[Room_Info] set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn animation = Sc_loop [Room_Sound] ambient = ambience_deck_space_smaller [PlayerShipPlacement] name = X/Shipcentre/01 [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_COMMODITYTRADER ;QuickMenu ;behavior = StartDealer ;QuickMenu ;virtual_room = Deck ;QuickMenu ;[Hotspot] ;QuickMenu ;name = IDS_HOTSPOT_EQUIPMENTDEALER ;QuickMenu ;behavior = StartEquipDealer ;QuickMenu ;virtual_room = Deck ;QuickMenu