[SystemInfo] name = Iw04 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\randomencounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\randomencounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw04_Corcovado_ice_crystal_field.ini zone = Zone_Iw04_Corcovado_field [Asteroids] file = solar\asteroids\Iw04_Roatan_ice_crystal_field.ini zone = Zone_Iw04_Roatan_ice_crystals [Asteroids] file = solar\asteroids\Iw04_Paloma_ice_crystal_field.ini zone = Zone_Iw04_Paloma_ice_crystals [Nebula] file = solar\nebula\Iw04_Paloma_cloud.ini zone = Zone_Iw04_Paloma_cloud [Nebula] file = solar\nebula\Iw04_Roatan_cloud.ini zone = Zone_Iw04_Roatan_cloud [Ambient] color = 65, 65, 85 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_iw04_stars.cmp nebulae = solar\starsphere\starsphere_iw04.cmp [LightSource] nickname = Iw04_system_light pos = -31, 2000, -48 color = 160, 170, 220 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw04_Sun ids_name = 261034 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Bw06_sun3 atmosphere_range = 2500 ids_info = 66151 [Zone] nickname = Zone_Iw04_to_Br02_antinpcspawn pos = -38047, 0, 73 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw04_to_Br02 ids_name = 260814 pos = -38047, 0, 73 rotate = 0, -60, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 6 goto = Br02, Br02_to_Iw04, gate_tunnel_bretonia loadout = jumpgate_li_02 [Zone] nickname = Zone_Iw04_to_Li02_antinpcspawn pos = 35272, 0, -1056 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw04_to_Li02 ids_name = 260816 pos = 35272, 0, -1056 rotate = 0, 60, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 6 goto = Li02, Li02_to_Iw04, gate_tunnel_bretonia loadout = jumpgate_li_02 [Object] nickname = Iw04_01 ids_name = 196729 pos = -1736, 0, -21235 archetype = planet_watblucld_2000 ids_info = 65577 spin = 0, 0, 0 atmosphere_range = 2100 burn_color = 255, 222, 160 base = Iw04_01_Base reputation = co_os_grp [Object] nickname = Iw04_dock_ring_1 ids_name = 261186 pos = -1649, 0, -19101 archetype = dock_ring dock_with = Iw04_01_Base ids_info = 66141 reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 7 loadout = docking_ring_co_02 [zone] nickname = Zone_Iw04_dock_ring_1_defense_spawn pos = -1649, 0, -19101 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_dock_ring_1_wingmen_spawn_1 pos = -1649, 0, -19101 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_dock_ring_1_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_dock_ring_1_wingmen_spawn_2 pos = -1649, 0, -19101 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_dock_ring_1_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_os_grp, 1.000000 [Object] nickname = Iw04_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = -1649, 1500, -19101 rotate = 0, -90, 0 archetype = docking_fixture base = Iw04_01_Base dock_with = Iw04_01_Base reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 [zone] nickname = Zone_Iw04_to_Br02 pos = -37585, 0, -123 rotate = 0, -62, 0 shape = SPHERE size = 2000 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw04_to_Li02 pos = 34754, 0, -1343 rotate = 0, 64, 0 shape = SPHERE size = 2000 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [Object] nickname = Iw04_nav_buoy_tlr_1 pos = -35812, 0, -1049 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_2 pos = -29164, 0, -4522 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_3 pos = -22517, 0, -7995 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_4 pos = -15870, 0, -11468 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_5 pos = -9222, 0, -14941 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_6 pos = -2575, 0, -18414 rotate = 0, -62, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw04_Tradelane_1 pos = -19193, 0, -9731 rotate = 0, -62, 0 shape = BOX size = 10000, 10000, 38020 property_flags = 131072 comment = . Tradelane to Manchester ;lane_id = 1 ;tradelane_down = 40 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [Object] nickname = Iw04_nav_buoy_tlr_7 pos = 33168, 0, -2189 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_8 pos = 26406, 0, -5433 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_9 pos = 19644, 0, -8677 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_10 pos = 12882, 0, -11921 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_11 pos = 6120, 0, -15165 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Iw04_nav_buoy_tlr_12 pos = -643, 0, -18409 rotate = 0, 64, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = li_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Iw04_Tradelane_2 pos = 16263, 0, -10299 rotate = 0, 64, 0 shape = BOX size = 10000, 10000, 38020 property_flags = 131072 comment = . Tradelane to Curacao ;lane_id = 2 ;tradelane_down = 40 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [zone] nickname = Zone_Iw04_Roatan_cloud ids_name = 261292 pos = -34691, 0, -1910 shape = ELLIPSOID size = 20000, 15000, 30000 property_flags = 32768 property_fog_color = 90.000000, 100.000000, 160.000000 ids_info = 65935 visit = 36 sort = 99.500000 Music = zone_nebula_barrier [zone] nickname = Zone_Iw04_Paloma_cloud ids_name = 261291 pos = 34847, 0, -1910 shape = ELLIPSOID size = 20000, 15000, 30000 property_flags = 32768 property_fog_color = 90.000000, 100.000000, 160.000000 ids_info = 65934 visit = 36 sort = 99.500000 Music = zone_nebula_barrier [zone] nickname = Zone_Iw04_Roatan_ice_crystals pos = -34691, 0, -1910 shape = ELLIPSOID size = 18000, 13000, 28000 property_flags = 258 ids_info = 65935 visit = 128 spacedust = icedust spacedust_maxparticles = 75 sort = 99.500000 [zone] nickname = Zone_Iw04_Paloma_ice_crystals pos = 34847, 0, -1910 shape = ELLIPSOID size = 18000, 13000, 28000 property_flags = 258 ids_info = 65934 visit = 128 spacedust = icedust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = Zone_Iw04_Corcovado_field ids_name = 261290 pos = -381, 0, 29115 rotate = 0, -90, 0 shape = ELLIPSOID size = 15000, 5000, 20000 property_flags = 258 ids_info = 65933 visit = 36 spacedust = icedust spacedust_maxparticles = 75 comment = Corcovado Field sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.670000 faction = fc_lr_grp, 1.000000 Music = zone_field_asteroid_ice [Zone] nickname = Zone_Iw04_to_Iw03_hole_antinpcspawn pos = 8809, 0, 29755 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw04_to_Iw03_hole ids_name = 260815 pos = 8809, 0, 29755 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Iw03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Iw03, Iw03_to_Iw04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Iw04_to_Li02_hole_antinpcspawn pos = 33437, 0, 13384 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Iw04_to_Li02_hole ids_name = 260817 pos = 33437, 0, 13384 rotate = 0, 90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Li02, Li02_to_Iw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw04_to_Li02_hole pos = 33431, 0, 13403 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw04_to_Iw03_hole pos = 8854, 0, 29802 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw04_02 ids_name = 196730 pos = 2918, 0, 23758 archetype = miningbase_ice_block ids_info = 65579 base = Iw04_02_Base dock_with = Iw04_02_Base reputation = fc_lr_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pl_male6_head, pi_pirate8_body, prop_neuralnet_D difficulty_level = 7 loadout = miningbase_ice_block_pi_01 [zone] nickname = Zone_Iw04_02_defense_spawn pos = 2918, 0, 23758 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw04_02_wingmen_spawn_1 pos = 2918, 0, 23758 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw04_02_wingmen_spawn_2 pos = 2918, 0, 23758 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw04_02_exclusion pos = 2910, 0, 23752 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_iw04_pop_hole_magellan pos = 9786, 0, 30307 shape = SPHERE size = 4000 comment = . Magellan hole sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 faction = fc_ou_grp, 0.330000 encounter = area_trade_freighter_pirate, 1, 0.070000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.250000 faction = fc_lh_grp, 0.500000 faction = fc_ou_grp, 0.500000 encounter = area_trade_freighter_smuggler, 1, 0.020000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_base_montezuma pos = 3305, 0, 23934 shape = SPHERE size = 4000 comment = . Montezuma base sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_lr_grp, single_base_unlaw encounter = area_scout, 1, 0.180000 faction = fc_lh_grp, 0.370000 faction = fc_lr_grp, 0.260000 faction = fc_ou_grp, 0.370000 encounter = area_defend, 1, 0.080000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.060000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 1, 0.300000 faction = fc_lh_grp, 0.500000 faction = fc_ou_grp, 0.500000 encounter = area_trade_freighter_smuggler, 1, 0.010000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_hole_california pos = 33426, 0, 13528 shape = SPHERE size = 5000 comment = . California hole sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.150000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 1, 0.150000 faction = fc_lr_grp, 1.000000 encounter = area_trade_freighter_smuggler, 1, 0.040000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_gate_california pos = 35206, 0, -1431 shape = SPHERE size = 4000 comment = California Gate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.110000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.240000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [zone] nickname = zone_iw04_pop_gate_manchester pos = -37239, 0, -130 shape = SPHERE size = 4000 comment = Manchester Gate sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.330000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [zone] nickname = zone_iw04_pop_curacao pos = -1652, 0, -18601 shape = SPHERE size = 5000 comment = Curacao sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_os_grp, single_base_law encounter = area_defend, 1, 0.060000 faction = co_os_grp, 1.000000 encounter = area_trade_transport, 1, 0.200000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 encounter = area_trade_armored, 1, 0.100000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw04_pop_area_roatan_south pos = -35922, 0, 17341 shape = ELLIPSOID size = 14000, 5000, 9000 comment = Roatan Field (south) sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.560000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_paloma_south pos = 35392, 0, 16363 shape = ELLIPSOID size = 16000, 5000, 11000 comment = Paloma Field (south) sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.560000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_corcovado_core pos = 5047, 0, 29545 shape = ELLIPSOID size = 10000, 5000, 8500 comment = . Core sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.600000 faction = fc_lh_grp, 0.290000 faction = fc_lr_grp, 0.430000 faction = fc_ou_grp, 0.290000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_bh_paloma pos = 23748, 0, -2056 shape = ELLIPSOID size = 8000, 5000, 13000 comment = . Paloma central sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_bh_roatan pos = -25381, 0, 228 shape = ELLIPSOID size = 8000, 5000, 13000 comment = . Roatan central sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.480000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 1, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_1 pos = 23924, 0, -7597 rotate = -90, 64, 0 shape = CYLINDER size = 750, 24123 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_2 pos = 13070, 0, -7309 rotate = 90, -1, 180 shape = CYLINDER size = 750, 10908 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_3 pos = 15393, 0, 5797 rotate = 90, -16, 180 shape = CYLINDER size = 750, 15540 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_4 pos = 24068, 0, 9610 rotate = -90, -60, 0 shape = CYLINDER size = 750, 14729 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_5 pos = 32633, 0, 1798 rotate = -90, -28, 0 shape = CYLINDER size = 750, 9235 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = linavy1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_1 pos = 8469, 0, -9292 rotate = 90, -48, 180 shape = CYLINDER size = 750, 28173 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = orbital1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_2 pos = 24957, 0, 975 rotate = 90, -82, 180 shape = CYLINDER size = 750, 11682 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = orbital1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_3 pos = 30693, 0, -5207 rotate = -90, 1, 0 shape = CYLINDER size = 750, 13860 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = orbital1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_4 pos = 14169, 0, -15364 rotate = -90, 79, 0 shape = CYLINDER size = 750, 33151 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = orbital1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_1 pos = -9611, 0, -12542 rotate = 90, 55, 180 shape = CYLINDER size = 750, 21495 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_2 pos = -21513, 0, -4645 rotate = 90, 60, 180 shape = CYLINDER size = 750, 6692 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_3 pos = -16846, 0, 8660 rotate = 90, -33, 180 shape = CYLINDER size = 750, 27612 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_4 pos = -5929, 0, 17385 rotate = -90, -48, 0 shape = CYLINDER size = 750, 8489 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_5 pos = -10510, 0, 3949 rotate = -90, 37, 0 shape = CYLINDER size = 750, 26093 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_1 pos = 6620, 0, -11999 rotate = 90, -53, 180 shape = CYLINDER size = 750, 22025 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_2 pos = 23513, 0, 119 rotate = 90, -56, 180 shape = CYLINDER size = 750, 19166 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_3 pos = 31115, 0, 9242 rotate = 90, 6, 180 shape = CYLINDER size = 750, 7207 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_4 pos = 24039, 0, 19404 rotate = 90, 46, 180 shape = CYLINDER size = 750, 18397 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_5 pos = 13383, 0, 17196 rotate = -90, 25, 0 shape = CYLINDER size = 750, 18922 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_6 pos = 12463, 0, 1567 rotate = -90, -24, 0 shape = CYLINDER size = 750, 14974 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_outcasts1_1 pos = -5182, 0, 14701 rotate = -90, 42, 0 shape = CYLINDER size = 750, 25315 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_2 pos = -20637, 0, 463 rotate = -90, 55, 0 shape = CYLINDER size = 750, 16589 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_3 pos = -18049, 0, -9382 rotate = -90, -62, 0 shape = CYLINDER size = 750, 21346 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_4 pos = -14059, 0, -8664 rotate = 90, 44, 180 shape = CYLINDER size = 750, 15796 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_5 pos = -16579, 0, 1207 rotate = 90, -36, 180 shape = CYLINDER size = 750, 9700 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_1 pos = 6612, 0, 11591 rotate = -90, -18, 0 shape = CYLINDER size = 750, 26370 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_2 pos = 11797, 0, -4371 rotate = -90, -17, 0 shape = CYLINDER size = 750, 6797 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_3 pos = 9277, 0, -11123 rotate = -90, 46, 0 shape = CYLINDER size = 750, 9670 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_4 pos = 15903, 0, -9619 rotate = 90, -64, 180 shape = CYLINDER size = 750, 22430 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_5 pos = 18424, 0, -2903 rotate = 90, 76, 180 shape = CYLINDER size = 750, 15450 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts3_1 pos = 21124, 0, 21609 rotate = -90, -56, 0 shape = CYLINDER size = 750, 28611 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts3, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Iw04_path_outcasts4_1 pos = 5820, 0, 26747 rotate = 90, -44, 180 shape = CYLINDER size = 750, 7512 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts4, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Iw04_path_rogues1_1 pos = 18262, 0, 18490 rotate = -90, -71, 0 shape = CYLINDER size = 750, 31246 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = traderogues1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 1, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_1 pos = -3095, 0, 20545 rotate = -90, 62, 0 shape = CYLINDER size = 750, 15375 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_2 pos = -23243, 0, 8432 rotate = -90, 58, 0 shape = CYLINDER size = 750, 31270 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_3 pos = -26733, 0, -4991 rotate = -90, -63, 0 shape = CYLINDER size = 750, 21786 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_4 pos = -13617, 0, 3384 rotate = 90, -15, 180 shape = CYLINDER size = 750, 27736 ;attack_ids = 1 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_1 pos = 13911, 0, 22428 rotate = -90, -35, 0 shape = CYLINDER size = 750, 18498 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_2 pos = 26014, 0, 6539 rotate = -90, -39, 0 shape = CYLINDER size = 750, 21070 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_3 pos = 24719, 0, -5450 rotate = -90, 65, 0 shape = CYLINDER size = 750, 17441 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_4 pos = 18020, 0, 2753 rotate = 90, -7, 180 shape = CYLINDER size = 750, 23828 ;attack_ids = 2 ;tradelane_attack = 40 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hackers2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_sun_death pos = -41, 0, 43 shape = SPHERE size = 7000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = zone_iw04_pop_ambient_west pos = -22928, 0, 3060 rotate = 0, -40, 0 shape = ELLIPSOID size = 30000, 8000, 40000 comment = Ambient West sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.530000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 encounter = area_bh_scout, 1, 0.200000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_ambient_east pos = 24876, 0, -3060 rotate = 0, 35, 0 shape = ELLIPSOID size = 30000, 10000, 40000 comment = Ambient East sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.510000 faction = fc_lr_grp, 1.000000 encounter = area_bh_scout, 1, 0.230000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_ambient_south pos = 3597, 0, 40856 rotate = 0, -90, 0 shape = ELLIPSOID size = 25000, 10000, 35500 comment = Ambient South sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = fc_lh_grp, 0.290000 faction = fc_lr_grp, 0.430000 faction = fc_ou_grp, 0.290000 [Object] nickname = Iw04_ast_icecrystal_largeB_1 pos = 31873, 0, 12761 rotate = -70, 40, 0 archetype = ast_icecrystal_largeB [Object] nickname = Iw04_ast_icecrystal_largeA_1 pos = 22429, -400, 9196 rotate = -70, 40, 0 archetype = ast_icecrystal_largeA [Object] nickname = Iw04_ast_icecrystal_largeA_2 pos = 22255, 350, 9148 rotate = 110, 40, 0 archetype = ast_icecrystal_largeA [Object] nickname = Iw04_ast_icecrystal_largeB_2 pos = 30475, 0, 3407 rotate = 130, -20, 90 archetype = ast_icecrystal_largeB [Object] nickname = Iw04_ast_ice_largeA_1 pos = -19812, 0, 2224 rotate = 50, 0, 0 archetype = ast_ice_largeA [Object] nickname = Iw04_ast_ice_largeB_1 pos = -29129, -200, 3749 rotate = -90, 90, 0 archetype = ast_ice_largeB [Object] nickname = Iw04_ast_ice_largeB_2 pos = -17883, 400, 1208 archetype = ast_ice_largeB [zone] nickname = ZONE_Iw04_Large_asteroid_1 pos = -29139, -200, 3803 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Large_asteroid_2 pos = -19812, 0, 2153 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Large_asteroid_3 pos = -17854, 400, 1208 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Curaco_death pos = -1736, 0, -21235 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [zone] nickname = zone_iw04_destroy_vignette_1 pos = 24885, 0, -21375 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_2 pos = 12033, 0, -26254 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_3 pos = -2583, 0, -35240 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_4 pos = -14301, 0, -29463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_5 pos = -24759, 0, -22274 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_6 pos = -33453, 0, 23044 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_7 pos = -19971, 0, 21632 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_8 pos = -19467, 0, 8409 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_9 pos = -42148, 0, -14186 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_10 pos = -8379, 0, 17396 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_11 pos = -10143, 0, 35754 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw04_destroy_vignette_12 pos = 1449, 0, 41017 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw04_destroy_vignette_13 pos = 15561, 0, 15727 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_14 pos = 22869, 0, 26510 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_15 pos = 12537, 0, 1476 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_16 pos = -10269, 0, -2760 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_17 pos = 43534, 0, -13544 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_18 pos = 46432, 0, 8794 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Object] nickname = Iw04_orbital_cannon_fixture_1 ids_name = 261166 pos = -1648, 350, -19037 archetype = orbital_cannon_fixture ids_info = 66489 reputation = co_os_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [Object] nickname = Iw04_suprise_ge_armored_1 ids_name = 261741 pos = -27337, -2000, 9704 rotate = 10, 0, 20 archetype = suprise_ge_armored visit = 16 ids_info = 66444 loadout = SECRET_armored_iw04 [zone] nickname = Zone_Iw04_surprise_interference pos = -27337, -2000, 9708 shape = SPHERE size = 1000 visit = 128 interference = 0.500000 sort = 99.500000 [zone] nickname = ZONE_Iw04_Vignette11_exclusion pos = -10149, 0, 35734 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw04_Vignette12_exclusion pos = 1464, 0, 41012 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_88flak_ambient_population_400_iw04 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = br_p_grp, 0.150000 faction = br_n_grp, 0.150000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = br_p_grp, 0.150000 faction = br_n_grp, 0.150000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = br_p_grp, 0.150000 faction = br_n_grp, 0.150000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = li_p_grp, 0.150000 faction = li_n_grp, 0.150000 faction = fc_lr_grp, 0.100000 faction = fc_x_grp, 0.100000 faction = br_p_grp, 0.150000 faction = br_n_grp, 0.150000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_ambassault, 1, 0.004350 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_war, 1, 0.000375 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 encounter = area_warcap, 1, 0.000375 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.066667 faction = fc_gc_grp, 0.066667 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.066667 faction = fc_b_grp, 0.066667 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.066666 faction = fc_c_grp, 0.066666 [Object] nickname = Iw04_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Iw04_Nomad_Buoy_Base dock_with = Iw04_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Iw04_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Iw04_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw04_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Iw04_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Iw04_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Iw04_Mobile_Proxy_Base dock_with = Iw04_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Iw04 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Iw04_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Iw04 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false