[Room_Info] set_script = Scripts\Bases\Li_02_cityscape_hardpoint_01.thn animation = Sc_loop scene = all, ambient, Scripts\Bases\Li_02_cityscape_ambi_day_01.thn scene = all, ambient, Scripts\Bases\Li_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY [Room_Sound] music = music_losangeles, oneshot ambient = ambience_cityscape_medium [Camera] name = Camera_0 [PlayerShipPlacement] name = X/Shipcentre/01 landing_script = Scripts\Bases\Li_02_cityscape_land_01.thn launching_script = Scripts\Bases\Li_02_cityscape_launch_01.thn [Hotspot] name = IDS_HOTSPOT_EXIT behavior = ExitDoor room_switch = Cityscape [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_COMMODITYTRADER_ROOM behavior = ExitDoor room_switch = Trader [Hotspot] name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM behavior = ExitDoor room_switch = Equipment [Hotspot] name = IDS_HOTSPOT_SHIPDEALER_ROOM behavior = ExitDoor room_switch = ShipDealer [Hotspot] name = IDS_NN_REPAIR_YOUR_SHIP behavior = Repair [FlashlightSet] icolor = 255, 155, 55 scale = 1.000000 gap = 0.000000 blink = 0.600000 endpause = 1.500000 hardpoint = HpLightA01 hardpoint = HpLightA02 hardpoint = HpLightA03 hardpoint = HpLightA04 hardpoint = HpLightA05 hardpoint = HpLightA06 hardpoint = HpLightA07 hardpoint = HpLightA08 hardpoint = HpLightA09 hardpoint = HpLightA10 hardpoint = HpLightA11 hardpoint = HpLightA12 hardpoint = HpLightA13 hardpoint = HpLightA14 hardpoint = HpLightA15 hardpoint = HpLightA16 [FlashlightSet] icolor = 25, 155, 140 scale = 1.000000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightB01 [FlashlightSet] icolor = 255, 155, 40 scale = 1.750000 gap = 0.200000 blink = 1.000000 endpause = 3.000000 hardpoint = HpLightC01 hardpoint = HpLightC02 hardpoint = HpLightC03 hardpoint = HpLightC04 hardpoint = HpLightC05 hardpoint = HpLightC06 hardpoint = HpLightC07 hardpoint = HpLightC08 [FlashlightSet] icolor = 155, 155, 40 scale = 1.750000 gap = 0.250000 blink = 0.750000 endpause = 0.250000 hardpoint = HpLightD01 hardpoint = HpLightD02 hardpoint = HpLightD03 hardpoint = HpLightD04 hardpoint = HpLightD05 hardpoint = HpLightD06 [FlashlightSet] icolor = 15, 115, 240 scale = 1.750000 gap = 0.000000 blink = 4.000000 endpause = 1.250000 hardpoint = HpLightE01 hardpoint = HpLightE02 hardpoint = HpLightE03 hardpoint = HpLightE04 hardpoint = HpLightE05 hardpoint = HpLightE06 hardpoint = HpLightE07 [FlashlightSet] icolor = 55, 255, 140 scale = 2.750000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightL01 [FlashlightSet] icolor = 55, 255, 140 scale = 2.750000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightM01 [FlashlightSet] icolor = 55, 255, 140 scale = 2.750000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightN01 [FlashlightSet] icolor = 55, 255, 140 scale = 2.750000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightP01 [FlashlightSet] icolor = 155, 155, 40 scale = 1.750000 gap = 0.250000 blink = 0.750000 endpause = 0.250000 hardpoint = HpLightO01 hardpoint = HpLightO02 hardpoint = HpLightO03 hardpoint = HpLightO04 hardpoint = HpLightO05 hardpoint = HpLightO06 hardpoint = HpLightO07 hardpoint = HpLightO08 hardpoint = HpLightO09 hardpoint = HpLightO10 hardpoint = HpLightO11 [FlashlightSet] icolor = 155, 155, 155 scale = 1.750000 gap = 0.000000 blink = 0.600000 endpause = 1.000000 hardpoint = HpLightQ01 hardpoint = HpLightQ02 hardpoint = HpLightQ03 hardpoint = HpLightQ04 hardpoint = HpLightQ05 hardpoint = HpLightQ06 [FlashlightSet] icolor = 55, 255, 140 scale = 9.750000 blink = 2.000000 endpause = 2.000000 hardpoint = HpLightR01 [FlashlightSet] icolor = 55, 55, 255 scale = 2.250000 gap = 0.250000 blink = 210 endpause = 0.000000 hardpoint = HpLightS01 hardpoint = HpLightS02 hardpoint = HpLightS03 hardpoint = HpLightS04 hardpoint = HpLightS05 hardpoint = HpLightS06 hardpoint = HpLightS07 hardpoint = HpLightS08 hardpoint = HpLightS09 [FlashlightSet] icolor = 255, 155, 55 scale = 2.250000 gap = 0.250000 blink = 0.200000 endpause = 0.000000 hardpoint = HpLightS10 hardpoint = HpLightS11 hardpoint = HpLightS12 hardpoint = HpLightS13 hardpoint = HpLightS14 hardpoint = HpLightS15 hardpoint = HpLightS16 hardpoint = HpLightS17 hardpoint = HpLightS18 ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_COMMODITYTRADER ;QuickMenu ;behavior = StartDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_EQUIPMENTDEALER ;QuickMenu ;behavior = StartEquipDealer ;QuickMenu ;virtual_room = Cityscape ;QuickMenu