[SystemInfo] name = Ku04 space_color = 0, 0, 0 local_faction = ku_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku_space danger = music_ku_danger battle = music_ku_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Ku04_Hiyo_cloud.ini zone = Zone_Ku04_Hiyo_cloud [Nebula] file = solar\nebula\Ku04_Hiryo_cloud.ini zone = Zone_Ku04_Hiryo_cloud [Nebula] file = solar\nebula\Ku04_Chuyu_cloud.ini zone = Zone_Ku04_Chuyu_cloud [Asteroids] file = solar\asteroids\Ku04_Kansai_mine_field.ini zone = Zone_Ku04_Kansai_mine_field [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiyo_asteroid_1 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiyo_asteroid_2 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiyo_asteroid_3 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiyo_asteroid_4 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Chuyu_asteroid_1 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Chuyu_asteroid_2 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Chuyu_asteroid_3 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiryo_asteroid_1 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiryo_asteroid_2 [Asteroids] file = solar\asteroids\Ku04_Hiyo_asteroids.ini zone = ZONE_Ku04_Hiryo_asteroid_3 [Ambient] color = 30, 40, 90 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow.cmp complex_stars = solar\starsphere\starsphere_ku04_stars.cmp nebulae = solar\starsphere\starsphere_ku04.cmp [LightSource] nickname = Ku04_system_light pos = -31, 2000, -48 color = 190, 210, 255 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ku04_Sun ids_name = 261024 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Ku04_Sun ids_info = 66158 atmosphere_range = 2500 [Zone] nickname = Zone_Ku04_to_Ku01_antinpcspawn pos = -89387, 0, 9074 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Ku01 ids_name = 260724 pos = -89387, 0, 9074 rotate = 0, -90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Ku01, Ku01_to_Ku04, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Zone] nickname = Zone_Ku04_to_Bw07_antinpcspawn pos = 86914, 0, -19660 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Bw07 ids_name = 260722 pos = 86914, 0, -19660 rotate = 0, 105, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw07 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Bw07, Bw07_to_Ku04, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Object] nickname = Ku04_01 ids_name = 196753 pos = 34497, 0, -44836 rotate = 0, 130, 0 archetype = planet_watbluislcld_4000 ids_info = 65645 spin = 0, 0.001000, 0 atmosphere_range = 4200 burn_color = 160, 222, 245 base = Ku04_01_Base reputation = ku_p_grp [Object] nickname = Ku04_dock_ring_1 ids_name = 261180 pos = 34967, 0, -40557 rotate = 0, 5, 0 archetype = dock_ring dock_with = Ku04_01_Base ids_info = 66141 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 9 loadout = docking_ring_ku_01 [zone] nickname = Zone_Ku04_dock_ring_1_defense_spawn pos = 34967, 0, -40557 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_dock_ring_1_wingmen_spawn_1 pos = 34967, 0, -40557 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_dock_ring_1_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Ku04_dock_ring_1_wingmen_spawn_2 pos = 34967, 0, -40557 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_dock_ring_1_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Ku04_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 34967, 1500, -40557 rotate = 0, -85, 0 archetype = docking_fixture base = Ku04_01_Base dock_with = Ku04_01_Base reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 9 [Zone] nickname = Zone_Ku04_to_Bw05_antinpcspawn pos = 66639, 0, 60675 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Bw05 ids_name = 260720 pos = 66639, 0, 60675 rotate = 0, 43, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Bw05, Bw05_to_Ku04, gate_tunnel_bretonia loadout = jumpgate_ku_02 [zone] nickname = Zone_Ku04_05 pos = 85908, 0, -19494 shape = SPHERE size = 7000 property_flags = 65536 property_fog_color = 0.000000, 90.000000, 140.000000 edge_fraction = 0.200000 comment = . Extend sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_defend, 1, 0.400000 faction = gd_gm_grp, 1.000000 interference = 0.010000 [zone] nickname = Zone_Ku04_to_Bw05_hole pos = 53671, 0, 66209 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [zone] nickname = Zone_Ku04_to_Bw05 pos = 66378, 0, 60324 shape = SPHERE size = 2000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Ku04_06 pos = 38686, 0, 30466 rotate = 0, 101, 0 shape = SPHERE size = 1200 sort = 99.500000 [zone] nickname = Zone_Ku04_02 pos = -25732, 0, 43093 shape = SPHERE size = 1500 sort = 99.500000 [zone] nickname = Zone_Ku04_Chuyu_cloud ids_name = 261260 pos = 75714, 0, -25291 rotate = 0, 20, 0 shape = ELLIPSOID size = 20000, 15000, 40000 property_flags = 32768 property_fog_color = 0.000000, 90.000000, 140.000000 ids_info = 65962 visit = 32 spacedust = attractdust_orange spacedust_maxparticles = 75 interference = 0.400000 Music = zone_nebula_crow sort = 99.500000 [zone] nickname = Zone_Ku04_Hiryo_cloud ids_name = 261261 pos = 57506, 0, 50117 rotate = 0, -45, 0 shape = ELLIPSOID size = 20000, 15000, 40000 property_flags = 32768 property_fog_color = 50.000000, 110.000000, 170.000000 ids_info = 65963 visit = 32 spacedust = attractdust_green spacedust_maxparticles = 25 interference = 0.500000 Music = zone_nebula_crow sort = 49 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_Hiyo_cloud ids_name = 261262 pos = -51217, 0, -55003 rotate = 0, -45, 0 shape = ELLIPSOID size = 20000, 10000, 40000 property_flags = 32768 property_fog_color = 20.000000, 100.000000, 180.000000 ids_info = 65964 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.500000 Music = zone_nebula_crow sort = 99.500000 [Object] nickname = Ku04_02 ids_name = 196754 pos = -25871, 0, 44196 rotate = 0, -90, 0 archetype = space_shipping01 ids_info = 65649 base = Ku04_02_Base dock_with = Ku04_02_Base reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male6_head, sh_male3_body difficulty_level = 10 loadout = space_shipping01_co_03 [zone] nickname = Zone_Ku04_02_defense_spawn pos = -25871, 0, 44196 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku04_02_wingmen_spawn_1 pos = -25871, 0, 44196 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku04_02_wingmen_spawn_2 pos = -25871, 0, 44196 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [Object] nickname = Ku04_06 ids_name = 196758 pos = 38680, 175, 30465 archetype = space_police01 ids_info = 65641 dock_with = Ku04_06_Base base = Ku04_06_Base reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 9 loadout = space_police01_ku_01 [zone] nickname = Zone_Ku04_06_defense_spawn pos = 38680, 175, 30465 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_06_wingmen_spawn_1 pos = 38680, 175, 30465 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Ku04_06_wingmen_spawn_2 pos = 38680, 175, 30465 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Ku04_Ukawa_shipyard ids_name = 60231 pos = -35122, 0, -25884 rotate = 0, -70, 0 archetype = shipyard ids_info = 60232 reputation = co_kt_grp parent = ku04_03 [Object] nickname = ku04_03 ids_name = 196755 pos = -35292, -130, -26334 rotate = 0, -70, 0 archetype = space_factory01 ids_info = 65651 dock_with = Ku04_03_Base base = Ku04_03_Base reputation = co_kt_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ge_male2_head, sc_scientist1_body difficulty_level = 10 loadout = space_factory01_co_03 [zone] nickname = Zone_ku04_03_defense_spawn pos = -35292, -130, -26334 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_kt_grp, 1.000000 [zone] nickname = Zone_ku04_03_wingmen_spawn_1 pos = -35292, -130, -26334 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = ku04_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [zone] nickname = Zone_ku04_03_wingmen_spawn_2 pos = -35292, -130, -26334 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = ku04_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [Object] nickname = Ku04_04 ids_name = 196756 pos = -59273, 0, -58418 archetype = space_police01 ids_info = 65647 dock_with = Ku04_04_Base base = Ku04_04_Base reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female6_head, sc_female1_body difficulty_level = 10 loadout = space_police01_ku_01 [zone] nickname = Zone_Ku04_04_defense_spawn pos = -59273, 0, -58418 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_04_wingmen_spawn_1 pos = -59273, 0, -58418 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = ku_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_04_wingmen_spawn_2 pos = -59273, 0, -58418 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = ku_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_Kansai_mine_field pos = -59207, 0, -58165 shape = SPHERE size = 4000 property_flags = 69664 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.100000 comment = mine field sort = 50 [zone] nickname = Zone_Ku04_04_exclusion pos = -59248, -1000, -58470 shape = SPHERE size = 2800 property_flags = 131072 visit = 128 comment = Kansai sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;ku_n_grp, single_base_law encounter = area_defend, 1, 0.250000 faction = ku_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.090000 faction = co_kt_grp, 1.000000 encounter = area_trade_transport, 1, 0.040000 faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Ku04_to_Bw07_hole pos = 79892, 0, -41053 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Ku04_to_Ku01_hole_antinpcspawn pos = -58482, 0, -34273 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Ku01_hole ids_name = 260725 pos = -58482, 0, -34273 rotate = 0, -90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku01, Ku01_to_Ku04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku04_to_Ku01_hole pos = -58482, 0, -34273 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Ku04_to_Bw07_hole_antinpcspawn pos = 79905, 0, -41040 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Bw07_hole ids_name = 260723 pos = 79905, 0, -41040 rotate = 0, 110, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw07 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw07, Bw07_to_Ku04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Ku04_to_Bw05_hole_antinpcspawn pos = 53679, 0, 66217 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Bw05_hole ids_name = 260721 pos = 53679, 0, 66217 rotate = 0, 20, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw05 jump_effect = jump_effect_hole ids_info = 66146 behavior = SOLAR pilot = pilot_solar_ac visit = 0 goto = Bw05, Bw05_to_Ku04_hole, gate_tunnel_bretonia [Object] nickname = Ku04_05 ids_name = 196757 pos = 83829, 0, -19239 rotate = 0, -40, 0 archetype = smallstation1_old ids_info = 65643 dock_with = Ku04_05_Base base = Ku04_05_Base reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ku_captain_head, li_rockford_body difficulty_level = 10 loadout = smallstation_old_co_01 [zone] nickname = Zone_Ku04_05_defense_spawn pos = 83829, 0, -19239 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_05_wingmen_spawn_1 pos = 83829, 0, -19239 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_05_wingmen_spawn_2 pos = 83829, 0, -19239 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_gm_grp, 1.000000 [Object] nickname = Ku04_nav_buoy_tlr_1 pos = 37074, 0, -39631 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_2 pos = 44008, 0, -36772 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_3 pos = 50941, 0, -33913 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_4 pos = 57875, 0, -31054 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_5 pos = 64809, 0, -28195 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_6 pos = 71742, 0, -25336 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_7 pos = 78676, 0, -22476 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_8 pos = 83891, 0, -20242 rotate = 0, -112, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_9 pos = 61342, 0, -29624 rotate = 0, -112, 0 shape = BOX size = 10000, 10000, 52989 comment = . Tradelane to Aomori ;lane_id = ku04_9 ;tradelane_down = 10 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.220000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 [Object] nickname = Ku04_nav_buoy_tlr_9 pos = 35116, 0, -38298 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_10 pos = 35511, 0, -30808 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_11 pos = 35906, 0, -23319 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_12 pos = 36302, 0, -15829 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_13 pos = 36697, 0, -8340 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_14 pos = 37092, 0, -850 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_15 pos = 37487, 0, 6639 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_16 pos = 37883, 0, 14129 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_17 pos = 38278, 0, 21619 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_18 pos = 38673, 0, 29108 rotate = 0, -177, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_1 pos = 36895, 0, -4595 rotate = 0, -177, 0 shape = BOX size = 10000, 10000, 67989 comment = . Tradelane from Honshu ;lane_id = ku04_1 ;tradelane_down = 5 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.190000 faction = co_kt_grp, 0.500000 faction = gd_gm_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.330000 faction = co_kt_grp, 0.330000 faction = gd_gm_grp, 0.330000 [Object] nickname = Ku04_nav_buoy_tlr_19 pos = -33933, 0, -27252 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_20 pos = -26557, 0, -28609 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_21 pos = -19180, 0, -29966 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_22 pos = -11804, 0, -31323 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_23 pos = -4428, 0, -32681 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_24 pos = 2948, 0, -34038 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_25 pos = 10324, 0, -35395 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_26 pos = 17700, 0, -36753 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_27 pos = 25077, 0, -38110 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_28 pos = 32453, 0, -39467 rotate = 0, -80, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_2 pos = -740, 0, -33359 rotate = 0, -80, 0 shape = BOX size = 10000, 10000, 67989 comment = . Tradelane to Honshu ;lane_id = ku04_2 ;tradelane_down = 10 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.150000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Ku04_nav_buoy_tlr_29 pos = 39763, 0, 29511 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_30 pos = 44909, 0, 24054 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_31 pos = 50055, 0, 18598 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_32 pos = 55201, 0, 13142 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_33 pos = 60346, 0, 7685 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_34 pos = 65492, 0, 2229 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_35 pos = 70638, 0, -3228 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_36 pos = 75783, 0, -8684 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_37 pos = 80929, 0, -14140 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_38 pos = 84640, 0, -18034 rotate = 0, -43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_3 pos = 62919, 0, 4957 rotate = 0, -43, 0 shape = BOX size = 10000, 10000, 67989 comment = . Tradelane to Akita ;lane_id = ku04_3 ;tradelane_down = 10 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.220000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 [Object] nickname = Ku04_nav_buoy_tlr_39 pos = -35969, -207, -28131 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_40 pos = -40548, -180, -34071 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_41 pos = -45128, -153, -40010 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_42 pos = -49707, -127, -45950 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_43 pos = -54287, -100, -51889 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_44 pos = -58866, -73, -57829 rotate = 0, 38, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_4 pos = -47417, -140, -42980 rotate = 0, 38, 0 shape = BOX size = 10000, 10000, 37989 property_flags = 131072 comment = . Tradelane from Ukawa ;lane_id = ku04_4 ;tradelane_down = 10 sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;minor_tradelane encounter = tradelane_trade_freighter, 1, 0.270000 faction = co_kt_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.060000 faction = co_kt_grp, 1.000000 [Object] nickname = Ku04_nav_buoy_tlr_45 pos = -86436, -70, 8022 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_46 pos = -80253, -88, 3778 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_47 pos = -74069, -105, -466 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_48 pos = -67885, -123, -4710 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_49 pos = -61702, -140, -8954 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_50 pos = -55518, -157, -13198 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_51 pos = -49334, -175, -17442 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_52 pos = -43151, -192, -21686 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_53 pos = -36967, -210, -25930 rotate = 0, -56, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_5 pos = -61702, -140, -8954 rotate = 0, -56, 0 shape = BOX size = 10000, 10000, 60489 comment = . Tradelane to Ukawa ;lane_id = ku04_5 ;tradelane_down = 20 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.150000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Ku04_nav_buoy_tlr_54 pos = -86234, 0, 10240 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_55 pos = -79662, 0, 13854 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_56 pos = -73090, 0, 17467 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_57 pos = -66518, 0, 21081 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_58 pos = -59946, 0, 24694 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_59 pos = -53374, 0, 28308 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_60 pos = -46802, 0, 31922 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_61 pos = -40230, 0, 35535 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_62 pos = -33658, 0, 39149 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_63 pos = -27086, 0, 42763 rotate = 0, -119, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_6 pos = -56660, 0, 26501 rotate = 0, -119, 0 shape = BOX size = 10000, 10000, 67989 comment = . Tradelane to New Tokyo Jumpgate ;lane_id = ku04_6 ;tradelane_down = 5 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.150000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.190000 faction = co_alg_grp, 0.200000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 [Object] nickname = Ku04_nav_buoy_tlr_64 pos = 37509, 0, 30698 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_65 pos = 30642, 0, 32055 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_66 pos = 23774, 0, 33412 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_67 pos = 16907, 0, 34769 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_68 pos = 10040, 0, 36126 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_69 pos = 3173, 0, 37483 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_70 pos = -3694, 0, 38840 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_71 pos = -10562, 0, 40197 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_72 pos = -17429, 0, 41554 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_73 pos = -24296, 0, 42911 rotate = 0, 101, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_7 pos = 6606, 0, 36805 rotate = 0, 101, 0 shape = BOX size = 10000, 10000, 63489 comment = . Tradelane to Osaka ;lane_id = ku04_7 ;tradelane_down = 5 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.180000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 [Object] nickname = Ku04_nav_buoy_tlr_74 pos = 64915, 0, 58846 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_75 pos = 59801, 0, 53360 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_76 pos = 54687, 0, 47873 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_77 pos = 49574, 0, 42387 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_78 pos = 44460, 0, 36900 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku04_nav_buoy_tlr_79 pos = 39347, 0, 31414 rotate = 0, 43, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku04_Tradelane_8 pos = 52131, 0, 45130 rotate = 0, 43, 0 shape = BOX size = 10000, 10000, 37989 comment = . Tradelane from Akita ;lane_id = ku04_8 ;tradelane_down = 10 sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.180000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 [zone] nickname = Zone_Ku04_to_Ku06_hole pos = -28220, 0, -68145 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Ku04_to_Ku06_hole_antinpcspawn pos = -28187, 0, -68147 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku04_to_Ku06_hole ids_name = 260726 pos = -28187, 0, -68147 rotate = 0, -135, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku06 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku06, Ku06_to_Ku04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku04_sun_death pos = 0, 0, 0 shape = SPHERE size = 10000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Ku04_01_death pos = 34497, 0, -44836 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Ku04_space_tankl4_6 pos = -25722, 0, 45027 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_7 pos = -26307, 0, 45027 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_8 pos = -26027, 0, 45027 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_9 pos = -25260, 0, 45027 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_10 pos = -25478, 0, 45027 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_research_1 pos = -26821, 0, 44884 rotate = 0, 90, 0 archetype = space_research reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_14 pos = -25021, 0, 45085 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_15 pos = -24758, 0, 44884 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_2 pos = -27080, 0, 44883 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_3 pos = -26821, 0, 45086 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_space_tankl4_4 pos = -26622, 0, 45038 archetype = space_tankl4 reputation = co_shi_grp parent = Ku04_02 [Object] nickname = Ku04_small_wplatform_1 ids_name = 261164 pos = -58694, -162, -58134 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 10 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_small_wplatform_2 ids_name = 261164 pos = -58645, -162, -58820 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 10 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_small_wplatform_3 ids_name = 261164 pos = -59279, -162, -59322 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 8 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_small_wplatform_4 ids_name = 261164 pos = -59740, -162, -58959 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 10 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_small_wplatform_5 ids_name = 261164 pos = -59745, -162, -57968 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 10 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_small_wplatform_7 ids_name = 261164 pos = -59192, -162, -57776 archetype = small_wplatform reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 10 loadout = small_weapon_platform_ku_03 [Object] nickname = Ku04_space_research_2 pos = -59272, -165, -58416 rotate = 90, 0, 0 archetype = space_research reputation = ku_n_grp parent = Ku04_04 [zone] nickname = zone_ku04_pop_honshu pos = 34950, 0, -39529 shape = SPHERE size = 5000 comment = Honshu sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;ku_p_grp, single_base_law encounter = area_defend, 1, 0.080000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = area_trade_transport, 1, 0.090000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 encounter = area_trade_armored, 1, 0.040000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku04_pop_osaka pos = -25863, 0, 43370 shape = SPHERE size = 4000 comment = Osaka sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_shi_grp, single_base_law encounter = area_defend, 1, 0.040000 faction = co_shi_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_kt_grp, 0.400000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.400000 encounter = area_trade_transport, 1, 0.140000 faction = co_alg_grp, 0.180000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_rs_grp, 0.180000 faction = co_shi_grp, 0.090000 faction = gd_gm_grp, 0.180000 encounter = area_lifter, 1, 0.050000 faction = co_shi_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_shi_grp, 1.000000 [zone] nickname = zone_ku04_pop_ukawa pos = -35315, -130, -26953 shape = SPHERE size = 4000 comment = Ukawa sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_kt_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = ku_p_grp, 0.190000 faction = co_kt_grp, 0.810000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.080000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.670000 encounter = area_trade_transport, 1, 0.100000 faction = co_alg_grp, 0.290000 faction = co_kt_grp, 0.140000 faction = co_ni_grp, 0.290000 faction = co_shi_grp, 0.290000 encounter = area_trade_armored, 1, 0.050000 faction = co_os_grp, 1.000000 encounter = area_lifter, 1, 0.050000 faction = co_kt_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_kt_grp, 1.000000 [zone] nickname = zone_ku04_pop_sigma19_gate pos = 84890, 0, -19371 shape = SPHERE size = 4000 comment = Sigma19 Jumpgate / Aomori sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_gm_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.040000 faction = gd_gm_grp, 1.000000 encounter = area_trade_freighter, 1, 0.170000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = area_trade_transport, 1, 0.080000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = area_trade_armored, 1, 0.050000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku04_pop_akita pos = 38630, 175, 30414 shape = SPHERE size = 4000 comment = Akita sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;ku_p_grp, single_base_law encounter = area_defend, 1, 0.090000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.140000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = area_trade_transport, 1, 0.120000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 [zone] nickname = zone_ku04_pop_tokyo_gate pos = -88105, 175, 9009 shape = SPHERE size = 4000 comment = New Tokyo Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.010000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.150000 faction = co_alg_grp, 0.170000 faction = co_be_grp, 0.170000 faction = co_kt_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_shi_grp, 0.170000 encounter = area_trade_armored, 1, 0.050000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku04_pop_sigma19_hole pos = 79990, 0, -41360 shape = SPHERE size = 4000 comment = . Sigma 19 hole sort = 25 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_ku04_pop_sigma13_hole pos = 53453, 0, 66353 rotate = 0, -15, 0 shape = SPHERE size = 4000 comment = Sigma13 hole sort = 26 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_c_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_c_grp, 1.000000 [zone] nickname = zone_ku04_pop_sigma13_gate pos = 66138, 0, 60227 shape = SPHERE size = 4000 comment = Sigma13 Jumpgate sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.060000 faction = ku_p_grp, 1.000000 encounter = area_assault, 1, 0.030000 faction = fc_c_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_kt_grp, 0.330000 faction = co_shi_grp, 0.330000 faction = gd_gm_grp, 0.330000 encounter = area_trade_transport, 1, 0.110000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 [zone] nickname = zone_ku04_pop_tokyo_hole pos = -58537, 0, -34724 shape = SPHERE size = 4000 comment = New Tokyu wormhole sort = 28 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_bd_grp, 0.330000 faction = fc_fa_grp, 0.330000 faction = fc_h_grp, 0.330000 encounter = area_trade_trader, 1, 0.410000 faction = fc_bd_grp, 0.330000 faction = fc_fa_grp, 0.330000 faction = fc_h_grp, 0.330000 [zone] nickname = zone_ku04_pop_chuguku_hole pos = -28019, 0, -67986 shape = SPHERE size = 4000 comment = . Chugoku hole sort = 23 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_bd_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_bd_grp, 1.000000 [zone] nickname = zone_ku04_pop_outcasts pos = 78231, 0, -38762 shape = ELLIPSOID size = 10000, 7000, 10000 comment = Outcasts area sort = 24 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_ku04_pop_honshu_extend pos = 34856, 0, -40733 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku04_pop_akita_extend pos = 36669, 0, 28837 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku04_pop_kansei_extend pos = -58810, 0, -57910 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_n_grp, 1.000000 [zone] nickname = zone_ku04_pop_dragons pos = -38274, 0, -68625 shape = ELLIPSOID size = 16000, 7000, 8000 comment = Chugoku hole area sort = 22 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_bd_grp, 1.000000 [zone] nickname = zone_ku04_pop_corsairs pos = 81705, 0, -1529 rotate = 0, 30, 0 shape = ELLIPSOID size = 10000, 7000, 16000 comment = Corsairs area sort = 27 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_1 pos = 81586, 0, -25752 rotate = -90, 23, 0 shape = CYLINDER size = 750, 14538 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_2 pos = 65813, 0, -36826 rotate = -90, 71, 0 shape = CYLINDER size = 750, 27226 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_3 pos = 58408, 0, -21410 rotate = 90, -15, 180 shape = CYLINDER size = 750, 41125 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_4 pos = 71829, 0, 3758 rotate = 90, -56, 180 shape = CYLINDER size = 750, 19154 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_5 pos = 84170, 0, 455 rotate = -90, -27, 0 shape = CYLINDER size = 750, 19409 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_gmg1_6 pos = 86470, 0, -13649 rotate = -90, 21, 0 shape = CYLINDER size = 750, 11683 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police1_1 pos = 8, 0, -32685 rotate = 90, 80, 180 shape = CYLINDER size = 750, 71158 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police1_2 pos = -61701, 0, -8119 rotate = 90, 56, 180 shape = CYLINDER size = 750, 64590 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police2_1 pos = -57841, 0, 26726 rotate = 90, -61, 180 shape = CYLINDER size = 750, 71514 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police2_2 pos = 6606, 0, 37357 rotate = -90, -79, 0 shape = CYLINDER size = 750, 67347 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police3_1 pos = 37586, 0, -4691 rotate = -90, 3, 0 shape = CYLINDER size = 750, 71200 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police3, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police4_1 pos = 61388, 0, 5303 rotate = -90, -44, 0 shape = CYLINDER size = 750, 68451 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police5_1 pos = 59682, 0, -29579 rotate = -90, 68, 0 shape = CYLINDER size = 750, 55127 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police5, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police6_1 pos = 50427, 0, -43623 rotate = -90, -77, 0 shape = CYLINDER size = 750, 34142 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police6_2 pos = 70564, 0, -33032 rotate = 90, -14, 180 shape = CYLINDER size = 750, 29892 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police6_3 pos = 65276, 0, -13618 rotate = 90, 61, 180 shape = CYLINDER size = 750, 20158 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police6_4 pos = 45178, 0, -24361 rotate = -90, 36, 0 shape = CYLINDER size = 750, 38557 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police6, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police7_1 pos = 50817, 0, 35604 rotate = 90, -67, 180 shape = CYLINDER size = 750, 27891 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police7_2 pos = 53398, 0, 53774 rotate = 90, 39, 180 shape = CYLINDER size = 750, 32511 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police7_3 pos = 32852, 0, 63228 rotate = -90, 73, 0 shape = CYLINDER size = 750, 21608 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police7_4 pos = 30405, 0, 45073 rotate = -90, -28, 0 shape = CYLINDER size = 750, 33829 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy1_1 pos = -50749, 0, -47562 rotate = 90, -39, 180 shape = CYLINDER size = 750, 28664 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy1_2 pos = -38235, 0, -30899 rotate = 90, -33, 180 shape = CYLINDER size = 750, 13056 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy1, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_1 pos = -56180, 0, -54550 rotate = 90, -39, 180 shape = CYLINDER size = 750, 11214 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 1, 9 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_2 pos = -51153, 0, -55664 rotate = -90, -15, 0 shape = CYLINDER size = 750, 11334 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_3 pos = -43448, 0, -65006 rotate = -90, -58, 0 shape = CYLINDER size = 750, 14646 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_4 pos = -35281, 0, -60770 rotate = 90, -14, 180 shape = CYLINDER size = 750, 16685 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_5 pos = -44975, 0, -42086 rotate = 90, 48, 180 shape = CYLINDER size = 750, 31460 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_6 pos = -61842, 0, -31730 rotate = -90, 88, 0 shape = CYLINDER size = 750, 10448 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_7 pos = -67168, 0, -39044 rotate = -90, 1, 0 shape = CYLINDER size = 750, 14195 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_navy2_8 pos = -59995, 0, -48133 rotate = -90, -75, 0 shape = CYLINDER size = 750, 15093 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts1_1 pos = 81987, 0, -30042 rotate = 90, -11, 180 shape = CYLINDER size = 750, 23253 ;attack_ids = ku04_9, ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts2_1 pos = 78036, 0, -25936 rotate = 90, 7, 180 shape = CYLINDER size = 750, 31432 ;attack_ids = ku04_9, ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts2_2 pos = 70609, 0, -4290 rotate = 90, 43, 180 shape = CYLINDER size = 750, 16500 ;attack_ids = ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts2_3 pos = 72437, 0, -19911 rotate = -90, -19, 0 shape = CYLINDER size = 750, 45803 ;attack_ids = ku04_9, ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts3_1 pos = 68757, 0, -33228 rotate = 90, 55, 180 shape = CYLINDER size = 750, 28134 ;attack_ids = ku04_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts3_2 pos = 47257, 0, -18783 rotate = 90, 58, 180 shape = CYLINDER size = 750, 23689 ;attack_ids = ku04_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts3_3 pos = 37734, 0, -2941 rotate = 90, -3, 180 shape = CYLINDER size = 750, 19105 ;attack_ids = ku04_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts3_4 pos = 47762, 0, -9293 rotate = -90, -31, 0 shape = CYLINDER size = 750, 37052 ;attack_ids = ku04_1 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts4_1 pos = 65479, 0, -37293 rotate = 90, 75, 180 shape = CYLINDER size = 750, 30701 ;attack_ids = ku04_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts4_2 pos = 62209, 0, -28498 rotate = 90, -68, 180 shape = CYLINDER size = 750, 24993 ;attack_ids = ku04_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_outcasts4_3 pos = 76922, 0, -32592 rotate = -90, -20, 0 shape = CYLINDER size = 750, 18845 ;attack_ids = ku04_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs1_1 pos = 66338, 0, 52778 rotate = -90, -43, 0 shape = CYLINDER size = 750, 37883 ;attack_ids = ku04_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs1_2 pos = 82492, 0, 22682 rotate = -90, -11, 0 shape = CYLINDER size = 750, 33175 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs1_3 pos = 80477, 0, -1381 rotate = -90, 34, 0 shape = CYLINDER size = 750, 18746 ;attack_ids = ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs1_4 pos = 68565, 0, -2167 rotate = 90, 44, 180 shape = CYLINDER size = 750, 19378 ;attack_ids = ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs1_5 pos = 73837, 0, 5542 rotate = 90, -87, 180 shape = CYLINDER size = 750, 23915 ;attack_ids = ku04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs2_1 pos = 56405, 0, 60224 rotate = -90, -24, 0 shape = CYLINDER size = 750, 14082 ;attack_ids = ku04_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs2_2 pos = 51553, 0, 45614 rotate = -90, 43, 0 shape = CYLINDER size = 750, 22535 ;attack_ids = ku04_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs2_3 pos = 48647, 0, 52051 rotate = 90, -18, 180 shape = CYLINDER size = 750, 30809 ;attack_ids = ku04_8 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_police8_1 pos = 52121, 0, 46066 rotate = 90, -43, 180 shape = CYLINDER size = 750, 40985 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police8, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs3_1 pos = 42526, 0, 49701 rotate = -90, 34, 0 shape = CYLINDER size = 750, 40752 ;attack_ids = ku04_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs3_2 pos = 11680, 0, 36661 rotate = 90, 79, 180 shape = CYLINDER size = 750, 39422 ;attack_ids = ku04_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_corsairs3_3 pos = 23141, 0, 53468 rotate = 90, -67, 180 shape = CYLINDER size = 750, 66894 ;attack_ids = ku04_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers1_1 pos = -46675, 0, -30461 rotate = 90, -71, 180 shape = CYLINDER size = 750, 25584 ;attack_ids = ku04_2, ku04_4, ku04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers1_2 pos = -43281, 0, -20534 rotate = 90, 56, 180 shape = CYLINDER size = 750, 20875 ;attack_ids = ku04_2, ku04_4, ku04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers1_3 pos = -55338, 0, -24719 rotate = -90, 19, 0 shape = CYLINDER size = 750, 21000 ;attack_ids = ku04_5 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers2_1 pos = -47729, 0, -38009 rotate = -90, -70, 0 shape = CYLINDER size = 750, 23537 ;attack_ids = ku04_4 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers2_2 pos = -24053, 0, -46291 rotate = -90, -71, 0 shape = CYLINDER size = 750, 26630 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers2_3 pos = 3257, 0, -43290 rotate = 90, -64, 180 shape = CYLINDER size = 750, 32860 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers2_4 pos = -513, 0, -32507 rotate = 90, 79, 180 shape = CYLINDER size = 750, 37610 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers2_5 pos = -27639, 0, -35602 rotate = -90, 56, 0 shape = CYLINDER size = 750, 21863 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku04_path_farmers3_1 pos = -50516, 0, -27933 rotate = 90, -49, 180 shape = CYLINDER size = 750, 20721 ;attack_ids = ku04_5 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku04_path_farmers3_2 pos = -65757, 0, -5508 rotate = 90, 56, 180 shape = CYLINDER size = 750, 55806 ;attack_ids = ku04_5, ku04_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku04_path_farmers3_3 pos = -73518, 0, -12317 rotate = -90, -34, 0 shape = CYLINDER size = 750, 54408 ;attack_ids = ku04_5, ku04_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku04_path_hogosha1_1 pos = -47961, 0, -29478 rotate = 90, -68, 180 shape = CYLINDER size = 750, 23834 ;attack_ids = ku04_4, ku04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_hogosha1_2 pos = -35451, 0, -26521 rotate = -90, -44, 0 shape = CYLINDER size = 750, 4222 ;attack_ids = ku04_2, ku04_4, ku04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_hogosha1_3 pos = -42040, 0, -34646 rotate = -90, 51, 0 shape = CYLINDER size = 750, 20835 ;attack_ids = ku04_2, ku04_4, ku04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_hogosha1_4 pos = -54581, 0, -37663 rotate = 90, 51, 180 shape = CYLINDER size = 750, 11487 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_hogosha2_1 pos = 475, 0, -45876 rotate = -90, -79, 0 shape = CYLINDER size = 750, 119250 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_hogosha2_2 pos = 69319, 0, -49427 rotate = 90, -52, 180 shape = CYLINDER size = 750, 26072 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha2, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons2_1 pos = -43358, 0, -51414 rotate = 90, 42, 180 shape = CYLINDER size = 750, 44172 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedragons2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons3_1 pos = -6965, 0, -52004 rotate = 90, -52, 180 shape = CYLINDER size = 750, 54102 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons3_2 pos = -2177, 0, -32200 rotate = 90, 79, 180 shape = CYLINDER size = 750, 33762 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons3_3 pos = -23539, 0, -48804 rotate = -90, 14, 0 shape = CYLINDER size = 750, 40761 ;attack_ids = ku04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons4_1 pos = -42001, 0, 5448 rotate = 90, -22, 180 shape = CYLINDER size = 750, 87124 ;attack_ids = ku04_5, ku04_6, ku04_7 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons5_1 pos = -49496, 0, 555 rotate = 90, -14, 180 shape = CYLINDER size = 750, 73526 ;attack_ids = ku04_5, ku04_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons5_2 pos = -59238, 0, 25958 rotate = -90, 61, 0 shape = CYLINDER size = 750, 42697 ;attack_ids = ku04_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku04_path_dragons5_3 pos = -68302, 0, -9580 rotate = -90, -21, 0 shape = CYLINDER size = 750, 54153 ;attack_ids = ku04_5, ku04_6 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [Object] nickname = Ku04_planet_Hikari ids_name = 261110 pos = 72919, 0, 34995 archetype = planet_moonblu_1000 ids_info = 66129 atmosphere_range = 1150 visit = 0 [zone] nickname = Zone_Ku04_Hikari_death pos = 72919, 0, 34995 shape = SPHERE size = 1075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Ku04_Hikari_exclusion pos = 73009, 0, 34955 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 50.000000, 110.000000, 170.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Object] nickname = Ku04_depot_Hfuel_1 ids_name = 261161 pos = -25484, 0, 45327 archetype = depot_Hfuel ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku04_depot_Hfuel_2 ids_name = 261161 pos = -25726, 0, 45329 archetype = depot_Hfuel ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku04_depot_oxygen_1 ids_name = 261161 pos = -26028, 0, 45327 archetype = depot_oxygen ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku04_depot_water_1 ids_name = 261161 pos = -26305, 0, 45329 archetype = depot_water ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku04_depot_toxic_waste_1 ids_name = 261161 pos = -35845, -130, -25221 archetype = depot_toxic_waste ids_info = 66150 reputation = co_kt_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku04_depot_scrap_metal_1 ids_name = 261161 pos = -36039, -130, -25408 archetype = depot_scrap_metal ids_info = 66150 reputation = co_kt_grp behavior = SOLAR pilot = pilot_solar_ac [LightSource] nickname = honshu_light pos = 32374, 0, -41652 color = 90, 146, 209 range = 8000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_ku04_pop_ambient_sw pos = -49933, 0, 28360 rotate = 0, -55, 0 shape = ELLIPSOID size = 35170, 15202, 64290 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 0.380000 faction = fc_bd_grp, 0.620000 [zone] nickname = zone_ku04_pop_ambient_nw pos = -32531, 0, -32801 rotate = 0, 10, 0 shape = ELLIPSOID size = 99215, 14831, 56823 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.570000 faction = ku_p_grp, 0.290000 faction = fc_fa_grp, 0.350000 faction = fc_h_grp, 0.350000 encounter = area_bh_scout, 1, 0.150000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_ku04_pop_ambient_se pos = 49537, 0, 23920 rotate = 0, -30, 0 shape = ELLIPSOID size = 49694, 14469, 86463 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 0.400000 faction = fc_c_grp, 0.600000 [Object] nickname = Ku04_space_industrial01_1 pos = -59806, -165, -58415 rotate = 0, 90, 0 archetype = space_industrial01 reputation = ku_n_grp parent = Ku04_04 [Object] nickname = Ku04_space_industrial01_2 pos = -59272, -165, -58960 archetype = space_industrial01 reputation = ku_n_grp parent = Ku04_04 [Object] nickname = Ku04_space_industrial01_3 pos = -58726, -165, -58414 rotate = 0, -90, 0 archetype = space_industrial01 reputation = ku_n_grp parent = Ku04_04 [Object] nickname = Ku04_orbital_cannon_fixture_1 ids_name = 261166 pos = 34970, 350, -40508 rotate = 0, 5, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_ku04_destroy_vignette_1 pos = -15520, -130, 28873 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_2 pos = -29519, -130, 27991 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_3 pos = -15665, -130, 53720 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_4 pos = -37312, -130, 52396 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_5 pos = -63867, -130, 8290 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_6 pos = -87247, -130, -5824 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_7 pos = -86814, -130, 24168 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_8 pos = -61991, -130, -22438 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_9 pos = -26633, -130, -49637 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_10 pos = -36447, -130, -44197 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_11 pos = -46549, -130, -37434 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_12 pos = 24600, -130, -24055 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_13 pos = 75545, -130, 50779 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_14 pos = 55340, -130, 31372 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_15 pos = 64288, -130, 23286 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_16 pos = 36867, -130, 46810 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_17 pos = 22291, -130, 47104 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_18 pos = 19405, -130, 22257 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_19 pos = 26188, -130, 12994 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_20 pos = 55196, -130, -18027 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_21 pos = 55629, -130, -44932 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_22 pos = 94595, -130, -9206 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku04_destroy_vignette_23 pos = -34455, -130, -11761 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_24 pos = -20973, -130, -16679 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku04_destroy_vignette_25 pos = 18807, -130, -48726 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = ZONE_Ku04_Hiyo_exclusion_1 pos = -49580, 0, -36440 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_orange spacedust_maxparticles = 70 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_exclusion_2 pos = -52624, 0, -40821 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_green spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_exclusion_3 pos = -57640, 0, -45552 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_purple spacedust_maxparticles = 70 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_exclusion_4 pos = -36481, 0, -65693 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust_pink spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_exclusion_5 pos = -34960, 0, -59746 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 180.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust_sienna spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_asteroid_1 pos = -67450, 0, -40999 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 75 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_asteroid_2 pos = -45388, 0, -56194 shape = SPHERE size = 7000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_asteroid_3 pos = -36376, 0, -76771 shape = SPHERE size = 4000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 75 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiyo_asteroid_4 pos = -49840, 0, -66147 shape = SPHERE size = 5000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_exclusion_1 pos = 78254, 0, -32275 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 0.000000, 90.000000, 140.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_green spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_exclusion_2 pos = 68373, 0, -37044 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 0.000000, 90.000000, 140.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 1 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_exclusion_3 pos = 81230, 0, 6062 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 0.000000, 90.000000, 140.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 1 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_exclusion_4 pos = 83097, 0, 2374 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 0.000000, 90.000000, 140.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_purple spacedust_maxparticles = 125 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_asteroid_1 pos = 88383, 0, -7421 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 35 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_asteroid_2 pos = 67553, 0, -17746 shape = SPHERE size = 5000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 75 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Chuyu_asteroid_3 pos = 64444, 0, -49992 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 35 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_exclusion_1 pos = 58809, 0, 64117 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 50.000000, 110.000000, 170.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust_pink spacedust_maxparticles = 175 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_exclusion_2 pos = 45961, 0, 63016 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 50.000000, 110.000000, 170.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_orange spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_exclusion_3 pos = 79009, 0, 38295 shape = SPHERE size = 3000 property_flags = 65536 property_fog_color = 50.000000, 110.000000, 170.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust_purple spacedust_maxparticles = 115 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_asteroid_1 pos = 36916, 0, 70774 shape = SPHERE size = 8000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 75 visit = 128 interference = 0.800000 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_asteroid_2 pos = 46363, 0, 52446 shape = SPHERE size = 5000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku04_Hiryo_asteroid_3 pos = 68340, 0, 46483 shape = SPHERE size = 7000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [Object] nickname = Ku04_suprise_bw_fighter_1 ids_name = 261729 pos = -43949, -1000, -57822 rotate = 30, 40, 20 archetype = suprise_bw_fighter visit = 0 ids_info = 66454 loadout = SECRET_bd_bw_fighter_ku04 [Object] nickname = Ku04_suprise_co_fighter_1 ids_name = 261730 pos = 40956, 600, 69874 rotate = 0, 56, 30 archetype = suprise_co_fighter visit = 0 loadout = SECRET_c_co_fighter_ku04 ids_info = 66455 [zone] nickname = zone_88flak_ambient_population_400_ku04 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = ku_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = ku_p_grp, 0.400000 faction = ku_n_grp, 0.400000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = ku_p_grp, 0.400000 faction = ku_n_grp, 0.400000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = ku_p_grp, 0.400000 faction = ku_n_grp, 0.400000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = ku_p_grp, 0.400000 faction = ku_n_grp, 0.400000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.025000 faction = fc_g_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = Ku04_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Ku04_Nomad_Buoy_Base dock_with = Ku04_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Ku04_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Ku04_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Ku04_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku04_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku04_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Ku04_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Ku04_Mobile_Proxy_Base dock_with = Ku04_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Ku04 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Ku04_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Ku04 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false