[SystemInfo] name = Bw01 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\randomencounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\randomencounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw01_graham_ice_asteroid_field.ini zone = Zone_Bw01_Graham_ice_asteroid_field [Nebula] file = solar\nebula\Bw01_graham_ice_cloud.ini zone = Zone_Bw01_Graham_ice_cloud [Asteroids] file = solar\asteroids\Bw01_wilkes_ice_asteroid_field.ini zone = Zone_Bw01_Wilkes_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw01_burgess_ice_crystal_field.ini zone = Zone_Bw01_Burgess_ice_crystal_field [Asteroids] file = solar\asteroids\Bw01_coombe_carbon_asteroid_field.ini zone = Zone_Bw01_Coombe_carbon_asteroid_field [Asteroids] file = solar\asteroids\Bw01_roth_carbon_asteroid_field.ini zone = Zone_Bw01_Roth_carbon_asteroid_field [Ambient] color = 25, 35, 45 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_bw01_stars.cmp nebulae = solar\starsphere\starsphere_bw01.cmp [LightSource] nickname = Bw01_system_light pos = -31, 2000, -48 color = 194, 216, 254 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw01_Sun ids_name = 261035 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_2000 star = med_blue_sun atmosphere_range = 2500 ids_info = 66158 [Zone] nickname = Zone_Bw01_to_Bw03_antinpcspawn pos = 42213, 0, 3623 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw01_to_Bw03 ids_name = 260836 pos = 42213, 0, 3623 rotate = 0, 50, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 6 goto = Bw03, Bw03_to_Bw01, gate_tunnel_bretonia loadout = jumpgate_br_01 [Zone] nickname = Zone_Bw01_to_Br03_antinpcspawn pos = -40927, 0, -1070 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw01_to_Br03 ids_name = 260834 pos = -40927, 0, -1070 rotate = 0, -70, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Br03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 6 goto = Br03, Br03_to_Bw01, gate_tunnel_bretonia loadout = jumpgate_br_01 [zone] nickname = Zone_Jumpgate_Bw01_to_Br03 pos = -41031, 0, -1085 shape = SPHERE size = 2200 property_flags = 131072 sort = 99 [zone] nickname = Zone_Jumpgate_Bw01_to_Bw03 pos = 42163, 0, 3611 rotate = 0, 51, 0 shape = SPHERE size = 5000 comment = Jumpgate to Omega 7 sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_trade_transport, 1, 0.330000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [zone] nickname = Zone_Station_Bw01_03 pos = -17663, 0, -16059 rotate = 0, 124, 0 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Station_Bw01_04 pos = -3407, 0, 30236 shape = SPHERE size = 800 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Planet_Bw01_01 pos = -15874, 0, 6089 shape = SPHERE size = 4000 sort = 99 [zone] nickname = Zone_Station_Bw01_02 pos = 22887, 0, 24329 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw01_01 ids_name = 196690 pos = -15863, 0, 6124 Archetype = planet_desorcld_800 ids_info = 65785 spin = 0, 0, 0 atmosphere_range = 900 burn_color = 255, 222, 160 base = bw01_01_base reputation = br_p_grp [zone] nickname = Zone_Bw01_Tradelane_Intersection pos = 18476, 0, -15604 rotate = 0, 88, 0 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 comment = Waypoint sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;Waypoint encounter = area_bh_defend, 1, 0.130000 faction = gd_bh_grp, 1.000000 encounter = area_assault, 1, 0.030000 faction = fc_rh_grp, 1.000000 encounter = area_trade_transport, 1, 0.240000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [Object] nickname = Bw01_nav_buoy_tlr_1 pos = 38280, 0, 461 rotate = 0, 51, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_2 pos = 32456, 0, -4264 rotate = 0, 51, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_3 pos = 26631, 0, -8989 rotate = 0, 51, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_4 pos = 20806, 0, -13714 rotate = 0, 51, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw01_Tradelane_1 ids_name = 60245 pos = 29543, 0, -6626 rotate = 0, 51, 0 shape = BOX size = 10000, 10000, 24098 property_flags = 131072 comment = . Tradelane ;lane_id = bw01_1 ;tradelane_down = 20 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [Object] nickname = Bw01_nav_buoy_tlr_5 pos = 15478, 0, -15694 rotate = 0, 88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_6 pos = 7981, 0, -15919 rotate = 0, 88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_7 pos = 485, 0, -16144 rotate = 0, 88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_8 pos = -7012, 0, -16369 rotate = 0, 88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_9 pos = -14509, 0, -16594 rotate = 0, 88, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw01_Tradelane_2 pos = 173, 0, -16144 rotate = 0, 88, 0 shape = BOX size = 10000, 10000, 33302 property_flags = 131072 comment = . Tradelane ;lane_id = bw01_2 ;tradelane_down = 30 sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [Object] nickname = Bw01_nav_buoy_tlr_10 pos = -19983, 0, -14989 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_11 pos = -26171, 0, -10752 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_12 pos = -32360, 0, -6515 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Bw01_nav_buoy_tlr_13 pos = -38548, 0, -2278 rotate = 0, 124, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Bw01_Tradelane_3 pos = -29266, 0, -8634 rotate = 0, 124, 0 shape = BOX size = 10000, 10000, 25098 property_flags = 131072 comment = . Tradelane to Freeport1 ;lane_id = bw01_3 ;tradelane_down = 40 sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_transport, 1, 0.330000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [zone] nickname = Zone_Bw01_Burgess_ice_crystal_field ids_name = 261299 pos = -19842, 0, -29336 shape = ELLIPSOID size = 13000, 5000, 15000 property_flags = 258 ids_info = 66007 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 [zone] nickname = Zone_Bw01_Wilkes_ice_asteroid_field ids_name = 261303 pos = 22652, 0, -15504 shape = ELLIPSOID size = 15000, 5000, 15000 property_flags = 258 ids_info = 66011 visit = 36 spacedust = icedust spacedust_maxparticles = 100 comment = Wikes Field sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.060000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.760000 faction = fc_rh_grp, 1.000000 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw01_Graham_ice_asteroid_field ids_name = 261301 pos = -38660, 0, 5199 rotate = 0, -65, 0 shape = ELLIPSOID size = 24000, 4000, 12000 property_flags = 258 ids_info = 66009 visit = 128 spacedust = icedust spacedust_maxparticles = 100 sort = 99 [zone] nickname = Zone_Bw01_Graham_ice_cloud pos = -38660, 0, 5199 rotate = 0, -65, 0 shape = ELLIPSOID size = 26000, 6000, 14000 property_flags = 32768 property_fog_color = 60.000000, 70.000000, 100.000000 ids_info = 66009 visit = 36 sort = 99 Music = zone_nebula_barrier [zone] nickname = Zone_Bw01_Coombe_carbon_asteroid_field ids_name = 261300 pos = 0, 0, 35978 shape = ELLIPSOID size = 17000, 8000, 16000 property_flags = 258 ids_info = 66008 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw01_Roth_carbon_asteroid_field ids_name = 261302 pos = 27779, 0, 22140 shape = ELLIPSOID size = 12000, 7000, 14000 property_flags = 258 ids_info = 66010 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_ice [zone] nickname = Zone_Station_Bw01_05 pos = -32093, 0, 5607 shape = SPHERE size = 3000 property_flags = 65536 property_fog_color = 60.000000, 70.000000, 100.000000 edge_fraction = 0.200000 sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.070000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.780000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [Object] nickname = Bw01_04 ids_name = 196693 pos = -3232, 0, 29923 Archetype = space_mining01 ids_info = 65779 base = Bw01_04_base dock_with = Bw01_04_base reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pl_male2_head, pi_pirate6_body difficulty_level = 7 loadout = space_mining01_co_01 [zone] nickname = Zone_Bw01_04_defense_spawn pos = -3232, 0, 29923 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_04_wingmen_spawn_1 pos = -3232, 0, 29923 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_04_wingmen_spawn_2 pos = -3232, 0, 29923 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [Object] nickname = Bw01_space_tankl4_1 ids_name = 60251 pos = -3030, -155, 30550 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_space_tankl4_2 pos = -3035, -155, 30299 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_mplatform_1 pos = -3462, -180, 30549 rotate = 0, 90, 0 Archetype = mplatform reputation = br_m_grp difficulty_level = 7 loadout = mplatform_red_co_02 parent = Bw01_04 [Object] nickname = Bw01_space_tankl4_3 pos = -3431, -155, 30298 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_02 ids_name = 196691 pos = -17702, 30, -15291 Archetype = space_freeport01 ids_info = 65781 base = Bw01_02_base dock_with = Bw01_02_base reputation = gd_z_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = br_kaitlyn_head, pl_female2_peasant_body_bust difficulty_level = 7 loadout = space_freeport01_co_01 [zone] nickname = Zone_Bw01_02_defense_spawn pos = -17702, 30, -15291 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw01_02_wingmen_spawn_1 pos = -17702, 30, -15291 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw01_02_wingmen_spawn_2 pos = -17702, 30, -15291 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_z_grp, 1.000000 [Object] nickname = Bw01_space_dome_1 pos = -17703, 62, -14961 rotate = 0, 180, 0 Archetype = space_dome difficulty_level = 7 loadout = space_dome_co_01 parent = Bw01_02 [Object] nickname = Bw01_03 ids_name = 196692 pos = 23017, 0, 24157 Archetype = space_mining01 ids_info = 65783 base = Bw01_03_base dock_with = Bw01_03_base reputation = co_khc_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = rh_hassler_head, rh_shipdealer_body difficulty_level = 7 loadout = space_mining01_co_01 [zone] nickname = Zone_Bw01_03_defense_spawn pos = 23017, 0, 24157 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_03_wingmen_spawn_1 pos = 23017, 0, 24157 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_03_wingmen_spawn_2 pos = 23017, 0, 24157 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_khc_grp, 1.000000 [Object] nickname = Bw01_mplatform_2 ids_name = 60213 pos = 23248, -180, 24535 rotate = 0, -90, 0 Archetype = mplatform reputation = co_khc_grp difficulty_level = 7 loadout = mplatform_red_co_02 parent = Bw01_03 [Object] nickname = Bw01_space_tankl4x4_1 ids_name = 60251 pos = 22822, -155, 24533 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_khc_grp parent = Bw01_03 [Zone] nickname = Zone_Bw01_to_Bw02_hole_antinpcspawn pos = -3731, 0, 42230 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Bw01_to_Bw02_hole ids_name = 260835 pos = -3731, 0, 42230 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw02, Bw02_to_Bw01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw01_to_Bw02_hole pos = -3733, 0, 42202 shape = SPHERE size = 500 property_flags = 131072 sort = 99 [zone] nickname = zone_bw01_pop_douglas pos = -3143, 0, 30047 shape = SPHERE size = 4000 comment = Douglas station sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_m_grp, single_base_law encounter = area_defend, 1, 0.280000 faction = br_m_grp, 1.000000 encounter = area_trade_transport, 1, 0.100000 faction = br_m_grp, 1.000000 [zone] nickname = zone_bw01_pop_freeport1 pos = -17356, 0, -16438 shape = SPHERE size = 4000 comment = Freeport 1 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_z_grp, freeport_base encounter = area_trade_transport, 1, 0.330000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [zone] nickname = zone_bw01_pop_rugen pos = 22893, 0, 24318 shape = SPHERE size = 4000 comment = Rugen Daumann base sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_khc_grp, single_base_law encounter = area_defend, 1, 0.230000 faction = co_khc_grp, 1.000000 encounter = area_trade_transport, 1, 0.080000 faction = co_khc_grp, 1.000000 encounter = area_trade_armored, 1, 0.080000 faction = co_khc_grp, 1.000000 [zone] nickname = zone_bw01_pop_cambridge_gate pos = -40240, 0, -1407 shape = SPHERE size = 4000 comment = Cambridge Jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.120000 faction = br_n_grp, 1.000000 encounter = area_bh_defend, 1, 0.070000 faction = gd_bh_grp, 1.000000 encounter = area_assault, 1, 0.050000 faction = fc_c_grp, 1.000000 encounter = area_trade_transport, 1, 0.140000 faction = co_be_grp, 0.330000 faction = co_nws_grp, 0.330000 faction = co_rs_grp, 0.330000 [zone] nickname = zone_bw01_pop_omega5_hole pos = -3871, 0, 42197 shape = SPHERE size = 4000 sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.360000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw01_pop_roth_north pos = 27358, 0, 13796 shape = ELLIPSOID size = 7000, 7000, 5000 sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.060000 faction = fc_rh_grp, 1.000000 encounter = area_bh_assault, 1, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.760000 faction = fc_rh_grp, 1.000000 [zone] nickname = zone_bw01_pop_roth_core pos = 24182, 0, 26323 shape = ELLIPSOID size = 7000, 7000, 8000 sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = zone_bw01_pop_coombe_core pos = -166, 0, 42089 shape = ELLIPSOID size = 13000, 7000, 8000 sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.070000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.040000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_bw01_pop_coombe_north pos = -3024, 0, 27294 rotate = 0, 10, 0 shape = ELLIPSOID size = 9000, 7000, 7000 sort = 14 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = br_m_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = br_m_grp, 1.000000 [zone] nickname = zone_bw01_pop_graham_core pos = -35603, 0, 8072 rotate = 0, 20, 0 shape = ELLIPSOID size = 8500, 7000, 13000 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_scout, 1, 0.070000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 1, 0.780000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = Zone_Bw01_path_daumann1_1 pos = 32021, -180, 13747 rotate = -90, -40, 0 shape = CYLINDER size = 750, 26913 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradedaumann1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.250000 faction = co_khc_grp, 1.000000 encounter = tradep_trade_armored, 1, 0.100000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_1 pos = 27260, -180, 16726 rotate = -90, -27, 0 shape = CYLINDER size = 750, 20381 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_2 pos = 34336, -180, 9571 rotate = 90, -52, 180 shape = CYLINDER size = 750, 6063 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_3 pos = 36306, -180, 21416 rotate = 90, 2, 180 shape = CYLINDER size = 750, 19936 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_4 pos = 25337, -180, 35438 rotate = 90, 69, 180 shape = CYLINDER size = 750, 22638 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_5 pos = 13015, -180, 33117 rotate = -90, 15, 0 shape = CYLINDER size = 750, 13239 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_daumann2_6 pos = 16861, -180, 26203 rotate = -90, -85, 0 shape = CYLINDER size = 750, 11256 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = daumann2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = co_khc_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm1_1 pos = -8547, -180, 17788 rotate = -90, 23, 0 shape = CYLINDER size = 750, 25371 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebmm1, 1 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.330000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm1_2 pos = -15422, -180, -4197 rotate = -90, 10, 0 shape = CYLINDER size = 750, 20994 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebmm1, 2 usage = trade mission_eligible = True encounter = tradep_trade_transport, 1, 0.330000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm2_1 pos = 2859, -180, 28808 rotate = -90, -77, 0 shape = CYLINDER size = 750, 11259 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm2_2 pos = 9375, -180, 34871 rotate = 90, -8, 180 shape = CYLINDER size = 750, 14831 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm2_3 pos = 2747, -180, 44776 rotate = 90, 72, 180 shape = CYLINDER size = 750, 16156 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm2_4 pos = -10171, -180, 41322 rotate = -90, 41, 0 shape = CYLINDER size = 750, 15979 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bmm2_5 pos = -9071, -180, 32606 rotate = -90, -67, 0 shape = CYLINDER size = 750, 13814 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_1 pos = -18539, -180, -14083 rotate = 90, 30, 180 shape = CYLINDER size = 750, 4939 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1, 8 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_2 pos = -23715, -180, -4676 rotate = 90, 29, 180 shape = CYLINDER size = 750, 16535 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_3 pos = -27013, -180, 11505 rotate = 90, -4, 180 shape = CYLINDER size = 750, 17892 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_4 pos = -29682, -180, 23114 rotate = 90, 51, 180 shape = CYLINDER size = 750, 8555 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_5 pos = -39575, -180, 19788 rotate = -90, 48, 0 shape = CYLINDER size = 750, 17801 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_6 pos = -41522, -180, 6933 rotate = -90, -34, 0 shape = CYLINDER size = 750, 16510 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty1_7 pos = -28300, -180, -5923 rotate = -90, -55, 0 shape = CYLINDER size = 750, 20994 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 7 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_1 pos = -21108, -180, -6370 rotate = 90, 20, 180 shape = CYLINDER size = 750, 21711 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 8 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_2 pos = -24029, -180, 13072 rotate = 90, -5, 180 shape = CYLINDER size = 750, 18630 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2, 7 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_3 pos = -20135, -180, 34402 rotate = 90, -14, 180 shape = CYLINDER size = 750, 24854 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_4 pos = -6630, -180, 46810 rotate = 90, -88, 180 shape = CYLINDER size = 750, 20990 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_5 pos = 5743, -180, 43004 rotate = -90, -24, 0 shape = CYLINDER size = 750, 9128 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty2_6 pos = -7667, -180, 30565 rotate = -90, 62, 0 shape = CYLINDER size = 750, 34786 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty3_1 pos = -9583, -180, -14237 rotate = 90, -82, 180 shape = CYLINDER size = 750, 18145 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty3_2 pos = 8287, -180, -12095 rotate = 90, -84, 180 shape = CYLINDER size = 750, 17859 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty3_3 pos = 25027, -180, -4804 rotate = 90, -51, 180 shape = CYLINDER size = 750, 20293 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty3_4 pos = 23582, -180, 1560 rotate = -90, 90, 0 shape = CYLINDER size = 750, 18592 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bounty3_5 pos = 6811, -180, -5731 rotate = -90, 46, 0 shape = CYLINDER size = 750, 20615 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy1_1 pos = -29219, -180, -7813 rotate = -90, -56, 0 shape = CYLINDER size = 750, 28314 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 1 usage = patrol mission_eligible = True encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy1_2 pos = 325, -180, -15274 rotate = 90, -88, 180 shape = CYLINDER size = 750, 35728 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 2 usage = patrol mission_eligible = True encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy1_3 pos = 30043, -180, -5277 rotate = 90, -51, 180 shape = CYLINDER size = 750, 30354 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = brnavy1, 3 usage = patrol mission_eligible = True encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy2_1 pos = -34518, -180, -8266 rotate = -90, -38, 0 shape = CYLINDER size = 750, 20334 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy2_2 pos = -26256, -180, -7081 rotate = 90, -13, 180 shape = CYLINDER size = 750, 18938 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy2_3 pos = -25773, -180, 8909 rotate = 90, 13, 180 shape = CYLINDER size = 750, 13858 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy2_4 pos = -32530, -180, 13804 rotate = -90, 70, 0 shape = CYLINDER size = 750, 11000 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_brnavy2_5 pos = -39286, -180, 6093 rotate = -90, 15, 0 shape = CYLINDER size = 750, 12135 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = brnavy2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_zoners1_1 pos = -18107, -180, -4019 rotate = 90, 4, 180 shape = CYLINDER size = 750, 21021 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw01_path_zoners1_2 pos = -11407, -180, 24142 rotate = 90, -23, 180 shape = CYLINDER size = 750, 38293 sort = 74 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradezoners1, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter_pirate, 1, 0.400000 faction = gd_z_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_1 pos = 9578, -180, 28797 rotate = -90, -44, 0 shape = CYLINDER size = 750, 36785 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_2 pos = 19784, -180, 415 rotate = -90, 10, 0 shape = CYLINDER size = 750, 30837 ;attack_ids = bw01_1, bw01_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_3 pos = 2159, -180, -15261 rotate = -90, 88, 0 shape = CYLINDER size = 750, 30033 ;attack_ids = bw01_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_4 pos = -18725, -180, -13383 rotate = 90, 68, 180 shape = CYLINDER size = 750, 12660 ;attack_ids = bw01_2, bw01_3 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_5 pos = -31804, -180, -6048 rotate = 90, 55, 180 shape = CYLINDER size = 750, 17513 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_6 pos = -33262, -180, 808 rotate = 90, -72, 180 shape = CYLINDER size = 750, 12090 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs1_7 pos = -15680, -180, 22640 rotate = 90, -31, 180 shape = CYLINDER size = 750, 46401 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_1 pos = -3456, -180, 36057 rotate = 90, 0, 180 shape = CYLINDER size = 750, 13178 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 1, 11 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_2 pos = -6747, -180, 42344 rotate = -90, 85, 0 shape = CYLINDER size = 750, 6587 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 2, 10 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_3 pos = -28525, -180, 25880 rotate = -90, 49, 0 shape = CYLINDER size = 750, 49128 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 3, 9 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_4 pos = -46878, -180, 444 rotate = -90, -1, 0 shape = CYLINDER size = 750, 18550 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 4, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_5 pos = -40092, -180, -6872 rotate = 90, -74, 180 shape = CYLINDER size = 750, 13846 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_6 pos = -26993, -180, -9348 rotate = -90, -56, 0 shape = CYLINDER size = 750, 15668 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_corsairs2_7 pos = -33731, -180, -11355 rotate = 90, 80, 180 shape = CYLINDER size = 750, 26789 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians1_1 pos = -14495, -180, 32989 rotate = -90, 50, 0 shape = CYLINDER size = 750, 29398 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 1, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians1_2 pos = -30880, -180, 19409 rotate = -90, 51, 0 shape = CYLINDER size = 750, 13167 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians1_3 pos = -36919, -180, 6729 rotate = -90, 6, 0 shape = CYLINDER size = 750, 17252 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians1_4 pos = -31596, -180, -6125 rotate = -90, -55, 0 shape = CYLINDER size = 750, 15075 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians1_5 pos = -25557, -180, 6625 rotate = 90, 1, 180 shape = CYLINDER size = 750, 34046 ;attack_ids = bw01_3 ;tradelane_attack = 40 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians1, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_1 pos = 7319, -180, 27611 rotate = -90, -38, 0 shape = CYLINDER size = 750, 37773 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 1, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_2 pos = 22881, -180, 7791 rotate = -90, -39, 0 shape = CYLINDER size = 750, 12626 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 2, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_3 pos = 29527, -180, -256 rotate = -90, -40, 0 shape = CYLINDER size = 750, 8248 ;attack_ids = bw01_1 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_4 pos = 25183, -180, -9102 rotate = -90, 51, 0 shape = CYLINDER size = 750, 18077 ;attack_ids = bw01_1, bw01_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_5 pos = 12361, -180, -14911 rotate = -90, 89, 0 shape = CYLINDER size = 750, 11620 ;attack_ids = bw01_1, bw01_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians2_6 pos = 16757, -180, -6065 rotate = 90, -49, 180 shape = CYLINDER size = 750, 27152 ;attack_ids = bw01_2 ;tradelane_attack = 30 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians3_1 pos = 9739, -180, 33110 rotate = -90, -56, 0 shape = CYLINDER size = 750, 33705 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians3, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians4_1 pos = 14091, -180, 35230 rotate = -90, -69, 0 shape = CYLINDER size = 750, 39653 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians4_2 pos = 33388, -180, 19958 rotate = -90, -5, 0 shape = CYLINDER size = 750, 16684 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians4_3 pos = 35953, -180, 6425 rotate = -90, -19, 0 shape = CYLINDER size = 750, 11070 ;attack_ids = bw01_1 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians4_4 pos = 28059, -180, -6702 rotate = -90, 51, 0 shape = CYLINDER size = 750, 25065 ;attack_ids = bw01_1, bw01_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [zone] nickname = Zone_Bw01_path_hessians4_5 pos = 26293, -180, -1411 rotate = 90, -31, 180 shape = CYLINDER size = 750, 30820 ;attack_ids = bw01_1, bw01_2 ;tradelane_attack = 20 sort = 76 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = hessians4, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_rh_grp, 1.000000 [LightSource] nickname = Bw01_Walker_light pos = 93571, -20000, 30030 color = 150, 60, 0 range = 160000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Bw01_Barrier_light pos = 5674, 0, -82655 color = 122, 120, 158 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Bw01_Sprague_death pos = -15863, 0, 6124 shape = SPHERE size = 850 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Bw01_sun_death pos = 0, 0, 0 shape = SPHERE size = 7000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [Object] nickname = Bw01_depot_oxygen_1 ids_name = 261161 pos = -16524, 0, -15598 Archetype = depot_oxygen ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_oxygen_2 ids_name = 261161 pos = -16714, 0, -15601 Archetype = depot_oxygen ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_water_1 ids_name = 261161 pos = -16527, 0, -15470 Archetype = depot_water ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_food_1 ids_name = 261161 pos = -16719, 0, -15473 Archetype = depot_food ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_Hfuel_1 ids_name = 261161 pos = -16898, 0, -15473 Archetype = depot_Hfuel ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_fertilizers_1 ids_name = 261161 pos = -16524, 0, -15724 Archetype = depot_fertilizers ids_info = 66150 reputation = gd_z_grp [zone] nickname = zone_bw01_pop_ambient_w pos = -18622, 0, 14644 rotate = 0, 10, 0 shape = ELLIPSOID size = 35170, 15971, 61192 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_c_grp, 0.500000 faction = fc_rh_grp, 0.500000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_bw01_pop_ambient_e pos = 27297, 0, 6251 rotate = 0, 10, 0 shape = ELLIPSOID size = 24890, 12789, 45500 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [Object] nickname = Bw01_space_industrial01_1 pos = 22476, -155, 24784 rotate = 0, 90, 0 Archetype = space_industrial01 parent = Bw01_03 [Object] nickname = Bw01_space_solar_pnl_1 pos = -17442, -5, -15291 rotate = 0, -45, 0 Archetype = space_solar_pnl parent = Bw01_02 [zone] nickname = zone_Bw01_destroy_vignette_1 pos = -9019, 0, -28418 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_2 pos = -10083, 0, -5157 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw01_destroy_vignette_3 pos = -27816, 0, 16176 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_4 pos = -14811, 0, 33651 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_5 pos = -29589, 0, -22753 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_6 pos = -20131, 0, -27936 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_7 pos = 10015, 0, 35459 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_8 pos = -14220, 0, 19671 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = zone_Bw01_destroy_vignette_9 pos = -2398, 0, 15814 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Bw01_05_asteroid_exclusion pos = -32093, 0, 5607 shape = SPHERE size = 4000 property_flags = 131072 sort = 99.500000 ;[Zone] ;nickname = Zone_Bw01_to_Br03_hole_antinpcspawn ;pos = -37564, 157, 15860 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Bw01_to_Br03_hole ;ids_name = 260642 ;pos = -37564, 157, 15860 ;rotate = 0, -50, 0 ;Archetype = jumphole_light ;msg_id_prefix = gcs_refer_system_Br03 ;ids_info = 66146 ;jump_effect = jump_effect_hole ;visit = 128 ;goto = Br03, Br03_to_Bw01_hole, gate_tunnel_bretonia ; [zone] nickname = Zone_Bw01_to_Br03_hole_exclusion pos = -37539, 157, 15839 shape = SPHERE size = 250 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_Bw01_vignette1_exclusion pos = -9023, 0, -28422 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_Bw01_vignette3_exclusion pos = -27812, 0, 16180 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_Bw01_vignette4_exclusion pos = -14814, 0, 33648 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Bw01_baxter_hazard_1 pos = -31850, 0, 4652 Archetype = baxter_hazard visit = 128 [zone] nickname = Zone_Bw01_Baxter_hazard pos = -31858, 0, 4643 shape = SPHERE size = 300 damage = 200 visit = 128 sort = 99.500000 [zone] nickname = zone_88flak_ambient_population_400_bw01 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = fc_rh_grp, 0.200000 faction = gd_bh_grp, 0.600000 faction = fc_c_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = br_p_grp, 0.075000 faction = br_n_grp, 0.075000 faction = fc_m_grp, 0.050000 faction = fc_g_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_b_grp, 0.050000 faction = fc_ou_grp, 0.050000 [Object] nickname = bw01_player_station_1 ids_name = 458946 pos = 4233, 3000, -31171 rotate = 0, 0, 0 Archetype = miningbase_small_rock ids_info = 459952 base = bw01_player_station_1 dock_with = bw01_player_station_1 reputation = bw01_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = miningbase_small_rock_pi_01 [Zone] nickname = Zone_bw01_player_station_1 pos = 4233, 3000, -31171 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = bw01_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = bw01_station_1_grp, 1.000000 [Object] nickname = Bw01_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Bw01_Nomad_Buoy_Base dock_with = Bw01_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Bw01_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Bw01_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw01_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Bw01_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Bw01_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Bw01_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Bw01_Mobile_Proxy_Base dock_with = Bw01_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Bw01 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Bw01_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Bw01 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false