[Room_Info] set_script = Scripts\Bases\br_04_Deck_HardPoint_01.thn scene = all, ambient, Scripts\Bases\br_04_Deck_ambi_int_01.thn [Room_Sound] ambient = ambience_deck_space_smaller [PlayerShipPlacement] name = X/Shipcentre/01 [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck [Hotspot] name = IDS_HOTSPOT_BAR behavior = ExitDoor room_switch = Bar