[SystemInfo] name = Bw10 space_color = 90, 90, 110 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw10_ice_crystal_field.ini zone = Zone_Bw10_ice_crystals [Ambient] color = 90, 90, 110 ;color = 5, 5, 5 ;RealAmbColor [Background] nebulae = solar\starsphere\starsphere_Bw10.cmp [zone] nickname = Zone_Bw10_path_planetform1_1 pos = -33638, 0, 1543 rotate = 90, -1, 180 shape = CYLINDER size = 750, 2936 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeplanetform1, 1 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform1_2 pos = -33076, 0, 18468 rotate = 90, -2, 180 shape = CYLINDER size = 750, 30932 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeplanetform1, 2 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform1_3 pos = -32464, 0, 34335 rotate = 90, -10, 180 shape = CYLINDER size = 750, 833 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeplanetform1, 3 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [LightSource] nickname = Light_System_BW10 pos = 0, 0, 0 color = 255, 255, 255 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw10_Sun ids_name = 261046 pos = 0, 0, 0 rotate = -90, 0, 180 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw10_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 visit = 0 ids_info = 66154 [zone] nickname = Zone_Bw10_01_exclusion pos = -34098, 0, -2304 rotate = 0, -137, 0 shape = SPHERE size = 9000 property_flags = 131072 visit = 128 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.110000 faction = fc_g_grp, 1.000000 encounter = area_defend, 1, 0.330000 faction = co_ti_grp, 1.000000 music = music_tau_space [zone] nickname = Zone_Bw10_sun_exclusion pos = 0, 0, 0 shape = SPHERE size = 13000 property_flags = 131072 visit = 128 sort = 99 music = music_tau_space [Object] nickname = Bw10_01 ids_name = 196715 pos = -34081, 0, -2321 rotate = 0, -178, 0 Archetype = planet_desored_2000 ids_info = 65861 spin = 0, 0, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 base = Bw10_01_Base reputation = co_ti_grp [Object] nickname = Bw10_01_dock ids_name = 261189 pos = -33884, 0, -170 rotate = 0, 5, 0 archetype = dock_ring dock_with = Bw10_01_Base ids_info = 66141 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 10 loadout = docking_ring_co_03 [zone] nickname = Zone_Bw10_01_dock_defense_spawn pos = -33884, 0, -170 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_01_dock_wingmen_spawn_1 pos = -33884, 0, -170 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_01_dock_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_01_dock_wingmen_spawn_2 pos = -33884, 0, -170 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_01_dock_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_ti_grp, 1.000000 [Object] nickname = Bw10_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = -33884, 1500, -170 rotate = 0, -85, 0 archetype = docking_fixture base = Bw10_01_Base dock_with = Bw10_01_Base reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 [Zone] nickname = Zone_Bw10_to_Br04_antinpcspawn pos = -33077, 0, 35201 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw10_to_Br04 ids_name = 260888 pos = -33077, 0, 35201 rotate = 0, -75, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Br04, Br04_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_br_02 [zone] nickname = Zone_Bw10_to_Br04 pos = -32561, 0, 35057 rotate = 0, -77, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_to_Bw09 pos = 44921, 0, -7117 rotate = 0, 137, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_to_Bw08 pos = 16419, 0, -36267 rotate = 0, 180, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw10_to_Bw09_antinpcspawn pos = 45443, 0, -7899 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw10_to_Bw09 ids_name = 260891 pos = 45443, 0, -7899 rotate = 0, 145, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw09, Bw09_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_br_02 [Zone] nickname = Zone_Bw10_to_Bw08_antinpcspawn pos = 16419, 0, -36835 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw10_to_Bw08 ids_name = 260890 pos = 16419, 0, -36835 rotate = 0, 180, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw08 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 9 goto = Bw08, Bw08_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_co_02 [zone] nickname = Zone_Bw10_02_exclusion pos = 16187, 0, 23263 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_Tradelane_2 pos = -33066, 0, 18457 rotate = 0, 2, 0 shape = BOX size = 10000, 10000, 31000 property_flags = 131072 ;lane_id = bw10_2 sort = 99 [zone] nickname = Zone_Bw10_to_Bw09_hole pos = 22042, 0, -13724 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Zone] nickname = Zone_Bw10_to_Bw09_hole_antinpcspawn pos = 22000, 0, -13750 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw10_to_Bw09_hole ids_name = 260892 pos = 22000, 0, -13750 rotate = 0, 145, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_hole ids_info = 60212 visit = 0 goto = Bw09, Bw09_to_Bw10_hole, gate_tunnel_bretonia [Object] nickname = Bw10_02 ids_name = 196716 pos = 16112, 0, 24540 rotate = 0, 120, 0 Archetype = outpost ids_info = 65863 base = Bw10_02_Base dock_with = Bw10_02_Base reputation = gd_im_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male1_head, sh_male1_body difficulty_level = 10 loadout = trading_outpost_co_03 [zone] nickname = Zone_Bw10_02_defense_spawn pos = 16112, 0, 24540 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_02_wingmen_spawn_1 pos = 16112, 0, 24540 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_02_wingmen_spawn_2 pos = 16112, 0, 24540 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_ice_crystals ids_name = 261343 pos = 174, 0, -118 shape = SPHERE size = 100000, 100000, 100000 property_flags = 256 visit = 32 ids_info = 66225 spacedust = icedust spacedust_maxparticles = 50 sort = 99 music = zone_field_asteroid_ice [Object] nickname = Bw10_nav_buoy_tlr_1 pos = -30149, 0, 34536 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_2 pos = -22855, 0, 32790 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_3 pos = -15562, 0, 31043 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_4 pos = -8268, 0, 29297 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_5 pos = -974, 0, 27550 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_6 pos = 6320, 0, 25804 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_7 pos = 13614, 0, 24057 rotate = 0, -77, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw10_Tradelane_1 pos = -8268, 0, 29297 rotate = 0, -77, 0 shape = BOX size = 10000, 10000, 46598 property_flags = 131072 ;lane_id = bw10_1 ;tradelane_down = 15 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Bw10_nav_buoy_tlr_8 pos = 43548, 0, -5664 rotate = 0, 137, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_9 pos = 38397, 0, -212 rotate = 0, 137, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_10 pos = 33246, 0, 5239 rotate = 0, 137, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_11 pos = 28095, 0, 10691 rotate = 0, 137, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw10_nav_buoy_tlr_12 pos = 22944, 0, 16142 rotate = 0, 137, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw10_Tradelane_4 pos = 30670, 0, 7965 rotate = 0, 137, 0 shape = BOX size = 10000, 10000, 39098 property_flags = 131072 ;lane_id = bw10_4 ;tradelane_down = 30 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = co_ti_grp, 0.200000 [Zone] nickname = Zone_Bw10_to_Br06_hole_antinpcspawn pos = -51336, 0, 13715 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw10_to_Br06_hole ids_name = 260889 pos = -51336, 0, 13715 rotate = 0, -70, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_hole ids_info = 60212 visit = 0 goto = Br06, Br06_to_Bw10_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw10_to_Br06_hole pos = -50985, 0, 12716 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_death_sun pos = 0, 0, 0 shape = SPHERE size = 12000 ;damage = 10000 ;star damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Bw10_Harris_death pos = -34081, 0, -2321 shape = SPHERE size = 2075 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw10_Roid_Miner_1 ids_name = 60225 pos = -9536, 0, 24374 rotate = 0, 170, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_water_miner base = gd_im_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_Roid_Miner_3 ids_name = 60225 pos = -9488, 30, 22423 rotate = 0, -5, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_oxygen_miner base = gd_im_oxygen_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_Roid_Miner_4 ids_name = 60225 pos = -10722, 0, 23384 rotate = 0, 110, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_water_miner base = gd_im_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_space_tanklx4_1 pos = -9400, -120, 23425 Archetype = space_tanklx4 reputation = gd_im_grp parent = Bw10_space_tanklx4_2 [Object] nickname = Bw10_space_tanklx4_2 ids_name = 261161 pos = -9400, 120, 23425 rotate = 180, 0, 0 Archetype = space_tanklx4 reputation = gd_im_grp ids_info = 66150 [zone] nickname = Zone_Bw10_IMG_mining_area_exclusion pos = -9378, 0, 23441 shape = SPHERE size = 400 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw10_nav_buoy_2 ids_name = 261162 pos = -33878, 0, 2675 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_3 ids_name = 261162 pos = -33756, 0, 5672 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_4 ids_name = 261162 pos = -33634, 0, 8670 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_5 ids_name = 261162 pos = -33512, 0, 11667 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_6 ids_name = 261162 pos = -33390, 0, 14665 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_7 ids_name = 261162 pos = -33268, 0, 17662 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_8 ids_name = 261162 pos = -33146, 0, 20660 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_9 ids_name = 261162 pos = -33025, 0, 23658 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_10 ids_name = 261162 pos = -32903, 0, 26655 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_11 ids_name = 261162 pos = -32781, 0, 29653 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_12 ids_name = 261162 pos = -32659, 0, 32650 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_Roid_Miner_5 ids_name = 60225 pos = -26878, 0, 8998 rotate = 0, -140, 0 Archetype = Roid_Miner2 reputation = co_ti_grp ids_info = 66140 dock_with = co_ti_water_miner base = co_ti_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_space_industrial_1 ids_name = 261161 pos = -32450, 0, 2389 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_ti_grp ids_info = 66150 [Object] nickname = Bw10_space_tankl4x4_1 ids_name = 60251 pos = -32452, 0, 1902 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [Object] nickname = Bw10_space_tankl4_1 ids_name = 60251 pos = -32249, 0, 2389 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [Object] nickname = Bw10_space_tankl4_2 ids_name = 60251 pos = -32651, 0, 2389 rotate = 0, -90, 0 Archetype = space_tankl4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [zone] nickname = Zone_Bw10_IMG_oxygen_mining_area pos = -9897, 120, 19293 shape = SPHERE size = 4000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 25 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = gd_im_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_Planetform_mining_area pos = -25328, 120, 9657 shape = SPHERE size = 3000 visit = 36 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [Object] nickname = t31_oa_clue ids_name = 459152 atmosphere_range = 1200 burn_color = 225, 200, 255 ids_info = 460156 visit = 0 rotate = 0, 0, 0 pos = -26848, 50000, 8932 archetype = blhazard [zone] nickname = zone_bw10_pop_tau29_gate pos = 44829, 0, -7155 shape = SPHERE size = 4000 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.110000 faction = br_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.240000 faction = co_be_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = co_ti_grp, 0.200000 [zone] nickname = zone_bw10_pop_holman pos = 16131, 0, 23662 shape = SPHERE size = 4000 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_im_grp, single_base_law encounter = area_defend, 1, 0.090000 faction = gd_im_grp, 1.000000 encounter = area_trade_transport, 1, 0.260000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ti_grp, 0.180000 faction = gd_im_grp, 0.120000 [zone] nickname = zone_bw10_pop_tau29_hole pos = 22037, 0, -13649 shape = SPHERE size = 4000 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole population_additive = false encounter = area_defend, 1, 0.240000 faction = fc_ou_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw10_pop_tau23_gate pos = 16419, 0, -36324 shape = SPHERE size = 4000 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate population_additive = false encounter = area_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw10_pop_leeds_gate pos = -32673, 0, 35099 shape = SPHERE size = 4000 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.130000 faction = br_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.220000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_bw10_pop_harris pos = -33047, 0, 1164 shape = SPHERE size = 4000 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_ti_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = co_ti_grp, 1.000000 encounter = area_assault, 1, 0.050000 faction = fc_g_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = co_ti_grp, 1.000000 [zone] nickname = zone_bw10_pop_edinburg_hole pos = -51018, 0, 12598 shape = SPHERE size = 4000 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole population_additive = false encounter = area_defend, 1, 0.240000 faction = fc_g_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_g_grp, 1.000000 [zone] nickname = zone_bw10_pop_planetform_area pos = -34372, 0, 8941 shape = ELLIPSOID size = 12000, 6000, 21000 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = zone_bw10_pop_img_area pos = 367, 0, 21853 rotate = 0, -5, 0 shape = ELLIPSOID size = 20000, 7000, 8000 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy1_1 pos = 44002, 0, -7309 rotate = 90, 42, 180 shape = CYLINDER size = 750, 2869 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 1 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy1_2 pos = 29384, 0, 8251 rotate = 90, 43, 180 shape = CYLINDER size = 750, 39829 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 2 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy1_3 pos = -8977, 0, 28559 rotate = 90, 77, 180 shape = CYLINDER size = 750, 50770 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 3 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy2_1 pos = -19661, 0, 29834 rotate = -90, -66, 0 shape = CYLINDER size = 750, 29902 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy2_2 pos = -9581, 0, 19785 rotate = -90, 42, 0 shape = CYLINDER size = 750, 10617 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy2_3 pos = -19272, 0, 12459 rotate = -90, 61, 0 shape = CYLINDER size = 750, 14006 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy2_4 pos = -32028, 0, 10637 rotate = 90, 77, 180 shape = CYLINDER size = 750, 13624 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy2_5 pos = -35644, 0, 23997 rotate = 90, -14, 180 shape = CYLINDER size = 750, 24337 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_brnavy_1 pos = -32971, 0, 35884 rotate = 90, 71, 180 shape = CYLINDER size = 750, 959 sort = 99 [zone] nickname = Zone_Bw10_path_deepspace1_1 pos = 16202, 0, 23171 rotate = -90, 4, 0 shape = CYLINDER size = 750, 2011 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedeepspace1, 1 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_me_grp, 1.000000 [zone] nickname = Zone_Bw10_path_deepspace1_2 pos = 16236, 0, -6852 rotate = -90, 0, 0 shape = CYLINDER size = 750, 58040 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedeepspace1, 2 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_me_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform2_1 pos = -32257, 0, 2320 rotate = 90, -33, 180 shape = CYLINDER size = 750, 5116 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = planetform2, 1 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform2_2 pos = -28821, 0, 6815 rotate = 90, -41, 180 shape = CYLINDER size = 750, 6230 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = planetform2, 2 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform2_3 pos = -18317, 60, 16100 rotate = 90, -51, 180 shape = CYLINDER size = 750, 21873 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = planetform2, 3 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform3_1 pos = -29908, 120, 4571 rotate = 90, -39, 180 shape = CYLINDER size = 750, 11326 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform3, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform3_2 pos = -16208, 120, 13914 rotate = 90, -64, 180 shape = CYLINDER size = 750, 22525 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform3_3 pos = -11028, 120, 23588 rotate = 90, 46, 180 shape = CYLINDER size = 750, 13636 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform3_4 pos = -21332, 120, 18568 rotate = -90, 28, 0 shape = CYLINDER size = 750, 22071 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform4_1 pos = -38230, 120, 15 rotate = -90, 88, 0 shape = CYLINDER size = 750, 9095 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform4_2 pos = -46551, 120, 7646 rotate = 90, 26, 180 shape = CYLINDER size = 750, 17258 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform4_3 pos = -41612, 120, 21549 rotate = 90, -55, 180 shape = CYLINDER size = 750, 21324 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_planetform4_4 pos = -33305, 120, 14022 rotate = -90, 2, 0 shape = CYLINDER size = 750, 27353 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = planetform4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_ti_grp, 1.000000 [zone] nickname = Zone_Bw10_path_img1_1 pos = 14913, 120, 23600 rotate = -90, 76, 0 shape = CYLINDER size = 750, 3257 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img1, 1 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_path_img1_2 pos = 2043, 120, 22839 rotate = -90, 88, 0 shape = CYLINDER size = 750, 22593 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img1, 2 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_path_img1_3 pos = -9862, 120, 22989 rotate = 90, 50, 180 shape = CYLINDER size = 750, 1597 property_flags = 131072 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img1, 3 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians1_1 pos = -43538, 120, 6364 rotate = -90, -50, 0 shape = CYLINDER size = 750, 20097 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians1_2 pos = -34764, 120, 1380 rotate = 90, -36, 180 shape = CYLINDER size = 750, 3815 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians1_3 pos = -33137, 120, 16934 rotate = 90, -2, 180 shape = CYLINDER size = 750, 28051 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians1_4 pos = -41975, 120, 21932 rotate = -90, 46, 0 shape = CYLINDER size = 750, 25961 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians2_1 pos = -37258, 120, 14274 rotate = 90, -84, 180 shape = CYLINDER size = 750, 28638 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians2, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians2_2 pos = -19394, 120, 23102 rotate = 90, -26, 180 shape = CYLINDER size = 750, 16310 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians2_3 pos = -6341, 120, 28087 rotate = -90, -76, 0 shape = CYLINDER size = 750, 19417 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians2_4 pos = -9915, 120, 20755 rotate = -90, 69, 0 shape = CYLINDER size = 750, 27866 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_1 pos = -42017, 120, -1637 rotate = -90, -33, 0 shape = CYLINDER size = 750, 35245 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 1, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_2 pos = -12594, 120, -16149 rotate = 90, -89, 180 shape = CYLINDER size = 750, 39826 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 2, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_3 pos = 15915, 120, -1298 rotate = 90, -31, 180 shape = CYLINDER size = 750, 33763 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_4 pos = 31552, 120, 5869 rotate = -90, -44, 0 shape = CYLINDER size = 750, 20369 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_5 pos = 30639, 120, -9472 rotate = -90, 45, 0 shape = CYLINDER size = 750, 22532 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_gaians3_6 pos = 15002, 120, -16678 rotate = 90, 84, 180 shape = CYLINDER size = 750, 15449 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts1_1 pos = 10406, 120, -14937 rotate = -90, 84, 0 shape = CYLINDER size = 750, 23016 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts1_2 pos = -18050, 120, -14862 rotate = 90, 86, 180 shape = CYLINDER size = 750, 34121 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts1_3 pos = -42955, 120, -572 rotate = 90, 31, 180 shape = CYLINDER size = 750, 30413 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 3 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts2_1 pos = 7414, 120, -15403 rotate = -90, 84, 0 shape = CYLINDER size = 750, 30414 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts2_2 pos = -12962, 120, -7620 rotate = 90, 29, 180 shape = CYLINDER size = 750, 21697 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts2_3 pos = -23404, 120, 17683 rotate = 90, 18, 180 shape = CYLINDER size = 750, 33285 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts2_4 pos = -18356, 120, 30918 rotate = -90, -76, 0 shape = CYLINDER size = 750, 21092 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts2_5 pos = -13157, 120, 15080 rotate = -90, 21, 0 shape = CYLINDER size = 750, 28357 ;attack_ids = bw10_1, bw10_1 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts3_1 pos = 19389, 120, -24828 rotate = -90, 15, 0 shape = CYLINDER size = 750, 22939 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts3_2 pos = 16313, 120, -13663 rotate = 90, 0, 180 shape = CYLINDER size = 750, 44481 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts3_3 pos = 19342, 120, -2563 rotate = -90, -16, 0 shape = CYLINDER size = 750, 23141 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts4_1 pos = 21934, 120, 1027 rotate = 90, -1, 180 shape = CYLINDER size = 750, 29537 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts4_2 pos = 33512, 120, 3815 rotate = -90, -43, 0 shape = CYLINDER size = 750, 32903 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_path_outcasts4_3 pos = 33238, 120, -10989 rotate = -90, 76, 0 shape = CYLINDER size = 750, 23785 ;attack_ids = bw10_4, bw10_4 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw10_IMG_water_mining_area pos = -11567, 0, 25990 shape = SPHERE size = 3000 visit = 36 spacedust = waterdropdust spacedust_maxparticles = 200 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = gd_im_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = gd_im_grp, 1.000000 [Object] nickname = Bw10_depot_construction_machinery_1 ids_name = 261161 pos = -33094, 0, 32610 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_depot_construction_machinery_2 ids_name = 261161 pos = -33526, 0, 26357 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_depot_construction_machinery_3 ids_name = 261161 pos = -33911, 0, 18437 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw10_depot_construction_machinery_4 ids_name = 261161 pos = -33538, 0, 10381 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac [zone] nickname = Zone_Bw10_Tradelane_3 pos = 16316, 0, -6300 rotate = 0, 180, 0 shape = BOX size = 10000, 10000, 57000 property_flags = 131072 ;lane_id = bw10_3 sort = 99 [zone] nickname = zone_bw10_pop_ambient_sw pos = -27359, 0, 20180 rotate = 0, 70, 0 shape = ELLIPSOID size = 27474, 8000, 56823 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = fc_g_grp, 1.000000 [zone] nickname = zone_bw10_pop_ambient_ne pos = 14527, 0, -10182 shape = ELLIPSOID size = 42851, 8000, 32201 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = fc_ou_grp, 1.000000 [Object] nickname = Bw10_orbital_cannon_fixture_1 ids_name = 261166 pos = -33879, 350, -122 rotate = 0, 10, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = co_ti_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [zone] nickname = zone_Bw10_destroy_vignette_1 pos = -47096, 0, 24 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_2 pos = -33667, 0, -14626 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_3 pos = -21396, 0, -7301 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_4 pos = -43160, 0, 24245 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_5 pos = -22206, 0, 44684 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_6 pos = 18312, 0, 37123 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_7 pos = 21321, 0, 24 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_8 pos = 28267, 0, 29089 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_9 pos = 53852, 0, 5105 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_10 pos = 35676, 0, -18643 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_11 pos = 6735, 0, 37713 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_12 pos = -22091, 0, 20700 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = ZONE_Bw10_Vignette5_exclusion pos = -22235, 0, 44694 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw10_Vignette7_exclusion pos = 21325, 0, 12 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw10_Vignette8_exclusion pos = 28249, 0, 29133 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw10_Vignette10_exclusion pos = 35661, 0, -18638 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw10_Vignette12_exclusion pos = -22110, 0, 20712 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Bw10_suprise_li_freighter_1 ids_name = 261762 pos = -2591, 0, -15716 rotate = 30, 0, 20 Archetype = suprise_li_freighter visit = 16 ids_info = 66427 loadout = SECRET_co_li_freighter_bw10 [Object] nickname = Bw10_suprise_ge_fighter4_1 ids_name = 261763 pos = -10213, 0, -28016 rotate = 30, 30, 20 Archetype = suprise_ge_fighter4 visit = 16 ids_info = 66428 loadout = SECRET_g_ge_fighter2_bw10 [Object] nickname = Bw10_ast_solar_iceblock_60_1 pos = -9476, -10, 22277 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_2 pos = -10849, -30, 23435 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_3 pos = -9557, -30, 24508 rotate = 0, -70, 0 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_5 pos = -26798, -30, 9104 Archetype = ast_solar_iceblock_60 [zone] nickname = zone_88flak_ambient_population_400_bw10 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 [Object] nickname = Bw10_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw10_Nomad_Buoy_Base dock_with = Bw10_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw10_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw10_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw10_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw10_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw10_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw10_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw10_Mobile_Proxy_Base dock_with = Bw10_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw10 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw10_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw10 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false