 799 shape = ELLIPSOID size = 20000, 10000, 30000 property_flags = 64 Music = zone_field_asteroid_rock ids_info = 65931 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Copperton field sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.480000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_silverton_field ids_name = 261219 pos = -7102, 0, 51434 rotate = 0, 15, 0 shape = ELLIPSOID size = 50000, 15000, 30000 property_flags = 64 Music = zone_field_asteroid_rock ids_info = 65932 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Silverton field sort = 22 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.500000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.100000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_Exclusion_001 pos = -22219, -200, 77043 rotate = 0, 84, 0 shape = SPHERE size = 1500 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_004 pos = -9101, 0, 80837 rotate = 0, -106, 0 shape = BOX size = 839, 839, 25000 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_002 pos = -29056, 0, 53747 rotate = 0, 18, 0 shape = BOX size = 839, 839, 47000 property_flags = 131072 sort = 99.500000 [Object] nickname = Li03_planet_moonblu_2000_1 ids_name = 261151 pos = -45386, 0, -21920 Archetype = planet_moonblu_2000 ids_info = 66057 spin = 0, 0, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 [zone] nickname = Zone_Li03_Gunnison_death pos = -45386, 0, -21920 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = Zone_Li03_Planet_002 pos = -42518, 0, -22533 rotate = 0, -92, 0 shape = SPHERE size = 4000 comment = Rio Grande sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;li_n_grp, single_base_law encounter = area_defend, 1, 0.080000 faction = li_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_ss_grp, 0.590000 faction = co_vr_grp, 0.410000 encounter = area_trade_transport, 1, 0.170000 faction = co_alg_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_ni_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ss_grp, 0.180000 faction = co_vr_grp, 0.120000 [Object] nickname = Li03_nav_buoy_tlr_95 pos = -35816, 0, 24567 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_96 pos = -36887, 0, 17144 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_97 pos = -37959, 0, 9721 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_98 pos = -39031, 0, 2298 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_99 pos = -40103, 0, -5125 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_100 pos = -41175, 0, -12548 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_101 pos = -42247, 0, -19971 rotate = 0, 8, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Li03_Tradelane_9 pos = -39031, 0, 2298 rotate = 0, 8, 0 shape = BOX size = 10000, 10000, 45839 comment = . Tradelane to pueblo ;lane_id = 9 ;tradelane_down = 10 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.120000 faction = co_ss_grp, 0.590000 faction = co_vr_grp, 0.410000 encounter = tradelane_trade_transport, 1, 0.210000 faction = co_alg_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_ni_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ss_grp, 0.180000 faction = co_vr_grp, 0.120000 [Object] nickname = Li03_nav_buoy_tlr_102 pos = -43333, 0, -24118 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_103 pos = -48626, 0, -29431 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_104 pos = -53920, 0, -34744 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_105 pos = -59213, 0, -40058 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_106 pos = -64506, 0, -45371 rotate = 0, 45, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Li03_Tradelane_10 pos = -54505, 0, -35411 rotate = 0, 45, 0 shape = BOX size = 10000, 10000, 30839 comment = . Tradelane from rio grande ;lane_id = 10 ;tradelane_down = 50 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.070000 faction = co_ss_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.260000 faction = co_kt_grp, 0.290000 faction = co_ni_grp, 0.290000 faction = co_shi_grp, 0.290000 faction = co_ss_grp, 0.140000 [zone] nickname = Zone_Li03_Exclusion_011 pos = -30045, 0, 33285 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_012 pos = -25628, 0, 39372 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_013 pos = -21262, 0, 45410 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_014 pos = -16937, 0, 51516 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_015 pos = -12523, 0, 57564 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_016 pos = -8181, 0, 63623 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_017 pos = -3783, 0, 69695 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_018 pos = 574, 0, 75819 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [Object] nickname = Li03_01 ids_name = 196787 pos = 34547, 0, -24552 Archetype = planet_earthsnwcld_2500 ids_info = 65571 spin = 0, 0.003000, 0 atmosphere_range = 2700 burn_color = 160, 222, 245 base = Li03_01_Base reputation = li_p_grp [Object] nickname = Li03_01_dock_ring ids_name = 261172 pos = 31888, 0, -24814 rotate = 0, -95, 0 archetype = dock_ring ids_info = 66141 dock_with = Li03_01_Base reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 4 loadout = docking_ring_li_01 [zone] nickname = Zone_Li03_01_dock_ring_defense_spawn pos = 31888, 0, -24814 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_01_dock_ring_wingmen_spawn_1 pos = 31888, 0, -24814 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_01_dock_ring_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = li_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Li03_01_dock_ring_wingmen_spawn_2 pos = 31888, 0, -24814 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_01_dock_ring_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = li_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Li03_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 31888, 1500, -24814 rotate = 0, -185, 0 archetype = docking_fixture base = Li03_01_Base dock_with = Li03_01_Base reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 [Object] nickname = Li03_nav_buoy_tlr_111 pos = 13769, 0, -85160 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_112 pos = 15971, 0, -77990 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_113 pos = 18173, 0, -70821 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_114 pos = 20375, 0, -63652 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_115 pos = 22577, 0, -56482 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_116 pos = 24779, 0, -49313 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_117 pos = 26981, 0, -42143 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_118 pos = 29183, 0, -34974 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_119 pos = 31385, 0, -27804 rotate = 0, -163, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Li03_Tradelane_11 pos = 22577, 0, -56482 rotate = 0, -163, 0 shape = BOX size = 10000, 10000, 61598 comment = . Tradelane from Denver ;lane_id = 11 ;tradelane_down = 50 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.100000 faction = co_ss_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.230000 faction = co_kt_grp, 0.260000 faction = co_ni_grp, 0.260000 faction = co_shi_grp, 0.260000 faction = co_ss_grp, 0.210000 [Object] nickname = Li03_nav_buoy_tlr_120 pos = 8105, 0, 80033 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_121 pos = 9738, 0, 72713 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_122 pos = 11371, 0, 65392 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_123 pos = 13004, 0, 58072 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_124 pos = 14637, 0, 50752 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_125 pos = 16269, 0, 43432 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_126 pos = 17902, 0, 36112 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_127 pos = 19535, 0, 28792 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_128 pos = 21168, 0, 21472 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_129 pos = 22801, 0, 14152 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_130 pos = 24434, 0, 6832 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_131 pos = 26066, 0, -488 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_132 pos = 27699, 0, -7809 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_133 pos = 29332, 0, -15129 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_134 pos = 30965, 0, -22449 rotate = 0, -13, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Li03_Tradelane_3 pos = 19535, 0, 28792 rotate = 0, -13, 0 shape = BOX size = 10000, 10000, 106598 property_flags = 131072 comment = . Tradelane to Denver ;lane_id = 3 ;tradelane_down = 40 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = li_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_hsp_grp, 0.370000 faction = co_ss_grp, 0.370000 faction = co_vr_grp, 0.260000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_hsp_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_ni_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ss_grp, 0.180000 faction = co_vr_grp, 0.120000 [Object] nickname = Li03_03 ids_name = 196789 pos = -33028, 0, 54687 Archetype = miningbase_mineableA ids_info = 65573 base = Li03_03_Base dock_with = Li03_03_Base reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male3_head, pi_pirate5_body visit = 0 difficulty_level = 4 loadout = miningbase_mineableA_pi_01 [zone] nickname = Zone_Li03_03_defense_spawn pos = -33028, 0, 54687 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_03_wingmen_spawn_1 pos = -33028, 0, 54687 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_03_wingmen_spawn_2 pos = -33028, 0, 54687 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_Exclusion_003 pos = -33084, 0, 54678 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Li03_planet_mercury_200_1 ids_name = 261121 pos = -20930, 0, 18333 Archetype = planet_mercury_200 ids_info = 66056 spin = 0, 0, 0 atmosphere_range = 300 burn_color = 255, 222, 160 [zone] nickname = Zone_Li03_Durango_death pos = -20930, 0, 18333 shape = SPHERE size = 250 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;exclusion population_additive = false [zone] nickname = Zone_Li03_Exclusion_019 pos = 9704, 0, 72711 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_020 pos = 11315, 0, 65337 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_021 pos = 12949, 0, 58065 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_022 pos = 14654, 0, 50458 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_023 pos = 16233, 0, 43375 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_024 pos = 17833, 0, 36113 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [zone] nickname = Zone_Li03_Exclusion_025 pos = 19532, 0, 28760 shape = SPHERE size = 850 property_flags = 131072 sort = 99.500000 [LightSource] nickname = Gunnison_light pos = -43670, 0, -21428 rotate = -10, 0, 0 color = 254, 240, 194 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [Object] nickname = Li03_nav_buoy_tlr_135 pos = -40988, 0, -22259 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_136 pos = -35825, 0, -22406 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_137 pos = -28329, 0, -22672 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_138 pos = -20834, 0, -22939 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_139 pos = -13339, 0, -23205 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_140 pos = -5843, 0, -23472 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_141 pos = 1652, 0, -23739 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_142 pos = 9147, 0, -24005 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_143 pos = 16642, 0, -24272 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_144 pos = 24138, 0, -24538 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Li03_nav_buoy_tlr_145 pos = 30024, 0, -24747 rotate = 0, -88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Zone] nickname = Zone_Li03_to_Iw06_hole_antinpcspawn pos = -12517, 0, -61475 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Iw06_hole ids_name = 260621 pos = -12517, 0, -61475 rotate = 0, -165, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Iw06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Iw06, Iw06_to_Li03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li03_to_Iw06_hole pos = -12505, 0, -61487 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Li03_to_Iw05_hole_antinpcspawn pos = -71009, 0, -8447 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Iw05_hole ids_name = 260620 pos = -71009, 0, -8447 rotate = 0, -135, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Iw05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Iw05, Iw05_to_Li03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li03_to_Iw05_hole pos = -71443, 0, -8447 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Li03_to_Li01_hole_antinpcspawn pos = -26292, 0, 72476 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li03_to_Li01_hole ids_name = 260622 pos = -26292, 0, 72476 rotate = 0, 20, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Li01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li01, Li01_to_Li03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Li03_to_Li01_hole pos = -26205, 0, 72492 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Li03_Tradelane_4 pos = -6199, 0, -23195 rotate = 0, -88, 0 shape = BOX size = 10000, 10000, 72000 comment = . Tradelane to Rio Grande ;lane_id = 4 ;tradelane_down = 20 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.190000 faction = co_ss_grp, 0.590000 faction = co_vr_grp, 0.410000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_ni_grp, 0.370000 faction = co_ss_grp, 0.370000 faction = co_vr_grp, 0.260000 [Object] nickname = Li03_04 ids_name = 196790 pos = -36818, 0, 26362 rotate = 0, 180, 0 Archetype = space_factory01 ids_info = 65575 base = Li03_04_Base dock_with = Li03_04_Base reputation = co_vr_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = li_rockford_head, sc_scientist2_body difficulty_level = 3 loadout = space_factory01_co_01 [zone] nickname = Zone_Li03_04_defense_spawn pos = -36818, 0, 26362 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_vr_grp, 1.000000 [zone] nickname = Zone_Li03_04_wingmen_spawn_1 pos = -36818, 0, 26362 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_vr_grp, 1.000000 [zone] nickname = Zone_Li03_04_wingmen_spawn_2 pos = -36818, 0, 26362 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_vr_grp, 1.000000 [zone] nickname = Zone_Li03_Copperton_exclusion pos = -61250, 0, -5775 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Li03_Copperton_lane pos = -57525, 0, 8233 rotate = 0, 15, 0 shape = BOX size = 850, 850, 25000 property_flags = 131072 sort = 99.500000 [Object] nickname = Li03_Pueblo_mplatform_1 pos = -37311, -21, 26902 rotate = 0, 180, 0 Archetype = mplatform reputation = co_vr_grp difficulty_level = 2 loadout = mplatform_red_co_01 parent = Li03_04 [Object] nickname = Li03_Pueblo_mplatform_2 pos = -37539, -21, 25516 rotate = 0, 90, 0 Archetype = mplatform reputation = co_vr_grp difficulty_level = 3 loadout = mplatform_red_co_01 parent = Li03_04 [Object] nickname = Li03_space_tankl4x4_1 ids_name = 60251 pos = -37513, 0, 26361 rotate = 0, -90, 0 Archetype = space_tankl4x4 reputation = co_vr_grp parent = Li03_04 [Object] nickname = Li03_space_tankl2x2_1 ids_name = 60251 pos = -37446, 0, 26110 rotate = 0, 90, 0 Archetype = space_tankl2x2 reputation = co_vr_grp parent = Li03_04 [Object] nickname = Li03_space_tankl2x2_2 ids_name = 60251 pos = -37448, 0, 26616 rotate = 0, 90, 0 Archetype = space_tankl2x2 reputation = co_vr_grp parent = Li03_04 [LightSource] nickname = Li03_Denver_light pos = 32848, 0, -23333 color = 255, 241, 210 range = 6000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_pop_denver_police pos = 26191, 0, -20988 shape = SPHERE size = 12000 comment = . Denver extended sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = li_p_grp, 1.000000 [zone] nickname = zone_pop_riogrande_military pos = -39233, 0, -23649 shape = SPHERE size = 12000 comment = . Rio grande extended sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = li_n_grp, 1.000000 [zone] nickname = zone_pop_leadville pos = -33634, 0, 55626 shape = SPHERE size = 13000 comment = . Leadville area sort = 24 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_x_grp, single_base_unlaw encounter = area_scout, 1, 0.110000 faction = fc_x_grp, 1.000000 encounter = area_defend, 1, 0.200000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.250000 faction = fc_x_grp, 1.000000 [zone] nickname = zone_pop_hole_NY pos = -26353, 0, 72545 shape = SPHERE size = 4000 comment = . NY hole sort = 23 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.360000 faction = fc_x_grp, 1.000000 [zone] nickname = zone_pop_hole_kepler pos = -71259, 0, -8287 shape = SPHERE size = 4000 comment = . Kepler hole sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.200000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.360000 faction = fc_x_grp, 1.000000 [zone] nickname = zone_pop_hole_galileo pos = -12437, 0, -61746 shape = SPHERE size = 4000 comment = . Galileo hole sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.180000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 faction = fc_x_grp, 0.330000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.060000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.220000 faction = fc_lh_grp, 0.500000 faction = fc_x_grp, 0.500000 encounter = area_trade_freighter_smuggler, 1, 0.020000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_li03_pop_field4_police pos = 556, 0, -67935 rotate = 0, 15, 0 shape = ELLIPSOID size = 11000, 9000, 20000 comment = . East sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.200000 faction = li_p_grp, 1.000000 encounter = area_bh_assault, 1, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_li03_pop_rogues pos = -28227, 0, -60891 rotate = 0, 15, 0 shape = ELLIPSOID size = 16000, 9000, 26000 comment = . West sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.480000 faction = fc_x_grp, 1.000000 encounter = area_bh_assault, 1, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_li03_pop_hackers pos = -8484, 0, -51131 shape = SPHERE size = 9000 comment = . South sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.380000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 faction = fc_x_grp, 0.330000 encounter = area_assault, 1, 0.110000 faction = li_p_grp, 1.000000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos1_1 pos = -29657, 0, 63580 rotate = 90, -21, 180 shape = CYLINDER size = 750, 18157 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos2_1 pos = -17989, 0, 63749 rotate = 90, -59, 180 shape = CYLINDER size = 750, 36414 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos2, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos2_2 pos = -15498, 0, 54702 rotate = -90, 36, 0 shape = CYLINDER size = 750, 45124 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos2, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos2_3 pos = -30646, 0, 36885 rotate = 90, 73, 180 shape = CYLINDER size = 750, 3737 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos2, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos2_4 pos = -30974, 0, 42249 rotate = 90, -18, 180 shape = CYLINDER size = 750, 9900 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos2, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos2_5 pos = -31369, 0, 51054 rotate = 90, 26, 180 shape = CYLINDER size = 750, 8705 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos2, 5 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos3_1 pos = -12336, 0, 63757 rotate = 90, -67, 180 shape = CYLINDER size = 750, 46129 ;attack_ids = 7, 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos3, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos3_2 pos = 13534, 0, 52391 rotate = -90, -12, 0 shape = CYLINDER size = 750, 41259 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos3, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos3_3 pos = 7383, 0, 31407 rotate = -90, 86, 0 shape = CYLINDER size = 750, 21101 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos3, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos3_4 pos = -18523, 0, 42777 rotate = 90, 52, 180 shape = CYLINDER size = 750, 38797 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos3, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos4_1 pos = -52074, 0, 23018 rotate = -90, 31, 0 shape = CYLINDER size = 750, 72539 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradexenos4, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos5_1 pos = -54524, 0, 4482 rotate = 90, -52, 180 shape = CYLINDER size = 750, 42712 ;attack_ids = 9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos5, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos5_2 pos = -39337, 0, 5718 rotate = -90, 8, 0 shape = CYLINDER size = 750, 23927 ;attack_ids = 9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos5, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos5_3 pos = -56611, 0, -7232 rotate = -90, 86, 0 shape = CYLINDER size = 750, 30912 ;attack_ids = 9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos5, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos6_1 pos = -60187, 0, -18330 rotate = -90, -48, 0 shape = CYLINDER size = 750, 30297 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos6, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos6_2 pos = -55536, 0, -35238 rotate = -90, 45, 0 shape = CYLINDER size = 750, 18464 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos6, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos6_3 pos = -66695, 0, -24913 rotate = 90, 15, 180 shape = CYLINDER size = 750, 34874 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos6, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos7_1 pos = -57629, 0, -32190 rotate = -90, -30, 0 shape = CYLINDER size = 750, 56272 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos7, 1, 6 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos7_2 pos = -14183, 0, -67223 rotate = -90, -70, 0 shape = CYLINDER size = 750, 62258 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos7, 2 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos7_3 pos = 20772, 0, -59756 rotate = 90, -17, 180 shape = CYLINDER size = 750, 37490 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos7, 3 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos7_4 pos = 10209, 0, -42332 rotate = -90, 88, 0 shape = CYLINDER size = 750, 32061 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos7, 4 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_xenos7_5 pos = -24740, 0, -49859 rotate = -90, 70, 0 shape = CYLINDER size = 750, 39937 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = xenos7, 5 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers1_2 pos = -59466, 0, -7357 rotate = 90, -1, 180 shape = CYLINDER size = 750, 65136 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers1_1 pos = -35971, 0, -50935 rotate = -90, -66, 0 shape = CYLINDER size = 750, 53125 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers1_3 pos = -46592, 0, 25631 rotate = 90, -88, 180 shape = CYLINDER size = 750, 23814 ;attack_ids = 7, 9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers2_1 pos = -37034, 0, -51852 rotate = 90, 69, 180 shape = CYLINDER size = 750, 54034 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers2, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 [zone] nickname = Zone_Li03_path_hackers2_2 pos = -55457, 0, -35153 rotate = 90, -45, 180 shape = CYLINDER size = 750, 19111 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers2, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 [zone] nickname = Zone_Li03_path_hackers2_3 pos = -30421, 0, -45248 rotate = -90, -47, 0 shape = CYLINDER size = 750, 49502 ;attack_ids = 10 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers2, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 [zone] nickname = Zone_Li03_path_hackers3_1 pos = -9513, 0, -52305 rotate = 90, -21, 180 shape = CYLINDER size = 750, 19520 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers3_2 pos = 9012, 0, -46136 rotate = -90, -79, 0 shape = CYLINDER size = 750, 30396 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers3_3 pos = 18503, 0, -67073 rotate = -90, 17, 0 shape = CYLINDER size = 750, 37251 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers3_4 pos = 13551, 0, -86467 rotate = -90, -20, 0 shape = CYLINDER size = 750, 2987 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers3_5 pos = 621, 0, -74503 rotate = 90, 45, 180 shape = CYLINDER size = 750, 37899 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers4_1 pos = 22729, 0, -58697 rotate = 90, -85, 180 shape = CYLINDER size = 750, 71778 ;attack_ids = 11 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers4, 1, 7 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers4_2 pos = 54921, 0, -35707 rotate = 90, 10, 180 shape = CYLINDER size = 750, 40448 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers4, 2, 6 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues1_1 pos = -18742, 0, 66733 rotate = -90, -53, 0 shape = CYLINDER size = 750, 19277 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues1, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues1_2 pos = -3825, 0, 55665 rotate = -90, -54, 0 shape = CYLINDER size = 750, 17476 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues1, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues1_3 pos = -4399, 0, 38627 rotate = -90, 33, 0 shape = CYLINDER size = 750, 28184 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues1, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues1_4 pos = -19221, 0, 33181 rotate = 90, 48, 180 shape = CYLINDER size = 750, 18921 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues1, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues1_5 pos = -18761, 0, 50337 rotate = 90, -35, 180 shape = CYLINDER size = 750, 26119 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues1, 5 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues2_1 pos = -12155, 0, 67082 rotate = -90, -70, 0 shape = CYLINDER size = 750, 30867 ;attack_ids = 7 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues2, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues2_2 pos = 7722, 0, 58183 rotate = -90, -56, 0 shape = CYLINDER size = 750, 12557 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues2, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues2_3 pos = 16454, 0, 38861 rotate = -90, -12, 0 shape = CYLINDER size = 750, 32046 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues2, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues2_4 pos = 6401, 0, 26272 rotate = 90, 77, 180 shape = CYLINDER size = 750, 27530 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues2, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues2_5 pos = -2274, 0, 45477 rotate = 90, -17, 180 shape = CYLINDER size = 750, 33306 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues2, 5 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues3_1 pos = 2918, 0, 64125 rotate = -90, -75, 0 shape = CYLINDER size = 750, 60685 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues3, 1 usage = trade mission_eligible = false encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues3_2 pos = 41034, 0, 6543 rotate = -90, -10, 0 shape = CYLINDER size = 750, 100343 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues3, 2 usage = trade mission_eligible = false encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues3_3 pos = 18670, 0, -52067 rotate = -90, 74, 0 shape = CYLINDER size = 750, 64670 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues3, 3 usage = trade mission_eligible = false encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues4_1 pos = -10190, 0, -54204 rotate = 90, -20, 180 shape = CYLINDER size = 750, 16064 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues4, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues4_2 pos = 8854, 0, -46233 rotate = 90, -89, 180 shape = CYLINDER size = 750, 32202 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues4, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues4_3 pos = 20147, 0, -61807 rotate = -90, 17, 0 shape = CYLINDER size = 750, 33131 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues4, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues4_4 pos = 1070, 0, -69644 rotate = 90, 60, 180 shape = CYLINDER size = 750, 32438 ;attack_ids = 11 ;tradelane_attack = 50 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues4, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues5_1 pos = -1922, 0, -43465 rotate = 90, -31, 180 shape = CYLINDER size = 750, 43257 ;attack_ids = 4 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues5, 1 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues5_2 pos = -7616, 0, -24148 rotate = 90, 88, 180 shape = CYLINDER size = 750, 33405 ;attack_ids = 4 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues5, 2 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues5_3 pos = -24158, 0, -34950 rotate = -90, -1, 0 shape = CYLINDER size = 750, 22680 ;attack_ids = 4 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues5, 3 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_rogues5_4 pos = -18007, 0, -54225 rotate = -90, -37, 0 shape = CYLINDER size = 750, 19420 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = rogues5, 4 usage = patrol mission_eligible = true encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_1 pos = -44303, 0, 5427 rotate = 90, 3, 180 shape = CYLINDER size = 750, 55998 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_2 pos = -45855, 0, 41971 rotate = 90, 1, 180 shape = CYLINDER size = 750, 16765 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_3 pos = -32102, 0, 59745 rotate = 90, -56, 180 shape = CYLINDER size = 750, 33151 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_4 pos = -15787, 0, 63588 rotate = -90, -24, 0 shape = CYLINDER size = 750, 11764 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_5 pos = -21477, 0, 52828 rotate = -90, 57, 0 shape = CYLINDER size = 750, 19266 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty1_6 pos = -37586, 0, 40462 rotate = -90, 48, 0 shape = CYLINDER size = 750, 21062 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_1 pos = -35478, 0, -38422 rotate = -90, -24, 0 shape = CYLINDER size = 750, 35952 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_2 pos = -18098, 0, -54998 rotate = -90, -89, 0 shape = CYLINDER size = 750, 19664 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_3 pos = 206, 0, -63436 rotate = -90, -45, 0 shape = CYLINDER size = 750, 23424 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_4 pos = 10889, 0, -65653 rotate = 90, -21, 180 shape = CYLINDER size = 750, 12875 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_5 pos = 302, 0, -47270 rotate = 90, 46, 180 shape = CYLINDER size = 750, 35399 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_bounty3_6 pos = -27788, 0, -28587 rotate = 90, 67, 180 shape = CYLINDER size = 750, 32784 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = bounty3, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers4_3 pos = 36313, 0, 686 rotate = 90, 43, 180 shape = CYLINDER size = 750, 44119 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers4, 3 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers4_4 pos = 24178, 0, 4551 rotate = -90, -13, 0 shape = CYLINDER size = 750, 25370 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers4, 4 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_hackers4_5 pos = 39062, 0, -11780 rotate = -90, -72, 0 shape = CYLINDER size = 750, 25090 ;attack_ids = 3 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = hackers4, 5 usage = patrol mission_eligible = false encounter = patrolp_pirate_patrol, 1, 0.400000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Li03_path_police1_1 pos = 18274, 0, 30346 rotate = -90, -13, 0 shape = CYLINDER size = 750, 114482 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police2_1 pos = 21893, 0, -56191 rotate = -90, 17, 0 shape = CYLINDER size = 750, 65948 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_1 pos = 26013, 0, -34352 rotate = -90, 30, 0 shape = CYLINDER size = 750, 22694 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_2 pos = 12715, 0, -51294 rotate = -90, 47, 0 shape = CYLINDER size = 750, 20464 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_3 pos = -1402, 0, -51621 rotate = 90, 44, 180 shape = CYLINDER size = 750, 18537 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_4 pos = -16178, 0, -36580 rotate = 90, 45, 180 shape = CYLINDER size = 750, 23233 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_5 pos = -18891, 0, -26083 rotate = 90, -69, 180 shape = CYLINDER size = 750, 11650 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police3_6 pos = 9094, 0, -24725 rotate = -90, -88, 0 shape = CYLINDER size = 750, 44761 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police3, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_1 pos = 31828, 0, -26585 rotate = -90, -23, 0 shape = CYLINDER size = 750, 3971 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 1, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_2 pos = 35180, 0, -30387 rotate = -90, -54, 0 shape = CYLINDER size = 750, 6131 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 2, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_3 pos = 45950, 0, -31714 rotate = 90, -86, 180 shape = CYLINDER size = 750, 16277 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_4 pos = 51169, 0, -43937 rotate = -90, 13, 0 shape = CYLINDER size = 750, 26043 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_5 pos = 44640, 0, -53116 rotate = 90, 44, 180 shape = CYLINDER size = 750, 9872 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_police4_6 pos = 39387, 0, -41030 rotate = 90, 11, 180 shape = CYLINDER size = 750, 17127 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = police4, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_p_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy1_1 pos = -54872, 0, -34718 rotate = -90, 46, 0 shape = CYLINDER size = 750, 34409 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy2_1 pos = -5730, 0, -24331 rotate = -90, -88, 0 shape = CYLINDER size = 750, 74659 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy3_1 pos = -39723, 0, 1419 rotate = 90, -8, 180 shape = CYLINDER size = 750, 48452 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy3, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy3_2 pos = -14298, 0, 55740 rotate = 90, -36, 180 shape = CYLINDER size = 750, 74664 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy3, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_1 pos = -39584, 0, 2442 rotate = 90, -8, 180 shape = CYLINDER size = 750, 50214 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_2 pos = -40855, 0, 30871 rotate = 90, 52, 180 shape = CYLINDER size = 750, 11481 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_3 pos = -51220, 0, 33838 rotate = -90, 84, 0 shape = CYLINDER size = 750, 11337 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_4 pos = -62672, 0, 28519 rotate = -90, 50, 0 shape = CYLINDER size = 750, 14626 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_5 pos = -70291, 0, 14824 rotate = -90, 12, 0 shape = CYLINDER size = 750, 18144 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_6 pos = -67151, 0, -235 rotate = -90, -40, 0 shape = CYLINDER size = 750, 15611 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_7 pos = -53766, 0, -9732 rotate = -90, -68, 0 shape = CYLINDER size = 750, 17820 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy4_8 pos = -43997, 0, -18009 rotate = -90, -16, 0 shape = CYLINDER size = 750, 9942 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy4, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_1 pos = -44849, 0, -31952 rotate = -90, 12, 0 shape = CYLINDER size = 750, 20651 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_2 pos = -43527, 0, -50147 rotate = -90, -23, 0 shape = CYLINDER size = 750, 17170 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_3 pos = -31242, 0, -59475 rotate = -90, -81, 0 shape = CYLINDER size = 750, 17728 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_4 pos = -17721, 0, -53299 rotate = 90, -32, 180 shape = CYLINDER size = 750, 17492 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_5 pos = -13929, 0, -40022 rotate = 90, 9, 180 shape = CYLINDER size = 750, 11441 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_navy5_6 pos = -28868, 0, -28158 rotate = 90, 67, 180 shape = CYLINDER size = 750, 30482 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;field_patrol path_label = navy5, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [Object] nickname = Li03_debris_large01_1 pos = 8066, 0, 52018 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_2 pos = -14140, 0, 44247 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_3 pos = -36782, 0, 35912 rotate = -30, 0, 0 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_4 pos = -26977, 300, 53795 rotate = -59, 23, 12 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_5 pos = 16098, 0, 56351 Archetype = debris_large01 [Object] nickname = Li03_debris_med01_1 pos = 12830, -150, 28642 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_2 pos = 3640, -300, 39772 rotate = 45, -35, 0 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_3 pos = -12872, 0, 44777 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_4 pos = -17128, 0, 75953 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_5 pos = -39591, 0, 68227 rotate = 95, -15, 0 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_6 pos = -41302, 0, 67973 rotate = 25, 0, 0 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_7 pos = -40295, 0, 58239 Archetype = debris_med01 [Object] nickname = Li03_debris_med02_1 pos = -25059, 0, 30200 rotate = 65, -40, -77 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_2 pos = -2681, 0, 22494 rotate = -60, 30, 90 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_3 pos = 4621, 100, 39618 rotate = -21, 14, -5 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_4 pos = 13341, 0, 39607 rotate = 10, -25, -1 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_5 pos = -7483, 0, 76660 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_6 pos = -22294, 0, 77039 Archetype = debris_med02 [Object] nickname = Li03_debris_xlarge01_1 pos = 4342, 20, 38931 rotate = 95, -65, 180 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_xlarge01_2 pos = -12872, 0, 44777 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_xlarge01_3 pos = -22082, -200, 76124 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_xlarge01_4 pos = -39438, 0, 66067 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_xlarge01_5 pos = 9938, 0, 63619 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_large01_6 pos = -60908, 100, -4768 rotate = 70, -65, 0 Archetype = debris_large01 [Object] nickname = Li03_debris_med01_8 pos = -61843, -200, -4717 Archetype = debris_med01 [Object] nickname = Li03_debris_xlarge01_6 pos = -61080, 54, -5116 Archetype = debris_xlarge01 [Object] nickname = Li03_debris_med02_7 pos = -61530, 0, -4612 rotate = 75, 75, 0 Archetype = debris_med02 [Object] nickname = Li03_debris_med01_10 pos = -61409, -100, -5361 rotate = 65, -85, 0 Archetype = debris_med01 [Object] nickname = Li03_debris_med02_8 pos = -60879, 0, -5623 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_9 pos = -60543, -200, -4987 rotate = -76, 5, 161 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_10 pos = -61262, 0, 3752 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_11 pos = -69760, 0, 5711 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_12 pos = -65345, 0, -6273 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_13 pos = -66008, 0, -10076 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_14 pos = -66008, 0, -14800 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_15 pos = -70201, 0, -17451 Archetype = debris_med02 [Object] nickname = Li03_debris_med02_16 pos = -71967, 0, -13072 Archetype = debris_med02 [Object] nickname = Li03_debris_large01_7 pos = -70532, 0, -3853 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_8 pos = -72188, 0, -6734 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_9 pos = -64242, 0, -6043 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_10 pos = -60820, 0, -3507 Archetype = debris_large01 [Object] nickname = Li03_debris_large01_11 pos = -56516, 0, 6518 Archetype = debris_large01 [Object] nickname = Li03_debris_med01_12 pos = -61483, 0, -2931 Archetype = debris_med01 [Object] nickname = Li03_debris_med01_13 pos = -60931, 0, 4559 Archetype = debris_med01 [Object] nickname = Li03_debris_xlarge01_8 pos = -60820, 0, 2254 Archetype = debris_xlarge01 [zone] nickname = Zone_Li03_sun_death pos = 0, 0, 0 shape = SPHERE size = 13000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [LightSource] nickname = crow_light pos = 38368, 0, -131794 color = 50, 50, 150 range = 130000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Li03_space_tankl_3dmg_1 pos = -57079, -200, -11648 rotate = 20, 90, 0 Archetype = space_tankl_3dmg [Object] nickname = Li03_space_tankl_3dmg_2 pos = -57376, 0, -12000 rotate = 30, 30, 30 Archetype = space_tankl_3dmg [Object] nickname = Li03_space_tankl_1dmg_1 pos = -57858, -100, -12125 rotate = 0, 0, 50 Archetype = space_tankl_1dmg [Object] nickname = Li03_space_beaml_dmg_1 pos = -57865, 200, 13435 rotate = 180, -2, 150 Archetype = space_beaml_dmg [Object] nickname = Li03_space_beaml_dmg_2 pos = -57630, 200, 13620 rotate = 0, 40, 140 Archetype = space_beaml_dmg [Object] nickname = Li03_space_beamx_dmg_1 pos = -77568, 0, 776 rotate = 70, 70, 70 Archetype = space_beamx_dmg [Object] nickname = Li03_space_tankl4x4_dmg_1 pos = 19481, 500, 36308 rotate = -15, 0, -25 Archetype = space_tankl4x4_dmg [Object] nickname = Li03_space_tankl4x4_dmg_2 pos = 19509, 560, 36556 rotate = 15, 0, 155 Archetype = space_tankl4x4_dmg [Object] nickname = Li03_space_industrial_dmg_1 pos = -13254, -359, 59873 rotate = 10, 10, 10 Archetype = space_industrial_dmg [Object] nickname = Li03_space_beamx_dmg_2 pos = -24405, -559, 70268 rotate = 0, 0, -20 Archetype = space_beamx_dmg [Object] nickname = Li03_space_tanks_3dmg_1 pos = -24310, -630, 70270 rotate = -22, -70, 0 Archetype = space_tanks_3dmg [Object] nickname = Li03_space_tanks_3dmg_2 pos = -24242, -679, 70268 rotate = -19, -71, -15 Archetype = space_tanks_3dmg [Object] nickname = Li03_space_tanks_3dmg_3 pos = -24408, -570, 70114 rotate = 1, 21, -19 Archetype = space_tanks_3dmg [Object] nickname = Li03_space_tanks_2dmg_1 pos = -24399, -559, 70020 rotate = -5, 0, -20 Archetype = space_tanks_2dmg [Object] nickname = Li03_space_tankl_2dmg_1 pos = 32847, -359, 43171 rotate = 30, 0, 30 Archetype = space_tankl_2dmg [zone] nickname = zone_li03_pop_ambient_sw pos = -30616, 0, 21016 rotate = 0, 45, 0 shape = ELLIPSOID size = 60548, 16780, 105347 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.420000 faction = fc_x_grp, 1.000000 encounter = area_bh_scout, 1, 0.380000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_li02_pop_ambient_ne pos = 21861, 0, -47799 rotate = 0, 55, 0 shape = ELLIPSOID size = 40786, 15582, 95439 comment = Ambient Pop sort = 51 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.460000 faction = fc_lh_grp, 0.270000 faction = fc_lr_grp, 0.270000 faction = fc_x_grp, 0.450000 encounter = area_bh_scout, 1, 0.310000 faction = gd_bh_grp, 1.000000 [Object] nickname = Li03_wplatform_mineable_1 ids_name = 261164 pos = -33102, 0, 53364 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 4 loadout = pirate_weapon_platform_pi_02 [Object] nickname = Li03_wplatform_mineable_2 ids_name = 261164 pos = -32262, 0, 56074 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 4 loadout = pirate_weapon_platform_pi_02 [Object] nickname = Li03_wplatform_mineable_3 ids_name = 261164 pos = -34502, 0, 55422 Archetype = wplatform_mineable ids_info = 66171 reputation = fc_x_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 4 loadout = pirate_weapon_platform_pi_02 [zone] nickname = zone_li03_destroy_vignette_1 pos = -12957, 0, 77440 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_2 pos = -41985, 0, 70625 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_3 pos = -52236, 0, 61502 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_4 pos = -56128, 0, 45413 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_5 pos = -62378, 0, 24063 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_6 pos = -50924, 0, 17911 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_7 pos = -53423, 0, 2637 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_8 pos = -57796, 0, -11152 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_9 pos = -63419, 0, -28759 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_10 pos = -19268, 0, 27245 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_11 pos = -25308, 0, 8789 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_12 pos = -23850, 0, -11364 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_13 pos = -20726, 0, -39578 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_14 pos = -36762, 0, -47426 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_15 pos = -47800, 0, -54215 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_16 pos = -1150, 0, -35759 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_17 pos = 4265, 0, -48911 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_18 pos = 6764, 0, -63973 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_li03_destroy_vignette_19 pos = 41543, 0, -37032 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_20 pos = 52164, 0, -28971 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_li03_destroy_vignette_21 pos = 56121, 0, -17516 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_li03_destroy_vignette_22 pos = 44042, 0, -49972 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [Object] nickname = Li03_space_industrial01_1 pos = -37312, 0, 25515 Archetype = space_industrial01 reputation = co_vr_grp parent = Li03_04 [Object] nickname = Li03_orbital_cannon_fixture_1 ids_name = 261166 pos = 31830, 350, -24819 rotate = 0, -95, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = li_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [Object] nickname = Li03_miningbase_abandoned_1 pos = -29171, 0, 48602 Archetype = miningbase_abandoned [Object] nickname = Li03_space_tankl_1dmg_2 pos = -29462, -100, 48626 Archetype = space_tankl_1dmg [Object] nickname = Li03_space_beamx_dmg_3 pos = -28940, 0, 48507 Archetype = space_beamx_dmg [Object] nickname = Li03_space_beaml_dmg_3 pos = -28991, -70, 48379 rotate = -50, 55, 0 Archetype = space_beaml_dmg [Object] nickname = Li03_space_tankl4_dmg_1 pos = -29290, -200, 48400 Archetype = space_tankl4_dmg [Object] nickname = Li03_space_tankl4x4_dmg_3 pos = -22099, 0, 47789 Archetype = space_tankl4x4_dmg [Object] nickname = Li03_space_habitat_dmg_1 pos = -21942, 0, 47698 rotate = -21, -5, -13 Archetype = space_habitat_dmg [Object] nickname = Li03_space_beaml_dmg_4 pos = -22255, 0, 47673 rotate = 35, 85, 10 Archetype = space_beaml_dmg [Object] nickname = Li03_space_tankl_2dmg_2 pos = -22483, 0, 47830 Archetype = space_tankl_2dmg [zone] nickname = ZONE_Li03_vignette1_exclusion pos = -12950, 0, 77461 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette3_exclusion pos = -52233, 0, 61510 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette5_exclusion pos = -62388, 0, 24067 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette7_exclusion pos = -53426, 0, 2655 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette8_exclusion pos = -57794, 0, -11149 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette10_exclusion pos = -19273, 0, 27261 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette18_exclusion pos = 6767, 0, -63970 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Li03_vignette22_exclusion pos = 44026, 0, -49956 shape = SPHERE size = 600 property_flags = 131072 sort = 99.500000 visit = 128 [zone] nickname = zone_88flak_ambient_population_400_li03 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = li_p_grp, 0.500000 faction = li_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = li_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = li_p_grp, 0.400000 faction = li_n_grp, 0.400000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = li_p_grp, 0.400000 faction = li_n_grp, 0.400000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = li_p_grp, 0.400000 faction = li_n_grp, 0.400000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = li_p_grp, 0.400000 faction = li_n_grp, 0.400000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = Li03_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Li03_Nomad_Buoy_Base dock_with = Li03_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Li03_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Li03_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Li03_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Li03_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Li03_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Li03_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Li03_Mobile_Proxy_Base dock_with = Li03_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Li03 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Li03_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Li03 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false