[SystemInfo] name = Li06 ;Would be Ch01 but kept for compatibility space_color = 0, 0, 0 local_faction = fc_ouk_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = area_minemaze filename = missions\randomencounters\area_minemaze.ini [EncounterParameters] nickname = Juggernaut filename = missions\randomencounters\bosses\Juggernaut.ini [EncounterParameters] nickname = ChestSpawn filename = missions\randomencounters\bosses\chests\ChestLarge.ini [EncounterParameters] nickname = no_war filename = missions\randomencounters\no_war.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\li_mine_maze2.ini zone = Zone_mines_zee_mines_are_everywhere [Ambient] color = 40, 70, 100 ;color = 50, 50, 50 ;MinesRealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_ku01_stars.cmp nebulae = solar\starsphere\starsphere_ku01.cmp [LightSource] nickname = Li06_system_light pos = 114595, 1500, -22605 color = 200, 80, 0 range = 600000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Li06_Sun ids_name = 261045 pos = 114595, 1500, -22605 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 visit = 0 ids_info = 66153 [Object] nickname = Li06_Sun_2 ids_name = 261045 pos = 118957, -3000, -25472 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 visit = 0 ids_info = 66153 [Object] nickname = Li06_Sun_3 ids_name = 261045 pos = 116043, 6000, -28961 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 visit = 0 ids_info = 66153 [Zone] nickname = Zone_Li06_to_Li05b_hole_antinpcspawn pos = -99747, 0, 98161 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li06_to_Li05b_hole ids_name = 459368 pos = -99747, 0, 98161 rotate = 0, -48, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li05b, Li05b_to_Li06_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Li06_to_Li05b_hole pos = -136282, 0, 130720 rotate = 0, -48, 0 shape = BOX size = 10000, 10000, 107250 property_flags = 131072 sort = 99 [zone] nickname = Zone_mines_zee_mines_are_everywhere pos = 0, 0, 236 rotate = 0, -90, 0 ids_name = 458825 ids_info = 66755 shape = ELLIPSOID size = 237631, 237631, 239528 property_flags = 4128 visit = 32 sort = 99 [zone] nickname = Zone_Li06_01_lane_access pos = -94973, 0, 93856 rotate = 0, -48, 0 shape = BOX size = 3016, 3016, 17104 property_flags = 131072 sort = 99 [zone] nickname = Zone_Li06_02_lane_access pos = -83212, 0, 91571 rotate = 0, -109, 0 shape = BOX size = 3153, 3153, 13788 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_03_lane_access pos = -91508, 0, 83070 rotate = 0, 17, 0 shape = BOX size = 2331, 2331, 12792 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_04_lane_access pos = -90056, 0, 73026 rotate = 0, -32, 0 shape = BOX size = 2742, 2742, 10915 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_06_lane_access pos = -67194, 0, 90231 rotate = 0, -74, 0 shape = BOX size = 3371, 3371, 22013 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_07_lane_access pos = -50277, 0, 90760 rotate = 0, -114, 0 shape = BOX size = 3234, 3234, 16572 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_08_lane_access pos = -57171, 0, 80985 rotate = 0, 0, 0 shape = BOX size = 1994, 1994, 11967 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_09_lane_access pos = -65523, 0, 80300 rotate = 0, 89, 0 shape = BOX size = 1869, 1869, 16205 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_10_lane_access pos = -94442, 0, 64719 rotate = 0, 58, 0 shape = BOX size = 3614, 3614, 16397 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_11_lane_access pos = -72877, 0, 68334 rotate = 0, -89, 0 shape = BOX size = 1744, 1744, 29418 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_12_lane_access pos = -80294, 0, 67648 rotate = 0, 0, 0 shape = BOX size = 2243, 2243, 11467 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_13_lane_access pos = -66457, 0, 74192 rotate = 0, 178, 0 shape = BOX size = 2493, 2493, 16582 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_14_lane_access pos = -96640, 0, 54807 rotate = 0, -29, 0 shape = BOX size = 2894, 2894, 13833 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_15_lane_access pos = -102174, 0, 65023 rotate = 0, 153, 0 shape = BOX size = 2213, 2213, 7424 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_16_lane_access pos = -99186, 0, 69780 rotate = 0, -119, 0 shape = BOX size = 1899, 1899, 9417 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_17_lane_access pos = -72642, 0, 49728 rotate = 0, -89, 0 shape = BOX size = 3290, 3290, 42645 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_05_lane_access pos = -93294, 0, 40846 rotate = 0, 0, 0 shape = BOX size = 3619, 3619, 18403 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_18_lane_access pos = -79950, 0, 54168 rotate = 0, -179, 0 shape = BOX size = 1246, 1246, 7593 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_19_lane_access pos = -71514, 0, 57314 rotate = 0, -89, 0 shape = BOX size = 290, 290, 16922 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_20_lane_access pos = -64616, 0, 61695 rotate = 0, 162, 0 shape = BOX size = 703, 703, 9575 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_21_lane_access pos = -31953, 0, 93048 rotate = 0, -89, 0 shape = BOX size = 2118, 2118, 23809 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_22_lane_access pos = -21483, 0, 85132 rotate = 0, 0, 0 shape = BOX size = 1620, 1620, 15083 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_23_lane_access pos = -75021, 0, 43187 rotate = 0, 0, 0 shape = BOX size = 1495, 1495, 10969 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_24_lane_access pos = -78573, 0, 32529 rotate = 0, 31, 0 shape = BOX size = 1371, 1371, 13041 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_25_lane_access pos = -81622, 0, 18880 rotate = 0, 0, 0 shape = BOX size = 1495, 1495, 16954 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_26_lane_access pos = -93277, 0, 22245 rotate = 0, 0, 0 shape = BOX size = 1246, 1246, 18947 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_27_lane_access pos = -85611, 0, 20251 rotate = 0, -89, 0 shape = BOX size = 1371, 1371, 15209 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_28_lane_access pos = -73845, 0, -78815 rotate = 0, -141, 0 shape = BOX size = 4260, 4260, 38073 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_29_lane_access pos = 473, 0, -39052 rotate = 0, -66, 0 shape = BOX size = 3313, 3313, 54887 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_30_lane_access pos = 76805, 0, 52123 rotate = 0, 36, 0 shape = BOX size = 2366, 2366, 60974 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_31_lane_access pos = 89466, 0, 9230 rotate = 0, 3, 0 shape = BOX size = 2839, 2839, 17540 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_32_lane_access pos = 58224, 0, -32661 rotate = 0, -30, 0 shape = BOX size = 3313, 3313, 18672 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_33_lane_access pos = 19644, 0, -91359 rotate = 0, -92, 0 shape = BOX size = 2839, 2839, 21322 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_34_lane_access pos = 17514, 0, 46153 rotate = 0, -13, 0 shape = BOX size = 3786, 3786, 20898 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_35_lane_access pos = -55620, 0, -18460 rotate = 0, -134, 0 shape = BOX size = 3313, 3313, 21759 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_36_lane_access pos = 74082, 0, -64141 rotate = 0, -147, 0 shape = BOX size = 3313, 3313, 24034 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_37_lane_access pos = -18285, 0, 74644 rotate = 0, -44, 0 shape = BOX size = 1161, 1161, 9033 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_38_lane_access pos = -22598, 0, 68256 rotate = 0, 44, 0 shape = BOX size = 1326, 1326, 13845 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_39_lane_access pos = -30810, 0, 66266 rotate = 0, 129, 0 shape = BOX size = 1161, 1161, 8836 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_40_lane_access pos = -37032, 0, 65104 rotate = 0, 43, 0 shape = BOX size = 995, 995, 9153 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_41_lane_access pos = -49558, 0, 64856 rotate = 0, 106, 0 shape = BOX size = 1326, 1326, 19943 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_42_lane_access pos = -78529, 0, 6588 rotate = 0, -33, 0 shape = BOX size = 1659, 1659, 9709 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_43_lane_access pos = -78861, 0, -4776 rotate = 0, 20, 0 shape = BOX size = 1326, 1326, 16699 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_44_lane_access pos = -71644, 0, -17634 rotate = 0, -58, 0 shape = BOX size = 1492, 1492, 22879 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_45_lane_access pos = -66666, 0, -11910 rotate = 0, -143, 0 shape = BOX size = 1492, 1492, 14833 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_46_lane_access pos = -56057, 0, -9489 rotate = 0, -66, 0 shape = BOX size = 1659, 1659, 14640 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_47_lane_access pos = -37143, 0, -36865 rotate = 0, -46, 0 shape = BOX size = 829, 829, 49517 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_48_lane_access pos = 40709, 0, 5206 rotate = 0, 180, 0 shape = BOX size = 52543, 52543, 49229 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_49_lane_access pos = -27248, 0, 19952 rotate = 0, -144, 0 shape = BOX size = 44889, 44889, 45754 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_50_lane_access pos = -74756, 0, 8508 rotate = 0, -121, 0 shape = BOX size = 1121, 1121, 7332 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_52_lane_access pos = -53066, 0, -1151 rotate = 0, 28, 0 shape = BOX size = 1495, 1495, 23318 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_53_lane_access pos = -66466, 0, 8071 rotate = 0, -71, 0 shape = BOX size = 1620, 1620, 12495 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_54_lane_access pos = -57117, 0, 10004 rotate = 0, -132, 0 shape = BOX size = 1994, 1994, 10941 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_55_lane_access pos = -27880, 0, -12394 rotate = 0, 30, 0 shape = BOX size = 1005, 1005, 9399 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_56_lane_access pos = -26796, 0, -21953 rotate = 0, -29, 0 shape = BOX size = 1392, 1392, 13134 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_57_lane_access pos = -33679, 0, 58815 rotate = 0, 0, 0 shape = BOX size = 3318, 3318, 27377 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_58_lane_access pos = 63089, 0, -24657 rotate = 0, -94, 0 shape = BOX size = 1702, 1702, 17683 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_59_lane_access pos = 76899, 0, 1243 rotate = 0, 89, 0 shape = BOX size = 2007, 2007, 23178 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_60_lane_access pos = 78541, 0, -3045 rotate = 0, -31, 0 shape = BOX size = 2190, 2190, 9420 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_61_lane_access pos = 76077, 0, -11257 rotate = 0, 40, 0 shape = BOX size = 2007, 2007, 12945 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_62_lane_access pos = 71514, 0, -19743 rotate = 0, 12, 0 shape = BOX size = 1824, 1824, 8769 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_63_lane_access pos = -8913, 0, 70203 rotate = 0, -78, 0 shape = BOX size = 1106, 1106, 13908 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_64_lane_access pos = -1968, 0, 63228 rotate = 0, -6, 0 shape = BOX size = 1236, 1236, 10887 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_65_lane_access pos = 6832, 0, 56865 rotate = 0, -79, 0 shape = BOX size = 1407, 1407, 17004 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_66_lane_access pos = 81028, 0, 48051 rotate = 0, -55, 0 shape = BOX size = 3211, 3211, 55739 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_69_lane_access pos = 19892, 0, 32393 rotate = 0, -4, 0 shape = BOX size = 2737, 2737, 9699 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_70_lane_access pos = -52275, 0, -71674 rotate = 0, -71, 0 shape = BOX size = 2563, 2563, 24325 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_71_lane_access pos = -34326, 0, -61493 rotate = 0, -149, 0 shape = BOX size = 603, 603, 31842 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_73_lane_access pos = -82575, 0, -46447 rotate = 0, -90, 0 shape = BOX size = 28835, 28835, 55299 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_74_lane_access pos = -84249, 0, -74664 rotate = 0, -178, 0 shape = BOX size = 3318, 3318, 34849 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_75_lane_access pos = 1571, 0, -32274 rotate = 0, -151, 0 shape = BOX size = 2111, 2111, 11808 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_76_lane_access pos = 288, 0, -18699 rotate = 0, 157, 0 shape = BOX size = 1960, 1960, 20141 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_78_lane_access pos = 2024, 0, -7386 rotate = 0, -118, 0 shape = BOX size = 1659, 1659, 12217 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_79_lane_access pos = 4738, 0, 2567 rotate = 0, 164, 0 shape = BOX size = 1809, 1809, 14895 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_80_lane_access pos = 9825, 0, 28884 rotate = 0, -160, 0 shape = BOX size = 1644, 1644, 42236 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_81_lane_access pos = -2775, 0, -49846 rotate = 0, -103, 0 shape = BOX size = 996, 996, 35432 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_82_lane_access pos = 26646, 0, -39005 rotate = 0, -151, 0 shape = BOX size = 1371, 1371, 19747 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_83_lane_access pos = 44160, 0, -31089 rotate = 0, -89, 0 shape = BOX size = 1371, 1371, 26552 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_84_lane_access pos = 69949, 0, -48511 rotate = 0, -42, 0 shape = BOX size = 2919, 2919, 22735 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_85_lane_access pos = 50148, 0, -50883 rotate = 0, -55, 0 shape = BOX size = 1277, 1277, 52899 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_86_lane_access pos = 43035, 0, -64705 rotate = 0, 34, 0 shape = BOX size = 2190, 2190, 30321 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_87_lane_access pos = 22654, 0, -76526 rotate = 0, 90, 0 shape = BOX size = 1442, 1442, 24519 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_88_lane_access pos = 21161, 0, -83685 rotate = 0, 0, 0 shape = BOX size = 1029, 1029, 14319 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_91_lane_access pos = -10145, 0, -77193 rotate = 0, -52, 0 shape = BOX size = 1359, 1359, 60512 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_92_lane_access pos = 82220, 0, -68232 rotate = 0, -54, 0 shape = BOX size = 1473, 1473, 16914 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_93_lane_access pos = 94289, 0, -64662 rotate = 0, -141, 0 shape = BOX size = 1699, 1699, 20016 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_94_lane_access pos = 73777, 0, -78261 rotate = 0, -18, 0 shape = BOX size = 1246, 1246, 16125 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_95_lane_access pos = 84429, 0, -86136 rotate = 0, -83, 0 shape = BOX size = 1359, 1359, 16782 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_96_lane_access pos = 63012, 0, -70158 rotate = 0, 93, 0 shape = BOX size = 1246, 1246, 11238 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_97_lane_access pos = 56892, 0, -65341 rotate = 0, 164, 0 shape = BOX size = 1132, 1132, 9759 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_98_lane_access pos = 52530, 0, -71008 rotate = 0, 17, 0 shape = BOX size = 1586, 1586, 20754 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_99_lane_access pos = 51713, 0, -96348 rotate = 0, -89, 0 shape = BOX size = 32778, 32778, 21354 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [Object] nickname = Li06_hazard_buoy_2 ids_name = 261163 pos = 40881, 0, 4733 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_3 ids_name = 261163 pos = -27971, 0, 20225 archetype = hazard_buoy [zone] nickname = Zone_Li06_51_lane_access pos = -17340, 0, -19398 rotate = 0, 75, 0 shape = BOX size = 3232, 3232, 32225 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_67_lane_access pos = 6351, 0, 40394 rotate = 0, -10, 0 shape = BOX size = 2057, 2057, 39433 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_72_lane_access pos = -48906, 0, 70080 rotate = 0, 24, 0 shape = BOX size = 2645, 2645, 58673 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_77_lane_access pos = -9434, 0, -50535 rotate = 0, 0, 0 shape = BOX size = 3232, 3232, 77922 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [Object] nickname = Li06_hazard_buoy_6 ids_name = 261163 pos = -89691, 0, 89265 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_7 ids_name = 261163 pos = -87635, 0, 68697 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_8 ids_name = 261163 pos = -100113, 0, 61293 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_9 ids_name = 261163 pos = -93257, 0, 49913 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_10 ids_name = 261163 pos = -79956, 0, 51147 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_11 ids_name = 261163 pos = -75158, 0, 47993 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_12 ids_name = 261163 pos = -58292, 0, 49364 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_13 ids_name = 261163 pos = -81835, 0, 20087 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_14 ids_name = 261163 pos = -66234, 0, 68152 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_15 ids_name = 261163 pos = -80553, 0, 68152 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_16 ids_name = 261163 pos = -66646, 0, 80205 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_17 ids_name = 261163 pos = -57375, 0, 80412 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_18 ids_name = 261163 pos = -57272, 0, 87828 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_19 ids_name = 261163 pos = -77078, 0, 92565 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_20 ids_name = 261163 pos = -92920, 0, 76722 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_21 ids_name = 261163 pos = -103059, 0, 67521 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_22 ids_name = 261163 pos = -93289, 0, 20169 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_23 ids_name = 261163 pos = -75157, 0, 38073 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_24 ids_name = 261163 pos = -81730, 0, 27195 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_25 ids_name = 261163 pos = -81276, 0, 10423 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_26 ids_name = 261163 pos = -76176, 0, 2831 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_27 ids_name = 261163 pos = -81162, 0, -11899 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_28 ids_name = 261163 pos = -72164, 0, 9929 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_29 ids_name = 261163 pos = -61095, 0, 6609 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_30 ids_name = 261163 pos = -58824, 0, 67893 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_31 ids_name = 261163 pos = -63281, 0, 57242 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_32 ids_name = 261163 pos = -79817, 0, 57423 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_33 ids_name = 261163 pos = -43338, 0, 93146 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_34 ids_name = 261163 pos = -38694, 0, 92759 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_35 ids_name = 261163 pos = -51233, 0, 65205 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_36 ids_name = 261163 pos = -62469, 0, -6795 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_37 ids_name = 261163 pos = -71138, 0, -17864 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_38 ids_name = 261163 pos = -55271, 0, -19489 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_39 ids_name = 261163 pos = -57283, 0, -8964 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_40 ids_name = 261163 pos = -62314, 0, -23360 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_41 ids_name = 261163 pos = -50317, 0, -12137 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_42 ids_name = 261163 pos = -26051, 0, -47853 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_43 ids_name = 261163 pos = -33081, 0, -59378 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_44 ids_name = 261163 pos = -42385, 0, -74814 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_45 ids_name = 261163 pos = -63743, 0, -67096 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_46 ids_name = 261163 pos = -84412, 0, -91625 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_47 ids_name = 261163 pos = -9332, 0, -77656 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_48 ids_name = 261163 pos = -9402, 0, -51322 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_49 ids_name = 261163 pos = -19635, 0, -53753 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_50 ids_name = 261163 pos = -9211, 0, -34461 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_51 ids_name = 261163 pos = -23855, 0, -27395 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_52 ids_name = 261163 pos = -26664, 0, -21776 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_53 ids_name = 261163 pos = -29900, 0, -16157 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_54 ids_name = 261163 pos = -33723, 0, 68428 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_55 ids_name = 261163 pos = -40279, 0, 62213 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_56 ids_name = 261163 pos = -27508, 0, 63745 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_57 ids_name = 261163 pos = -21582, 0, 92631 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_58 ids_name = 261163 pos = -21241, 0, 77817 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_59 ids_name = 261163 pos = -17357, 0, 73606 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_60 ids_name = 261163 pos = -15297, 0, 71571 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_61 ids_name = 261163 pos = -2609, 0, 68543 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_62 ids_name = 261163 pos = -1263, 0, 58595 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_63 ids_name = 261163 pos = 3252, 0, 57633 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_64 ids_name = 261163 pos = -9699, 0, -17488 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_65 ids_name = 261163 pos = -1471, 0, -14745 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_66 ids_name = 261163 pos = -3092, 0, -10134 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_67 ids_name = 261163 pos = 6630, 0, -4898 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_68 ids_name = 261163 pos = 2889, 0, 9560 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_69 ids_name = 261163 pos = 16227, 0, 47330 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_70 ids_name = 261163 pos = 14482, 0, 55058 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_71 ids_name = 261163 pos = 8748, 0, 26139 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_72 ids_name = 261163 pos = 19485, 0, 36372 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_73 ids_name = 261163 pos = 13767, 0, -46013 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_74 ids_name = 261163 pos = 21610, 0, -48124 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_75 ids_name = 261163 pos = 28398, 0, -35907 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_76 ids_name = 261163 pos = 31113, 0, -31081 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_77 ids_name = 261163 pos = 57206, 0, -31383 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_78 ids_name = 261163 pos = 54491, 0, -25802 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_79 ids_name = 261163 pos = 70630, 0, -23991 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_80 ids_name = 261163 pos = 72489, 0, -15908 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_81 ids_name = 261163 pos = 80229, 0, -6620 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_82 ids_name = 261163 pos = 76360, 0, 1119 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_83 ids_name = 261163 pos = 88818, 0, 1464 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_84 ids_name = 261163 pos = 76015, 0, 51144 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_85 ids_name = 261163 pos = 3851, 0, -27768 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_86 ids_name = 261163 pos = -1824, 0, -37923 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_87 ids_name = 261163 pos = 9580, 0, -92591 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_88 ids_name = 261163 pos = 20912, 0, -90438 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_89 ids_name = 261163 pos = 21185, 0, -76703 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_90 ids_name = 261163 pos = 34433, 0, -76634 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_91 ids_name = 261163 pos = 51544, 0, -52143 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_92 ids_name = 261163 pos = 62784, 0, -40401 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_93 ids_name = 261163 pos = 77866, 0, -56336 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_94 ids_name = 261163 pos = 71822, 0, -65957 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_95 ids_name = 261163 pos = 68331, 0, -70725 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_96 ids_name = 261163 pos = 71226, 0, -70895 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_97 ids_name = 261163 pos = 76264, 0, -85387 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_98 ids_name = 261163 pos = 88243, 0, -72420 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_99 ids_name = 261163 pos = 75621, 0, -63646 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_100 ids_name = 261163 pos = 57978, 0, -69800 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_101 ids_name = 261163 pos = 55608, 0, -61455 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_102 ids_name = 261163 pos = 94000, 0, 75561 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_103 ids_name = 261163 pos = 102612, 0, 32941 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_104 ids_name = 261163 pos = 89804, 0, 16821 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_105 ids_name = 261163 pos = 99432, 0, -58377 archetype = hazard_buoy [zone] nickname = Zone_Li06_89_lane_access pos = 98785, 0, -57728 rotate = 0, -55, 0 shape = BOX size = 2043, 2043, 18088 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [Object] nickname = Li06_hazard_buoy_110 ids_name = 261163 pos = 91940, 0, -87009 archetype = hazard_buoy [zone] nickname = Zone_Li06_90_lane_access pos = 91682, 0, -87060 rotate = 0, -163, 0 shape = BOX size = 2060, 2060, 11732 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_100_lane_access pos = 90135, 0, 16573 rotate = 0, -90, 0 shape = BOX size = 3206, 3206, 14696 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [zone] nickname = Zone_Li06_101_lane_access pos = 97885, 0, 55851 rotate = 0, 168, 0 shape = BOX size = 4008, 4008, 54029 property_flags = 131072 sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_minemaze, 1, 1.000000 faction = fc_ouk_grp, 1.000000 [Object] nickname = Li06_hazard_buoy_106 ids_name = 261163 pos = -98100, 0, 96330 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_107 ids_name = 261163 pos = -96293, 0, 94725 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_108 ids_name = 261163 pos = -93683, 0, 92517 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_109 ids_name = 261163 pos = -91876, 0, 90709 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_111 ids_name = 261163 pos = 54979, 0, -63328 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_112 ids_name = 261163 pos = 54213, 0, -65541 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_113 ids_name = 261163 pos = 53532, 0, -67840 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_114 ids_name = 261163 pos = 52851, 0, -69798 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_115 ids_name = 261163 pos = 52340, 0, -71672 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_116 ids_name = 261163 pos = 51744, 0, -73630 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_117 ids_name = 261163 pos = 51063, 0, -75759 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_118 ids_name = 261163 pos = 50296, 0, -78057 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_119 ids_name = 261163 pos = 49744, 0, -80300 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_123 ids_name = 261163 pos = -78656, 0, -45261 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_124 ids_name = 261163 pos = -87555, 0, -45411 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_125 ids_name = 261163 pos = -83181, 0, -48579 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_126 ids_name = 261163 pos = -83935, 0, -41943 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_127 ids_name = 261163 pos = -21775, 0, 20117 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_128 ids_name = 261163 pos = -25017, 0, 16626 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_129 ids_name = 261163 pos = -24518, 0, 23482 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_130 ids_name = 261163 pos = 35061, 0, 4720 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_131 ids_name = 261163 pos = 38197, 0, 728 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_132 ids_name = 261163 pos = 38153, 0, 9357 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_136 ids_name = 261163 pos = 51623, 0, -102427 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_137 ids_name = 261163 pos = 48903, 0, -99708 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_138 ids_name = 261163 pos = 54342, 0, -100047 archetype = hazard_buoy [Zone] nickname = Zone_Li06_to_Li06_hole_green_antinpcspawn pos = -83425, 0, -45443 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li06_to_Li06_hole_green ids_name = 459369 pos = -83425, 0, -45443 rotate = 0, 1, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li06, Li06_to_Li06_hole_orange, gate_tunnel_bretonia [zone] nickname = Zone_Li06_to_Li06_hole_green pos = -83380, 0, -45387 shape = SPHERE size = 750 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Li06_to_Li06_hole_orange_antinpcspawn pos = -24623, 0, 20127 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li06_to_Li06_hole_orange ids_name = 459369 pos = -24623, 0, 20127 rotate = 0, 2, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li06, Li06_to_Li06_hole_light, gate_tunnel_bretonia [zone] nickname = Zone_Li06_to_Li06_hole_orange pos = -24616, 0, 20133 shape = SPHERE size = 750 property_flags = 131072 visit = 128 sort = 0 ;[Object] ;nickname = Li06_hazard_buoy_1 ;ids_name = 261163 ;pos = 50460, 0, -90784 ;archetype = hazard_buoy ; ;[Object] ;nickname = Li06_hazard_buoy_120 ;ids_name = 261163 ;pos = 52089, 0, -92238 ;archetype = hazard_buoy ; ;[Object] ;nickname = Li06_hazard_buoy_121 ;ids_name = 261163 ;pos = 53601, 0, -90843 ;archetype = hazard_buoy ; ;[Object] ;nickname = Li06_hazard_buoy_122 ;ids_name = 261163 ;pos = 52147, 0, -89331 ;archetype = hazard_buoy ; ;[Zone] ;nickname = Zone_Li06_to_Li05b_hole_red_antinpcspawn ;pos = 52125, 0, -90703 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ; ;[Object] ;nickname = Li06_to_Li05b_hole_red ;ids_name = 459368 ;pos = 52125, 0, -90703 ;rotate = 0, -44, 0 ;archetype = jumphole_red ;msg_id_prefix = gcs_refer_system_Li05 ;jump_effect = jump_effect_hole ;ids_info = 66146 ;visit = 0 ;goto = Li05b, Li05b_to_Li06_hole, gate_tunnel_bretonia ; ;[zone] ;nickname = Zone_Li06_to_Li05b_hole_red ;pos = 52106, 0, -90732 ;shape = SPHERE ;size = 750 ;property_flags = 131072 ;visit = 128 ;sort = 0 ; [Zone] nickname = Zone_Li06_to_Li06_hole_light_antinpcspawn pos = 38052, 0, 4851 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Li06_to_Li06_hole_light ids_name = 459369 pos = 38052, 0, 4851 rotate = 0, -82, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li06, Li06_to_Li06_hole_green, gate_tunnel_bretonia [zone] nickname = Zone_Li06_to_Li06_hole_light pos = 38070, 0, 4875 shape = SPHERE size = 750 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Li06_reward_hole_1 ids_name = 459133 pos = 51660, 1000, -99997 rotate = 0, 0, 0 archetype = jumphole_green_dock msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li06, Li06_reward_hole_2, gate_tunnel_bretonia [Object] nickname = Li06_reward_hole_to_Li05b ids_name = 459368 pos = 51660, -1000, -99997 rotate = 0, 0, 0 archetype = jumphole_dock msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Li05b, Li05b_to_Li06_hole, gate_tunnel_bretonia [Object] nickname = Li06_reward_hole_2 ids_name = 459368 pos = 0, 0, 600000 rotate = 0, 0, 0 archetype = jumphole_orange_dock msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = Li05b, Li05b_to_Li06_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Li06_chest_protector pos = 0, 0, 400000 rotate = 0, 90, 0 shape = BOX size = 50000, 800000, 800000 visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_1 pos = 0, 0, 560000 ;Chest rotate = 0, 90, 0 shape = BOX size = 50000, 130000, 30000 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_2 pos = -40000, 0, 800000 ;Chest rotate = 0, 0, 0 shape = BOX size = 50000, 130000, 530000 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_3 pos = 40000, 0, 800000 ;Chest rotate = 0, 0, 0 shape = BOX size = 50000, 130000, 530000 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_4 pos = 0, 40000, 825000 ;Chest rotate = 0, 0, 0 shape = BOX size = 30000, 50000, 480000 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_5 pos = 0, -40000, 825000 ;Chest rotate = 0, 0, 0 shape = BOX size = 30000, 50000, 480000 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_antimove_6 pos = 0, 0, 615000 ;Chest rotate = 0, 0, 0 shape = BOX size = 30000, 30000, 500 ;Chest visit = 128 sort = 0 toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false damage = 999999999999 [Zone] nickname = Zone_Li06_chest_spawn pos = 0, 0, 600000 shape = SPHERE size = 5000 ;Chest visit = 128 sort = 100 ;Chest toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Chest relief_time = 14 ;Chest density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = ChestSpawn, 1, 1.000000 faction = fc_q_grp, 1.000000 [zone] nickname = Zone_Li06_pop_boss pos = 51660, 0, -99997 rotate = 0, 0, 0 shape = SPHERE size = 7500 comment = NOMAD SHIP OF DOOM sort = 99 toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = Juggernaut, 1, 1.000000 faction = fc_ouk_grp, 1.000000 music = music_iw_danger [Object] nickname = Li06_hazard_buoy_5 ids_name = 261163 pos = -54030, 0, 12635 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_139 ids_name = 261163 pos = -48146, 0, 8081 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_140 ids_name = 261163 pos = -25700, 0, -8549 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_141 ids_name = 261163 pos = -83810, 0, -58944 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_142 ids_name = 261163 pos = 19986, 0, 28419 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_143 ids_name = 261163 pos = 59307, 0, 28307 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_144 ids_name = 261163 pos = 65767, 0, 884 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_160 ids_name = 261163 pos = 57568, 0, 26385 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_161 ids_name = 261163 pos = 55611, 0, 24118 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_162 ids_name = 261163 pos = 60864, 0, 29887 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_163 ids_name = 261163 pos = 62204, 0, 31536 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_164 ids_name = 261163 pos = 67779, 0, 1032 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_165 ids_name = 261163 pos = 70137, 0, 1042 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_166 ids_name = 261163 pos = 63687, 0, 782 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_167 ids_name = 261163 pos = 61627, 0, 988 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_168 ids_name = 261163 pos = 19971, 0, 30241 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_169 ids_name = 261163 pos = 19851, 0, 31913 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_170 ids_name = 261163 pos = 19971, 0, 26511 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_171 ids_name = 261163 pos = 19821, 0, 24601 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_172 ids_name = 261163 pos = -83857, 0, -60949 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_173 ids_name = 261163 pos = -83970, 0, -62535 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_174 ids_name = 261163 pos = -83666, 0, -57070 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_175 ids_name = 261163 pos = -83762, 0, -55147 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_176 ids_name = 261163 pos = -33506, 0, 47219 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_177 ids_name = 261163 pos = -33506, 0, 49279 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_178 ids_name = 261163 pos = -33609, 0, 51752 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_179 ids_name = 261163 pos = -33506, 0, 44850 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_180 ids_name = 261163 pos = -33609, 0, 42583 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_181 ids_name = 261163 pos = -54885, 0, 11950 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_182 ids_name = 261163 pos = -55572, 0, 11353 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_183 ids_name = 261163 pos = -53304, 0, 13263 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_184 ids_name = 261163 pos = -52498, 0, 13979 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_185 ids_name = 261163 pos = -48529, 0, 7384 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_186 ids_name = 261163 pos = -48948, 0, 6519 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_187 ids_name = 261163 pos = -47784, 0, 9115 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_188 ids_name = 261163 pos = -47277, 0, 10279 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_189 ids_name = 261163 pos = -26001, 0, -9208 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_190 ids_name = 261163 pos = -26320, 0, -9714 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_191 ids_name = 261163 pos = -25360, 0, -7709 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_192 ids_name = 261163 pos = -25107, 0, -6766 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_193 ids_name = 261163 pos = -32307, 0, 39273 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_194 ids_name = 261163 pos = -30350, 0, 35771 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_195 ids_name = 261163 pos = -28702, 0, 32062 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_196 ids_name = 261163 pos = -27260, 0, 28560 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_197 ids_name = 261163 pos = -27054, 0, 24747 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_198 ids_name = 261163 pos = -44464, 0, 12282 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_199 ids_name = 261163 pos = -40343, 0, 14136 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_200 ids_name = 261163 pos = -35913, 0, 15476 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_201 ids_name = 261163 pos = -31174, 0, 16403 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_202 ids_name = 261163 pos = -27981, 0, 17536 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_203 ids_name = 261163 pos = -27816, 0, 13702 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_204 ids_name = 261163 pos = -27051, 0, 9701 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_205 ids_name = 261163 pos = -25688, 0, 5614 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_206 ids_name = 261163 pos = -25263, 0, 1017 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_207 ids_name = 261163 pos = -25177, 0, -3154 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_208 ids_name = 261163 pos = 21616, 0, 21680 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_209 ids_name = 261163 pos = 24633, 0, 18526 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_210 ids_name = 261163 pos = 27375, 0, 14550 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_211 ids_name = 261163 pos = 30666, 0, 11533 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_212 ids_name = 261163 pos = 33683, 0, 8791 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_213 ids_name = 261163 pos = 41331, 0, 7838 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_214 ids_name = 261163 pos = 44216, 0, 10620 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_215 ids_name = 261163 pos = 47306, 0, 14225 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_216 ids_name = 261163 pos = 50397, 0, 17934 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_217 ids_name = 261163 pos = 53075, 0, 21024 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_218 ids_name = 261163 pos = 59129, 0, 1245 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_219 ids_name = 261163 pos = 52765, 0, 1554 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_220 ids_name = 261163 pos = 48747, 0, 2172 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_221 ids_name = 261163 pos = 44936, 0, 2274 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_222 ids_name = 261163 pos = 41536, 0, 2687 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_223 ids_name = 261163 pos = 55888, 0, 1370 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_224 ids_name = 261163 pos = 49755, 0, -82749 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_225 ids_name = 261163 pos = 50388, 0, -85141 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_226 ids_name = 261163 pos = 50880, 0, -87534 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_227 ids_name = 261163 pos = 51091, 0, -89504 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_228 ids_name = 261163 pos = 50951, 0, -92389 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_229 ids_name = 261163 pos = 51162, 0, -94077 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_230 ids_name = 261163 pos = 51232, 0, -95625 archetype = hazard_buoy [Object] nickname = Li06_hazard_buoy_231 ids_name = 261163 pos = 51381, 0, -97079 archetype = hazard_buoy [zone] nickname = zone_88flak_ambient_population_400_li06 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 ;Ch max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = no_war, 1, 0.001000 faction = fc_q_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [zone] nickname = Zone_Li06_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 [Object] nickname = Li06_Mobile_Proxy_Base ids_name = 458854 ;pos = 4000, 4000, -4000 ;Proxy pos = 51660, -4000, -99997 ;BOSS TEST FIXME rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Li06_Mobile_Proxy_Base dock_with = Li06_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Li06 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Li06_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Li06 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false