[SystemInfo] name = Iw06 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\randomencounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\randomencounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Iw06_Komatsu_cloud.ini zone = Zone_Iw06_Komatsu_cloud [Nebula] file = solar\nebula\Iw06_Reppu_cloud.ini zone = Zone_Iw06_Reppu_cloud [Nebula] file = solar\nebula\Iw06_Raiden_cloud.ini zone = Zone_Iw06_Raiden_cloud [Asteroids] file = solar\asteroids\Iw06_Komatsu_asteroids.ini zone = Zone_Iw06_Komatsu_asteroids [Asteroids] file = solar\asteroids\Iw06_Reppu_asteroids.ini zone = Zone_Iw06_Reppu_asteroids [Asteroids] file = solar\asteroids\Iw06_Raiden_asteroids.ini zone = Zone_Iw06_Raiden_asteroids [Ambient] color = 30, 40, 70 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_crow.cmp complex_stars = solar\starsphere\starsphere_iw06_stars.cmp nebulae = solar\starsphere\starsphere_iw06.cmp [LightSource] nickname = Iw06_crow_light pos = 31250, 10000, -50781 color = 120, 170, 255 range = 140000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Zone] nickname = Zone_Iw06_to_Ku02_antinpcspawn pos = 10194, 0, -50276 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw06_to_Ku02 ids_name = 260827 pos = 10194, 0, -50276 rotate = 0, 151, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 9 goto = Ku02, Ku02_to_Iw06, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Zone] nickname = Zone_Iw06_to_Li03_antinpcspawn pos = -638, 0, 37264 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw06_to_Li03 ids_name = 260829 pos = -638, 0, 37264 rotate = 0, -35, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 9 goto = Li03, Li03_to_Iw06, gate_tunnel_bretonia loadout = jumpgate_li_03 [zone] nickname = Zone_Iw06_to_Li02 pos = -321, 0, 36772 rotate = 0, -35, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Iw06_to_Ku02 pos = 9885, 0, -49825 rotate = 0, 151, 0 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Iw06_Reppu_cloud ids_name = 261298 pos = -12196, 0, 11142 shape = ELLIPSOID size = 20000, 15000, 20000 property_flags = 32768 property_fog_color = 30.000000, 30.000000, 30.000000 ids_info = 65953 visit = 32 damage = 50 spacedust = radioactivedust_blue spacedust_maxparticles = 35 interference = 0.700000 sort = 99.500000 Music = zone_nebula_dmatter [zone] nickname = Zone_Iw06_Komatsu_cloud ids_name = 261296 pos = -28163, 0, -34703 rotate = 0, -90, 0 shape = ELLIPSOID size = 15000, 15000, 20000 property_flags = 32768 property_fog_color = 30.000000, 30.000000, 30.000000 ids_info = 65951 visit = 32 damage = 50 spacedust = radioactivedust spacedust_maxparticles = 35 interference = 0.700000 sort = 99.500000 Music = zone_nebula_dmatter [zone] nickname = Zone_Iw06_Raiden_cloud ids_name = 261297 pos = 31297, 0, -23857 rotate = 0, -90, 0 shape = ELLIPSOID size = 20000, 15000, 25000 property_flags = 32768 property_fog_color = 30.000000, 30.000000, 30.000000 ids_info = 65952 visit = 32 damage = 50 spacedust = radioactivedust_blue spacedust_maxparticles = 35 interference = 0.700000 sort = 99.500000 Music = zone_nebula_dmatter [zone] nickname = Zone_Iw06_Reppu_asteroids pos = -12196, 0, 11142 shape = ELLIPSOID size = 18000, 13000, 18000 property_flags = 66 ids_info = 65953 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw06_Komatsu_asteroids pos = -28163, 0, -34703 rotate = 0, -90, 0 shape = ELLIPSOID size = 13000, 13000, 18000 property_flags = 66 ids_info = 65951 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw06_Raiden_asteroids pos = 31297, 0, -23857 rotate = 0, -90, 0 shape = ELLIPSOID size = 18000, 13000, 23000 property_flags = 66 ids_info = 65952 visit = 128 sort = 99.500000 [Object] nickname = Iw06_02 ids_name = 196734 pos = -20375, 0, 22166 archetype = miningbase_FragA ids_info = 65617 base = Iw06_02_Base dock_with = Iw06_02_Base reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right difficulty_level = 9 loadout = miningbase_FragA_pi_01 [zone] nickname = Zone_Iw06_02_defense_spawn pos = -20375, 0, 22166 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_02_wingmen_spawn_1 pos = -20375, 0, 22166 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_02_wingmen_spawn_2 pos = -20375, 0, 22166 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_02 pos = -20278, 0, 22268 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 30.000000, 30.000000, 30.000000 edge_fraction = 0.200000 damage = 0.100000 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Iw06_to_Li03_hole_antinpcspawn pos = -16788, 0, 24596 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw06_to_Li03_hole ids_name = 260830 pos = -16788, 0, 24596 archetype = jumphole msg_id_prefix = gcs_refer_system_Li03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Li03, Li03_to_Iw06_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw06_to_Li03_hole pos = -16739, 0, 24605 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 30.000000, 30.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Iw06_to_Iw05_hole_antinpcspawn pos = -42308, 0, -28758 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw06_to_Iw05_hole ids_name = 260826 pos = -42308, 0, -28758 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Iw05 ids_info = 66146 jump_effect = jump_effect_hole behavior = SOLAR pilot = pilot_solar_ac visit = 0 goto = Iw05, Iw05_to_Iw06_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw06_to_Iw05_hole pos = -42340, 0, -28761 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 30.000000, 30.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Object] nickname = Iw06_nav_buoy_tlr_1 pos = 836, 0, 35141 rotate = 0, -35, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_2 pos = 5176, 0, 29024 rotate = 0, -35, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_3 pos = 9515, 0, 22907 rotate = 0, -35, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_4 pos = 13855, 0, 16790 rotate = 0, -35, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_5 pos = 18195, 0, 10673 rotate = 0, -35, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw06_Tradelane_1 pos = 9515, 0, 22907 rotate = 0, -35, 0 shape = BOX size = 10000, 10000, 30520 comment = . Tradelane to waypoint 1 ;lane_id = 1 ;tradelane_down = 10 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 [Object] nickname = Iw06_nav_buoy_tlr_6 pos = 18135, 0, 9034 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_7 pos = 13432, 0, 3192 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_8 pos = 8728, 0, -2650 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_9 pos = 4025, 0, -8492 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_10 pos = -679, 0, -14333 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_11 pos = -5383, 0, -20175 rotate = 0, 39, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw06_Tradelane_2 pos = 6376, 0, -5571 rotate = 0, 39, 0 shape = BOX size = 10000, 10000, 38020 comment = . Tradelane to waypoint 2 ;lane_id = 2 ;tradelane_down = 20 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 [Object] nickname = Iw06_nav_buoy_tlr_12 pos = 9024, 0, -47983 rotate = 0, 151, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_13 pos = 5368, 0, -41434 rotate = 0, 151, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_14 pos = 1712, 0, -34886 rotate = 0, 151, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_15 pos = -1944, 0, -28337 rotate = 0, 151, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw06_nav_buoy_tlr_16 pos = -5600, 0, -21789 rotate = 0, 151, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw06_Tradelane_3 pos = 1712, 0, -34886 rotate = 0, 151, 0 shape = BOX size = 10000, 10000, 30520 comment = . Tradelane to colorado gate ;lane_id = 3 ;tradelane_down = 20 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 [Object] nickname = Iw06_01 ids_name = 196733 pos = -43247, 0, -33661 archetype = miningbase_FragB ids_info = 65619 base = Iw06_01_Base dock_with = Iw06_01_Base reputation = fc_lh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = rh_sales_head, pi_pirate7_body, prop_neuralnet_A_combo difficulty_level = 9 loadout = miningbase_FragB_pi_01 [zone] nickname = Zone_Iw06_01_defense_spawn pos = -43247, 0, -33661 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_01_wingmen_spawn_1 pos = -43247, 0, -33661 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_01_wingmen_spawn_2 pos = -43247, 0, -33661 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_01 pos = -43364, 0, -33661 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 30.000000, 30.000000, 30.000000 edge_fraction = 0.200000 damage = 0.100000 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Iw06_to_Ku02_hole_antinpcspawn pos = -43012, 0, -41995 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw06_to_Ku02_hole ids_name = 260828 pos = -43012, 0, -41995 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku02, Ku02_to_Iw06_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw06_to_Ku02_hole pos = -43012, 0, -41995 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 30.000000, 30.000000, 30.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = zone_iw06_pop_roges_hole_colorado pos = -18464, 0, 23950 shape = SPHERE size = 6500 comment = Colorado Hole, Rogues base sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_lr_grp, wormhole, single_base_unlaw encounter = area_scout, 1, 0.050000 faction = fc_lr_grp, 1.000000 encounter = area_defend, 1, 0.180000 faction = fc_lr_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.150000 faction = fc_lr_grp, 1.000000 encounter = area_trade_freighter_smuggler, 1, 0.040000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw06_pop_hole_kepler pos = -41299, 0, -27996 shape = SPHERE size = 4600 comment = . Kepler hole sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_lh_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_lh_grp, 1.000000 [zone] nickname = zone_iw06_pop_base_hackers pos = -43055, 0, -33668 shape = SPHERE size = 4500 comment = . Hacker base sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_lh_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_lh_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_lh_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_lh_grp, 1.000000 [zone] nickname = zone_iw06_pop_hole_shikoku pos = -43055, 0, -41878 shape = SPHERE size = 5000 comment = . Shikoku hole sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_lh_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_lh_grp, 1.000000 [zone] nickname = zone_iw06_pop_komatsu pos = -38088, 0, -34579 shape = ELLIPSOID size = 10000, 5000, 10000 comment = Komatsu Field sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_lh_grp, 1.000000 [zone] nickname = zone_iw06_pop_waypoint_1 pos = -5876, 0, -20532 shape = SPHERE size = 5000 comment = Tradelane Waypoint 1 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;waypoint encounter = area_trade_transport, 1, 0.260000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 encounter = area_trade_armored, 1, 0.090000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw06_pop_waypoint_2 pos = 18862, 0, 9919 shape = SPHERE size = 5000 comment = Tradelane Waypoint 2 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;waypoint encounter = area_trade_transport, 1, 0.260000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 encounter = area_trade_armored, 1, 0.090000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw06_pop_gate_colorado pos = -313, 0, 36937 shape = SPHERE size = 5000 comment = Colorado Gate sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.090000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.200000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw06_pop_gate_shikoku pos = 9640, 0, -49938 shape = SPHERE size = 5000 comment = Shikoku Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.090000 faction = ku_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.200000 faction = co_kt_grp, 0.240000 faction = co_ni_grp, 0.170000 faction = co_shi_grp, 0.240000 faction = co_ss_grp, 0.340000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty1_1 pos = -1113, 0, -36275 rotate = 90, 41, 180 shape = CYLINDER size = 750, 34909 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty1_2 pos = -514, 0, -19739 rotate = 90, -75, 180 shape = CYLINDER size = 750, 24671 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty1_3 pos = 10860, 0, -33031 rotate = -90, 2, 0 shape = CYLINDER size = 750, 32805 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_1 pos = -257, 0, 34092 rotate = -90, 10, 0 shape = CYLINDER size = 750, 6802 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_2 pos = -3711, 0, 18668 rotate = -90, 13, 0 shape = CYLINDER size = 750, 24415 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_3 pos = -5854, 0, -1903 rotate = -90, -5, 0 shape = CYLINDER size = 750, 17035 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_4 pos = 1023, 0, -5185 rotate = 90, -49, 180 shape = CYLINDER size = 750, 16117 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_5 pos = 7696, 0, 8225 rotate = 90, -3, 180 shape = CYLINDER size = 750, 16032 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bounty2_6 pos = 3610, 0, 23521 rotate = 90, 32, 180 shape = CYLINDER size = 750, 16837 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_linavy1_1 pos = -1947, 0, 28569 rotate = -90, 6, 0 shape = CYLINDER size = 750, 15459 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_linavy1_2 pos = -1979, 0, 7556 rotate = -90, -4, 0 shape = CYLINDER size = 750, 26308 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_linavy1_3 pos = 8312, 0, 1977 rotate = 90, -51, 180 shape = CYLINDER size = 750, 24158 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_linavy1_4 pos = 8410, 0, 22823 rotate = 90, 35, 180 shape = CYLINDER size = 750, 32178 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_kunavy1_1 pos = 2665, 0, -35241 rotate = 90, 29, 180 shape = CYLINDER size = 750, 32193 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_kunavy1_2 pos = -7660, 0, -17356 rotate = 90, 34, 180 shape = CYLINDER size = 750, 8741 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_kunavy1_3 pos = -13795, 0, -21356 rotate = -90, 25, 0 shape = CYLINDER size = 750, 16799 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_kunavy1_4 pos = -12358, 0, -37019 rotate = -90, -32, 0 shape = CYLINDER size = 750, 18673 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_kunavy1_5 pos = 1650, 0, -47463 rotate = -90, -75, 0 shape = CYLINDER size = 750, 18341 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_golden1_1 pos = -43198, 0, -37796 rotate = 90, 2, 180 shape = CYLINDER size = 750, 7352 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegolden1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_gc_grp, 0.330000 faction = fc_h_grp, 0.270000 faction = fc_lh_grp, 0.400000 [zone] nickname = Zone_Iw06_path_rogues1_1 pos = -4492, 0, 11197 rotate = -90, -55, 0 shape = CYLINDER size = 750, 39348 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 1, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_2 pos = 17636, 0, -5197 rotate = -90, -49, 0 shape = CYLINDER size = 750, 15382 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_3 pos = 17328, 0, -19581 rotate = -90, 34, 0 shape = CYLINDER size = 750, 22224 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_4 pos = 8864, 0, -35455 rotate = -90, 19, 0 shape = CYLINDER size = 750, 13643 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_5 pos = 2627, 0, -34886 rotate = 90, 29, 180 shape = CYLINDER size = 750, 16137 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_6 pos = -746, 0, -21251 rotate = 90, -6, 180 shape = CYLINDER size = 750, 12890 ;attack_ids = 2, 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues1_7 pos = 5816, 0, -7487 rotate = 90, -39, 180 shape = CYLINDER size = 750, 18770 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues2_1 pos = -31786, 0, -5718 rotate = 90, -22, 180 shape = CYLINDER size = 750, 59466 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues2, 1 usage = trade mission_eligible = true encounter = tradep_trade_freighter_pirate, 1, 0.160000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_trader, 1, 0.410000 faction = fc_lh_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.070000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues3_1 pos = -12270, 0, 17365 rotate = -90, -59, 0 shape = CYLINDER size = 750, 19626 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues3_2 pos = 5563, 0, 9253 rotate = -90, -73, 0 shape = CYLINDER size = 750, 19455 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues3_3 pos = 7835, 0, -2569 rotate = -90, 39, 0 shape = CYLINDER size = 750, 22561 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues3_4 pos = -1461, 0, 495 rotate = 90, 11, 180 shape = CYLINDER size = 750, 23823 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues4_1 pos = -13952, 0, 22758 rotate = 90, -85, 180 shape = CYLINDER size = 750, 13405 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues4_2 pos = -1561, 0, 26333 rotate = 90, -62, 180 shape = CYLINDER size = 750, 12474 ;attack_ids = 1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues4_3 pos = 10842, 0, 19554 rotate = -90, -35, 0 shape = CYLINDER size = 750, 23484 ;attack_ids = 1, 2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues4_4 pos = 12629, 0, 9253 rotate = -90, 83, 0 shape = CYLINDER size = 750, 9859 ;attack_ids = 1, 2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues4_5 pos = 117, 0, 15995 rotate = 90, 45, 180 shape = CYLINDER size = 750, 20656 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = rogues4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_rogues5_1 pos = -18619, 0, 23452 rotate = -90, 56, 0 shape = CYLINDER size = 750, 3377 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues5, 1 usage = trade mission_eligible = true encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers1_1 pos = -42826, 0, -31232 rotate = 90, -12, 180 shape = CYLINDER size = 750, 3997 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehackers1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_1 pos = -37828, 0, -25836 rotate = 90, -35, 180 shape = CYLINDER size = 750, 19943 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 1, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_2 pos = -24235, 0, -19084 rotate = -90, -79, 0 shape = CYLINDER size = 750, 15718 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 2, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_3 pos = -11231, 0, -20133 rotate = 90, -85, 180 shape = CYLINDER size = 750, 10212 ;attack_ids = 2, 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_4 pos = 2211, 0, -34296 rotate = -90, -29, 0 shape = CYLINDER size = 750, 33367 ;attack_ids = 2, 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_5 pos = 9370, 0, -48610 rotate = 90, 75, 180 shape = CYLINDER size = 750, 2072 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers2_6 pos = -4044, 0, -34488 rotate = 90, 42, 180 shape = CYLINDER size = 750, 36983 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_1 pos = -29318, 0, -28420 rotate = 90, -69, 180 shape = CYLINDER size = 750, 31114 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 1, 12 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_2 pos = -9497, 0, -21573 rotate = 90, -76, 180 shape = CYLINDER size = 750, 10481 ;attack_ids = 2, 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 2, 11 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_3 pos = 3954, 0, -18897 rotate = 90, -80, 180 shape = CYLINDER size = 750, 16566 ;attack_ids = 2, 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 3, 10 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_4 pos = 11983, 0, -23206 rotate = -90, 2, 0 shape = CYLINDER size = 750, 11209 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 4, 9 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_5 pos = 11509, 0, -31895 rotate = -90, 5, 0 shape = CYLINDER size = 750, 5796 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_6 pos = 9036, 0, -38603 rotate = -90, 31, 0 shape = CYLINDER size = 750, 8478 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_7 pos = 2768, 0, -35058 rotate = 90, 29, 180 shape = CYLINDER size = 750, 16415 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers3_8 pos = 5410, 0, -28420 rotate = -90, -85, 0 shape = CYLINDER size = 750, 13060 ;attack_ids = 3 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers3, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers4_1 pos = -37890, 0, -25987 rotate = 90, -35, 180 shape = CYLINDER size = 750, 20111 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers4, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers4_2 pos = -21965, 0, -17298 rotate = 90, -88, 180 shape = CYLINDER size = 750, 20072 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers4, 2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers4_3 pos = -7126, 0, -16116 rotate = 90, -80, 180 shape = CYLINDER size = 750, 9365 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers4_4 pos = 5220, 0, -5804 rotate = 90, -39, 180 shape = CYLINDER size = 750, 24142 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw06_path_hackers4_5 pos = 574, 0, -6710 rotate = -90, 50, 0 shape = CYLINDER size = 750, 31853 ;attack_ids = 2 ;tradelane_attack = 20 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [Object] nickname = Iw06_wplatform_rock2_1 ids_name = 261164 pos = -43030, 0, -35193 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Iw06_wplatform_rock2_2 ids_name = 261164 pos = -41688, 0, -33484 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Iw06_wplatform_rock2_3 ids_name = 261164 pos = -42997, 0, -32399 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lh_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Iw06_wplatform_rock2_4 ids_name = 261164 pos = -19109, 0, 23312 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Iw06_wplatform_rock2_5 ids_name = 261164 pos = -18669, 0, 21049 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Iw06_wplatform_rock2_6 ids_name = 261164 pos = -21107, 0, 20393 archetype = wplatform_rock2 ids_info = 66171 reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 difficulty_level = 9 loadout = pirate_weapon_platform_pi_03 [zone] nickname = zone_iw06_pop_ambient_n pos = -21876, 0, -36268 shape = ELLIPSOID size = 57630, 11876, 36433 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.570000 faction = ku_n_grp, 0.290000 faction = fc_lh_grp, 0.710000 encounter = area_bh_scout, 1, 0.150000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw06_pop_ambient_s pos = 3289, 0, 18644 shape = ELLIPSOID size = 54853, 13772, 33006 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.570000 faction = li_n_grp, 0.290000 faction = fc_lr_grp, 0.710000 encounter = area_bh_scout, 1, 0.150000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw06_destroy_vignette_1 pos = 24089, 0, -4615 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_2 pos = 14807, 0, -15871 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_3 pos = 13039, 0, -30391 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw06_destroy_vignette_4 pos = 22431, 0, -43223 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw06_destroy_vignette_5 pos = -3425, 0, 20261 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw06_destroy_vignette_6 pos = 884, 0, 7654 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_7 pos = -11050, 0, -3714 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw06_destroy_vignette_8 pos = -19448, 0, -14745 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw06_destroy_vignette_9 pos = -17901, 0, -27690 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw06_destroy_vignette_10 pos = -8066, 0, -41084 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw06_destroy_vignette_11 pos = -29945, 0, -47388 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_12 pos = -28840, 0, -34331 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_13 pos = -22763, 0, 8217 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw06_destroy_vignette_14 pos = -10939, 0, 10243 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [Object] nickname = Iw06_suprise_pi_fighter_1 ids_name = 261745 pos = -15553, 300, 9164 rotate = 20, 0, 20 archetype = suprise_pi_fighter visit = 16 ids_info = 66449 loadout = SECRET_lr_pi_fighter_iw06 [Object] nickname = Iw06_suprise_transport_1 ids_name = 261746 pos = -22457, 600, -29901 rotate = 20, 0, 80 archetype = suprise_transport visit = 16 ids_info = 66448 loadout = SECRET_transport_iw06 [zone] nickname = ZONE_Iw06_Vignette3_exclusion pos = 13032, 0, -30383 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw06_Vignette5_exclusion pos = -3423, 0, 20268 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw06_Vignette7_exclusion pos = -11045, 0, -3719 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw06_Vignette9_exclusion pos = -17913, 0, -27703 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw06_Vignette14_exclusion pos = -10937, 0, 10245 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_88flak_ambient_population_400_iw06 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = ku_p_grp, 0.150000 faction = ku_n_grp, 0.150000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = ku_p_grp, 0.150000 faction = ku_n_grp, 0.150000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = ku_p_grp, 0.150000 faction = ku_n_grp, 0.150000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = ku_p_grp, 0.150000 faction = ku_n_grp, 0.150000 faction = fc_bd_grp, 0.100000 faction = fc_gc_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_ambassault, 1, 0.004350 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_war, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_warcap, 1, 0.000375 faction = br_p_grp, 0.100000 faction = br_n_grp, 0.100000 faction = fc_m_grp, 0.066667 faction = fc_g_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 [Object] nickname = Iw06_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Iw06_Nomad_Buoy_Base dock_with = Iw06_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Iw06_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Iw06_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw06_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw06_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw06_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Iw06_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Iw06_Mobile_Proxy_Base dock_with = Iw06_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Iw06 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Iw06_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Iw06 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false