[SystemInfo] name = Br05 space_color = 0, 0, 0 local_faction = br_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_br_space danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Br05_GSM_mineable_gold_field.ini zone = Zone_Br05_GSM_mineable_gold_field [Asteroids] file = solar\asteroids\Br05_GSM_minedout_field.ini zone = Zone_Br05_GSM_minedout_field [Asteroids] file = solar\asteroids\Br05_Independent_gold_field.ini zone = Zone_Br05_Independent_gold_field [Asteroids] file = solar\asteroids\Br05_Hood_rock_asteroid_field.ini zone = Zone_Br05_Hood_rock_asteroid_field [Asteroids] file = solar\asteroids\Br05_Molly_gold_field.ini zone = Zone_Br05_Molly_gold_field [Ambient] color = 80, 50, 0 ;color = 5, 5, 5 ;RealAmbColor [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_br05_stars.cmp nebulae = solar\starsphere\starsphere_br05.cmp [LightSource] nickname = Br05_system_light pos = -31, 2000, -48 rotate = 0, -20, 0 color = 220, 150, 70 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Br05_Sun ids_name = 261017 pos = 0, 2000, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 star = med_yellow_sun atmosphere_range = 2500 burn_color = 160, 222, 245 ids_info = 66163 [Zone] nickname = Zone_Br05_to_Br01_antinpcspawn pos = 25774, 0, -9336 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br05_to_Br01 ids_name = 260682 pos = 25774, 0, -9336 rotate = 0, 120, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 8 goto = Br01, Br01_to_Br05, gate_tunnel_bretonia loadout = jumpgate_br_02 [zone] nickname = Zone_Br05_to_Br01_gate pos = 26258, 0, -9709 shape = SPHERE size = 4000 comment = New london jumpgate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.110000 faction = br_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.160000 faction = co_be_grp, 0.400000 faction = br_m_grp, 0.400000 faction = gd_im_grp, 0.200000 encounter = area_trade_transport, 1, 0.080000 faction = co_be_grp, 0.400000 faction = br_m_grp, 0.400000 faction = gd_im_grp, 0.200000 [zone] nickname = Zone_Br05_Independent_gold_field ids_name = 261247 pos = 10725, 0, -25070 rotate = 0, 50, 0 shape = ELLIPSOID size = 10000, 4000, 15000 property_flags = 66 ids_info = 65943 visit = 36 spacedust = golddust spacedust_maxparticles = 75 comment = Independent Gold Field sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.020000 faction = fc_c_grp, 1.000000 encounter = area_assault, 1, 0.040000 faction = gd_im_grp, 1.000000 encounter = area_scavenger, 1, 0.820000 faction = fc_c_grp, 0.290000 faction = gd_im_grp, 0.710000 [zone] nickname = Zone_Br05_Hood_rock_asteroid_field ids_name = 261246 pos = -20011, 0, -19039 rotate = 0, -55, 0 shape = ELLIPSOID size = 12000, 4000, 15000 property_flags = 66 ids_info = 65942 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Hood Field sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.480000 faction = fc_c_grp, 1.000000 encounter = area_assault, 1, 0.080000 faction = gd_im_grp, 1.000000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Br05_Molly_gold_field ids_name = 261248 pos = -20317, 0, 18380 rotate = 0, -45, 0 shape = ELLIPSOID size = 15000, 5000, 12000 property_flags = 82 spacedust = golddust spacedust_maxparticles = 100 ids_info = 65944 visit = 36 comment = Molly gold sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.070000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 1, 0.890000 faction = fc_m_grp, 1.000000 Music = zone_field_asteroid_mine [zone] nickname = Zone_Br05_GSM_minedout_field pos = 17242, 0, 18790 shape = ELLIPSOID size = 10000, 5000, 10000 property_flags = 82 spacedust = asteroiddust spacedust_maxparticles = 75 visit = 36 comment = GSM field sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_field encounter = area_scout, 1, 0.060000 faction = fc_c_grp, 1.000000 encounter = area_assault, 1, 0.060000 faction = br_n_grp, 1.000000 encounter = area_scavenger, 1, 0.700000 faction = fc_c_grp, 1.000000 Music = zone_field_asteroid_mine [zone] nickname = Zone_Br05_05 pos = -22564, 0, 19542 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_05 ids_name = 196685 pos = -22554, 0, 19664 Archetype = miningbase_mineableB ids_info = 65589 dock_with = Br05_05_Base base = Br05_05_Base reputation = fc_m_grp behavior = SOLAR pilot = pilot_solar_ac visit = 0 voice = atc_leg_m01 space_costume = pi_pirate2_head, pi_pirate1_body difficulty_level = 8 loadout = miningbase_mineableB_pi_01 [zone] nickname = Zone_Br05_05_defense_spawn pos = -22554, 0, 19664 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_05_wingmen_spawn_1 pos = -22554, 0, 19664 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_05_wingmen_spawn_2 pos = -22554, 0, 19664 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_GSM_mineable_gold_field ids_name = 261245 pos = 17660, 0, 18485 shape = SPHERE size = 5000 property_flags = 66 spacedust = golddust spacedust_maxparticles = 150 ids_info = 65941 visit = 36 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Br05_GSM_access_lane pos = 21373, 0, 14883 rotate = 0, -45, 0 shape = BOX size = 800, 800, 9000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_01 ids_name = 196681 pos = -5000, 0, -12461 rotate = 0, -40, 0 Archetype = b_battleship ids_info = 65593 base = Br05_01_Base dock_with = Br05_01_Base reputation = gd_im_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male3_head, sh_male1_body difficulty_level = 8 loadout = Bretonia_Battleship_Loadout_Station [zone] nickname = Zone_Br05_01_defense_spawn pos = -5000, 0, -12461 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_01_wingmen_spawn_1 pos = -5000, 0, -12461 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_01_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_01_wingmen_spawn_2 pos = -5000, 0, -12461 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_01_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_Hood_zone pos = -5000, 0, -12644 rotate = 0, 15, 0 shape = SPHERE size = 3000 comment = Hood bs sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;gd_im_grp, single_base_law encounter = area_defend, 1, 0.180000 faction = gd_im_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = gd_im_grp, 1.000000 encounter = area_trade_transport, 1, 0.060000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_to_Br01_jumphole pos = 11370, 0, -19583 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Br05_to_Br01_hole_antinpcspawn pos = 11378, 0, -19607 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br05_to_Br01_hole ids_name = 260683 pos = 11378, 0, -19607 Archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br01, Br01_to_Br05_hole, gate_tunnel_bretonia [Object] nickname = Br05_04 ids_name = 196684 pos = 18589, 0, -6495 Archetype = b_battleship ids_info = 65591 base = Br05_04_Base dock_with = Br05_04_Base reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = ge_female1_head, br_female_elite_body difficulty_level = 8 loadout = Bretonia_Battleship_Loadout_Station [zone] nickname = Zone_Br05_04_defense_spawn pos = 18589, 0, -6495 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_04_wingmen_spawn_1 pos = 18589, 0, -6495 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = br_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_04_wingmen_spawn_2 pos = 18589, 0, -6495 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = br_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_04 pos = 18181, 0, -6703 rotate = 0, 15, 0 shape = SPHERE size = 4000 comment = Essex sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_n_grp, single_base_law encounter = area_defend, 1, 0.180000 faction = br_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_be_grp, 0.400000 faction = br_m_grp, 0.400000 faction = gd_im_grp, 0.200000 encounter = area_trade_transport, 1, 0.060000 faction = co_be_grp, 0.400000 faction = br_m_grp, 0.400000 faction = gd_im_grp, 0.200000 [zone] nickname = Zone_Br05_Glorious_tradelane pos = -8999, 0, -20905 rotate = 0, -135, 0 shape = BOX size = 500, 500, 8000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_Glorious pos = -12062, 0, -24062 rotate = 0, -135, 0 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_track_ring_2 ids_name = 216617 pos = -11036, 0, -11380 rotate = 0, 120, 0 Archetype = track_ring ids_info = 66614 [zone] nickname = Zone_Br05_racecourse_15 pos = -11671, 0, -11061 rotate = 0, 125, 0 shape = BOX size = 500, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_06 pos = -14414, 0, -16029 rotate = 0, 125, 0 shape = BOX size = 600, 400, 1300 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_05 pos = -12721, 0, -15504 rotate = 0, -150, 0 shape = BOX size = 500, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_09 pos = -16378, 0, -13441 rotate = 0, -10, 0 shape = BOX size = 400, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_08 pos = -15911, 0, -14110 rotate = 0, -60, 0 shape = BOX size = 400, 400, 1000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_12 pos = -15938, 0, -10509 rotate = 0, 30, 0 shape = BOX size = 500, 400, 1000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_07 pos = -15219, 0, -14962 rotate = 0, 150, 0 shape = BOX size = 400, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_01 pos = -10700, 0, -12013 rotate = 0, -35, 0 shape = BOX size = 500, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_02 pos = -10291, 0, -13207 shape = BOX size = 500, 500, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_03 pos = -10611, 0, -14473 rotate = 0, 35, 0 shape = BOX size = 600, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_04 pos = -11660, 0, -14979 rotate = 0, 90, 0 shape = BOX size = 400, 400, 1500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_10 pos = -16316, 0, -12323 rotate = 0, 20, 0 shape = BOX size = 500, 400, 1000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_11 pos = -16153, 0, -11401 shape = BOX size = 500, 400, 1100 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_13 pos = -15305, 0, -9886 rotate = 0, 60, 0 shape = BOX size = 500, 400, 1100 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Br05_racecourse_14 pos = -13620, 0, -10098 rotate = 0, 115, 0 shape = BOX size = 600, 400, 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_track_ring_4 ids_name = 216617 pos = -12336, 0, -10715 rotate = 0, 120, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_5 ids_name = 216617 pos = -14862, 100, -9677 rotate = 0, 80, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_6 ids_name = 216617 pos = -15719, 125, -10339 rotate = 0, 50, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_7 ids_name = 216617 pos = -16276, 150, -10991 rotate = 10, 10, 2 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_8 ids_name = 216617 pos = -16117, 100, -11919 rotate = 0, -5, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_9 ids_name = 216617 pos = -16489, 75, -12736 rotate = 0, 30, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_10 ids_name = 216617 pos = -16257, 0, -13908 rotate = 0, -40, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_11 ids_name = 216617 pos = -15552, -25, -14327 rotate = 0, -50, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_12 ids_name = 216617 pos = -14857, -50, -15825 rotate = 0, -65, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_13 ids_name = 216617 pos = -13942, -200, -16158 rotate = 0, -70, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_14 ids_name = 216617 pos = -13135, -25, -16072 rotate = 0, -110, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_15 ids_name = 216617 pos = -12320, -25, -14998 rotate = 0, -100, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_16 ids_name = 216617 pos = -11010, 50, -14760 rotate = 0, -115, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_17 ids_name = 216617 pos = -10386, 200, -13735 rotate = 0, -175, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_18 ids_name = 216617 pos = -10240, -50, -12599 rotate = -173, 50, -176 Archetype = track_ring ids_info = 66614 [zone] nickname = Zone_Br05_03 pos = 17480, 0, 18813 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_small_wplatform_1 ids_name = 60243 pos = 24054, 0, 11413 rotate = 0, -45, 0 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 8 loadout = small_weapon_platform_co_03 [Object] nickname = Br05_small_wplatform_2 ids_name = 60243 pos = 24813, 0, 12285 rotate = 0, -45, 0 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 8 loadout = small_weapon_platform_co_03 [Object] nickname = Br05_03 ids_name = 196683 pos = 17667, 0, 18513 Archetype = space_mining01 ids_info = 65597 dock_with = Br05_03_Base base = Br05_03_Base reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = pl_male7_head, pi_pirate6_body difficulty_level = 8 loadout = space_mining01_co_01 [zone] nickname = Zone_Br05_03_defense_spawn pos = 17667, 0, 18513 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_03_wingmen_spawn_1 pos = 17667, 0, 18513 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_03_wingmen_spawn_2 pos = 17667, 0, 18513 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [Object] nickname = Br05_space_tankl4_1 ids_name = 60251 pos = 17868, -155, 19138 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Br05_03 [Object] nickname = Br05_space_tankl4_2 ids_name = 60251 pos = 17866, -155, 18890 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Br05_03 [Object] nickname = Br05_small_wplatform_3 ids_name = 60243 pos = 17847, -150, 19786 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 7 loadout = small_weapon_platform_co_03 [Object] nickname = Br05_small_wplatform_4 ids_name = 60243 pos = 16984, -150, 19767 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 7 loadout = small_weapon_platform_co_03 [Object] nickname = Br05_small_wplatform_5 ids_name = 60243 pos = 18336, -150, 19014 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 7 loadout = small_weapon_platform_co_03 [Object] nickname = Br05_small_wplatform_6 ids_name = 60243 pos = 16765, -150, 18895 Archetype = small_wplatform reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac ids_info = 66171 difficulty_level = 8 loadout = small_weapon_platform_co_03 [zone] nickname = Zone_Br05_racecourse_16 pos = -13497, 0, -16217 rotate = 0, -100, 0 shape = BOX size = 600, 450, 1200 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_track_ring_19 ids_name = 216617 pos = -13557, 50, -9898 rotate = 0, 120, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_20 ids_name = 216617 pos = -15082, 0, -15008 rotate = 0, -25, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_21 ids_name = 216617 pos = -12758, -75, -15511 rotate = 0, -150, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_22 ids_name = 216617 pos = -11580, 0, -15134 rotate = 0, -90, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_track_ring_23 ids_name = 216617 pos = -10437, 100, -14519 rotate = 0, -155, 0 Archetype = track_ring ids_info = 66614 [Object] nickname = Br05_nav_buoy_2 ids_name = 261162 pos = -11181, 200, -11667 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_4 ids_name = 261162 pos = -11078, -200, -11472 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_6 ids_name = 261162 pos = -10972, 200, -11266 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_8 ids_name = 261162 pos = -10880, -200, -11085 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_9 ids_name = 261162 pos = -11159, -200, -11647 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_12 ids_name = 261162 pos = -11080, 200, -11472 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_14 ids_name = 261162 pos = -10972, -200, -11267 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Br05_nav_buoy_16 ids_name = 261162 pos = -10876, 200, -11080 Archetype = nav_buoy ids_info = 66147 [zone] nickname = Zone_Br05_sun_death pos = 0, 0, 0 shape = SPHERE size = 8000 ;damage = 10000 ;star damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = zone_pop_br05_glorious pos = -12028, 0, -24024 shape = SPHERE size = 4000 comment = . Glorious sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.420000 faction = fc_c_grp, 1.000000 encounter = area_assault, 1, 0.110000 faction = gd_im_grp, 1.000000 [zone] nickname = zone_pop_br05_newlondon_hole pos = 11581, 0, -19640 shape = SPHERE size = 4000 comment = . New london hole sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.330000 faction = fc_c_grp, 1.000000 encounter = area_assault, 1, 0.050000 faction = gd_im_grp, 1.000000 [zone] nickname = zone_pop_br05_arranmore pos = -22402, 0, 19822 shape = SPHERE size = 4000 comment = . Arranmore sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;fc_m_grp, single_base_unlaw encounter = area_scout, 1, 0.120000 faction = fc_m_grp, 1.000000 encounter = area_defend, 1, 0.220000 faction = fc_m_grp, 1.000000 encounter = area_trade_trader, 1, 0.270000 faction = fc_m_grp, 1.000000 [zone] nickname = zone_pop_br05_mil pos = 21597, 0, -5481 shape = SPHERE size = 7000 comment = . Extend sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = br_n_grp, 1.000000 [zone] nickname = zone_pop_br05_mollys1 pos = -17841, 0, 8861 shape = ELLIPSOID size = 10000, 8000, 18000 comment = Molly area sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_m_grp, 1.000000 [zone] nickname = zone_pop_br05_bh pos = -18021, 0, 1433 shape = ELLIPSOID size = 5500, 7000, 9500 comment = . Bounty area sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_core_ast_field encounter = area_scout, 1, 0.670000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs1_1 pos = 7570, 0, -19494 rotate = 90, 80, 180 shape = CYLINDER size = 750, 9137 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs1_2 pos = 759, 0, -15133 rotate = 90, 33, 180 shape = CYLINDER size = 750, 8521 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs1_3 pos = 4453, 0, -10063 rotate = 90, -76, 180 shape = CYLINDER size = 750, 12372 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [Object] nickname = Br05_06 ids_name = 196685 pos = -22554, -100000, 19664 Archetype = miningbase_mineableB ids_info = 65589 dock_with = Br05_06_Base base = Br05_06_Base reputation = fc_q_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 voice = atc_leg_m01 space_costume = pi_pirate2_head, pi_pirate1_body difficulty_level = 8 loadout = miningbase_mineableB_pi_01 [zone] nickname = Zone_Br05_path_corsairs1_4 pos = 11304, 0, -14401 rotate = -90, -8, 0 shape = CYLINDER size = 750, 11779 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs2_1 pos = 19900, 0, -16492 rotate = 90, -66, 180 shape = CYLINDER size = 750, 19942 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs2_2 pos = 28983, 0, -2640 rotate = 90, 0, 180 shape = CYLINDER size = 750, 19707 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs2_3 pos = 26571, 0, 7789 rotate = 90, 76, 180 shape = CYLINDER size = 750, 4859 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs2_4 pos = 24698, 0, -967 rotate = -90, -3, 0 shape = CYLINDER size = 750, 18687 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_corsairs2_5 pos = 17924, 0, -15316 rotate = -90, 55, 0 shape = CYLINDER size = 750, 17653 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = corsairs2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty1_1 pos = -1172, 0, -17707 rotate = -90, -40, 0 shape = CYLINDER size = 750, 13776 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty1_2 pos = 10288, 0, -22272 rotate = 90, -84, 180 shape = CYLINDER size = 750, 14148 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty1_3 pos = 14106, 0, -16572 rotate = 90, 33, 180 shape = CYLINDER size = 750, 11864 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty1_4 pos = 2634, 0, -12002 rotate = -90, 87, 0 shape = CYLINDER size = 750, 16524 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_1 pos = -8750, 0, -16196 rotate = -90, 52, 0 shape = CYLINDER size = 750, 11036 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_2 pos = -16949, 0, -15533 rotate = 90, 43, 180 shape = CYLINDER size = 750, 11257 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_3 pos = -21523, 0, -1642 rotate = 90, 4, 180 shape = CYLINDER size = 750, 19658 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_4 pos = -19482, 0, 9201 rotate = 90, -69, 180 shape = CYLINDER size = 750, 5870 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_5 pos = -15541, 0, 1369 rotate = -90, -8, 0 shape = CYLINDER size = 750, 17904 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty2_6 pos = -9383, 0, -10030 rotate = -90, -63, 0 shape = CYLINDER size = 750, 11136 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_1 pos = 14915, 0, 150 rotate = 90, 27, 180 shape = CYLINDER size = 750, 16338 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1, 9 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_2 pos = 1614, 0, 8986 rotate = 90, 81, 180 shape = CYLINDER size = 750, 19493 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2, 8 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_3 pos = -9471, 0, 11675 rotate = 90, 52, 180 shape = CYLINDER size = 750, 3713 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_4 pos = -15400, 0, 13073 rotate = 90, 87, 180 shape = CYLINDER size = 750, 8952 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_5 pos = -18550, 0, 19256 rotate = 90, -13, 180 shape = CYLINDER size = 750, 12155 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_6 pos = -11600, 0, 24992 rotate = -90, -88, 0 shape = CYLINDER size = 750, 11267 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 6 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty3_7 pos = -6990, 0, 17625 rotate = -90, 8, 0 shape = CYLINDER size = 750, 14493 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 7 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty4_1 pos = 17227, 0, -10940 rotate = -90, 18, 0 shape = CYLINDER size = 750, 10290 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty4_2 pos = 10832, 0, -18557 rotate = -90, 60, 0 shape = CYLINDER size = 750, 11043 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty4_3 pos = 3696, 0, -16050 rotate = 90, 24, 180 shape = CYLINDER size = 750, 11452 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty4_4 pos = 10086, 0, -8532 rotate = 90, -75, 180 shape = CYLINDER size = 750, 18036 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty5_1 pos = 17613, 0, 3348 rotate = 90, 4, 180 shape = CYLINDER size = 750, 20454 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty5, 1 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty5_2 pos = 12689, 0, 17046 rotate = 90, 50, 180 shape = CYLINDER size = 750, 10974 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty5, 2 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty5_3 pos = 15304, 0, 21725 rotate = 90, -80, 180 shape = CYLINDER size = 750, 13891 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty5, 3 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty5_4 pos = 25615, 0, 15049 rotate = -90, -24, 0 shape = CYLINDER size = 750, 17180 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty5, 4 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_bounty5_5 pos = 23694, 0, 178 rotate = -90, 38, 0 shape = CYLINDER size = 750, 17685 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty5, 5 usage = patrol mission_eligible = True encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy1_1 pos = 15315, 0, -12166 rotate = -90, 31, 0 shape = CYLINDER size = 750, 13820 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy1_2 pos = 7390, 0, -18439 rotate = -90, 86, 0 shape = CYLINDER size = 750, 8812 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy1_3 pos = 721, 0, -15216 rotate = 90, 33, 180 shape = CYLINDER size = 750, 8444 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy1_4 pos = 8679, 0, -9012 rotate = 90, -75, 180 shape = CYLINDER size = 750, 21140 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy2_1 pos = 16830, 0, 822 rotate = 90, 13, 180 shape = CYLINDER size = 750, 15828 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy2_2 pos = 13274, 0, 9023 rotate = 90, 75, 180 shape = CYLINDER size = 750, 3755 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy2_3 pos = 6013, 0, 11184 rotate = 90, 73, 180 shape = CYLINDER size = 750, 11399 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy2_4 pos = -1767, 0, 17549 rotate = 90, 26, 180 shape = CYLINDER size = 750, 10464 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_navy2_5 pos = 3632, 0, 15795 rotate = -90, -51, 0 shape = CYLINDER size = 750, 20218 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_bowex1_1 pos = 21813, 0, -7992 rotate = -90, -66, 0 shape = CYLINDER size = 750, 6605 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebowex1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm1_1 pos = 25258, 0, 1531 rotate = 90, 4, 180 shape = CYLINDER size = 750, 20267 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebmm1, 1 usage = trade mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = br_m_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm1_2 pos = 21206, 0, 15000 rotate = 90, 45, 180 shape = CYLINDER size = 750, 9461 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebmm1, 2 usage = trade mission_eligible = True encounter = tradep_trade_freighter, 1, 0.160000 faction = br_m_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_1 pos = 21079, 0, 15043 rotate = -90, -44, 0 shape = CYLINDER size = 750, 12187 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 1, 9 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_2 pos = 26942, 0, 16385 rotate = 90, -16, 180 shape = CYLINDER size = 750, 11891 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_3 pos = 25139, 0, 25553 rotate = 90, 45, 180 shape = CYLINDER size = 750, 9723 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_4 pos = 16910, 0, 29002 rotate = -90, 90, 0 shape = CYLINDER size = 750, 9605 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_5 pos = 8790, 0, 23731 rotate = -90, 32, 0 shape = CYLINDER size = 750, 12455 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_6 pos = 8446, 0, 13903 rotate = -90, -33, 0 shape = CYLINDER size = 750, 10880 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_7 pos = 14364, 0, 8576 rotate = -90, -75, 0 shape = CYLINDER size = 750, 6088 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_bmm2_8 pos = 21314, 0, 9123 rotate = 90, -70, 180 shape = CYLINDER size = 750, 8627 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 8 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys1_1 pos = 3078, 0, -16042 rotate = -90, -66, 0 shape = CYLINDER size = 750, 16948 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys2_1 pos = -7429, 0, -15593 rotate = -90, 39, 0 shape = CYLINDER size = 750, 7371 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys2_2 pos = -13730, 0, -18733 rotate = -90, 86, 0 shape = CYLINDER size = 750, 7999 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys2_3 pos = -20189, 0, 132 rotate = 90, 7, 180 shape = CYLINDER size = 750, 38581 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys3_1 pos = -5785, 0, 15981 rotate = -90, -78, 0 shape = CYLINDER size = 750, 35616 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys3_2 pos = 18198, 0, 10193 rotate = -90, -73, 0 shape = CYLINDER size = 750, 13770 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys3_3 pos = 25374, 0, -1099 rotate = -90, -4, 0 shape = CYLINDER size = 750, 18504 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys3_4 pos = 22376, 0, -8409 rotate = 90, 62, 180 shape = CYLINDER size = 750, 8170 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys3_5 pos = 15200, 0, 2814 rotate = 90, 21, 180 shape = CYLINDER size = 750, 19925 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys4_1 pos = -10589, 0, 19809 rotate = -90, -89, 0 shape = CYLINDER size = 750, 24784 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys4, 1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys4_2 pos = 9324, 0, 19381 rotate = -90, -89, 0 shape = CYLINDER size = 750, 15050 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys4, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys4_3 pos = 22983, 0, 13220 rotate = -90, -46, 0 shape = CYLINDER size = 750, 17166 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys4, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys4_4 pos = 20157, 0, 7308 rotate = 90, 89, 180 shape = CYLINDER size = 750, 17924 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys4, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_mollys4_5 pos = 6524, 0, 13474 rotate = 90, 38, 180 shape = CYLINDER size = 750, 15448 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys4, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br05_path_img1_1 pos = 10060, 0, -11009 rotate = 90, -84, 180 shape = CYLINDER size = 750, 29758 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img1, 1 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_1 pos = -4520, 0, -14122 rotate = -90, -19, 0 shape = CYLINDER size = 750, 4193 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 1, 7 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_2 pos = -1879, 0, -21847 rotate = -90, -19, 0 shape = CYLINDER size = 750, 12134 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 2 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_3 pos = 3154, 0, -28321 rotate = -90, -77, 0 shape = CYLINDER size = 750, 6313 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 3 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_4 pos = 10791, 0, -23886 rotate = 90, -41, 180 shape = CYLINDER size = 750, 13791 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 4 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_5 pos = 14386, 0, -17017 rotate = 90, 30, 180 shape = CYLINDER size = 750, 3920 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 5 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [zone] nickname = Zone_Br05_path_img2_6 pos = 4709, 0, -15809 rotate = -90, 87, 0 shape = CYLINDER size = 750, 17276 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = img2, 6 usage = patrol mission_eligible = True encounter = patrolp_assault, 1, 0.290000 faction = gd_im_grp, 1.000000 [Object] nickname = Br05_space_tankl4x4_dmg_1 pos = -11845, 144, -16690 rotate = 20, 40, 20 Archetype = space_tankl4x4_dmg [Object] nickname = Br05_space_beamx_dmg_1 pos = -17582, -679, -15185 rotate = 30, 50, 80 Archetype = space_beamx_dmg [Object] nickname = Br05_space_tanklx4_dmg_1 pos = -14271, 241, -10525 rotate = 20, 10, 40 Archetype = space_tanklx4_dmg [Object] nickname = Br05_space_tankl_3dmg_1 pos = -11806, 127, -14162 rotate = 150, 30, 180 Archetype = space_tankl_3dmg [Object] nickname = Br05_space_tanks_3dmg_1 pos = -11033, -224, -15417 rotate = -5, 90, 0 Archetype = space_tanks_3dmg [Object] nickname = Br05_space_tanks_2dmg_1 pos = -10883, -204, -15394 rotate = 0, -95, 0 Archetype = space_tanks_2dmg [Object] nickname = Br05_space_tanks_3dmg_2 pos = -11137, -234, -15436 rotate = 0, 90, 0 Archetype = space_tanks_3dmg [Object] nickname = Br05_space_beamx_dmg_2 pos = -25610, 500, -11218 rotate = 70, 70, 70 Archetype = space_beamx_dmg [Object] nickname = Br05_space_beaml_dmg_1 pos = -25957, 500, -21484 Archetype = space_beaml_dmg [Object] nickname = Br05_space_tankl4_dmg_1 pos = -16454, -100, -25413 rotate = 0, -30, 0 Archetype = space_tankl4_dmg [Object] nickname = Br05_wplatform_mineable_1 ids_name = 261164 pos = -20798, 0, 20480 Archetype = wplatform_mineable ids_info = 66171 behavior = SOLAR pilot = pilot_solar_ac reputation = fc_m_grp visit = 0 difficulty_level = 8 loadout = pirate_weapon_platform_pi_03 [Object] nickname = Br05_wplatform_mineable_2 ids_name = 261164 pos = -21646, 0, 17937 Archetype = wplatform_mineable ids_info = 66171 behavior = SOLAR pilot = pilot_solar_ac reputation = fc_m_grp visit = 0 difficulty_level = 8 loadout = pirate_weapon_platform_pi_03 [zone] nickname = zone_br05_pop_ambient_e pos = 17944, 0, -96 rotate = 0, 15, 0 shape = ELLIPSOID size = 22000, 14469, 45500 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.670000 faction = br_n_grp, 0.380000 faction = fc_c_grp, 0.620000 [zone] nickname = zone_br05_pop_ambient_w pos = -18281, 0, 5125 rotate = 0, 5, 0 shape = ELLIPSOID size = 22000, 11586, 45500 comment = Ambient Pop sort = 51 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.390000 faction = fc_m_grp, 1.000000 encounter = area_trade_freighter, 1, 0.140000 faction = gd_im_grp, 1.000000 [Object] nickname = Br05_space_industrial02_1 pos = 17126, -150, 18882 rotate = 0, 90, 0 Archetype = space_industrial02 reputation = br_m_grp parent = Br05_03 [Object] nickname = Br05_space_industrial02_2 pos = 17136, -150, 19139 rotate = 0, 90, 0 Archetype = space_industrial02 reputation = br_m_grp parent = Br05_03 [zone] nickname = zone_br05_destroy_vignette_1 pos = -8572, 0, -24405 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br05_destroy_vignette_2 pos = -19795, 0, -12213 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br05_destroy_vignette_3 pos = -13111, 0, -2139 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_br05_destroy_vignette_4 pos = 3181, 0, -29877 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br05_destroy_vignette_5 pos = 16688, 0, -30941 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_br05_destroy_vignette_6 pos = 26297, 0, -22002 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br05_destroy_vignette_7 pos = 8681, 0, 10559 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_br05_destroy_vignette_8 pos = -3225, 0, 17227 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_br05_destroy_vignette_9 pos = -11428, 0, 26999 rotate = 0, -5, 0 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_br05_destroy_vignette_10 pos = -30030, 0, 9637 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_br05_destroy_vignette_11 pos = 28144, 0, 5107 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Br05_to_Br04_hole_antinpcspawn pos = 3756, 0, -21246 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br05_to_Br04_hole ids_name = 260656 pos = 3756, 0, -21246 Archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br04, Br04_to_Br05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br05_to_Br04_jumphole pos = 3757, 0, -21230 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_suprise_pi_elite_1 ids_name = 261724 pos = 14312, -400, 23867 rotate = -46, 27, -62 Archetype = suprise_pi_elite visit = 16 ids_info = 66407 loadout = SECRET_m_pi_elite_br05 [zone] nickname = Zone_Br05_molly_fighter_interference pos = 14271, -400, 23825 shape = SPHERE size = 1000 visit = 128 interference = 0.700000 sort = 99.500000 [Object] nickname = Br05_suprise_br_elite_1 ids_name = 261723 pos = -13018, 500, 22292 rotate = -40, 0, 0 Archetype = suprise_br_elite visit = 16 ids_info = 66406 loadout = SECRET_br_n_br_elite_br05 [zone] nickname = Zone_Br05_surprise_interference pos = -13017, 500, 22294 shape = SPHERE size = 800 visit = 128 interference = 0.700000 sort = 99.500000 [zone] nickname = ZONE_Br05_vignette2_exclusion pos = -19800, 0, -12215 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br05_vignette4_exclusion pos = 3191, 0, -29867 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br05_telescope_1 ids_name = 216606 pos = -11032, 120, -11382 rotate = 0, -75, 0 Archetype = telescope [zone] nickname = zone_88flak_ambient_population_400_br05 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.500000 faction = fc_pfl_grp, 0.500000 encounter = area_ambscout, 1, 0.348000 faction = br_p_grp, 0.300000 faction = br_n_grp, 0.300000 faction = fc_m_grp, 0.200000 faction = fc_g_grp, 0.200000 encounter = area_ambassault, 1, 0.087000 faction = br_p_grp, 0.300000 faction = br_n_grp, 0.300000 faction = fc_m_grp, 0.200000 faction = fc_g_grp, 0.200000 encounter = area_war, 1, 0.007500 faction = br_p_grp, 0.300000 faction = br_n_grp, 0.300000 faction = fc_m_grp, 0.200000 faction = fc_g_grp, 0.200000 encounter = area_warcap, 1, 0.007500 faction = br_p_grp, 0.300000 faction = br_n_grp, 0.300000 faction = fc_m_grp, 0.200000 faction = fc_g_grp, 0.200000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 faction = gd_bh_grp, 0.150000 faction = fc_ou_grp, 0.050000 faction = fc_c_grp, 0.050000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 faction = gd_bh_grp, 0.150000 faction = fc_ou_grp, 0.050000 faction = fc_c_grp, 0.050000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 faction = gd_bh_grp, 0.150000 faction = fc_ou_grp, 0.050000 faction = fc_c_grp, 0.050000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.075000 faction = li_n_grp, 0.075000 faction = fc_lr_grp, 0.050000 faction = fc_x_grp, 0.050000 faction = ku_p_grp, 0.075000 faction = ku_n_grp, 0.075000 faction = fc_bd_grp, 0.050000 faction = fc_gc_grp, 0.050000 faction = rh_p_grp, 0.075000 faction = rh_n_grp, 0.075000 faction = fc_rh_grp, 0.050000 faction = fc_b_grp, 0.050000 faction = gd_bh_grp, 0.150000 faction = fc_ou_grp, 0.050000 faction = fc_c_grp, 0.050000 [Object] nickname = br05_player_station_1 ids_name = 458940 pos = -25483, 0, 34071 rotate = 0, 0, 0 Archetype = prison ids_info = 459952 base = br05_player_station_1 dock_with = br05_player_station_1 reputation = br05_station_1_grp behavior = SOLAR pilot = pilot_solar_ac visit = 1 difficulty_level = 19 loadout = prison_br_01 [Zone] nickname = Zone_br05_player_station_1 pos = -25483, 0, 34071 shape = SPHERE size = 2500 ;PBase visit = 128 sort = 100 ;PBase toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_single_boss pop_type = background population_additive = false encounter = area_pbase_defend, 1, 0.900000 faction = br05_station_1_grp, 1.000000 encounter = area_pbase_popcap, 1, 0.100000 faction = br05_station_1_grp, 1.000000 [Object] nickname = Br05_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Br05_Nomad_Buoy_Base dock_with = Br05_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Br05_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Br05_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Br05_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br05_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br05_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Br05_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Br05_Mobile_Proxy_Base dock_with = Br05_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Br05 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Br05_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Br05 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false