[SystemInfo] name = Bw03 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Bw03_Walker_nebula.ini zone = Zone_Bw03_Walker_nebula [Asteroids] file = solar\asteroids\Bw03_Gubenfelde_lava.ini zone = Zone_Bw03_Gubenfelde [Asteroids] file = solar\asteroids\Bw03_Furstenfelde_nonmineable.ini zone = Zone_Bw03_Furstenfelde [Asteroids] file = solar\asteroids\Bw03_Ebersfelde_nonmineable.ini zone = Zone_Bw03_Ebersfelde [Asteroids] file = solar\asteroids\Bw03_IMG_mineable.ini zone = Zone_Bw03_IMG_mining_area [Asteroids] file = solar\asteroids\Bw03_Kruger_mineable.ini zone = Zone_Bw03_Kruger_mining_area [Asteroids] file = solar\asteroids\Bw03_Daumann_mineable.ini zone = Zone_Bw03_Daumann_mining_area [Asteroids] file = solar\asteroids\Bw03_Ebers_gas_pocket.ini zone = Zone_Bw03_Ebers_gas [Asteroids] file = solar\asteroids\Bw03_Fursten_gas_pocket.ini zone = Zone_Bw03_Fursten_gas [Asteroids] file = solar\asteroids\Bw03_Guben_gas_pocket.ini zone = Zone_Bw03_Guben_gas [Ambient] color = 40, 30, 20 ;color = 5, 5, 5 ;RealAmbColor [LightSource] nickname = Bw03_system_light pos = -3333, -80000, -1042 color = 255, 150, 0 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Zone] nickname = Zone_Bw03_to_Bw01_antinpcspawn pos = -31325, 0, 808 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw03_to_Bw01 ids_name = 260845 pos = -31325, 0, 808 rotate = 0, -93, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Bw01, Bw01_to_Bw03, gate_tunnel_bretonia loadout = jumpgate_rh_01 [Zone] nickname = Zone_Bw03_to_Rh03_antinpcspawn pos = 28289, 0, 866 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw03_to_Rh03 ids_name = 260848 pos = 28289, 0, 866 rotate = 0, 92, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 11 goto = Rh03, Rh03_to_Bw03, gate_tunnel_bretonia loadout = jumpgate_rh_01 [zone] nickname = Zone_Bw03_to_Bw01 pos = -30874, 0, 1040 rotate = 0, -93, 0 shape = SPHERE size = 2000 visit = 128 sort = 99 [zone] nickname = Zone_Bw03_to_Rh03 property_flags = 131072 pos = 27780, 0, 995 shape = SPHERE size = 2000 visit = 128 sort = 99 [zone] nickname = Zone_Bw03_01_exclusion property_flags = 65536 property_fog_color = 100.000000, 60.000000, 10.000000 pos = -5255, 0, 2015 rotate = 0, -60, 0 shape = SPHERE size = 4000 edge_fraction = 0.400000 visit = 128 comment = Freistadt base sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_im_grp, single_base_law encounter = area_defend, 1, 0.100000 faction = gd_im_grp, 1.000000 encounter = area_trade_transport, 1, 0.170000 faction = co_be_grp, 0.200000 faction = co_khc_grp, 0.200000 faction = co_nws_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = gd_im_grp, 0.200000 encounter = area_trade_armored, 1, 0.100000 faction = co_be_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_nws_grp, 0.330000 [Object] nickname = Bw03_nav_buoy_tlr_1 pos = -28740, 0, 972 rotate = 0, -93, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_2 pos = -21247, 0, 1308 rotate = 0, -93, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_3 pos = -13755, 0, 1644 rotate = 0, -93, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_4 pos = -6262, 0, 1980 rotate = 0, -93, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw03_Tradelane_1 pos = -17501, 0, 1476 rotate = 0, -93, 0 shape = BOX size = 10000, 10000, 23020 ;lane_id = bw03_1 ;tradelane_down = 10 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.150000 faction = co_be_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_nws_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.210000 faction = co_be_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_rs_grp, 0.250000 [Object] nickname = Bw03_nav_buoy_tlr_5 pos = 25779, 0, 846 rotate = 0, 92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_6 pos = 18284, 0, 1128 rotate = 0, 92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_7 pos = 10789, 0, 1410 rotate = 0, 92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_8 pos = 3295, 0, 1693 rotate = 0, 92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw03_nav_buoy_tlr_9 pos = -4200, 0, 1975 rotate = 0, 92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = rh_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw03_Tradelane_2 property_flags = 131072 pos = 10789, 0, 1410 rotate = 0, 92, 0 shape = BOX size = 10000, 10000, 30520 ;lane_id = bw03_2 ;tradelane_down = 60 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_armored, 1, 0.150000 faction = co_be_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_nws_grp, 0.330000 encounter = tradelane_trade_transport, 1, 0.210000 faction = co_be_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_rs_grp, 0.250000 [zone] nickname = Zone_Bw03_Gubenfelde property_flags = 514 ids_name = 261308 pos = -4021, 0, 14468 shape = SPHERE size = 8000 ids_info = 66016 visit = 32 spacedust = lavaashdust spacedust_maxparticles = 75 sort = 99 Music = zone_field_asteroid_lava [zone] nickname = Zone_Bw03_Ebersfelde property_flags = 66 ids_name = 261306 pos = 4474, 0, -10118 shape = SPHERE size = 10000 ids_info = 66128 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw03_Furstenfelde property_flags = 66 ids_name = 261307 pos = 19286, 0, 4746 shape = SPHERE size = 12000 ids_info = 66015 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 sort = 99 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw03_Fursten_gas property_flags = 16466 pos = 10166, 0, 13082 shape = SPHERE size = 5000 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 110 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field population_additive = false encounter = area_scout, 1, 0.060000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.730000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_Guben_gas property_flags = 16400 pos = -19357, 0, 9629 shape = SPHERE size = 5000 spacedust = radioactivedust_red spacedust_maxparticles = 110 interference = 0.500000 sort = 99 [zone] nickname = Zone_Bw03_Ebers_gas property_flags = 16466 pos = 4946, 0, -11993 shape = SPHERE size = 4000 spacedust = radioactivedust_red spacedust_maxparticles = 110 interference = 0.500000 sort = 99 [zone] nickname = Zone_Bw03_to_Bw02_hole pos = -20364, 0, 16235 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw03_to_Bw04_hole property_flags = 131072 pos = 22059, 0, 13382 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw03_02_exclusion property_flags = 131072 pos = 23411, 0, 6933 shape = SPHERE size = 1000 visit = 128 sort = 99 [Object] nickname = Bw03_01 ids_name = 196697 pos = -5226, 0, 1560 rotate = 0, -95, 0 archetype = outpost ids_info = 65799 dock_with = Bw03_01_Base base = Bw03_01_Base reputation = gd_im_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = rh_sales_head, sh_male1_body difficulty_level = 12 loadout = trading_outpost_co_03 [zone] nickname = Zone_Bw03_01_defense_spawn pos = -5226, 0, 1560 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_01_wingmen_spawn_1 pos = -5226, 0, 1560 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_01_wingmen_spawn_2 pos = -5226, 0, 1560 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [Object] nickname = Bw03_02 ids_name = 196698 pos = 23171, 0, 6562 archetype = space_mining01 ids_info = 65795 dock_with = Bw03_02_Base base = Bw03_02_Base reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = rh_captain_head, rh_shipdealer_body difficulty_level = 12 loadout = space_mining01_co_02 [zone] nickname = Zone_Bw03_02_defense_spawn pos = 23171, 0, 6562 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_02_wingmen_spawn_1 pos = 23171, 0, 6562 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_02_wingmen_spawn_2 pos = 23171, 0, 6562 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [Object] nickname = Bw03_03 ids_name = 196699 pos = 11248, 0, -14323 rotate = 0, 180, 0 archetype = space_mining01 ids_info = 65797 dock_with = Bw03_03_Base base = Bw03_03_Base reputation = rh_m_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = br_sales_head, li_shipdealer_body difficulty_level = 12 loadout = space_mining01_co_02 [zone] nickname = Zone_Bw03_03_defense_spawn pos = 11248, 0, -14323 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_03_wingmen_spawn_1 pos = 11248, 0, -14323 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_03_wingmen_spawn_2 pos = 11248, 0, -14323 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_03_exclusion property_flags = 131072 pos = 11276, 0, -14687 shape = SPHERE size = 800 visit = 128 sort = 99 [zone] nickname = Zone_Bw03_Walker_nebula property_flags = 32768 property_fog_color = 100.000000, 60.000000, 10.000000 ids_name = 261344 pos = 95, 0, 50 shape = SPHERE size = 80000 visit = 32 ids_info = 66221 sort = 99 Music = zone_nebula_walker [Zone] nickname = Zone_Bw03_to_Bw02_hole_antinpcspawn pos = -20361, 0, 16234 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw03_to_Bw02_hole ids_name = 260846 pos = -20361, 0, 16234 rotate = 0, -45, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw02, Bw02_to_Bw03_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Bw03_to_Bw04_hole_antinpcspawn pos = 22061, 0, 13376 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw03_to_Bw04_hole ids_name = 260847 pos = 22061, 0, 13376 rotate = 0, 45, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Bw04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw04, Bw04_to_Bw03_hole, gate_tunnel_bretonia [Object] nickname = Bw03_space_tankl4x4_1 ids_name = 261161 pos = -4666, 0, 754 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = gd_im_grp ids_info = 66150 parent = Bw03_space_tankl4x4_2 [Object] nickname = Bw03_space_tankl4x4_2 ids_name = 261161 pos = -4933, 0, 754 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = gd_im_grp ids_info = 66150 [Object] nickname = Bw03_space_tankl4x4_3 pos = -5199, 0, 754 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = gd_im_grp parent = Bw03_space_tankl4x4_2 [Object] nickname = Bw03_space_industrial_1 pos = -4808, 0, 266 archetype = space_industrial reputation = gd_im_grp parent = Bw03_space_tankl4x4_2 [Object] nickname = Bw03_space_industrial_2 pos = -5084, 0, 269 archetype = space_industrial parent = Bw03_space_tankl4x4_2 [zone] nickname = Zone_Bw03_IMG_mining_area property_flags = 66 pos = 160, 0, -6353 shape = SPHERE size = 3800 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = gd_im_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_Kruger_mining_area property_flags = 66 pos = 8679, 0, -16587 shape = SPHERE size = 2000 visit = 36 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = rh_m_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_Daumann_mining_area property_flags = 66 pos = 18642, 0, 9231 shape = SPHERE size = 4000 visit = 128 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.070000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = fc_rh_grp, 1.000000 [Object] nickname = Bw03_Roid_Miner_1 ids_name = 261159 pos = -1266, 0, -8202 archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_silver_miner base = gd_im_silver_miner difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_2 ids_name = 261159 pos = 1186, 0, -7120 rotate = 0, -80, 0 archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_copper_miner base = gd_im_copper_miner difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_3 ids_name = 261159 pos = 1179, 0, -5779 rotate = 0, -110, 0 archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_copper_miner base = gd_im_copper_miner difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_4 ids_name = 261159 pos = -99, 0, -8007 archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_silver_miner base = gd_im_silver_miner difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_space_tankl4_1 pos = 11046, -156, -14946 rotate = 0, 90, 0 archetype = space_tankl4 reputation = rh_m_grp parent = Bw03_03 [Object] nickname = Bw03_space_tankl4_2 pos = 11046, -156, -14699 rotate = 0, 90, 0 archetype = space_tankl4 reputation = rh_m_grp parent = Bw03_03 [Object] nickname = Bw03_Roid_Miner2_1 ids_name = 261159 pos = 10729, -156, -15171 rotate = 0, 90, 0 archetype = Roid_Miner ids_info = 66140 reputation = rh_m_grp difficulty_level = 12 loadout = ge_miner_co_02 behavior = SOLAR pilot = pilot_solar_ac parent = Bw03_03 [Object] nickname = Bw03_Roid_Miner_5 ids_name = 261159 pos = 8509, -156, -16534 rotate = 0, 95, 0 archetype = Roid_Miner reputation = rh_m_grp ids_info = 66140 difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_space_tankl4_3 pos = 23370, 383, 7191 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_khc_grp parent = Bw03_02 [Object] nickname = Bw03_space_tankl4_4 pos = 22970, -155, 6937 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_khc_grp parent = Bw03_02 [Object] nickname = Bw03_Roid_Miner2_2 ids_name = 261159 pos = 23022, 383, 7167 rotate = 0, 180, 0 archetype = Roid_Miner reputation = co_khc_grp ids_info = 66140 difficulty_level = 12 loadout = ge_miner_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_6 ids_name = 261159 pos = 19467, 383, 10254 rotate = 0, 160, 0 archetype = Roid_Miner reputation = co_khc_grp ids_info = 66140 difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_7 ids_name = 261159 pos = 18233, 383, 7697 rotate = 0, 30, 0 archetype = Roid_Miner reputation = co_khc_grp ids_info = 66140 difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_Roid_Miner_8 ids_name = 261159 pos = 19959, 383, 7606 rotate = 0, -20, 0 archetype = Roid_Miner reputation = co_khc_grp ids_info = 66140 difficulty_level = 12 loadout = mining_co_02 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Bw03_mplatform_1 pos = 23403, -170, 7190 rotate = 0, -90, 0 archetype = mplatform reputation = co_khc_grp difficulty_level = 12 loadout = mplatform_white_co_03 parent = Bw03_02 [zone] nickname = zone_bw03_pop_omega3_gate pos = -30697, 0, 922 shape = SPHERE size = 4000 comment = Jumpgate to Omega 3 sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.210000 faction = co_be_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 1, 0.150000 faction = co_be_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_nws_grp, 0.330000 [zone] nickname = zone_bw03_pop_stuttgart_gate pos = 28139, 0, 768 shape = SPHERE size = 4000 comment = Stuttgart Jumpgate sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.210000 faction = co_be_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = co_nws_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 1, 0.150000 faction = co_be_grp, 0.330000 faction = co_khc_grp, 0.330000 faction = co_nws_grp, 0.330000 [zone] nickname = zone_bw03_pop_briesen pos = 23211, 0, 6562 shape = SPHERE size = 3800 comment = Briesen Mining Facility sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_khc_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = co_khc_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = co_khc_grp, 1.000000 encounter = area_trade_armored, 1, 0.080000 faction = co_khc_grp, 1.000000 [zone] nickname = zone_bw03_pop_elbich pos = 11228, 0, -14219 shape = SPHERE size = 4000 comment = Elbich Mining Facility sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;rh_m_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = rh_m_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = rh_m_grp, 1.000000 encounter = area_trade_armored, 1, 0.080000 faction = rh_m_grp, 1.000000 [zone] nickname = zone_bw03_pop_omega11_hole pos = 22141, 0, 13640 shape = SPHERE size = 4000 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw03_pop_omega5_hole pos = -20420, 0, 16262 shape = SPHERE size = 4000 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_c_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.370000 faction = fc_c_grp, 1.000000 [zone] nickname = zone_bw03_pop_img_area pos = -3224, 0, -2486 shape = ELLIPSOID size = 9000, 7000, 9000 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = zone_bw03_pop_omega5_extend pos = -19409, 0, 17771 shape = ELLIPSOID size = 8000, 7000, 6000 sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.610000 faction = fc_c_grp, 1.000000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw03_pop_hessians_area pos = 13271, 0, -5346 shape = ELLIPSOID size = 5000, 5000, 6000 sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_img1_1 property_flags = 131072 pos = -3455, 0, -3480 rotate = -90, -24, 0 shape = CYLINDER size = 750, 9811 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img1, 1 usage = patrol mission_eligible = True encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_img2_1 pos = -2268, 0, -2257 rotate = -90, -45, 0 shape = CYLINDER size = 750, 9229 comment = Mining sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = img2, 1 usage = patrol mission_eligible = True encounter = miningp_trade_transport, 1, 0.330000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_kruger1_1 pos = 19468, 0, -6830 rotate = -90, 47, 0 shape = CYLINDER size = 750, 21190 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradekruger1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = rh_m_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_path_kruger2_1 pos = 12466, 0, -8939 rotate = 90, -12, 180 shape = CYLINDER size = 750, 13592 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kruger2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_path_kruger2_2 pos = 19721, 0, -1748 rotate = 90, -85, 180 shape = CYLINDER size = 750, 11763 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kruger2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_path_kruger2_3 pos = 18420, 0, -8350 rotate = -90, 45, 0 shape = CYLINDER size = 750, 20223 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = kruger2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = rh_m_grp, 1.000000 [zone] nickname = Zone_Bw03_path_daumann1_1 pos = 25450, 0, 3878 rotate = 90, 33, 180 shape = CYLINDER size = 750, 6987 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedaumann1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = co_khc_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_path_daumann2_1 pos = 24778, 0, 8613 rotate = 90, -43, 180 shape = CYLINDER size = 750, 6290 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_path_daumann2_2 pos = 22266, 0, 11277 rotate = 90, 85, 180 shape = CYLINDER size = 750, 9382 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_path_daumann2_3 pos = 16735, 0, 8808 rotate = -90, 17, 0 shape = CYLINDER size = 750, 5953 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_path_daumann2_4 pos = 19213, 0, 6072 rotate = 90, -87, 180 shape = CYLINDER size = 750, 6884 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty1_1 pos = -5096, 0, 2042 rotate = 90, -55, 180 shape = CYLINDER size = 750, 2346 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty1_2 pos = 7465, 0, 2847 rotate = 90, -89, 180 shape = CYLINDER size = 750, 23207 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty1_3 pos = 20647, 0, 4893 rotate = 90, -39, 180 shape = CYLINDER size = 750, 4969 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty1_4 pos = 10552, 0, 6470 rotate = -90, 88, 0 shape = CYLINDER size = 750, 23357 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty1_5 pos = -3464, 0, 3731 rotate = -90, 44, 0 shape = CYLINDER size = 750, 6702 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_1 pos = -3557, 0, 6038 rotate = 90, -18, 180 shape = CYLINDER size = 750, 11085 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_2 pos = -6821, 0, 13440 rotate = 90, 67, 180 shape = CYLINDER size = 750, 10884 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_3 pos = -20394, 0, 14632 rotate = -90, 84, 0 shape = CYLINDER size = 750, 17242 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_4 pos = -28976, 0, 9265 rotate = -90, 0, 0 shape = CYLINDER size = 750, 8842 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_5 pos = -17924, 0, 4144 rotate = -90, -86, 0 shape = CYLINDER size = 750, 22174 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bounty2_6 pos = -6299, 0, 2342 rotate = -90, -27, 0 shape = CYLINDER size = 750, 2472 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians1_1 pos = -9868, 0, 7691 rotate = 90, 38, 180 shape = CYLINDER size = 750, 14512 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians1, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians1_2 pos = -17128, 0, 14717 rotate = 90, 65, 180 shape = CYLINDER size = 750, 6165 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians1, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians2_1 pos = 5265, 0, 3945 rotate = 90, -80, 180 shape = CYLINDER size = 750, 21359 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians2, 1 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians2_2 pos = 18766, 0, 9408 rotate = 90, -40, 180 shape = CYLINDER size = 750, 9326 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradehessians2, 2 usage = trade mission_eligible = True encounter = tradep_trade_trader, 1, 1.000000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians3_1 pos = -16568, 0, 16407 rotate = -90, -90, 0 shape = CYLINDER size = 750, 8508 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw03_path_hessians3_2 pos = -12560, 0, 8657 rotate = -90, 2, 0 shape = CYLINDER size = 750, 15473 ;attack_ids = bw03_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw03_path_hessians3_3 pos = -19838, 0, 602 rotate = -90, 87, 0 shape = CYLINDER size = 750, 14078 ;attack_ids = bw03_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw03_path_hessians3_4 pos = -27960, 0, 6956 rotate = 90, 9, 180 shape = CYLINDER size = 750, 13529 ;attack_ids = bw03_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw03_path_hessians3_5 pos = -24918, 0, 14975 rotate = 90, -72, 180 shape = CYLINDER size = 750, 8687 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw03_path_hessians4_1 pos = 25042, 0, 8066 rotate = -90, -29, 0 shape = CYLINDER size = 750, 13232 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians4_2 pos = 20911, 0, -5234 rotate = -90, 44, 0 shape = CYLINDER size = 750, 21025 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians4_3 pos = 12701, 0, -6075 rotate = 90, 7, 180 shape = CYLINDER size = 750, 13463 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians4_4 pos = 16147, 0, 405 rotate = -90, -87, 0 shape = CYLINDER size = 750, 8622 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians4_5 pos = 21280, 0, 7010 rotate = 90, -7, 180 shape = CYLINDER size = 750, 13703 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians5_1 pos = 16692, 0, -812 rotate = -90, 21, 0 shape = CYLINDER size = 750, 31354 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians5, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians6_1 pos = 22088, 0, 10984 rotate = -90, 1, 0 shape = CYLINDER size = 750, 6015 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians6_2 pos = 21561, 0, 4074 rotate = -90, 7, 0 shape = CYLINDER size = 750, 7861 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians6_3 pos = 16410, 0, 351 rotate = 90, 88, 180 shape = CYLINDER size = 750, 9359 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians6_4 pos = 16920, 0, 4235 rotate = 90, -54, 180 shape = CYLINDER size = 750, 12747 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians6, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_hessians7_1 pos = 22739, 0, 9963 rotate = -90, -13, 0 shape = CYLINDER size = 750, 8329 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians7, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_1 pos = -17482, 0, 14957 rotate = -90, -64, 0 shape = CYLINDER size = 750, 7258 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_2 pos = -13826, 0, 3126 rotate = -90, -2, 0 shape = CYLINDER size = 750, 20527 ;attack_ids = bw03_1 ;tradelane_attack = 10 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_3 pos = -7990, 0, -8312 rotate = -90, -78, 0 shape = CYLINDER size = 750, 11152 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_4 pos = 97, 0, -6755 rotate = 90, -44, 180 shape = CYLINDER size = 750, 7603 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_5 pos = 1732, 0, -723 rotate = 90, 17, 180 shape = CYLINDER size = 750, 6885 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_6 pos = 642, 0, 7708 rotate = 90, 1, 180 shape = CYLINDER size = 750, 10275 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs1_7 pos = -10011, 0, 14743 rotate = 90, 80, 180 shape = CYLINDER size = 750, 21468 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs2_1 pos = -5380, 0, -3488 rotate = -90, -1, 0 shape = CYLINDER size = 750, 10879 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs2_2 pos = -3944, 0, -9247 rotate = -90, -77, 0 shape = CYLINDER size = 750, 2765 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs2_3 pos = 140, 0, -6828 rotate = 90, -45, 180 shape = CYLINDER size = 750, 7747 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs2_4 pos = 2290, 0, -1989 rotate = 90, 16, 180 shape = CYLINDER size = 750, 4361 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs2_5 pos = -1951, 0, 1130 rotate = 90, 74, 180 shape = CYLINDER size = 750, 7584 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img3, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs3_1 pos = -12525, 0, 13425 rotate = -90, -71, 0 shape = CYLINDER size = 750, 17453 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs3_2 pos = -525, 0, 6443 rotate = -90, -43, 0 shape = CYLINDER size = 750, 11131 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs3_3 pos = 9519, 0, 2099 rotate = -90, -88, 0 shape = CYLINDER size = 750, 12569 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_path_corsairs3_4 pos = 5732, 0, 6175 rotate = 90, 67, 180 shape = CYLINDER size = 750, 21910 ;attack_ids = bw03_2 ;tradelane_attack = 60 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs3, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw03_IMG_silver_mining_area pos = -511, 0, -8370 shape = SPHERE size = 1500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = Zone_Bw03_IMG_copper_mining_area pos = 2252, 0, -6620 shape = SPHERE size = 1500 visit = 36 spacedust = golddust spacedust_maxparticles = 100 sort = 99.500000 [zone] nickname = Zone_Bw03_IMG_cobalt_mining_area pos = -90, 0, -4582 shape = SPHERE size = 1500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = Zone_Bw03_Daumann_copper_mining_area pos = 19237, 0, 7176 shape = SPHERE size = 1700 visit = 36 sort = 99.500000 [zone] nickname = Zone_Bw03_Daumann_cobalt_mining_area pos = 18902, 0, 10689 shape = SPHERE size = 1800 visit = 36 sort = 99.500000 [zone] nickname = zone_bw03_pop_ambient_e pos = 14583, 0, 4308 shape = ELLIPSOID size = 18970, 11028, 25784 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 1, 0.290000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw03_pop_ambient_w pos = -18637, 0, 7180 shape = ELLIPSOID size = 18056, 11303, 19651 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.480000 faction = fc_c_grp, 1.000000 encounter = area_bh_scout, 1, 0.290000 faction = gd_bh_grp, 1.000000 [Object] nickname = Bw03_ast_lava02_largeA_1 pos = -3859, 0, 8456 rotate = 25, 20, 20 archetype = ast_lava02_largeA [Object] nickname = Bw03_ast_lava02_largeB_1 pos = -2014, 80, 12214 rotate = 30, 50, 0 archetype = ast_lava02_largeB [Object] nickname = Bw03_ast_lava02_largeB_2 pos = -9019, -180, 12897 rotate = -40, 0, 0 archetype = ast_lava02_largeB [Object] nickname = Bw03_ast_mineable_largeA_1 pos = 3812, 0, -4254 rotate = 30, 0, 30 archetype = ast_mineable_largeA [Object] nickname = Bw03_ast_mineable_largeB_1 pos = 11745, 400, -7292 archetype = ast_mineable_largeB [Object] nickname = Bw03_ast_mineable_largeA_2 pos = 11166, -375, -8214 rotate = 0, 0, 70 archetype = ast_mineable_largeA [Object] nickname = Bw03_ast_mineable_largeB_2 pos = 7347, -50, -6381 archetype = ast_mineable_largeB [zone] nickname = ZONE_Bw03_Large_asteroid_1 property_flags = 131072 pos = 3777, 0, -4258 shape = SPHERE size = 700 sort = 99.500000 [Object] nickname = Bw03_ast_mineable_largeB_3 pos = 24964, 200, 10126 rotate = 90, 20, 0 archetype = ast_mineable_largeB [Object] nickname = Bw03_ast_mineable_largeA_3 pos = 20004, -100, 13980 rotate = 40, 40, 40 archetype = ast_mineable_largeA [zone] nickname = ZONE_Bw03_Large_asteroid_2 property_flags = 131072 pos = 20043, -100, 13948 shape = SPHERE size = 600 sort = 99.500000 [Object] nickname = Bw03_space_industrial01_2 pos = 23171, 385, 7191 rotate = 90, 0, 0 archetype = space_industrial01 reputation = co_khc_grp parent = Bw03_02 [Object] nickname = Bw03_space_industrial02_1 pos = 10904, -156, -15169 archetype = space_industrial02 reputation = rh_m_grp parent = Bw03_03 [zone] nickname = zone_Bw03_destroy_vignette_1 pos = 19260, 0, 24355 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw03_destroy_vignette_2 pos = 36113, 0, 11841 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw03_destroy_vignette_3 pos = -4070, 0, -18871 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw03_destroy_vignette_4 pos = 25307, 0, -12022 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw03_destroy_vignette_5 pos = -13513, 0, -9882 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw03_destroy_vignette_6 pos = -7113, 0, 14731 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw03_destroy_vignette_8 pos = 13976, 0, -28181 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Bw03_suprise_ge_armored_1 ids_name = 261750 pos = 5689, -300, -11827 rotate = 30, 0, 20 archetype = suprise_ge_armored visit = 0 ids_info = 66411 loadout = SECRET_armored_bw03 [Object] nickname = Bw03_suprise_co_elite_1 ids_name = 261749 pos = -21113, 100, 10294 rotate = 30, -20, 10 archetype = suprise_co_elite visit = 0 ids_info = 66412 loadout = SECRET_c_co_elite_bw03 [Object] nickname = Bw03_suprise_co_elite_2 ids_name = 261749 pos = -21229, 300, 9045 rotate = 30, 10, 20 archetype = suprise_co_elite visit = 0 ids_info = 66412 loadout = SECRET_c_co_elite_bw03 [Object] nickname = Bw03_suprise_co_elite_3 ids_name = 261749 pos = -19608, 0, 8400 archetype = suprise_co_elite visit = 0 ids_info = 66412 loadout = SECRET_c_co_elite_bw03 [Object] nickname = Bw03_suprise_ge_train_1 ids_name = 261748 pos = 10609, 100, 11799 archetype = suprise_ge_train visit = 0 ids_info = 66410 loadout = SECRET_train_bw03 [Object] nickname = Bw03_ast_solar_mineable2_60_1 pos = -1261, -40, -8361 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_2 pos = -94, -40, -8156 rotate = -91, -25, 2 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_3 pos = 1336, -40, -7158 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_4 pos = 1322, -40, -5732 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_5 pos = 8368, -195, -16527 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_6 pos = 18163, 342, 7563 rotate = -65, 0, 0 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_7 pos = 20010, 343, 7459 archetype = ast_solar_mineable2_60 [Object] nickname = Bw03_ast_solar_mineable2_60_8 pos = 19416, 343, 10389 archetype = ast_solar_mineable2_60 [zone] nickname = zone_88flak_ambient_population_400_bw03 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 [Object] nickname = Bw03_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw03_Nomad_Buoy_Base dock_with = Bw03_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw03_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw03_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw03_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw03_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw03_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw03_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw03_Mobile_Proxy_Base dock_with = Bw03_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw03 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw03_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw03 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false