[SystemInfo] name = Bw09 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw09_oxygen_ice_asteroid_field.ini zone = Zone_Bw09_oxygen_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket1 [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket2 [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket3 [Asteroids] file = solar\asteroids\Bw09_Nago_carbon_asteroid_field.ini zone = Zone_Bw09_Nago_carbon_asteroid_field [Asteroids] file = solar\asteroids\Bw09_Shinkaku_ice_asteroid_field.ini zone = Zone_Bw09_Shinkaku_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw09_Freeport6_ice_crystal_field.ini zone = Zone_Bw09_Freeport6_ice_crystal_field [Ambient] color = 40, 50, 60 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_bw09_stars.cmp nebulae = solar\starsphere\starsphere_bw09.cmp [LightSource] nickname = Bw09_system_light pos = -31, 2000, -48 color = 200, 80, 0 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw09_Sun ids_name = 261045 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 visit = 0 ids_info = 66153 [Zone] nickname = Zone_Bw09_to_Ku03_antinpcspawn pos = 33970, 0, -18433 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw09_to_Ku03 ids_name = 260884 pos = 33970, 0, -18433 rotate = 0, 122, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Ku03, Ku03_to_Bw09, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Zone] nickname = Zone_Bw09_to_Bw10_antinpcspawn pos = -33862, 0, 15230 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw09_to_Bw10 ids_name = 260882 pos = -33862, 0, 15230 rotate = 0, -110, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 10 goto = Bw10, Bw10_to_Bw09, gate_tunnel_bretonia loadout = jumpgate_ku_02 [zone] nickname = Zone_Bw09_to_Bw10 pos = -32838, 0, 15585 rotate = 0, -109, 0 shape = SPHERE size = 2000 sort = 99 [zone] nickname = Zone_Bw09_to_Ku03 property_flags = 131072 pos = 32854, 0, -17824 rotate = 0, 164, 0 shape = SPHERE size = 2000 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_02 property_flags = 131072 pos = -20460, 0, 2943 rotate = 0, 27, 0 shape = SPHERE size = 3000 sort = 99 [zone] nickname = Zone_Bw09_01 pos = 23033, 0, 14908 rotate = 0, 17, 0 shape = SPHERE size = 1500 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_03 property_flags = 131072 pos = -776, 0, 26266 shape = SPHERE size = 1500 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_oxygen_ice_asteroid_field property_flags = 258 ids_name = 261324 pos = -242, 0, -29597 shape = ELLIPSOID size = 15000, 5000, 12000 ids_info = 66041 visit = 36 spacedust = icedust spacedust_maxparticles = 40 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.560000 faction = fc_ou_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Shinkaku_ice_asteroid_field property_flags = 258 ids_name = 261322 pos = -31104, 0, -7591 shape = ELLIPSOID size = 12000, 3000, 12000 ids_info = 66039 visit = 32 spacedust = icedust spacedust_maxparticles = 150 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.240000 faction = co_shi_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Nago_carbon_asteroid_field property_flags = 258 ids_name = 261323 pos = 26879, 0, -136 shape = ELLIPSOID size = 15000, 7000, 25000 ids_info = 66040 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 100 sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.560000 faction = fc_ou_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Freeport6_ice_crystal_field property_flags = 257 ids_name = 261325 pos = -4666, 0, 24134 rotate = 0, -30, 0 shape = ELLIPSOID size = 17000, 8000, 13000 ids_info = 66042 visit = 36 spacedust = icedust spacedust_maxparticles = 50 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.560000 faction = fc_ou_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_ice [Object] nickname = Bw09_nav_buoy_tlr_1 pos = -30943, 0, 16222 rotate = 0, -109, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_2 pos = -23834, 0, 18614 rotate = 0, -109, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_3 pos = -16726, 0, 21006 rotate = 0, -109, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_4 pos = -9617, 0, 23397 rotate = 0, -109, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_5 pos = -2509, 0, 25789 rotate = 0, -109, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw09_Tradelane_1 property_flags = 131072 pos = -16726, 0, 21006 rotate = 0, -109, 0 shape = BOX size = 10000, 10000, 31598 ;lane_id = bw09_1 ;tradelane_down = 10 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Bw09_nav_buoy_tlr_6 pos = 21199, 0, 15288 rotate = 0, 117, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_7 pos = 14516, 0, 18691 rotate = 0, 117, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_8 pos = 7832, 0, 22094 rotate = 0, 117, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_9 pos = 1149, 0, 25498 rotate = 0, 117, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw09_Tradelane_2 property_flags = 131072 pos = 11174, 0, 20393 rotate = 0, 117, 0 shape = BOX size = 10000, 10000, 24098 ;lane_id = bw09_2 ;tradelane_down = 20 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Bw09_nav_buoy_tlr_10 pos = 31840, 0, -15832 rotate = 0, 164, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_11 pos = 29749, 0, -8629 rotate = 0, 164, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_12 pos = 27658, 0, -1426 rotate = 0, 164, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_13 pos = 25567, 0, 5776 rotate = 0, 164, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw09_nav_buoy_tlr_14 pos = 23476, 0, 12979 rotate = 0, 164, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw09_Tradelane_3 property_flags = 131072 pos = 27658, 0, -1426 rotate = 0, 164, 0 shape = BOX size = 10000, 10000, 31598 ;lane_id = bw09_3 ;tradelane_down = 20 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [Zone] nickname = Zone_Bw09_to_Bw08_hole_antinpcspawn pos = -4878, 0, -30114 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw09_to_Bw08_hole ids_name = 260881 pos = -4878, 0, -30114 rotate = 0, -160, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw08 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw08, Bw08_to_Bw09_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw09_to_Bw10_hole_antinpcspawn pos = -35065, 0, 549 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw09_to_Bw10_hole ids_name = 260883 pos = -35065, 0, 549 rotate = 0, -50, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw10, Bw10_to_Bw09_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw09_to_Bw08_hole property_flags = 131072 pos = -4932, 0, -29924 shape = SPHERE size = 1000 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_to_Bw10_hole property_flags = 131072 pos = -35065, 0, 549 shape = SPHERE size = 300 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_death_sun pos = 0, 0, 0 shape = SPHERE size = 9000 ;damage = 10000 ;star damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw09_03 ids_name = 196714 pos = -691, 0, 26572 Archetype = space_freeport01 ids_info = 65855 base = Bw09_03_Base dock_with = Bw09_03_Base reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female5_head, pl_female2_peasant_body difficulty_level = 10 loadout = space_freeport01_co_02 [zone] nickname = Zone_Bw09_03_defense_spawn pos = -691, 0, 26572 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_03_wingmen_spawn_1 pos = -691, 0, 26572 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_03_wingmen_spawn_2 pos = -691, 0, 26572 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [Object] nickname = Bw09_space_industrial_1 pos = -693, -105, 27053 rotate = 0, 180, 0 Archetype = space_industrial reputation = gd_z_grp parent = Bw09_03 [Object] nickname = Bw09_space_dome_1 pos = -1055, -75, 27053 rotate = 0, 90, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 parent = Bw09_03 [Object] nickname = Bw09_space_dome_2 pos = -323, -75, 27053 rotate = 0, -90, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 parent = Bw09_03 [Object] nickname = Bw09_space_dome_3 pos = -692, -75, 27480 rotate = 0, 180, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 parent = Bw09_03 [Object] nickname = Bw09_space_tankl4_1 pos = -921, -105, 26572 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Bw09_03 [Object] nickname = Bw09_space_tankl4_2 pos = -461, -105, 26572 rotate = 0, 90, 0 Archetype = space_tankl4 parent = Bw09_03 [Object] nickname = Bw09_01 ids_name = 196712 pos = 23423, 156, 14793 Archetype = space_mining01 ids_info = 65857 base = Bw09_01_base dock_with = Bw09_01_base reputation = co_kt_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ku_bartender_head, sc_scientist1_body difficulty_level = 10 loadout = space_mining01_co_02 [zone] nickname = Zone_Bw09_01_defense_spawn pos = 23423, 156, 14793 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Bw09_01_wingmen_spawn_1 pos = 23423, 156, 14793 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Bw09_01_wingmen_spawn_2 pos = 23423, 156, 14793 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_kt_grp, 1.000000 [Object] nickname = Bw09_mplatform_1 ids_name = 60213 pos = 23193, -19, 15168 rotate = 0, 90, 0 Archetype = mplatform reputation = co_kt_grp difficulty_level = 10 loadout = mplatform_red_co_03 parent = Bw09_01 [Object] nickname = Bw09_mplatform_2 ids_name = 60213 pos = 23192, -19, 15420 rotate = 0, 90, 0 Archetype = mplatform reputation = co_kt_grp difficulty_level = 10 loadout = mplatform_red_co_03 parent = Bw09_01 [Object] nickname = Bw09_space_tankl4x4_1 ids_name = 60251 pos = 23624, 0, 15421 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_space_tankl4x4_2 ids_name = 60251 pos = 23624, 0, 15167 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_space_industrial_2 pos = 23423, 0, 16026 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_Roid_Miner_1 pos = 23592, 1, 16024 rotate = 0, -90, 0 Archetype = Roid_Miner reputation = co_kt_grp difficulty_level = 9 loadout = ge_miner_co_01 behavior = SOLAR pilot = pilot_solar_ac parent = Bw09_01 [Object] nickname = Bw09_02 ids_name = 196713 pos = -20505, 0, 2897 rotate = 0, 90, 0 Archetype = space_factory01 ids_info = 65859 base = Bw09_02_Base dock_with = Bw09_02_Base reputation = co_shi_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = ku_captain_head, sh_male3_body difficulty_level = 10 loadout = space_factory01_co_03 [zone] nickname = Zone_Bw09_02_defense_spawn pos = -20505, 0, 2897 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_02_wingmen_spawn_1 pos = -20505, 0, 2897 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_02_wingmen_spawn_2 pos = -20505, 0, 2897 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_shi_grp, 1.000000 [Object] nickname = Bw09_nav_buoy_1 ids_name = 261162 pos = 22584, 16, 13477 rotate = 0, 17, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw09_nav_buoy_2 ids_name = 261162 pos = 21685, 48, 10615 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_3 ids_name = 261162 pos = 20786, 80, 7753 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_4 ids_name = 261162 pos = 19887, 111, 4891 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_5 ids_name = 261162 pos = 18988, 143, 2029 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [zone] nickname = Zone_Bw09_Tradelane_4 property_flags = 131072 pos = 20473, 80, 6691 rotate = 0, 17, 0 shape = BOX size = 10000, 10000, 14015 ;lane_id = bw09_4 sort = 99 [Object] nickname = Bw09_Roid_Miner_2 ids_name = 60225 pos = 18590, 143, 42 rotate = 0, -70, 0 Archetype = Roid_Miner2 ids_info = 66140 reputation = co_kt_grp dock_with = co_kt_hydrocarbon_miner base = co_kt_hydrocarbon_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw09_Roid_Miner_4 ids_name = 60225 pos = 19030, 143, 1477 rotate = 0, -70, 0 Archetype = Roid_Miner2 ids_info = 66140 reputation = co_kt_grp dock_with = co_kt_hydrocarbon_miner base = co_kt_hydrocarbon_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw09_space_tankl4x4_3 ids_name = 60251 pos = 18606, 143, 568 rotate = 0, 17, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_space_tankl4x4_4 [Object] nickname = Bw09_space_tankl4x4_4 ids_name = 261161 pos = 18684, 143, 822 rotate = 0, 17, 0 Archetype = space_tankl4x4 reputation = co_kt_grp ids_info = 66150 [Object] nickname = Bw09_mplatform_3 ids_name = 60213 pos = -19961, -21, 2402 rotate = 0, -90, 0 Archetype = mplatform reputation = co_shi_grp difficulty_level = 10 loadout = mplatform_red_co_03 parent = Bw09_02 [Object] nickname = Bw09_space_tankl4_3 ids_name = 60251 pos = -20253, 0, 2202 Archetype = space_tankl4 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_tankl2x2_1 ids_name = 60251 pos = -20254, 0, 2533 Archetype = space_tankl2x2 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_tankl2x2_2 ids_name = 60251 pos = -20750, 0, 2533 Archetype = space_tankl2x2 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_nav_buoy_6 ids_name = 261162 pos = -21806, 0, 262 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_7 ids_name = 261162 pos = -23152, 0, -2419 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_8 ids_name = 261162 pos = -24498, 0, -5100 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_9 ids_name = 261162 pos = -25844, 0, -7781 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_10 ids_name = 261162 pos = -27190, 0, -10462 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [zone] nickname = Zone_Bw09_Tradelane_5 property_flags = 131072 pos = -24498, 0, -5100 rotate = 0, 27, 0 shape = BOX size = 10000, 10000, 12015 ;lane_id = bw09_5 sort = 99 [Object] nickname = Bw09_Roid_Miner_5 ids_name = 60225 pos = -27301, 0, -9829 rotate = 0, 115, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw09_Roid_Miner_6 ids_name = 60225 pos = -26325, 0, -8206 rotate = 0, 120, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw09_Roid_Miner_7 ids_name = 60225 pos = -25456, 0, -6641 rotate = 0, 120, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [zone] nickname = Zone_Bw09_oxygen_pocket3 property_flags = 16658 pos = -8684, 0, -24039 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 [zone] nickname = Zone_Bw09_oxygen_pocket2 property_flags = 16658 pos = 126, 0, -23058 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 [zone] nickname = Zone_Bw09_oxygen_pocket1 property_flags = 16658 pos = 8476, 0, -25708 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 [zone] nickname = Zone_Bw09_Shinkaku_field_high_density pos = -27807, 0, -7347 shape = SPHERE size = 3000 visit = 36 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.240000 faction = co_shi_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 [LightSource] nickname = crow_light pos = 77000, 20000, -30357 color = 30, 130, 200 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_bw09_pop_kyushu_gate pos = 32718, 0, -17990 shape = SPHERE size = 4000 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.120000 faction = ku_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.230000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_bw09_pop_nago pos = 23055, 0, 14950 shape = SPHERE size = 4000 comment = Nago sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_kt_grp, single_base_law encounter = area_defend, 1, 0.100000 faction = co_kt_grp, 1.000000 encounter = area_trade_transport, 1, 0.250000 faction = co_be_grp, 0.290000 faction = co_kt_grp, 0.140000 faction = co_nws_grp, 0.290000 faction = co_shi_grp, 0.290000 [zone] nickname = zone_bw09_pop_freeport6 pos = -888, 0, 26171 shape = SPHERE size = 4000 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_z_grp, freeport_base encounter = area_defend, 1, 0.030000 faction = gd_z_grp, 1.000000 encounter = area_trade_transport, 1, 0.240000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 encounter = area_trade_freighter_pirate, 1, 0.090000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_bw09_pop_tau31_gate pos = -32789, 0, 15456 shape = SPHERE size = 4000 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.120000 faction = ku_n_grp, 1.000000 encounter = area_trade_transport, 1, 0.230000 faction = co_be_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_bw09_pop_shinkaku pos = -20427, 0, 3004 shape = SPHERE size = 4000 comment = Shinkaku sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_shi_grp, single_base_law encounter = area_defend, 1, 0.280000 faction = co_shi_grp, 1.000000 encounter = area_trade_transport, 1, 0.100000 faction = co_shi_grp, 1.000000 [zone] nickname = zone_bw09_pop_tau31_hole pos = -35134, 0, 543 shape = SPHERE size = 4000 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw09_pop_tau23_hole pos = -4938, 0, -29936 shape = SPHERE size = 4000 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_ou_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_ou_grp, 1.000000 [zone] nickname = zone_bw09_pop_zones_area pos = 4085, 0, -24868 rotate = 0, 15, 0 shape = ELLIPSOID size = 8000, 5000, 6000 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.330000 faction = fc_ou_grp, 0.830000 faction = gd_z_grp, 0.170000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.330000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_bw09_pop_bh_area pos = -15595, 0, -18859 rotate = 0, 35, 0 shape = ELLIPSOID size = 25000, 7000, 13000 sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_bh_scout, 1, 1.000000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw09_pop_freeport6_extend pos = 1812, 0, 25230 shape = ELLIPSOID size = 9000, 6000, 9000 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_freeport encounter = area_scout, 1, 0.670000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty1_1 pos = -14578, 0, 20732 rotate = -90, 66, 0 shape = CYLINDER size = 750, 32146 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty1_2 pos = -32317, 0, 7392 rotate = -90, 24, 0 shape = CYLINDER size = 750, 14922 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty1_3 pos = -19992, 0, -14883 rotate = -90, -45, 0 shape = CYLINDER size = 750, 43620 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty2_1 pos = 3967, 0, -29687 rotate = 90, -89, 180 shape = CYLINDER size = 750, 18732 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty2_2 pos = 16236, 0, -18527 rotate = 90, -15, 180 shape = CYLINDER size = 750, 22903 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty2_3 pos = 16727, 0, 2670 rotate = 90, 13, 180 shape = CYLINDER size = 750, 20806 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bounty2_4 pos = 6494, 0, 20098 rotate = 90, 47, 180 shape = CYLINDER size = 750, 21406 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy1_1 pos = 32662, 0, -17009 rotate = 90, 59, 180 shape = CYLINDER size = 750, 3686 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = kunavy1, 1 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy1_2 pos = 26670, 0, -995 rotate = 90, 16, 180 shape = CYLINDER size = 750, 31400 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = kunavy1, 2 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy1_3 pos = 10767, 0, 19831 rotate = 90, 63, 180 shape = CYLINDER size = 750, 25710 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = kunavy1, 3 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy1_4 pos = -17441, 0, 19966 rotate = -90, 71, 0 shape = CYLINDER size = 750, 35270 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = kunavy1, 4 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_1 pos = 32508, 0, -16870 rotate = 90, 59, 180 shape = CYLINDER size = 750, 3290 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_2 pos = 27656, 0, -4131 rotate = 90, 16, 180 shape = CYLINDER size = 750, 24760 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_3 pos = 21947, 0, 9934 rotate = 90, 46, 180 shape = CYLINDER size = 750, 6281 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_4 pos = 16020, 0, -613 rotate = -90, 16, 0 shape = CYLINDER size = 750, 26470 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_5 pos = 16206, 0, -19265 rotate = -90, -33, 0 shape = CYLINDER size = 750, 14139 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kunavy2_6 pos = 27138, 0, -21528 rotate = 90, -63, 180 shape = CYLINDER size = 750, 15963 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kunavy2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts1_1 pos = -20110, 0, -14733 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42002 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts2_1 pos = -9829, 0, -24984 rotate = 90, 45, 180 shape = CYLINDER size = 750, 15189 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts2_2 pos = -23096, 0, -13652 rotate = 90, 53, 180 shape = CYLINDER size = 750, 19793 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts2_3 pos = -25456, 0, -2120 rotate = 90, -45, 180 shape = CYLINDER size = 750, 15750 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts2_4 pos = -17501, 0, -8041 rotate = -90, -12, 0 shape = CYLINDER size = 750, 23593 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts3_1 pos = -34780, 0, 7255 rotate = 90, -4, 180 shape = CYLINDER size = 750, 14163 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts3_2 pos = -25076, 0, 17380 rotate = 90, -72, 180 shape = CYLINDER size = 750, 19365 ;attack_ids = bw09_1, bw09_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts3_3 pos = -25601, 0, 10347 rotate = -90, 44, 0 shape = CYLINDER size = 750, 28013 ;attack_ids = bw09_1, bw09_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts4_1 pos = 2952, 0, -28497 rotate = 90, -78, 180 shape = CYLINDER size = 750, 17381 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 1, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts4_2 pos = 15607, 0, -13491 rotate = 90, -17, 180 shape = CYLINDER size = 750, 27781 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts4_3 pos = 19360, 0, 7667 rotate = 90, 3, 180 shape = CYLINDER size = 750, 15817 ;attack_ids = bw09_2, bw09_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts4_4 pos = 13135, 0, 18525 rotate = 90, 63, 180 shape = CYLINDER size = 750, 13086 ;attack_ids = bw09_2, bw09_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts4_5 pos = 13570, 0, 10603 rotate = -90, -30, 0 shape = CYLINDER size = 750, 25118 ;attack_ids = bw09_2, bw09_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts5_1 pos = 4394, 0, -28870 rotate = 90, -84, 180 shape = CYLINDER size = 750, 20029 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts5_2 pos = 22999, 0, -23557 rotate = 90, -64, 180 shape = CYLINDER size = 750, 19247 ;attack_ids = bw09_3, bw09_3 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts5_3 pos = 28788, 0, -8854 rotate = 90, 15, 180 shape = CYLINDER size = 750, 21737 ;attack_ids = bw09_3, bw09_3 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_outcasts5_4 pos = 20115, 0, -13095 rotate = -90, 22, 0 shape = CYLINDER size = 750, 31664 ;attack_ids = bw09_3, bw09_3 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts5, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kishiro1_1 property_flags = 131072 pos = 22821, 0, 14099 rotate = -90, 22, 0 shape = CYLINDER size = 750, 1561 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = kishiro1, 1 usage = patrol mission_eligible = true [zone] nickname = Zone_Bw09_path_kishiro1_2 property_flags = 131072 pos = 20575, 0, 6773 rotate = -90, 17, 0 shape = CYLINDER size = 750, 13770 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = kishiro1, 2 usage = patrol mission_eligible = true [zone] nickname = Zone_Bw09_path_kishiro2_1 pos = 20732, 0, 3788 rotate = -90, 16, 0 shape = CYLINDER size = 750, 23297 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kishiro2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kishiro2_2 pos = 16606, 0, -245 rotate = 90, 7, 180 shape = CYLINDER size = 750, 14464 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kishiro2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Bw09_path_kishiro2_3 pos = 19823, 0, 11146 rotate = 90, -45, 180 shape = CYLINDER size = 750, 11844 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kishiro2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_kt_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura1_1 pos = -10109, 0, 14986 rotate = -90, 40, 0 shape = CYLINDER size = 750, 31271 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradesamura1, 1 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura2_1 pos = -21254, 0, 1722 rotate = -90, 18, 0 shape = CYLINDER size = 750, 2672 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = samura2, 1 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura2_2 pos = -24332, 0, -4767 rotate = -90, 27, 0 shape = CYLINDER size = 750, 11714 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = samura2, 2 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura3_1 pos = -21059, 0, 2020 rotate = -90, 22, 0 shape = CYLINDER size = 750, 3870 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = samura3, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura3_2 pos = -24512, 0, -5134 rotate = -90, 27, 0 shape = CYLINDER size = 750, 12027 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = samura3, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura3_3 pos = -23409, 0, -13497 rotate = -90, -52, 0 shape = CYLINDER size = 750, 9745 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = samura3, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura3_4 pos = -18621, 0, -11951 rotate = 90, -12, 180 shape = CYLINDER size = 750, 9302 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = samura3, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_samura3_5 pos = -18788, 0, -1835 rotate = 90, 11, 180 shape = CYLINDER size = 750, 11348 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = samura3, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Bw09_path_img1_1 pos = -8455, 0, 13621 rotate = -90, 32, 0 shape = CYLINDER size = 750, 29504 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg1, 1 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.080000 faction = gd_im_grp, 1.000000 encounter = tradep_trade_freighter_pirate, 1, 0.300000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_img1_2 pos = -10639, 0, -14209 rotate = -90, -20, 0 shape = CYLINDER size = 750, 32481 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeimg1, 2 usage = trade mission_eligible = true encounter = tradep_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners1_1 pos = 706, 0, 23302 rotate = -90, -11, 0 shape = CYLINDER size = 750, 8456 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners1_2 pos = -1350, 0, 17111 rotate = -90, 54, 0 shape = CYLINDER size = 750, 6989 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners1_3 pos = -8190, 0, 16816 rotate = 90, 66, 180 shape = CYLINDER size = 750, 8724 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners1_4 pos = -9683, 0, 24489 rotate = 90, -23, 180 shape = CYLINDER size = 750, 12879 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners1_5 pos = -3631, 0, 29029 rotate = -90, -69, 0 shape = CYLINDER size = 750, 7617 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_1 pos = 5610, 0, 15863 rotate = -90, -31, 0 shape = CYLINDER size = 750, 26927 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 1, 8 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_2 pos = 11268, 0, -6381 rotate = -90, 7, 0 shape = CYLINDER size = 750, 21621 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 2, 7 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_3 pos = 2458, 0, -17697 rotate = -90, 86, 0 shape = CYLINDER size = 750, 15022 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_4 pos = -3573, 0, -24114 rotate = -90, -14, 0 shape = CYLINDER size = 750, 12019 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_5 pos = 3949, 0, -26495 rotate = 90, -60, 180 shape = CYLINDER size = 750, 13955 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw09_path_zoners2_6 pos = 10048, 0, -20112 rotate = 90, -1, 180 shape = CYLINDER size = 750, 5865 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = zoners2, 6 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = gd_z_grp, 1.000000 [Object] nickname = Bw09_depot_water_1 ids_name = 261161 pos = 99, -100, 27604 Archetype = depot_water reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw09_depot_food_1 ids_name = 261161 pos = 223, -100, 27479 Archetype = depot_food reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw09_depot_consumer_goods_1 ids_name = 261161 pos = 348, -100, 27351 Archetype = depot_consumer_goods reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw09_depot_mining_machinery_1 ids_name = 261161 pos = 253, -100, 27631 Archetype = depot_mining_machinery reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [Object] nickname = Bw09_depot_construction_machinery_1 ids_name = 261161 pos = 373, -100, 27501 Archetype = depot_construction_machinery reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66150 [zone] nickname = zone_bw09_pop_ambient pos = -726, 0, -3504 shape = ELLIPSOID size = 47300, 13108, 45500 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_ou_grp, 1.000000 encounter = area_bh_scout, 1, 0.290000 faction = gd_bh_grp, 1.000000 [Object] nickname = Bw09_space_industrial02_1 pos = -20506, 0, 1858 Archetype = space_industrial02 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_industrial02_2 pos = -20756, 0, 1857 Archetype = space_industrial02 reputation = co_shi_grp parent = Bw09_02 [zone] nickname = zone_Bw09_destroy_vignette_1 pos = 36307, 0, 9208 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_2 pos = 35936, 0, 21584 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_3 pos = 20345, 0, 28024 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw09_destroy_vignette_4 pos = 14529, 0, 2641 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_5 pos = -8734, 0, 11986 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_6 pos = -10095, 0, 37369 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_7 pos = 2031, 0, 40653 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_8 pos = -15045, 0, -11124 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw09_destroy_vignette_9 pos = -34348, 0, -13018 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_10 pos = 18241, 0, -16428 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = ZONE_Bw09_vignette4_exclusion property_flags = 131072 pos = 14546, 0, 2671 shape = SPHERE size = 600 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw09_vignette5_exclusion pos = -8749, 0, 11989 shape = SPHERE size = 600 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Bw09_vignette9_exclusion property_flags = 131072 pos = -34358, 0, -13014 shape = SPHERE size = 600 visit = 128 sort = 99.500000 [Object] nickname = Bw09_ast_solar_icecarbon_60_1 pos = -27422, -30, -9765 rotate = -165, 70, 90 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_2 pos = -26443, -35, -8143 rotate = -90, 75, 180 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_3 pos = -25573, -30, -6561 rotate = 90, -90, 0 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_4 pos = 19157, 103, 1426 rotate = 90, -60, 0 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_5 pos = 18720, 103, -15 rotate = 5, 70, -75 Archetype = ast_solar_icecarbon_60 [zone] nickname = zone_88flak_ambient_population_400_bw09 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 [Object] nickname = bw09_player_station_1 ids_name = 458950 pos = -17687, 0, -37054 rotate = 0, 0, 0 Archetype = space_freeport01 ids_info = 459952 base = bw09_player_station_1 dock_with = bw09_player_station_1 reputation = bw09_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = space_freeport01_co_01 [Zone] nickname = Zone_bw09_player_station_1 pos = -17687, 0, -37054 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = bw09_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = bw09_station_1_grp, 1.000000 [Object] nickname = Bw09_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw09_Nomad_Buoy_Base dock_with = Bw09_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw09_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw09_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw09_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw09_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw09_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw09_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw09_Mobile_Proxy_Base dock_with = Bw09_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw09 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw09_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw09 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false