[Room_Info] set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn [Room_Sound] ambient = ambience_deck_space_smaller [CharacterPlacement] name = Zg/PC/Player/01/A/Stand start_script = Scripts\Bases\li_09_bar_enter_01.thn [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar [Hotspot] name = IDS_HOTSPOT_NEWSVENDOR behavior = NewsVendor