[SystemInfo] name = Ku01 space_color = 0, 0, 0 local_faction = ku_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku_space danger = music_ku_danger battle = music_ku_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Ku01_Kanto_rock_asteroid_field.ini zone = Zone_Ku01_Kanto_rock_asteroid_field [Asteroids] file = solar\asteroids\Ku01_Chiba_rock_asteroid_field.ini zone = Zone_Ku01_Chiba_rock_asteroid_field [Ambient] color = 40, 70, 100 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_ku01_stars.cmp nebulae = solar\starsphere\starsphere_ku01.cmp [LightSource] nickname = Ku01_system_light pos = -31, 2000, -48 color = 150, 170, 255 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ku01_Sun ids_name = 261020 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Ku01_Sun atmosphere_range = 2500 ids_info = 66159 [Zone] nickname = Zone_Ku01_to_Ku02_antinpcspawn pos = 10469, 0, 97369 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku02 ids_name = 260687 pos = 10469, 0, 97369 rotate = 0, 20, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 goto = Ku02, Ku02_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_01 [Zone] nickname = Zone_Ku01_to_Ku03_antinpcspawn pos = -88571, 0, 3278 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku03 ids_name = 260688 pos = -88571, 0, 3278 rotate = 0, -90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Ku03, Ku03_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Zone] nickname = Zone_Ku01_to_Ku04_antinpcspawn pos = 94486, 0, -1023 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku04 ids_name = 260690 pos = 94486, 0, -1023 rotate = 0, 125, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Ku04, Ku04_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Zone] nickname = Zone_Ku01_to_Ku05_antinpcspawn pos = -7817, 0, -99136 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku05 ids_name = 260692 pos = -7817, 0, -99136 rotate = 0, -170, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 goto = Ku05, Ku05_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_01 [Object] nickname = Ku01_01 ids_name = 196735 pos = -8596, 0, 51613 archetype = planet_watdrkcld_4000 ids_info = 65735 spin = 0, 0.001000, 0 atmosphere_range = 4200 burn_color = 255, 222, 160 base = Ku01_01_Base reputation = ku_p_grp [Object] nickname = Ku01_dock_ring_1 ids_name = 261177 pos = -4755, 0, 49962 rotate = 0, 110, 0 archetype = dock_ring ids_info = 66141 dock_with = Ku01_01_Base reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 7 loadout = docking_ring_ku_01 [zone] nickname = Zone_Ku01_dock_ring_1_defense_spawn pos = -4755, 0, 49962 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_dock_ring_1_wingmen_spawn_1 pos = -4755, 0, 49962 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_dock_ring_1_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Ku01_dock_ring_1_wingmen_spawn_2 pos = -4755, 0, 49962 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_dock_ring_1_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Ku01_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = -4755, 1500, 49962 rotate = 0, 20, 0 archetype = docking_fixture base = Ku01_01_Base dock_with = Ku01_01_Base reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 [Object] nickname = Ku01_to_Li07_hole_start ids_name = 459025 pos = -4755, -2500, 49962 rotate = 0, 110, 0 archetype = jumphole_orange_dock msg_id_prefix = gcs_refer_system_Ku01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku01, Ku01_to_Li07_hole_start, gate_tunnel_bretonia [Object] nickname = Ku01_04 ids_name = 196738 pos = -2362, 0, 50736 rotate = 0, 70, 0 archetype = largestation1 ids_info = 65737 dock_with = Ku01_04_Base base = Ku01_04_Base reputation = co_ic_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = li_rockford_head, li_rockford_body difficulty_level = 7 loadout = space_station_co_02 [zone] nickname = Zone_Ku01_04_defense_spawn pos = -2362, 0, 50736 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_ic_grp, 1.000000 [zone] nickname = Zone_Ku01_04_wingmen_spawn_1 pos = -2362, 0, 50736 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ic_grp, 1.000000 [zone] nickname = Zone_Ku01_04_wingmen_spawn_2 pos = -2362, 0, 50736 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ic_grp, 1.000000 [Object] nickname = Ku01_06 ids_name = 196740 pos = -46047, 0, 2378 archetype = smallstation1 ids_info = 65741 dock_with = Ku01_06_Base base = Ku01_06_Base reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male5_head, sh_male3_body difficulty_level = 8 loadout = smallstation_co_01 [zone] nickname = Zone_Ku01_06_defense_spawn pos = -46047, 0, 2378 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku01_06_wingmen_spawn_1 pos = -46047, 0, 2378 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku01_06_wingmen_spawn_2 pos = -46047, 0, 2378 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku01_06 pos = -46521, 0, 2950 rotate = 0, 91, 0 shape = SPHERE size = 1500 sort = 99.500000 [zone] nickname = Zone_Ku01_03 pos = 192, 0, -49811 rotate = 0, 9, 0 shape = SPHERE size = 1500 sort = 99.500000 [zone] nickname = Zone_Ku01_02 pos = 29789, 0, -13120 rotate = 0, -173, 0 shape = SPHERE size = 1200 sort = 99.500000 [zone] nickname = Zone_Ku01_to_Ku02 pos = 10120, 0, 96482 rotate = 0, 17, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Ku01_to_Ku03 pos = -87571, 0, 3225 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Ku01_to_Ku05 pos = -7774, 0, -98198 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Ku01_to_Ku04 pos = 94486, 0, -1023 rotate = 0, 125, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Ku01_07 pos = -47770, 0, 27157 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [Object] nickname = Ku01_Fuji_planet ids_name = 261133 pos = 56342, 0, 42043 archetype = planet_gasgrncld_5000 ids_info = 66071 spin = 0, 0, 0 atmosphere_range = 5200 burn_color = 255, 222, 160 [zone] nickname = Zone_Ku01_Chiba_rock_asteroid_field ids_name = 261252 pos = 62825, 0, -25854 rotate = 0, 25, 0 shape = ELLIPSOID size = 28000, 10000, 35000 property_flags = 65 ids_info = 65994 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ku01_Kanto_rock_asteroid_field ids_name = 261253 pos = -54653, 0, 42303 rotate = 0, 35, 0 shape = ELLIPSOID size = 22000, 10000, 40000 property_flags = 65 ids_info = 65995 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Kanto Field sort = 22 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_h_grp, 1.000000 Music = zone_field_asteroid_rock [Object] nickname = Ku01_Kitadake_planet ids_name = 261135 pos = -4336, 0, -51808 archetype = planet_gasblucld_3000 ids_info = 66073 spin = 0, 0.020000, 0 atmosphere_range = 3200 burn_color = 255, 222, 160 [Object] nickname = Ku01_nav_buoy_tlr_1 pos = -5603, 0, 47653 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_2 pos = -10650, 0, 42105 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_3 pos = -15697, 0, 36557 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_4 pos = -20744, 0, 31009 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_5 pos = -25790, 0, 25461 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_6 pos = -30837, 0, 19913 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_7 pos = -35884, 0, 14365 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_8 pos = -40931, 0, 8817 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_9 pos = -45978, 0, 3269 rotate = 0, 42, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_8 pos = -25790, 0, 25461 rotate = 0, 42, 0 shape = BOX size = 10000, 10000, 60489 comment = . Tradelane to New Tokyo ;lane_id = ku01_8 ;tradelane_down = 15 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.130000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.160000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = co_ss_grp, 0.200000 [Object] nickname = Ku01_nav_buoy_tlr_10 pos = 9590, 0, 94649 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_11 pos = 7359, 0, 87489 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_12 pos = 5129, 0, 80328 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_13 pos = 2898, 0, 73167 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_14 pos = 667, 0, 66007 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_15 pos = -1563, 0, 58846 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_16 pos = -3794, 0, 51686 rotate = 0, 17, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_1 pos = 2898, 0, 73167 rotate = 0, 17, 0 shape = BOX size = 10000, 10000, 45489 comment = . Tradelane from Tokyo ;lane_id = ku01_1 ;tradelane_down = 10 sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.050000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 [Object] nickname = Ku01_nav_buoy_tlr_17 pos = -2640, 0, 49170 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_18 pos = 4414, 0, 46623 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_19 pos = 11469, 0, 44076 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_20 pos = 18523, 0, 41529 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_21 pos = 25577, 0, 38982 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_22 pos = 32632, 0, 36436 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_23 pos = 39686, 0, 33889 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_24 pos = 46740, 0, 31342 rotate = 0, -70, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_2 pos = 22050, 0, 40256 rotate = 0, -70, 0 shape = BOX size = 10000, 10000, 52989 comment = . Tradelane to Shinagawa ;lane_id = ku01_2 ;tradelane_down = 5 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.050000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Ku01_nav_buoy_tlr_25 pos = 92424, 0, 486 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_26 pos = 86254, 0, 4751 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_27 pos = 80084, 0, 9015 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_28 pos = 73915, 0, 13280 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_29 pos = 67745, 0, 17544 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_30 pos = 61576, 0, 21808 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_31 pos = 55406, 0, 26073 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_32 pos = 49236, 0, 30337 rotate = 0, 125, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_3 pos = 70830, 0, 15412 rotate = 0, 125, 0 shape = BOX size = 10000, 10000, 52989 comment = . Tradelane from Shinagawa ;lane_id = ku01_3 ;tradelane_down = 10 sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.130000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.160000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 [Object] nickname = Ku01_nav_buoy_tlr_33 pos = 47283, 0, 29713 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_34 pos = 44426, 0, 22779 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_35 pos = 41569, 0, 15844 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_36 pos = 38712, 0, 8910 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_37 pos = 35854, 0, 1975 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_38 pos = 32997, 0, -4959 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_39 pos = 30140, 0, -11893 rotate = 0, 22, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_4 pos = 38712, 0, 8910 rotate = 0, 22, 0 shape = BOX size = 10000, 10000, 45489 comment = . Tradelane to Narita ;lane_id = ku01_4 ;tradelane_down = 5 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.170000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Ku01_nav_buoy_tlr_40 pos = 29662, 0, -13344 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_41 pos = 24959, 0, -19186 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_42 pos = 20256, 0, -25028 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_43 pos = 15553, 0, -30870 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_44 pos = 10850, 0, -36712 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_45 pos = 6147, 0, -42555 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_46 pos = 1444, 0, -48397 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_5 ids_name = 60245 pos = 15553, 0, -30870 rotate = 0, 39, 0 shape = BOX size = 10000, 10000, 45489 ids_info = 66170 reputation = ku_p_grp comment = . Tradelane to Yokohama ;lane_id = ku01_5 ;tradelane_down = 15 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.130000 faction = co_shi_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.200000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_shi_grp, 0.330000 [Object] nickname = Ku01_nav_buoy_tlr_47 pos = -486, 0, -51810 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_48 pos = -1625, 0, -59223 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_49 pos = -2764, 0, -66636 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_50 pos = -3903, 0, -74049 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_51 pos = -5042, 0, -81462 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_52 pos = -6181, 0, -88875 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_53 pos = -7320, 0, -96288 rotate = 0, 9, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_6 pos = -3903, 0, -74049 rotate = 0, 9, 0 shape = BOX size = 10000, 10000, 45489 comment = . Tradelane from Yokohama ;lane_id = ku01_6 ;tradelane_down = 10 sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.090000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.120000 faction = co_shi_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.120000 faction = co_me_grp, 0.500000 faction = co_shi_grp, 0.500000 [Object] nickname = Ku01_nav_buoy_tlr_54 pos = -48083, 0, 2626 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_55 pos = -55582, 0, 2703 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_56 pos = -63082, 0, 2779 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_57 pos = -70582, 0, 2856 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_58 pos = -78081, 0, 2932 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_59 pos = -85581, 0, 3009 rotate = 0, 91, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_9 pos = -66832, 0, 2817 rotate = 0, 91, 0 shape = BOX size = 10000, 10000, 37989 comment = . Tradelane from Shinjoku ;lane_id = ku01_9 ;tradelane_down = 10 sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.050000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.140000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = tradelane_trade_transport, 1, 0.140000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Ku01_nav_buoy_tlr_60 pos = -1210, 0, -49124 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_61 pos = -6201, 0, -43525 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_62 pos = -11191, 0, -37926 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_63 pos = -16182, 0, -32328 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_64 pos = -21172, 0, -26729 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_65 pos = -26162, 0, -21130 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_66 pos = -31153, 0, -15531 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_67 pos = -36143, 0, -9933 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_68 pos = -41133, 0, -4334 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Ku01_nav_buoy_tlr_69 pos = -46124, 0, 1265 rotate = 0, 138, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Ku01_Tradelane_7 pos = -23667, 0, -23929 rotate = 0, 138, 0 shape = BOX size = 10000, 10000, 67989 comment = . Tradelane to Shinjuku ;lane_id = ku01_7 ;tradelane_down = 20 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.060000 faction = ku_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.080000 faction = co_shi_grp, 1.000000 encounter = tradelane_trade_transport, 1, 0.200000 faction = co_be_grp, 0.200000 faction = co_me_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = co_ss_grp, 0.200000 [Zone] nickname = Zone_Ku01_to_Ku03_hole_antinpcspawn pos = -42214, 0, 39073 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku03_hole ids_name = 260689 pos = -42214, 0, 39073 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku03, Ku03_to_Ku01_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Ku01_to_Ku04_hole_antinpcspawn pos = 74039, 0, -6810 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Ku04_hole ids_name = 260691 pos = 74039, 0, -6810 rotate = 0, 120, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku04, Ku04_to_Ku01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku01_to_Ku04_hole pos = 74039, 0, -6810 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Ku01_to_Ku03_hole pos = -42285, 0, 39005 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Ku01_07 ids_name = 196741 pos = -47778, 0, 27164 archetype = depot ids_info = 65731 dock_with = Ku01_07_Base base = Ku01_07_Base reputation = fc_h_grp visit = 0 behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ku_captain_head, pi_pirate3_body difficulty_level = 8 loadout = depot_pi_01 [zone] nickname = Zone_Ku01_07_defense_spawn pos = -47778, 0, 27164 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_07_wingmen_spawn_1 pos = -47778, 0, 27164 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_07_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_07_wingmen_spawn_2 pos = -47778, 0, 27164 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_07_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_h_grp, 1.000000 ;[Object] ;nickname = Ku01_to_Li07_hole_start_unlawful ;ids_name = 459025 ;pos = -47778, -2500, 27164 ;rotate = 0, -70, 0 ;archetype = jumphole_orange_dock ;msg_id_prefix = gcs_refer_system_Ku01 ;ids_info = 66146 ;jump_effect = jump_effect_hole ;visit = 0 ;goto = Ku01, Ku01_to_Li07_hole_start_unlawful, gate_tunnel_bretonia [Object] nickname = Ku01_02 ids_name = 196736 pos = 30915, 0, -13162 rotate = 0, 30, 0 archetype = space_shipping01 ids_info = 65733 dock_with = Ku01_02_Base base = Ku01_02_Base reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 8 loadout = space_shipping01_ku_01 [zone] nickname = Zone_Ku01_02_defense_spawn pos = 30915, 0, -13162 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_02_wingmen_spawn_1 pos = 30915, 0, -13162 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Ku01_02_wingmen_spawn_2 pos = 30915, 0, -13162 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = ku_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Ku01_Yokohama_2 ids_name = 60231 pos = 1401, 0, -49950 archetype = shipyard reputation = co_shi_grp ids_info = 60232 parent = ku01_03 [Object] nickname = ku01_03 ids_name = 196737 pos = 916, 210, -50402 archetype = space_factory01 ids_info = 65743 dock_with = Ku01_03_Base base = Ku01_03_Base reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ku_bartender_head, sh_male3_body difficulty_level = 8 loadout = space_factory01_co_02 [zone] nickname = Zone_ku01_03_defense_spawn pos = 916, 210, -50402 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_shi_grp, 1.000000 [zone] nickname = Zone_ku01_03_wingmen_spawn_1 pos = 916, 210, -50402 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = ku01_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [zone] nickname = Zone_ku01_03_wingmen_spawn_2 pos = 916, 210, -50402 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = ku01_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [Object] nickname = Ku01_Yokohama_1 ids_name = 60231 pos = 1402, 0, -50880 rotate = 0, 180, 0 archetype = shipyard reputation = co_shi_grp ids_info = 60232 parent = ku01_03 [Object] nickname = Ku01_large_transport_1 pos = 1453, 0, -51425 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_2 pos = 1413, 30, -50879 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_3 pos = 1413, 30, -50629 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_4 pos = 1391, 30, -50050 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_5 pos = 1402, 30, -49685 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_6 pos = 1458, 20, -51507 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large_transport_7 pos = 1470, 40, -51596 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_05 ids_name = 196739 pos = 48096, 0, 31185 rotate = 0, -60, 0 archetype = space_factory02 ids_info = 65739 dock_with = Ku01_05_Base base = Ku01_05_Base reputation = co_kt_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female6_head, sc_female1_body difficulty_level = 8 loadout = space_factory02_co_01 [zone] nickname = Zone_Ku01_05_defense_spawn pos = 48096, 0, 31185 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Ku01_05_wingmen_spawn_1 pos = 48096, 0, 31185 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Ku01_05_wingmen_spawn_2 pos = 48096, 0, 31185 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [Object] nickname = Ku01_shinagawa_mplatform ids_name = 60213 pos = 48673, -22, 31690 rotate = 0, -150, 0 archetype = mplatform reputation = co_kt_grp difficulty_level = 8 loadout = mplatform_red_co_02 parent = Ku01_05 [Object] nickname = Ku01_planet_icemoon_800_1 ids_name = 261134 pos = 48657, 0, 34328 archetype = planet_icemoon_800 ids_info = 66072 spin = 0, 0, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [zone] nickname = Zone_Ku01_moon_death pos = 48657, 0, 34328 shape = SPHERE size = 950 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = Zone_Ku01_sun_death pos = 0, 0, 0 shape = SPHERE size = 10000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = Zone_Ku01_Kitadake_death pos = -4336, 0, -51808 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = Zone_Ku01_Tokyo_death pos = -8596, 0, 51613 shape = SPHERE size = 4100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = Zone_Ku01_Fuji_death pos = 56342, 0, 42043 shape = SPHERE size = 5100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = zone_ku01_pop_shikoku_gate pos = 10053, 0, 96570 shape = SPHERE size = 4000 comment = Shikoku Jumpgate sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.010000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.110000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku01_pop_new_tokyo pos = -3319, 0, 50042 shape = SPHERE size = 5000 comment = New Tokyo sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;ku_p_grp, co_ic_grp, base_cluster_law encounter = area_defend, 1, 0.060000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.070000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.110000 faction = co_be_grp, 0.170000 faction = co_kt_grp, 0.170000 faction = co_me_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 1, 0.040000 faction = co_os_grp, 1.000000 encounter = area_lifter, 1, 0.040000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_repair, 1, 0.040000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 [zone] nickname = zone_ku01_pop_shinagawa pos = 48228, 0, 31661 shape = SPHERE size = 5000 comment = Shinagawa sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_kt_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = ku_p_grp, 0.160000 faction = co_kt_grp, 0.840000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.070000 faction = co_kt_grp, 0.380000 faction = co_shi_grp, 0.620000 encounter = area_trade_transport, 1, 0.110000 faction = co_be_grp, 0.220000 faction = co_kt_grp, 0.130000 faction = co_ni_grp, 0.220000 faction = co_rs_grp, 0.220000 faction = co_shi_grp, 0.220000 encounter = area_trade_armored, 1, 0.060000 faction = co_os_grp, 1.000000 encounter = area_lifter, 1, 0.050000 faction = co_kt_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_kt_grp, 1.000000 [zone] nickname = zone_ku01_pop_narita pos = 29679, 0, -13238 shape = SPHERE size = 4000 comment = Narita sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;ku_p_grp, single_base_law encounter = area_defend, 1, 0.110000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.110000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.130000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 [zone] nickname = zone_ku01_pop_yokohama pos = -1197, 0, -50573 shape = SPHERE size = 5000 comment = Yokohama sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_shi_grp, single_base_law encounter = area_defend, 1, 0.110000 faction = ku_n_grp, 0.490000 faction = ku_p_grp, 0.100000 faction = co_shi_grp, 0.420000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.030000 faction = co_shi_grp, 1.000000 encounter = area_trade_transport, 1, 0.140000 faction = co_be_grp, 0.220000 faction = co_me_grp, 0.220000 faction = co_nws_grp, 0.220000 faction = co_shi_grp, 0.110000 faction = co_ss_grp, 0.220000 encounter = area_lifter, 1, 0.060000 faction = co_shi_grp, 1.000000 encounter = area_repair, 1, 0.060000 faction = co_shi_grp, 1.000000 [zone] nickname = zone_ku01_pop_shinjuku pos = -46553, 0, 2623 shape = SPHERE size = 5000 comment = Shinjuku sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_shi_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = ku_p_grp, 0.190000 faction = co_shi_grp, 0.810000 encounter = area_armored_prisoner, 1, 0.040000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.080000 faction = co_kt_grp, 0.670000 faction = co_shi_grp, 0.330000 encounter = area_trade_transport, 1, 0.150000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_me_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.090000 faction = co_ss_grp, 0.180000 encounter = area_lifter, 1, 0.050000 faction = co_shi_grp, 1.000000 encounter = area_repair, 1, 0.050000 faction = co_shi_grp, 1.000000 [zone] nickname = zone_ku01_pop_kyushu_gate pos = -86763, 0, 3233 shape = SPHERE size = 4000 comment = Kyushu Jumpgate sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.010000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.050000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.140000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.140000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_ku01_pop_hokkaido_gate pos = -7420, 0, -97546 shape = SPHERE size = 4000 comment = Hokkaido Jumpgate sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.110000 faction = ku_n_grp, 0.860000 faction = ku_p_grp, 0.140000 encounter = area_armored_prisoner, 1, 0.060000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.090000 faction = co_shi_grp, 1.000000 encounter = area_trade_transport, 1, 0.090000 faction = co_me_grp, 0.500000 faction = co_shi_grp, 0.500000 [zone] nickname = zone_ku01_pop_honshu_gate pos = 93943, 0, -549 shape = SPHERE size = 4000 comment = Honshu Jumpgate sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.070000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.090000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 1, 0.110000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 encounter = area_trade_armored, 1, 0.050000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku01_pop_honshu_hole pos = 74018, 0, -6634 shape = SPHERE size = 4000 comment = . Honshu hole sort = 29 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_bd_grp, 0.590000 faction = fc_h_grp, 0.410000 encounter = area_trade_trader, 1, 0.410000 faction = fc_bd_grp, 0.590000 faction = fc_h_grp, 0.410000 [zone] nickname = zone_ku01_pop_kyushu_hole pos = -42208, 0, 39050 shape = SPHERE size = 4000 comment = . Kyushu hole sort = 26 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_bd_grp, 0.310000 faction = fc_gc_grp, 0.470000 faction = fc_h_grp, 0.220000 encounter = area_trade_trader, 1, 0.410000 faction = fc_bd_grp, 0.310000 faction = fc_gc_grp, 0.470000 faction = fc_h_grp, 0.220000 [zone] nickname = zone_ku01_pop_hogosha_base pos = -47770, 0, 27160 shape = SPHERE size = 4000 comment = . Hogosha base sort = 23 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_h_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_h_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_h_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_h_grp, 1.000000 [zone] nickname = zone_ku01_pop_kanto_core pos = -42128, 0, 51203 shape = ELLIPSOID size = 14000, 7000, 21000 comment = . South sort = 24 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_gc_grp, 0.680000 faction = fc_h_grp, 0.320000 [zone] nickname = zone_ku01_pop_kyushu_hole_extend pos = -42128, 0, 41306 shape = SPHERE size = 10000 comment = . South core sort = 25 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_bd_grp, 0.310000 faction = fc_gc_grp, 0.470000 faction = fc_h_grp, 0.220000 [zone] nickname = zone_ku01_pop_honshu_hole_extend pos = 70941, 0, -15129 shape = ELLIPSOID size = 16000, 7000, 16000 comment = . Chiba core sort = 28 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_bd_grp, 0.590000 faction = fc_h_grp, 0.410000 [zone] nickname = zone_ku01_pop_chiba_core pos = 68684, 0, -12548 shape = ELLIPSOID size = 20000, 12000, 20000 comment = Chiba Field sort = 27 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_h_grp, 1.000000 [zone] nickname = zone_ku01_pop_narita_extend pos = 32124, 0, -13205 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku01_pop_new_tokyo_extend pos = -6940, 0, 51316 shape = ELLIPSOID size = 11000, 7000, 11000 comment = . Extend sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku01_pop_yokohama_extend pos = 223, 0, -50290 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police1_1 pos = 15735, 0, -31885 rotate = -90, 39, 0 shape = CYLINDER size = 750, 49105 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police2_1 pos = 39760, 0, 9294 rotate = 90, -22, 180 shape = CYLINDER size = 750, 49415 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police3_1 pos = 38576, 0, -19386 rotate = -90, -52, 0 shape = CYLINDER size = 750, 22114 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police3_2 pos = 63200, 0, -26103 rotate = -90, -90, 0 shape = CYLINDER size = 750, 31730 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police3_3 pos = 80354, 0, -13892 rotate = 90, -6, 180 shape = CYLINDER size = 750, 24495 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police3_4 pos = 55580, 0, -7223 rotate = -90, 78, 0 shape = CYLINDER size = 750, 53277 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police4_1 pos = 22844, 0, 40780 rotate = -90, -70, 0 shape = CYLINDER size = 750, 56017 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police4_2 pos = 72147, 0, 15365 rotate = -90, -55, 0 shape = CYLINDER size = 750, 55866 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police4, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police5_1 pos = 3855, 0, 73641 rotate = 90, -17, 180 shape = CYLINDER size = 750, 48928 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police5, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police6_1 pos = -24388, 0, 25896 rotate = -90, 43, 0 shape = CYLINDER size = 750, 65434 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police6, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police6_2 pos = -67810, 0, 2000 rotate = 90, 89, 180 shape = CYLINDER size = 750, 42607 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police6, 2 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police7_1 pos = -5502, 0, 48045 rotate = -90, 49, 0 shape = CYLINDER size = 750, 5387 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police7_2 pos = -30443, 0, 30680 rotate = -90, 56, 0 shape = CYLINDER size = 750, 55428 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police7_3 pos = -48790, 0, 31487 rotate = 90, -16, 180 shape = CYLINDER size = 750, 34047 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police7_4 pos = -24639, 0, 54110 rotate = 90, -72, 180 shape = CYLINDER size = 750, 41104 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_police7_5 pos = -4253, 0, 55155 rotate = -90, -9, 0 shape = CYLINDER size = 750, 10477 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police7, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku01_path_navy1_1 pos = -3219, 0, -74301 rotate = -90, 9, 0 shape = CYLINDER size = 750, 50096 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku01_path_navy2_1 pos = -22437, 0, -24300 rotate = 90, 42, 180 shape = CYLINDER size = 750, 72995 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers1_1 pos = -45055, 0, 33050 rotate = -90, 25, 0 shape = CYLINDER size = 750, 12345 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradefarmers1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_fa_grp, 0.590000 faction = fc_h_grp, 0.410000 [zone] nickname = Zone_Ku01_path_farmers3_1 pos = -27671, 0, 53361 rotate = 90, -45, 180 shape = CYLINDER size = 750, 41782 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers3_2 pos = 17066, 0, 66527 rotate = -90, -87, 0 shape = CYLINDER size = 750, 59928 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers3_3 pos = 46745, 0, 49674 rotate = -90, 1, 0 shape = CYLINDER size = 750, 30581 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers3_4 pos = 47607, 0, 32501 rotate = -90, -30, 0 shape = CYLINDER size = 750, 4371 ;attack_ids = ku01_2, ku01_3, ku01_4 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers2_1 pos = -31376, 0, 52063 rotate = 90, -40, 180 shape = CYLINDER size = 750, 34662 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 1, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers2_2 pos = 24219, 0, 62898 rotate = -90, -87, 0 shape = CYLINDER size = 750, 89274 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 2, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers2_3 pos = 64046, 0, 42426 rotate = -90, 15, 0 shape = CYLINDER size = 750, 37106 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers2_4 pos = 77211, 0, 12096 rotate = -90, -55, 0 shape = CYLINDER size = 750, 43547 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers2_5 pos = 81966, 0, 29897 rotate = -90, -23, 0 shape = CYLINDER size = 750, 66247 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers2, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_1 pos = -34274, 0, 51050 rotate = 90, -33, 180 shape = CYLINDER size = 750, 29538 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 1, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_2 pos = -10220, 0, 61679 rotate = -90, -84, 0 shape = CYLINDER size = 750, 31996 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 2, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_3 pos = 23774, 0, 58721 rotate = -90, -86, 0 shape = CYLINDER size = 750, 36258 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_4 pos = 41496, 0, 45777 rotate = -90, 2, 0 shape = CYLINDER size = 750, 23362 ;attack_ids = ku01_2 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_5 pos = 24655, 0, 40177 rotate = 90, 70, 180 shape = CYLINDER size = 750, 35126 ;attack_ids = ku01_2 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers4_6 pos = 6932, 0, 53121 rotate = 90, 10, 180 shape = CYLINDER size = 750, 13959 ;attack_ids = ku01_2 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers4, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers5_1 pos = -21353, 0, 49710 rotate = 90, -62, 180 shape = CYLINDER size = 750, 47715 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers5_2 pos = 4380, 0, 75212 rotate = 90, -18, 180 shape = CYLINDER size = 750, 30356 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers5_3 pos = -12161, 0, 81689 rotate = -90, 69, 0 shape = CYLINDER size = 750, 45163 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers5_4 pos = -37834, 0, 56167 rotate = -90, 15, 0 shape = CYLINDER size = 750, 36219 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers6_1 pos = -37255, 0, -541 rotate = -90, -21, 0 shape = CYLINDER size = 750, 59698 ;attack_ids = ku01_8, ku01_8, ku01_7 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers6, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers6_2 pos = 8544, 0, -32046 rotate = -90, -84, 0 shape = CYLINDER size = 750, 70630 ;attack_ids = ku01_5, ku01_7 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers6, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_farmers6_3 pos = 36863, 0, -24047 rotate = 90, 30, 180 shape = CYLINDER size = 750, 26946 ;attack_ids = ku01_4, ku01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = farmers6, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha1_1 pos = -27456, 0, 36703 rotate = 90, -65, 180 shape = CYLINDER size = 750, 44257 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha1_2 pos = -5518, 0, 47965 rotate = 90, -48, 180 shape = CYLINDER size = 750, 5261 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha1, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha2_1 pos = -25875, 0, 46381 rotate = 90, -49, 180 shape = CYLINDER size = 750, 57714 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha2_2 pos = 30201, 0, 59839 rotate = -90, -81, 0 shape = CYLINDER size = 750, 69561 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha2, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha2_3 pos = 69256, 0, 23910 rotate = -90, -9, 0 shape = CYLINDER size = 750, 61535 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehogosha2, 3 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha3_1 pos = 52127, 0, -9801 rotate = -90, 82, 0 shape = CYLINDER size = 750, 44858 ;attack_ids = ku01_4, ku01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha4_1 pos = -20217, 0, 19551 rotate = 90, -57, 180 shape = CYLINDER size = 750, 63658 ;attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha4_2 pos = 27758, 0, 34261 rotate = -90, -83, 0 shape = CYLINDER size = 750, 43013 ;attack_ids = ku01_2, ku01_3, ku01_4 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha5_1 pos = -15173, 0, -23853 rotate = -90, -50, 0 shape = CYLINDER size = 750, 82589 ;attack_ids = ku01_8, ku01_8, ku01_5, ku01_9, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha5, 1, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha5_2 pos = 23616, 0, -31357 rotate = 90, -21, 180 shape = CYLINDER size = 750, 40716 ;attack_ids = ku01_4, ku01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha5, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha5_3 pos = 38147, 0, -23274 rotate = -90, -34, 0 shape = CYLINDER size = 750, 26425 ;attack_ids = ku01_4, ku01_5 ;tradelane_attack = 5 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha5, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_hogosha5_4 pos = 30981, 0, -42479 rotate = -90, 60, 0 shape = CYLINDER size = 750, 33401 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hogosha5, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden1_1 pos = -37489, 0, 3904 rotate = -90, -8, 0 shape = CYLINDER size = 750, 71681 ;attack_ids = ku01_8, ku01_8, ku01_7 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden1_2 pos = -15340, 0, -41459 rotate = -90, -60, 0 shape = CYLINDER size = 750, 39742 ;attack_ids = ku01_5, ku01_6, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden2_1 pos = -44270, 0, 20541 rotate = -90, 6, 0 shape = CYLINDER size = 750, 37816 ;attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden3_1 pos = -60937, 0, 20763 rotate = -90, 46, 0 shape = CYLINDER size = 750, 52964 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden3_2 pos = -67719, 0, 2059 rotate = -90, -89, 0 shape = CYLINDER size = 750, 24318 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden3_3 pos = -48830, 0, 20611 rotate = 90, -20, 180 shape = CYLINDER size = 750, 39836 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden4_1 pos = -40528, 0, 24779 rotate = -90, -8, 0 shape = CYLINDER size = 750, 29061 ;attack_ids = ku01_8, ku01_8 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden4_2 pos = -30953, 0, 18658 rotate = 90, -42, 180 shape = CYLINDER size = 750, 22236 ;attack_ids = ku01_8, ku01_8 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden4_3 pos = -18159, 0, 32678 rotate = 90, -42, 180 shape = CYLINDER size = 750, 15621 ;attack_ids = ku01_8, ku01_8 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden4_4 pos = -27762, 0, 38853 rotate = 90, 88, 180 shape = CYLINDER size = 750, 29742 ;attack_ids = ku01_8, ku01_8 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden5_1 pos = -21330, 0, 49990 rotate = 90, -62, 180 shape = CYLINDER size = 750, 48152 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden5, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden5_2 pos = 3465, 0, 72452 rotate = 90, -17, 180 shape = CYLINDER size = 750, 23506 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden5_3 pos = -17814, 0, 61225 rotate = -90, 48, 0 shape = CYLINDER size = 750, 66873 ;attack_ids = ku01_1, ku01_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = golden5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_gc_grp, 0.500000 [zone] nickname = Zone_Ku01_path_golden6_1 pos = -23688, 0, 48583 rotate = 90, -62, 180 shape = CYLINDER size = 750, 42674 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegolden6, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_golden6_2 pos = -3484, 0, 54336 rotate = -90, -18, 0 shape = CYLINDER size = 750, 9007 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegolden6, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons1_1 pos = 64331, 0, -31982 rotate = -90, 21, 0 shape = CYLINDER size = 750, 54568 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons1, 1, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons1_2 pos = 23740, 0, -78100 rotate = -90, 56, 0 shape = CYLINDER size = 750, 74085 ;attack_ids = ku01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons1, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons1_3 pos = -5021, 0, -86226 rotate = 90, -9, 180 shape = CYLINDER size = 750, 25407 ;attack_ids = ku01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons1, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons1_4 pos = 25672, 0, -65536 rotate = 90, -74, 180 shape = CYLINDER size = 750, 59847 ;attack_ids = ku01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons1, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_1 pos = 68679, 0, -13178 rotate = -90, 39, 0 shape = CYLINDER size = 750, 18107 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_2 pos = 50780, 0, -34414 rotate = -90, 41, 0 shape = CYLINDER size = 750, 37442 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_3 pos = 19310, 0, -49362 rotate = -90, 88, 0 shape = CYLINDER size = 750, 38603 ;attack_ids = ku01_5, ku01_6, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_4 pos = 1546, 0, -48911 rotate = 90, -49, 180 shape = CYLINDER size = 750, 3847 ;attack_ids = ku01_5, ku01_6, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_5 pos = 14281, 0, -33626 rotate = 90, -39, 180 shape = CYLINDER size = 750, 36002 ;attack_ids = ku01_5 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons2_6 pos = 44236, 0, -19932 rotate = -90, -89, 0 shape = CYLINDER size = 750, 37366 ;attack_ids = ku01_5 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons3_1 pos = 84526, 0, -3757 rotate = 90, -72, 180 shape = CYLINDER size = 750, 22411 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons3_2 pos = 78622, 0, 11025 rotate = 90, 55, 180 shape = CYLINDER size = 750, 40258 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons3_3 pos = 67942, 0, 7609 rotate = -90, -22, 0 shape = CYLINDER size = 750, 31905 ;attack_ids = ku01_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons7_1 pos = -41081, 0, 17309 rotate = -90, -3, 0 shape = CYLINDER size = 750, 44160 ;attack_ids = ku01_8, ku01_8, ku01_7 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons7, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons7_2 pos = -28539, 0, -17437 rotate = -90, -41, 0 shape = CYLINDER size = 750, 33883 ;attack_ids = ku01_7 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons7, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons7_3 pos = -29832, 0, 4588 rotate = 90, 20, 180 shape = CYLINDER size = 750, 73823 ;attack_ids = ku01_8, ku01_8, ku01_7 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons7, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons8_1 pos = -55051, 0, 33137 rotate = -90, 66, 0 shape = CYLINDER size = 750, 28790 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons8, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons8_2 pos = -69385, 0, 14659 rotate = -90, 6, 0 shape = CYLINDER size = 750, 25187 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons8, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons8_3 pos = -79710, 0, 2185 rotate = -90, 90, 0 shape = CYLINDER size = 750, 18206 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons8, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons8_4 pos = -83244, 0, 12004 rotate = 90, -30, 180 shape = CYLINDER size = 750, 22470 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons8, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons8_5 pos = -72947, 0, 24449 rotate = 90, -60, 180 shape = CYLINDER size = 750, 10875 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons8, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_3 pos = -22306, 0, -55940 rotate = -90, -40, 0 shape = CYLINDER size = 750, 29237 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_4 pos = -6717, 0, -61943 rotate = 90, -50, 180 shape = CYLINDER size = 750, 16300 ;attack_ids = ku01_6 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_5 pos = 340, 0, -53042 rotate = 90, -13, 180 shape = CYLINDER size = 750, 7503 ;attack_ids = ku01_5, ku01_6, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_6 pos = -517, 0, -48174 rotate = 90, 54, 180 shape = CYLINDER size = 750, 4121 ;attack_ids = ku01_5, ku01_6, ku01_7 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_7 pos = -16916, 0, -45876 rotate = 90, 86, 180 shape = CYLINDER size = 750, 29537 ;attack_ids = ku01_7 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_1 pos = -57635, 0, 26863 rotate = -90, 51, 0 shape = CYLINDER size = 750, 39750 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 1, 9 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku01_path_dragons9_2 pos = -52452, 0, -15114 rotate = -90, -35, 0 shape = CYLINDER size = 750, 72058 ;attack_ids = ku01_9 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = dragons9, 2, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_bd_grp, 1.000000 [Object] nickname = Ku01_space_tankl4_3 pos = 31391, 0, -13623 rotate = 0, 30, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_space_tankl4_2 pos = 31551, 0, -13347 rotate = 0, 30, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_space_tankl4_1 pos = 31611, 0, -13564 rotate = 0, -60, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_planet_storm_5000_1 pos = 56342, 0, 42043 rotate = 90, 45, 0 archetype = planet_storm_5000 [Object] nickname = Ku01_depot_high_temp_alloys_1 ids_name = 261161 pos = 32613, 0, -13302 archetype = depot_high_temp_alloys ids_info = 66150 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_copper_1 ids_name = 261161 pos = 32741, 0, -13427 archetype = depot_copper ids_info = 66150 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_Hfuel_1 ids_name = 261161 pos = 32741, 0, -13175 archetype = depot_Hfuel ids_info = 66150 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_optronics_1 ids_name = 261161 pos = 32864, 0, -13302 archetype = depot_optronics ids_info = 66150 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_toxic_waste_1 ids_name = 261161 pos = 900, 0, -50715 archetype = depot_toxic_waste ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_scrap_metal_1 ids_name = 261161 pos = 901, 0, -50588 archetype = depot_scrap_metal ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_scrap_metal_2 ids_name = 261161 pos = 902, 0, -50463 archetype = depot_scrap_metal ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_depot_basic_alloys_1 ids_name = 261161 pos = 902, 0, -50337 archetype = depot_basic_alloys ids_info = 66150 reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Ku01_space_tankl4_dmg_1 pos = -35438, 100, 42856 rotate = 0, 0, -25 archetype = space_tankl4_dmg [Object] nickname = Ku01_space_tankl4_dmg_2 pos = -35302, 0, 43009 rotate = -25, -90, 0 archetype = space_tankl4_dmg [Object] nickname = Ku01_space_habitat_dmg_1 pos = -45036, 100, 33239 rotate = 0, 0, 80 archetype = space_habitat_dmg [Object] nickname = Ku01_space_beamx_dmg_1 pos = -44785, 100, 33199 rotate = 85, 10, 100 archetype = space_beamx_dmg [Object] nickname = Ku01_space_tanklx4_dmg_1 pos = -48196, -300, 23895 rotate = 40, 20, 20 archetype = space_tanklx4_dmg [Object] nickname = Ku01_space_tankl_2dmg_1 pos = -53387, -200, 30668 rotate = 50, 20, 20 archetype = space_tankl_2dmg [Object] nickname = Ku01_space_tankl_1dmg_1 pos = -52829, 100, 31095 rotate = 30, 70, 20 archetype = space_tankl_1dmg [Object] nickname = Ku01_space_tankl4x4_dmg_1 pos = 68911, 300, -7577 rotate = 40, 30, 45 archetype = space_tankl4x4_dmg [Object] nickname = Ku01_space_tanks_1dmg_1 pos = 44492, -200, -17608 rotate = 80, 30, 30 archetype = space_tanks_1dmg [Object] nickname = Ku01_space_tanks_1dmg_2 pos = 45736, 0, -19664 rotate = -20, 80, 20 archetype = space_tanks_1dmg [Object] nickname = Ku01_space_tanks_2dmg_1 pos = 43370, 100, -19870 rotate = 30, 30, 30 archetype = space_tanks_2dmg [Object] nickname = Ku01_space_tanks_3dmg_1 pos = 46195, 0, -16616 rotate = 10, -30, 80 archetype = space_tanks_3dmg [Object] nickname = Ku01_space_beamx_dmg_2 pos = 61849, 300, -21688 rotate = -40, -40, -40 archetype = space_beamx_dmg [Object] nickname = Ku01_space_industrial_dmg_1 pos = -50364, -350, 43921 rotate = 40, 40, 40 archetype = space_industrial_dmg [LightSource] nickname = Tokyo_light pos = -7811, 0, 47991 color = 179, 226, 255 range = 8000 type = POINT attenuation = 1, 0, 0.000000 [LightSource] nickname = Fuji_light pos = 53366, 0, 38525 color = 162, 219, 232 range = 12000 type = POINT attenuation = 1, 0, 0.000000 [LightSource] nickname = Kitadake_light pos = -3465, 0, -49139 color = 48, 165, 235 range = 6000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_ku01_pop_ambient_ne pos = 41255, 0, -22545 rotate = 0, 25, 0 shape = ELLIPSOID size = 53515, 14469, 102777 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 0.370000 faction = fc_bd_grp, 0.370000 faction = fc_h_grp, 0.260000 [zone] nickname = zone_ku01_pop_ambient_sw pos = -33145, 0, 27512 rotate = 0, 30, 0 shape = ELLIPSOID size = 53515, 16371, 105347 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = ku_p_grp, 0.420000 faction = fc_gc_grp, 0.290000 faction = fc_h_grp, 0.290000 [Object] nickname = Ku01_space_habitat_tall_1 pos = -46046, 200, 2377 archetype = space_habitat_tall reputation = co_shi_grp parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_1 pos = -46164, 89, 2506 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_2 pos = -46164, 265, 2506 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_2 pos = -45923, 89, 2493 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_3 pos = -45923, 159, 2493 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_3 pos = -45925, 89, 2253 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_4 pos = -45924, 126, 2253 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_5 pos = 31246, 116, -13353 rotate = 0, 30, 0 archetype = space_habitat_wide parent = Ku01_02 [Object] nickname = Ku01_space_habitat_wide_6 pos = 30962, 116, -13189 rotate = 0, 30, 0 archetype = space_habitat_wide parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_6 pos = 30679, 178, -13025 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_7 pos = 30395, 178, -12861 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_8 pos = 31246, 244, -13353 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_9 pos = 30962, 244, -13189 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_orbital_cannon_fixture_1 ids_name = 261166 pos = -4708, 350, 49946 rotate = 0, 110, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = ku_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_ku01_destroy_vignette_1 pos = 42711, 0, -51624 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_2 pos = 33195, 0, -43509 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_3 pos = 35851, 0, -32688 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_4 pos = 49572, 0, -1803 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_5 pos = 52261, 0, 9736 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_6 pos = -7524, 0, -23896 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_7 pos = 4426, 0, -25699 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_8 pos = 12614, 0, -14653 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_9 pos = -58203, 0, 13977 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_10 pos = -78120, 0, 14428 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_11 pos = -85202, 0, 23671 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_12 pos = -68161, 0, 20740 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_13 pos = -33202, 0, 41417 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_14 pos = -25884, 0, 50602 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_15 pos = -28497, 0, 62982 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_16 pos = 9138, 0, 32232 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_17 pos = -5760, 0, 28771 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_18 pos = 32006, 0, 23979 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_19 pos = 40108, 0, 46875 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_20 pos = 70294, 0, 32632 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_21 pos = 64283, 0, 5210 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_22 pos = 88328, 0, -13959 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_23 pos = 101003, 0, 11333 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_24 pos = 19722, 0, 85479 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_25 pos = -3669, 0, 91070 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_26 pos = -56201, 0, -9300 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_27 pos = -18958, 0, -88504 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_28 pos = 6263, 0, -90102 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_29 pos = -29657, 0, 2464 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = ZONE_Ku01_vignette12_exclusion pos = -68158, 0, 20743 shape = SPHERE size = 600 property_flags = 131072 sort = 99.500000 visit = 128 [Object] nickname = Ku01_space_habitat_tall_10 pos = -46162, 150, 2269 rotate = 0, -30, 0 archetype = space_habitat_tall parent = Ku01_06 [Zone] nickname = Zone_Ku01_to_Li05_hole_antinpcspawn pos = 45530, 0, 70727 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Ku01_to_Li05_hole ids_name = 459368 pos = 45530, 0, 70727 rotate = 0, 31, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li05 jump_effect = jump_effect_hole ids_info = 66146 visit = 1 goto = Li05, Li05_to_Ku01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku01_to_Li05_hole pos = 45530, 0, 70727 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [zone] nickname = zone_88flak_ambient_population_400_ku01 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 1.000000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 1.000000 encounter = area_war, 1, 0.093750 ;Maximum Security faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;Maximum Security faction = ku_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_ambassault, 1, 0.087000 faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_war, 1, 0.007500 faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_warcap, 1, 0.007500 faction = ku_p_grp, 0.500000 faction = ku_n_grp, 0.500000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = rh_p_grp, 0.125000 faction = rh_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = rh_p_grp, 0.125000 faction = rh_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = rh_p_grp, 0.125000 faction = rh_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.125000 faction = li_n_grp, 0.125000 faction = br_p_grp, 0.125000 faction = br_n_grp, 0.125000 faction = rh_p_grp, 0.125000 faction = rh_n_grp, 0.125000 faction = gd_bh_grp, 0.250000 [Object] nickname = ku01_player_station_1 ids_name = 458941 pos = 37456, -1000, -78512 rotate = 0, 0, 0 Archetype = largestation1_old ids_info = 459952 base = ku01_player_station_1 dock_with = ku01_player_station_1 reputation = ku01_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = space_station_old_co_01 [Zone] nickname = Zone_ku01_player_station_1 pos = 37456, -1000, -78512 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = ku01_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = ku01_station_1_grp, 1.000000 [Object] nickname = Ku01_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Ku01_Nomad_Buoy_Base dock_with = Ku01_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Ku01_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Ku01_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Ku01_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Ku01_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Ku01_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Ku01_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Ku01_Mobile_Proxy_Base dock_with = Ku01_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Ku01 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Ku01_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Ku01 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false