[SystemInfo] name = Bw05 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\randomencounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\randomencounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_sigma_space danger = music_sigma_danger battle = music_sigma_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw05_yanagi_debris_field.ini zone = Zone_Bw05_yanagi_debris_field [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_001 [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_002 [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_003 [Asteroids] file = solar\asteroids\Bw05_yanagi_pocket_debris_field.ini zone = Zone_Bw05_yanagi_pocket_debris_field [Nebula] file = solar\nebula\Bw05_Crow_nebula.ini zone = Zone_Bw05_Crow_nebula [Ambient] color = 60, 80, 100 ;color = 5, 5, 5 ;RealAmbColor [LightSource] nickname = Bw05_system_light pos = -31, 2000, -48 color = 120, 250, 255 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw05_Sun1 ids_name = 261037 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 star = Bw05_Sun1 atmosphere_range = 2500 ids_info = 66151 [Zone] nickname = Zone_Bw05_to_Rh04_antinpcspawn pos = 2076, 0, 42897 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Rh04 ids_name = 260861 pos = 2076, 0, 42897 rotate = 0, 20, 0 Archetype = jumpgate reputation = rh_n_grp msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_bretonia ids_info = 66145 behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Rh04, Rh04_to_Bw05, gate_tunnel_bretonia loadout = jumpgate_co_03 [Zone] nickname = Zone_Bw05_to_Ku04_antinpcspawn pos = -12184, 0, -36465 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Ku04 ids_name = 260859 pos = -12184, 0, -36465 rotate = 0, -160, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Ku04, Ku04_to_Bw05, gate_tunnel_bretonia loadout = jumpgate_ku_02 [Object] nickname = Bw05_01 ids_name = 196702 pos = -4675, 100, -12092 Archetype = space_police01 ids_info = 65823 dock_with = Bw05_01_Base base = Bw05_01_Base reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male8_head, li_rockford_body difficulty_level = 12 loadout = space_police01_co_01 [zone] nickname = Zone_Bw05_01_defense_spawn pos = -4675, 100, -12092 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_01_wingmen_spawn_1 pos = -4675, 100, -12092 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_01_wingmen_spawn_2 pos = -4675, 100, -12092 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_gm_grp, 1.000000 [Object] nickname = Bw05_02 ids_name = 196703 pos = -9537, 0, 19442 rotate = 0, -90, 0 Archetype = space_mining01 ids_info = 65825 dock_with = Bw05_02_Base base = Bw05_02_Base reputation = co_alg_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = rh_newscaster_head, rh_greunwald_body difficulty_level = 11 loadout = space_mining01_co_02 [zone] nickname = Zone_Bw05_02_defense_spawn pos = -9537, 0, 19442 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_alg_grp, 1.000000 [zone] nickname = Zone_Bw05_02_wingmen_spawn_1 pos = -9537, 0, 19442 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_alg_grp, 1.000000 [zone] nickname = Zone_Bw05_02_wingmen_spawn_2 pos = -9537, 0, 19442 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_alg_grp, 1.000000 [zone] nickname = Zone_Bw05_to_Ku04 pos = -12184, 0, -36217 rotate = 0, -161, 0 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_to_Bw06_hole pos = 21916, 0, 12503 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_to_Rh04 pos = 1918, 0, 42475 rotate = 0, 25, 0 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_01_exclusion pos = -4353, 0, -12176 rotate = 0, 171, 0 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99 [Object] nickname = Bw05_03_Base ids_name = 196704 pos = -23313, 0, 10714 Archetype = space_port_dmg loadout = space_port_dmg_pi_02 ids_info = 65827 dock_with = Bw05_03_Base base = Bw05_03_Base behavior = SOLAR pilot = pilot_solar_ac visit = 0 reputation = fc_j_grp voice = atc_leg_m01 space_costume = pi_pirate3_head, pl_male3_journeyman_body, prop_neuralnet_F_right [zone] nickname = Zone_Bw05_03_Base_defense_spawn pos = -23313, 0, 10714 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_03_Base_wingmen_spawn_1 pos = -23313, 0, 10714 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_03_Base_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_03_Base_wingmen_spawn_2 pos = -23313, 0, 10714 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_03_Base_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_yanagi_pocket_exclusion pos = -11821, 0, 18315 shape = SPHERE size = 9000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_yanagi_debris_field ids_name = 261315 pos = -24025, 0, 6189 shape = SPHERE size = 8000 property_flags = 65666 property_fog_color = 0.000000, 100.000000, 160.000000 ids_info = 66030 damage = 0.200000 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 100 edge_fraction = 0.200000 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scavenger, 1, 1.000000 faction = fc_j_grp, 1.000000 music = zone_field_debris [zone] nickname = Zone_Bw05_sun1_exclusion pos = 0, 0, 0 shape = SPHERE size = 9000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 sort = 99 music = music_sigma_space [Object] nickname = Bw05_sun2 ids_name = 261038 pos = 22158, 0, -10373 Archetype = sun_1000 star = Bw05_sun2 atmosphere_range = 2500 ids_info = 66152 [zone] nickname = Zone_Bw05_sun2_exclusion pos = 22279, 0, -10250 shape = SPHERE size = 8000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 sort = 99 music = music_sigma_space [zone] nickname = Zone_Bw05_yanagi_pocket_debris_field ids_name = 261316 pos = -11799, 0, 18567 shape = SPHERE size = 8000 property_flags = 129 ids_info = 66031 visit = 36 spacedust = debrisdust spacedust_maxparticles = 100 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = co_alg_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = co_alg_grp, 1.000000 music = zone_field_debris [Zone] nickname = Zone_Bw05_to_Bw06_hole_antinpcspawn pos = 21917, 0, 12508 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Bw06_hole ids_name = 260857 pos = 21917, 0, 12508 rotate = 0, 90, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw06 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw06, Bw06_to_Bw05_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw05_to_Bw07_hole_antinpcspawn pos = 13217, 0, -28900 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Bw07_hole ids_name = 260858 pos = 13217, 0, -28900 rotate = 0, 135, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw07 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw07, Bw07_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Bw07_hole pos = 13211, 0, -28856 shape = SPHERE size = 500 edge_fraction = 0.200000 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_03_exclusion pos = -23312, 0, 10717 shape = SPHERE size = 300 property_flags = 196608 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_02_exclusion pos = -9301, 0, 19472 shape = SPHERE size = 1000 property_flags = 131072 edge_fraction = 0.200000 visit = 128 sort = 99 [Object] nickname = Bw05_nav_buoy_tlr_1 pos = -11539, 0, -34324 rotate = 0, -161, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_2 pos = -9121, 0, -27224 rotate = 0, -161, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_3 pos = -6703, 0, -20125 rotate = 0, -161, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_4 pos = -4285, 0, -13025 rotate = 0, -161, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw05_Tradelane_1 pos = -7912, 0, -23674 rotate = 0, -161, 0 shape = BOX size = 10000, 10000, 23020 ;lane_id = bw05_1 ;tradelane_down = 30 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Bw05_nav_buoy_tlr_5 pos = -4296, 0, -11176 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_6 pos = -5444, 0, -3764 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_7 pos = -6592, 0, 3647 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = gd_gm_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_8 pos = -7740, 0, 11059 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_9 pos = -9125, 0, 18471 rotate = 0, 171, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw05_Tradelane_2 pos = -6592, 0, 3647 rotate = 0, 171, 0 shape = BOX size = 10000, 10000, 30520 ;lane_id = bw05_2 ;tradelane_down = 30 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [Object] nickname = Bw05_nav_buoy_tlr_10 pos = 1074, 0, 40670 rotate = 0, 25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_11 pos = -2149, 0, 33898 rotate = 0, 25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_12 pos = -5373, 0, 27126 rotate = 0, 25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw05_nav_buoy_tlr_13 pos = -8834, 0, 20354 rotate = 0, 25, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw05_Tradelane_3 pos = -3761, 0, 30512 rotate = 0, 25, 0 shape = BOX size = 10000, 10000, 23020 ;lane_id = bw05_3 ;tradelane_down = 15 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [LightSource] nickname = Bw05_sun2_light pos = 22387, 0, -10114 color = 140, 200, 60 range = 20000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Bw05_Crow_nebula ids_name = 261341 pos = 26, 0, -106 shape = SPHERE size = 100000 property_flags = 32768 property_fog_color = 0.000000, 100.000000, 160.000000 visit = 32 ids_info = 66223 spacedust = attractdust spacedust_maxparticles = 50 sort = 99 interference = 0.500000 music = zone_nebula_crow [zone] nickname = Zone_Bw05_oxygen_pocket_001 pos = 9309, 0, 17064 shape = SPHERE size = 10000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 sort = 99 [zone] nickname = Zone_Bw05_oxygen_pocket_002 pos = -19560, 0, -17021 shape = SPHERE size = 7000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 sort = 99 interference = 0.500000 [zone] nickname = Zone_Bw05_oxygen_pocket_003 pos = 2965, 0, -23976 shape = SPHERE size = 8000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 sort = 99 [Zone] nickname = Zone_Bw05_to_Rh04_hole_antinpcspawn pos = -26644, 0, 19204 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Rh04_hole ids_name = 260862 pos = -26644, 0, 19204 rotate = 0, -30, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Rh04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh04, Rh04_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Rh04_hole pos = -26635, 0, 19188 shape = SPHERE size = 500 visit = 128 sort = 99 [Zone] nickname = Zone_Bw05_to_Ku04_hole_antinpcspawn pos = -20001, 0, -26319 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw05_to_Ku04_hole ids_name = 260860 pos = -20001, 0, -26319 rotate = 0, -150, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku04, Ku04_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Ku04_hole pos = -19984, 0, -26292 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_sun1_death pos = -38, 0, -117 shape = SPHERE size = 4000 ;damage = 10000 ;star damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Bw05_sun2_death pos = 22326, 0, -10202 shape = SPHERE size = 7000 ;damage = 10000 ;star damage sort = 99 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw05_gas_miner_1 ids_name = 60223 pos = 15263, -156, -24144 rotate = 0, 65, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_2 ids_name = 60223 pos = 11818, -156, -18315 rotate = 0, 80, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_3 ids_name = 60223 pos = 15594, -156, -18973 rotate = 0, 75, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_4 ids_name = 60223 pos = 12125, -156, -9746 rotate = 0, 105, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_5 ids_name = 60223 pos = 10551, -156, -17187 rotate = 0, -50, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_6 ids_name = 60223 pos = 16339, -156, -27660 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_7 ids_name = 60223 pos = 5548, 0, -8772 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_8 ids_name = 60223 pos = 21871, -156, -24539 rotate = 0, -80, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_9 ids_name = 60223 pos = 8144, -156, -14387 rotate = 0, 45, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_10 ids_name = 60223 pos = -7693, 100, -10279 rotate = 0, -60, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 [Object] nickname = Bw05_gas_miner_16 ids_name = 60223 pos = 605, -156, -15131 rotate = 0, -50, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 [Object] nickname = Bw05_space_tankl4x4_1 ids_name = 60251 pos = 11425, 0, -13683 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tankl4x4_2 ids_name = 60251 pos = 11713, 0, -13467 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tankl4x4_3 ids_name = 60251 pos = 11426, 0, -13463 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_industrial_1 pos = 11570, 0, -13932 Archetype = space_industrial [Object] nickname = Bw05_space_tankl4x4_4 ids_name = 60251 pos = 11714, 0, -13682 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tanklx4_2 ids_name = 60251 pos = -4986, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_research_1 pos = -4675, -9, -12091 rotate = 0, -90, 0 Archetype = space_research reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_3 ids_name = 60251 pos = -5372, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_4 ids_name = 60251 pos = -5564, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_5 ids_name = 60251 pos = -5751, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_6 ids_name = 60251 pos = -5941, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_7 ids_name = 60251 pos = -5181, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_8 ids_name = 60251 pos = -6133, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_9 ids_name = 60251 pos = -6321, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tankl4_1 ids_name = 60251 pos = -10005, -156, 19598 rotate = 0, -45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_2 ids_name = 60251 pos = -10257, -156, 19599 rotate = 0, -45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_3 ids_name = 60251 pos = -10006, -156, 19287 rotate = 0, 45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_4 ids_name = 60251 pos = -10257, -156, 19287 rotate = 0, 45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [zone] nickname = zone_bw05_pop_helgoland pos = -9122, 0, 19517 shape = SPHERE size = 4000 sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_alg_grp, single_base_law encounter = area_defend, 1, 0.100000 faction = co_alg_grp, 1.000000 encounter = area_trade_transport, 1, 0.250000 faction = co_alg_grp, 0.140000 faction = co_kt_grp, 0.290000 faction = co_rs_grp, 0.290000 faction = co_shi_grp, 0.290000 [zone] nickname = zone_bw05_pop_yanagi pos = -23326, 0, 10728 shape = SPHERE size = 4000 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_j_grp, single_base_unlaw encounter = area_defend, 1, 0.150000 faction = fc_j_grp, 1.000000 encounter = area_trade_trader, 1, 0.440000 faction = fc_j_grp, 1.000000 encounter = area_trade_smuggler, 1, 0.190000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_bw05_pop_naha pos = -4391, 0, -12115 shape = SPHERE size = 4000 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_gm_grp, single_base_law encounter = area_defend, 1, 0.090000 faction = gd_gm_grp, 1.000000 encounter = area_trade_freighter, 1, 0.060000 faction = gd_gm_grp, 1.000000 encounter = area_trade_transport, 1, 0.200000 faction = co_alg_grp, 0.210000 faction = co_kt_grp, 0.210000 faction = co_rs_grp, 0.210000 faction = co_shi_grp, 0.210000 faction = gd_gm_grp, 0.150000 [zone] nickname = zone_bw05_pop_honshu_gate pos = -12185, 0, -36411 shape = SPHERE size = 4000 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_freighter, 1, 0.100000 faction = gd_gm_grp, 1.000000 encounter = area_trade_transport, 1, 0.240000 faction = co_alg_grp, 0.200000 faction = co_kt_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_shi_grp, 0.200000 faction = gd_gm_grp, 0.200000 [zone] nickname = zone_bw05_pop_frankfurt_gate pos = 2053, 0, 42600 shape = SPHERE size = 4000 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.330000 faction = co_alg_grp, 0.250000 faction = co_kt_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_shi_grp, 0.250000 [zone] nickname = zone_bw05_pop_sigma17_hole pos = 22691, 0, 12269 shape = SPHERE size = 4000 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.240000 faction = fc_c_grp, 1.000000 encounter = area_trade_trader, 1, 0.410000 faction = fc_c_grp, 1.000000 [zone] nickname = zone_bw05_pop_sigma19_hole pos = 14009, 0, -29132 shape = SPHERE size = 4000 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = zone_bw05_pop_honshu_hole pos = -20172, 0, -27817 shape = SPHERE size = 4000 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = zone_bw05_pop_frankfurt_hole pos = -26721, 0, 19245 shape = SPHERE size = 4000 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_bh_scout, 1, 0.200000 faction = fc_j_grp, 1.000000 encounter = area_trade_trader, 1, 0.600000 faction = fc_j_grp, 1.000000 encounter = area_trade_smuggler, 1, 0.200000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_bw05_pop_gmg_area pos = -10425, 0, -24309 rotate = 0, 15, 0 shape = ELLIPSOID size = 30000, 7000, 20000 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = zone_bw05_pop_corsairs_area pos = 29039, 0, 10248 shape = ELLIPSOID size = 20000, 7000, 13000 sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.670000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_zoners1_1 pos = 16170, 0, 2707 rotate = -90, 31, 0 shape = CYLINDER size = 750, 21782 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw05_path_zoners1_2 pos = 3186, 0, -9328 rotate = -90, 69, 0 shape = CYLINDER size = 750, 15591 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw05_path_zoners2_1 pos = 15922, 0, 8359 rotate = -90, 58, 0 shape = CYLINDER size = 750, 13765 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners2, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 1, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_zoners2_2 pos = 4836, 0, 7742 rotate = 90, 60, 180 shape = CYLINDER size = 750, 12133 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners2, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 1, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_zoners2_3 pos = -11722, 0, 10751 rotate = -90, 90, 0 shape = CYLINDER size = 750, 22610 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners2, 3 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 1, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg1_1 pos = -1870, 0, -13662 rotate = -90, -61, 0 shape = CYLINDER size = 750, 4863 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = gmg1, 1 usage = patrol mission_eligible = True [zone] nickname = Zone_Bw05_path_gmg2_1 pos = -6072, 0, -11125 rotate = 90, 63, 180 shape = CYLINDER size = 750, 2947 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = gmg2, 1 usage = patrol mission_eligible = True [zone] nickname = Zone_Bw05_path_gmg3_1 pos = 3791, 0, -10946 rotate = 90, -81, 180 shape = CYLINDER size = 750, 15913 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = gmg3, 1 usage = patrol mission_eligible = True [zone] nickname = Zone_Bw05_path_gmg5_1 pos = 1816, 0, -13284 rotate = -90, -80, 0 shape = CYLINDER size = 750, 12243 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = gmg5, 1 usage = patrol mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = gd_gm_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg5_2 pos = 9131, 0, -15626 rotate = -90, -45, 0 shape = CYLINDER size = 750, 3650 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = gmg5, 2 usage = patrol mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = gd_gm_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg5_3 pos = 11083, 0, -17815 rotate = -90, -37, 0 shape = CYLINDER size = 750, 2227 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = gmg5, 3 usage = patrol mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = gd_gm_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg5_4 pos = 12429, 0, -23540 rotate = -90, -8, 0 shape = CYLINDER size = 750, 9761 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = gmg5, 4 usage = patrol mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = gd_gm_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg4_1 pos = 3467, 0, -12789 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15458 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = gmg4, 1 usage = patrol mission_eligible = True [zone] nickname = Zone_Bw05_path_gmg4_2 pos = 13305, 0, -16124 rotate = -90, -39, 0 shape = CYLINDER size = 750, 6777 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = gmg4, 2 usage = patrol mission_eligible = True [zone] nickname = Zone_Bw05_path_gmg6_1 pos = 607, 0, -10328 rotate = 90, -69, 180 shape = CYLINDER size = 750, 10136 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_2 pos = 8672, 0, -9015 rotate = -90, -81, 0 shape = CYLINDER size = 750, 6748 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_3 pos = 16927, 0, -16943 rotate = -90, -34, 0 shape = CYLINDER size = 750, 17800 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_4 pos = 19148, 0, -25957 rotate = -90, 59, 0 shape = CYLINDER size = 750, 6271 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_5 pos = 15762, 0, -25720 rotate = 90, 21, 180 shape = CYLINDER size = 750, 3916 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_6 pos = 15209, 0, -21245 rotate = 90, -3, 180 shape = CYLINDER size = 750, 5289 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_7 pos = 13375, 0, -15915 rotate = 90, 36, 180 shape = CYLINDER size = 750, 6663 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg6_8 pos = 3602, 0, -12653 rotate = 90, 86, 180 shape = CYLINDER size = 750, 15653 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg6, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg7_1 pos = 3599, 0, -11042 rotate = 90, -80, 180 shape = CYLINDER size = 750, 17708 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg7, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg7_2 pos = 16676, 0, 199 rotate = 90, -24, 180 shape = CYLINDER size = 750, 21365 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg7, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg7_3 pos = 20798, 0, 10721 rotate = 90, 16, 180 shape = CYLINDER size = 750, 1593 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg7, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg7_4 pos = 15331, 0, 8076 rotate = -90, 57, 0 shape = CYLINDER size = 750, 12504 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg7, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg7_5 pos = 11054, 0, -2416 rotate = -90, -8, 0 shape = CYLINDER size = 750, 14298 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg7, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_1 pos = -8864, 0, -20154 rotate = -90, 29, 0 shape = CYLINDER size = 750, 19655 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 1, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_2 pos = -14559, 0, -30243 rotate = -90, 30, 0 shape = CYLINDER size = 750, 3514 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_3 pos = -6349, 0, -34232 rotate = -90, -75, 0 shape = CYLINDER size = 750, 18841 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_4 pos = 6745, 0, -34871 rotate = 90, -65, 180 shape = CYLINDER size = 750, 8803 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_5 pos = 11341, 0, -30864 rotate = 90, -15, 180 shape = CYLINDER size = 750, 4511 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_6 pos = 6304, 0, -31521 rotate = -90, 63, 0 shape = CYLINDER size = 750, 12606 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_gmg8_7 pos = -6519, 0, -31555 rotate = 90, 69, 180 shape = CYLINDER size = 750, 15433 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gmg8, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_gm_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts1_1 pos = 6800, 0, -31764 rotate = -90, 67, 0 shape = CYLINDER size = 750, 13201 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts1_2 pos = -13239, 0, -30137 rotate = 90, 73, 180 shape = CYLINDER size = 750, 29135 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts1_3 pos = -29925, 0, -10115 rotate = 90, 10, 180 shape = CYLINDER size = 750, 32141 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 3 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts1_4 pos = -28202, 0, 8152 rotate = 90, -61, 180 shape = CYLINDER size = 750, 10148 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradeoutcasts1, 4 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts2_1 pos = 8201, 0, -32713 rotate = -90, 53, 0 shape = CYLINDER size = 750, 13567 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts2_2 pos = -493, 0, -35964 rotate = 90, 76, 180 shape = CYLINDER size = 750, 6743 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts2_3 pos = -7110, 0, -34280 rotate = 90, 76, 180 shape = CYLINDER size = 750, 6912 ;attack_ids = bw05_1, bw05_1 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts2_4 pos = -8072, 0, -26524 rotate = 90, -19, 180 shape = CYLINDER size = 750, 14590 ;attack_ids = bw05_1, bw05_1 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts2_5 pos = -4609, 0, -27386 rotate = -90, -8, 0 shape = CYLINDER size = 750, 15661 ;attack_ids = bw05_1, bw05_1 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts3_1 pos = 12277, 0, -23413 rotate = 90, 9, 180 shape = CYLINDER size = 750, 12101 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_outcasts3_2 pos = 2925, 0, -14610 rotate = 90, 71, 180 shape = CYLINDER size = 750, 17673 ;attack_ids = bw05_1, bw05_2, bw05_1, bw05_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bundschuh1_1 pos = -24963, 0, 14912 rotate = 90, 22, 180 shape = CYLINDER size = 750, 8174 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebundschuh1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 0.820000 faction = fc_b_grp, 0.500000 faction = fc_j_grp, 0.500000 encounter = tradep_trade_smuggler, 1, 0.180000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs1_1 pos = -28226, 0, 8122 rotate = -90, 61, 0 shape = CYLINDER size = 750, 10126 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradecorsairs1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs1_2 pos = -29939, 0, -10169 rotate = -90, -10, 0 shape = CYLINDER size = 750, 32183 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradecorsairs1, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs1_3 pos = -23853, 0, -26143 rotate = -90, -88, 0 shape = CYLINDER size = 750, 6720 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradecorsairs1, 3 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_1 pos = 16195, 0, 8683 rotate = -90, 57, 0 shape = CYLINDER size = 750, 14709 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 1, 9 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_2 pos = 4809, 0, 7702 rotate = 90, 60, 180 shape = CYLINDER size = 750, 12110 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 2, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_3 pos = -2245, 0, 10728 rotate = -90, 89, 0 shape = CYLINDER size = 750, 3642 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 3, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_4 pos = -6263, 0, 10601 rotate = -90, 87, 0 shape = CYLINDER size = 750, 4400 ;attack_ids = bw05_2, bw05_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_5 pos = -7624, 0, 5209 rotate = -90, -9, 0 shape = CYLINDER size = 750, 10702 ;attack_ids = bw05_2, bw05_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs2_6 pos = -5384, 0, 5315 rotate = 90, -15, 180 shape = CYLINDER size = 750, 11142 ;attack_ids = bw05_2, bw05_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs3_1 pos = -22069, 0, 18195 rotate = 90, -9, 180 shape = CYLINDER size = 750, 15834 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs3_2 pos = -13502, 0, 26673 rotate = 90, -85, 180 shape = CYLINDER size = 750, 14696 ;attack_ids = bw05_3, bw05_3 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs3_3 pos = -3305, 0, 33343 rotate = 90, -26, 180 shape = CYLINDER size = 750, 13328 ;attack_ids = bw05_3, bw05_3 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_corsairs3_4 pos = -10647, 0, 32659 rotate = -90, 57, 0 shape = CYLINDER size = 750, 24384 ;attack_ids = bw05_3, bw05_3 ;tradelane_attack = 15 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers1_1 pos = -16365, 0, 14982 rotate = 90, -59, 180 shape = CYLINDER size = 750, 15562 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradejunkers1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 0.700000 faction = fc_j_grp, 1.000000 encounter = tradep_trade_smuggler, 1, 0.300000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers2_1 pos = -20785, 0, 6789 rotate = -90, -32, 0 shape = CYLINDER size = 750, 10250 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers2_2 pos = -21068, 0, 553 rotate = -90, 58, 0 shape = CYLINDER size = 750, 7017 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers2_3 pos = -26957, 0, 49 rotate = 90, 65, 180 shape = CYLINDER size = 750, 6450 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers2_4 pos = -29925, 0, 4294 rotate = 90, 1, 180 shape = CYLINDER size = 750, 5757 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = Zone_Bw05_path_junkers2_5 pos = -26604, 0, 9188 rotate = 90, -59, 180 shape = CYLINDER size = 750, 7850 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = junkers2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_j_grp, 1.000000 [zone] nickname = zone_bw05_pop_ambient pos = 5826, 0, 10276 shape = ELLIPSOID size = 49694, 12172, 37343 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_c_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = gd_gm_grp, 1.000000 [Object] nickname = Bw05_rh_cruiser_debris_rear_2 pos = -26421, 280, 4893 rotate = 0, 0, 50 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_2 pos = -26436, 240, 4687 rotate = 0, 0, 60 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_frnt_4 pos = -23889, -420, 4738 rotate = 0, -110, 0 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_3 pos = -22958, -120, 4084 rotate = 0, -80, 0 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_3 pos = -23086, -120, 4113 rotate = 0, -90, 0 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_3 pos = -23204, -120, 4142 rotate = 10, -50, 10 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_battleship_debris_rear_5 pos = -25081, -150, 6260 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_7 pos = -25732, 0, 3441 rotate = -90, 0, 80 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_rear_7 pos = -26019, 30, 3433 rotate = -90, 0, 80 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_rear_8 pos = -23986, 80, 3635 rotate = 0, -20, 70 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_8 pos = -23971, 80, 3405 rotate = 0, 0, 55 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_11 pos = -23751, 0, 6489 rotate = 0, 0, 80 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_5 pos = -23754, 20, 6619 rotate = 0, 0, 55 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_5 pos = -23760, 40, 6744 rotate = 0, 0, 40 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_12 pos = -24833, -70, 3237 rotate = -50, 80, 0 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_6 pos = -24745, 0, 3265 rotate = -30, 80, 0 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_6 pos = -24667, 40, 3274 rotate = -10, 80, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_13 pos = -24564, -80, 6474 rotate = 0, 0, 60 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_7 pos = -24626, -80, 6570 rotate = 0, -40, 30 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_7 pos = -24696, -80, 6634 rotate = 0, -50, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_9 pos = -24998, -25, 4522 rotate = 20, 20, 40 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_rear_9 pos = -23390, 25, 5343 rotate = 20, 50, 20 Archetype = rh_battleship_debris_rear [zone] nickname = zone_Bw05_destroy_vignette_3 pos = -18180, 0, -500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw05_destroy_vignette_4 pos = 12513, 0, 37000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_5 pos = -15830, 0, 32534 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_6 pos = 27795, 0, 27226 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_7 pos = -229, 0, -42727 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ;[Zone] ;nickname = Zone_Bw05_to_Ku06_hole_antinpcspawn ;pos = -12180, 3000, -13451 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Bw05_to_Ku06_hole ;ids_name = 260744 ;pos = -12180, 3000, -13451 ;rotate = 0, 170, 0 ;Archetype = jumphole ;ids_info = 60212 ;jump_effect = jump_effect_hole ;msg_id_prefix = gcs_refer_system_Ku06 ;visit = 128 ;goto = Ku06, Ku06_to_Bw05_hole, gate_tunnel_bretonia ; [zone] nickname = Zone_Bw05_story_exclusion pos = -16172, 3000, -5146 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 ;[Zone] ;nickname = Zone_Bw05_to_Rh01_hole_antinpcspawn ;pos = -24923, 0, 5355 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Bw05_to_Rh01_hole ;ids_name = 260763 ;pos = -24923, 0, 5355 ;rotate = 0, -45, 0 ;Archetype = jumphole ;msg_id_prefix = gcs_refer_system_Rh01 ;ids_info = 60212 ;jump_effect = jump_effect_hole ;visit = 128 ;goto = Rh01, Rh01_to_Bw05_hole, gate_tunnel_bretonia ; [Object] nickname = Bw05_suprise_rh_elite_1 ids_name = 261752 pos = -28312, 0, 4390 rotate = 20, 60, 30 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05d [Object] nickname = Bw05_suprise_rh_elite_2 ids_name = 261752 pos = -28713, 0, -4395 rotate = 40, 40, 70 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05a [Object] nickname = Bw05_suprise_rh_elite_3 ids_name = 261752 pos = -24084, 0, -14216 rotate = 60, 50, 40 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05b [Object] nickname = Bw05_suprise_rh_elite_4 ids_name = 261752 pos = -17414, 0, 7486 rotate = 80, 20, 30 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05c [Object] nickname = Bw05_space_habitat_dmg_1 pos = 11905, 0, 16266 rotate = 40, 0, 0 Archetype = space_habitat_dmg [Object] nickname = Bw05_space_police_dmg_1 pos = 12204, 0, 15895 rotate = 95, 45, 0 Archetype = space_police_dmg [Object] nickname = Bw05_space_tankl4x4_dmg_1 pos = 11789, 0, 15826 rotate = 0, 0, 30 Archetype = space_tankl4x4_dmg [Object] nickname = Bw05_space_tankl4x4_dmg_2 pos = 11740, 0, 16156 rotate = -155, 5, 180 Archetype = space_tankl4x4_dmg [Object] nickname = Bw05_space_tankl4_dmg_1 pos = 12280, 0, 16264 Archetype = space_tankl4_dmg [Object] nickname = Bw05_space_tankl4_dmg_2 pos = 12562, 0, 16179 rotate = -35, -85, 0 Archetype = space_tankl4_dmg [Object] nickname = Bw05_space_tanks_3dmg_1 pos = 11610, 0, 16485 Archetype = space_tanks_3dmg [Object] nickname = Bw05_space_tanks_2dmg_1 pos = 11953, 0, 16586 Archetype = space_tanks_2dmg [Object] nickname = Bw05_depot_construction_machinery_1 ids_name = 261754 pos = 11889, 0, 16740 Archetype = surprise_machinery behavior = SOLAR pilot = pilot_solar_ac ids_info = 66417 [Object] nickname = Bw05_rh_cruiser_debris_frnt_14 pos = -21336, 30, -19665 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_8 pos = -21317, 0, -19537 rotate = -20, 0, 30 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_8 pos = -21303, 0, -19441 rotate = 45, -25, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_15 pos = -21579, -100, -19378 rotate = 50, 30, 40 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_16 pos = -21542, 150, -19805 rotate = 30, 0, 45 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_rear_9 pos = -21085, 0, -19612 rotate = 0, 45, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_suprise_rh_elite_5 ids_name = 261752 pos = -21177, 0, -19550 rotate = -155, -55, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_6 ids_name = 261752 pos = -21153, 0, -19826 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 loadout = SECRET_rh_n_rh_elite_bw05f [Object] nickname = Bw05_suprise_rh_elite_7 ids_name = 261752 pos = -21476, 0, -19678 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_8 ids_name = 261752 pos = -21796, 50, -19626 rotate = 20, 60, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_9 ids_name = 261752 pos = -21443, 0, -19382 rotate = 153, 52, 36 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 loadout = SECRET_rh_n_rh_elite_bw05e [Object] nickname = Bw05_suprise_rh_elite_10 ids_name = 261752 pos = -21315, 100, -19093 rotate = 0, 60, 40 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_11 ids_name = 261752 pos = -21066, -100, -19414 rotate = 0, 55, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [zone] nickname = zone_88flak_ambient_population_400_bw05 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = gd_bh_grp, 0.600000 faction = fc_ou_grp, 0.200000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 [Object] nickname = Bw05_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw05_Nomad_Buoy_Base dock_with = Bw05_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw05_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw05_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw05_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw05_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw05_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw05_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw05_Mobile_Proxy_Base dock_with = Bw05_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw05 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw05_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw05 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false