[SystemInfo] name = Br04 space_color = 50, 30, 10 local_faction = br_p_grp [EncounterParameters] nickname = area_nomadsamb filename = missions\randomencounters\area_nomadsamb.ini [EncounterParameters] nickname = area_nomadsambcap filename = missions\randomencounters\area_nomadsambcap.ini [EncounterParameters] nickname = area_flnpcs filename = missions\randomencounters\area_flnpcs.ini [EncounterParameters] nickname = area_flnpcstransport filename = missions\randomencounters\area_flnpcstransport.ini [EncounterParameters] nickname = area_flnpcscap filename = missions\randomencounters\area_flnpcscap.ini [EncounterParameters] nickname = area_flnpcsstation filename = missions\randomencounters\area_flnpcsstation.ini [EncounterParameters] nickname = area_war filename = missions\randomencounters\area_war.ini [EncounterParameters] nickname = area_warcap filename = missions\randomencounters\area_warcap.ini [EncounterParameters] nickname = patrolp_defend filename = missions\randomencounters\patrolp_defend.ini [EncounterParameters] nickname = patrolp_follow filename = missions\randomencounters\patrolp_follow.ini [EncounterParameters] nickname = patrolp_follow_solo filename = missions\randomencounters\patrolp_follow_solo.ini [EncounterParameters] nickname = patrolp_follow_cap filename = missions\randomencounters\patrolp_follow_cap.ini [EncounterParameters] nickname = patrolp_follow_nomad filename = missions\randomencounters\patrolp_follow_nomad.ini [EncounterParameters] nickname = patrolp_follow_bot filename = missions\randomencounters\patrolp_follow_bot.ini [EncounterParameters] nickname = area_ambscout filename = missions\randomencounters\area_ambscout.ini [EncounterParameters] nickname = area_ambassault filename = missions\randomencounters\area_ambassault.ini [EncounterParameters] nickname = area_pbase_defend filename = missions\randomencounters\area_pbase_defend.ini [EncounterParameters] nickname = area_pbase_popcap filename = missions\randomencounters\area_pbase_popcap.ini [EncounterParameters] nickname = foxBot filename = missions\randomencounters\bots\foxBot.ini [EncounterParameters] nickname = KittBot filename = missions\randomencounters\bots\KittBot.ini [EncounterParameters] nickname = GrimsGreen filename = missions\randomencounters\bots\GrimsGreen.ini [EncounterParameters] nickname = Wo3dy filename = missions\randomencounters\bots\Wo3dy.ini [EncounterParameters] nickname = ChipBot filename = missions\randomencounters\bots\ChipBot.ini [EncounterParameters] nickname = SnakePlisskin filename = missions\randomencounters\bots\SnakePlisskin.ini [EncounterParameters] nickname = SushiBot filename = missions\randomencounters\bots\SushiBot.ini [EncounterParameters] nickname = Lonestar filename = missions\randomencounters\bots\Lonestar.ini [EncounterParameters] nickname = M0tahBot filename = missions\randomencounters\bots\M0tahBot.ini [EncounterParameters] nickname = SSGTSolaBot filename = missions\randomencounters\bots\SSGTSolaBot.ini [EncounterParameters] nickname = DofodBot filename = missions\randomencounters\bots\DofodBot.ini [EncounterParameters] nickname = PetBot filename = missions\randomencounters\bots\PetBot.ini [EncounterParameters] nickname = Why485Bot filename = missions\randomencounters\bots\Why485Bot.ini [EncounterParameters] nickname = SonaBot filename = missions\randomencounters\bots\SonaBot.ini [EncounterParameters] nickname = Trickbot filename = missions\randomencounters\bots\Trickbot.ini [EncounterParameters] nickname = OutsidersFollowers filename = missions\randomencounters\bots\OutsidersFollowers.ini [EncounterParameters] nickname = DarkMarauderBot filename = missions\randomencounters\bots\DarkMarauderBot.ini [EncounterParameters] nickname = ww2JacobBot filename = missions\randomencounters\bots\ww2JacobBot.ini [EncounterParameters] nickname = DreadPirateLowsound filename = missions\randomencounters\bots\DreadPirateLowsound.ini [EncounterParameters] nickname = AshBot filename = missions\randomencounters\bots\AshBot.ini [EncounterParameters] nickname = NairaX filename = missions\randomencounters\bots\NairaX.ini [EncounterParameters] nickname = KillerJaguarBot filename = missions\randomencounters\bots\KillerJaguarBot.ini [EncounterParameters] nickname = StarAvenger filename = missions\randomencounters\bots\StarAvenger.ini [EncounterParameters] nickname = Helloween filename = missions\randomencounters\bots\Helloween.ini [EncounterParameters] nickname = StilBot filename = missions\randomencounters\bots\StilBot.ini [EncounterParameters] nickname = DarkWraith007 filename = missions\randomencounters\bots\DarkWraith007.ini [EncounterParameters] nickname = SojournBot filename = missions\randomencounters\bots\SojournBot.ini [EncounterParameters] nickname = HonkBot filename = missions\randomencounters\bots\HonkBot.ini [EncounterParameters] nickname = HowdaDoodeWTF filename = missions\randomencounters\bots\HowdaDoodeWTF.ini [EncounterParameters] nickname = Borg filename = missions\randomencounters\bots\Borg.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\randomencounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\randomencounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\randomencounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\randomencounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\randomencounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\randomencounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\randomencounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\randomencounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\randomencounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\randomencounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\randomencounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\randomencounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\randomencounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\randomencounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\randomencounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\randomencounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\randomencounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\randomencounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\randomencounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\randomencounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\randomencounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\randomencounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\randomencounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\randomencounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\randomencounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\randomencounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\randomencounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\randomencounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\randomencounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\randomencounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\randomencounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_br_space danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Br04_West_Leeds_smog_cloud.ini zone = Zone_Br04_West_Leeds_smog_cloud [Nebula] file = solar\nebula\Br04_East_Leeds_smog_cloud.ini zone = Zone_Br04_East_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Stokes_rock_asteroid_field.ini zone = Zone_Br04_Stokes_rock_asteroid_field [Asteroids] file = solar\asteroids\Br04_Stokes_mineable_asteroid_field.ini zone = Zone_Br04_Stokes_mineable_asteroid_field [Asteroids] file = solar\asteroids\Br04_LD14_rock_asteroid_field.ini zone = Zone_Br04_LD14_rock_asteroid_field [Asteroids] file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini zone = Zone_Br04_West_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini zone = Zone_Br04_East_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_1 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_2 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_3 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_WestLeeds_asteroid_1 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_WestLeeds_asteroid_2 [Ambient] color = 65, 35, 10 ;color = 5, 5, 5 ;RealAmbColor [Background] nebulae = solar\starsphere\starsphere_Br04.cmp [LightSource] nickname = Br04_system_light pos = -31, 2000, -48 color = 220, 160, 80 range = 150000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Br04_Sun ids_name = 261016 pos = 0, 2000, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Br04_Sun atmosphere_range = 2500 burn_color = 160, 222, 245 ids_info = 66163 [Zone] nickname = Zone_Br04_to_Br01_antinpcspawn pos = 1321, 0, 89533 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br01 ids_name = 260671 pos = 1321, 0, 89533 rotate = 0, -10, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 6 goto = Br01, Br01_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_01 [Zone] nickname = Zone_Br04_to_Br06_antinpcspawn pos = -89546, 0, 31774 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br06 ids_name = 260674 pos = -89546, 0, 31774 rotate = 0, -92, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 7 goto = Br06, Br06_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_02 [Zone] nickname = Zone_Br04_to_Bw10_antinpcspawn pos = 40887, 0, -69523 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Bw10 ids_name = 260676 pos = 40887, 0, -69523 rotate = 0, 160, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 5 goto = Bw10, Bw10_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_01 [Object] nickname = Br04_04 ids_name = 196678 pos = 39528, 0, -67988 archetype = outpost ids_info = 65675 base = Br04_04_Base dock_with = Br04_04_Base reputation = co_be_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = br_quigly_head, br_quigly_body difficulty_level = 6 loadout = trading_outpost_co_02 [zone] nickname = Zone_Br04_04_defense_spawn pos = 39528, 0, -67988 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_04_wingmen_spawn_1 pos = 39528, 0, -67988 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_04_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_04_wingmen_spawn_2 pos = 39528, 0, -67988 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_04_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_001_Jumpgate_to_Br01 pos = 1315, 0, 87923 shape = SPHERE size = 4000 comment = Durham / new london gate sort = 1 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_p_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.010000 faction = br_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.130000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 1, 0.120000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 encounter = area_trade_armored, 1, 0.060000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_002_Jumpgate_to_Br06 pos = -89459, 0, 31861 shape = SPHERE size = 4000 comment = Edingurgh jumpgate sort = 16 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;jumpgate encounter = area_defend, 1, 0.120000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.120000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = area_trade_transport, 1, 0.060000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = area_trade_armored, 1, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_003_Jumpgate_to_Bw10 pos = 40791, 0, -70032 shape = SPHERE size = 4000 comment = Tau31 jumpgate sort = 9 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;co_be_grp, single_base_law, jumpgate encounter = area_defend, 1, 0.040000 faction = co_be_grp, 1.000000 encounter = area_trade_freighter, 1, 0.140000 faction = co_be_grp, 0.400000 faction = co_nws_grp, 0.400000 faction = co_ti_grp, 0.200000 encounter = area_trade_transport, 1, 0.160000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_me_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ti_grp, 0.090000 [zone] nickname = Zone_Br04_Planet_Br04_01 pos = 13745, 0, 37115 rotate = 0, -24, 0 shape = SPHERE size = 6000 comment = Leeds sort = 4 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_p_grp, single_base_law encounter = area_defend, 1, 0.090000 faction = br_p_grp, 1.000000 encounter = area_armored_prisoner, 1, 0.030000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 1, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 1, 0.090000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 encounter = area_trade_armored, 1, 0.040000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_Station_Br04_02 pos = 36728, 0, -19404 rotate = 0, 59, 0 shape = SPHERE size = 5000 comment = Stokes sort = 7 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_m_grp, single_base_law encounter = area_defend, 1, 0.050000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 1, 0.150000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 1, 0.140000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [zone] nickname = Zone_Br04_LD14_plant_exclusion pos = -18594, 0, -52324 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 comment = . LD-14 sort = 13 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_m_grp, single_base_law encounter = area_defend, 1, 0.190000 faction = br_n_grp, 0.540000 faction = br_m_grp, 0.460000 encounter = area_trade_freighter, 1, 0.120000 faction = co_be_grp, 0.500000 faction = br_m_grp, 0.500000 encounter = area_trade_transport, 1, 0.060000 faction = co_be_grp, 0.500000 faction = br_m_grp, 0.500000 [Object] nickname = Br04_01 ids_name = 196675 pos = 16369, 0, 36660 archetype = planet_earthcity_3000 ids_info = 65679 spin = 0, 0.001000, 0 atmosphere_range = 3200 burn_color = 160, 222, 245 base = Br04_01_base reputation = br_p_grp [Object] nickname = Br04_01_dock_ring ids_name = 261176 pos = 13215, 0, 35862 rotate = 0, -105, 0 archetype = dock_ring dock_with = Br04_01_base ids_info = 66141 reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 5 loadout = docking_ring_br_01 [zone] nickname = Zone_Br04_01_dock_ring_defense_spawn pos = 13215, 0, 35862 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_01_dock_ring_wingmen_spawn_1 pos = 13215, 0, 35862 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_01_dock_ring_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Br04_01_dock_ring_wingmen_spawn_2 pos = 13215, 0, 35862 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_01_dock_ring_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [Object] nickname = Br04_01_docking_fixture ids_name = 261157 ids_info = 66488 pos = 13215, 1500, 35862 rotate = 0, -195, 0 archetype = docking_fixture base = Br04_01_base dock_with = Br04_01_base reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 5 [Object] nickname = Br04_nav_buoy_tlr_1 pos = 11224, 0, 40474 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_2 pos = 9743, 0, 47826 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_3 pos = 8261, 0, 55178 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_4 pos = 6780, 0, 62531 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_5 pos = 5299, 0, 69883 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_6 pos = 3818, 0, 77235 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_7 pos = 2336, 0, 84587 rotate = 0, 169, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Br04_Tradelane_1 ids_name = 60245 pos = 6780, 0, 62531 rotate = 0, 169, 0 shape = BOX size = 10000, 10000, 46598 ids_info = 66170 comment = . Tradelane to Leeds ;lane_id = br04_1 ;tradelane_down = 10 sort = 3 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_armored_prisoner, 1, 0.030000 faction = br_p_grp, 1.000000 encounter = tradelane_trade_freighter, 1, 0.150000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = tradelane_trade_transport, 1, 0.150000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = Br04_nav_buoy_tlr_8 pos = 14521, 0, 30571 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_9 pos = 17618, 0, 23741 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_10 pos = 20715, 0, 16910 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_11 pos = 23812, 0, 10079 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_12 pos = 26908, 0, 3248 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_13 pos = 30005, 0, -3583 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_14 pos = 33102, 0, -10414 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_15 pos = 36199, 0, -17244 rotate = 0, -24, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Br04_Tradelane_2 pos = 25360, 0, 6663 rotate = 0, -24, 0 shape = BOX size = 10000, 10000, 54098 comment = . Tradelane to Stokes ;lane_id = br04_2 ;tradelane_down = 10 sort = 6 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.170000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = tradelane_trade_transport, 1, 0.160000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = Br04_nav_buoy_tlr_16 pos = 37182, 0, -21598 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_17 pos = 37710, 0, -29079 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_18 pos = 38239, 0, -36561 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_19 pos = 38767, 0, -44042 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_20 pos = 39296, 0, -51523 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_21 pos = 39825, 0, -59005 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_22 pos = 40353, 0, -66486 rotate = 0, -4, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Br04_Tradelane_3 pos = 38767, 0, -44042 rotate = 0, -4, 0 shape = BOX size = 10000, 10000, 46602 comment = . Tradelane to Tau31 ;lane_id = br04_3 ;tradelane_down = 10 sort = 8 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.160000 faction = co_be_grp, 0.400000 faction = co_nws_grp, 0.400000 faction = co_ti_grp, 0.200000 encounter = tradelane_trade_transport, 1, 0.170000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_me_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ti_grp, 0.090000 [Object] nickname = Br04_planet_waterford ids_name = 261130 pos = 26746, 0, -52173 archetype = planet_icemoon_1500 ids_info = 66065 spin = 0, 0.020000, 0 atmosphere_range = 1650 burn_color = 255, 222, 160 [zone] nickname = Zone_Br04_Stokes_rock_asteroid_field ids_name = 261243 pos = 65098, 0, -16919 shape = ELLIPSOID size = 25000, 8000, 35000 property_flags = 66 spacedust = asteroiddust spacedust_maxparticles = 100 ids_info = 65977 visit = 32 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Br04_Stokes_mineable_asteroid_field pos = 65098, 0, -16919 shape = ELLIPSOID size = 10000, 4000, 10000 property_flags = 68 visit = 36 comment = . Core (east) sort = 25 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lootable_core_field encounter = area_assault, 1, 0.060000 faction = br_m_grp, 1.000000 encounter = area_scavenger, 1, 0.800000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_East_Leeds_smog_cloud ids_name = 261240 pos = 48525, 0, 59572 rotate = 0, 30, 0 shape = ELLIPSOID size = 25000, 10000, 20000 property_flags = 32776 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 65974 visit = 32 spacedust = leedsdust spacedust_maxparticles = 75 comment = East Leeds field sort = 22 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.550000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_West_Leeds_smog_cloud ids_name = 261244 pos = -29625, 0, 51943 rotate = 0, 90, 0 shape = ELLIPSOID size = 30000, 15000, 25000 property_flags = 32776 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 65978 visit = 32 spacedust = leedsdust spacedust_maxparticles = 100 comment = West Leeds field sort = 20 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_scout, 1, 0.550000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 1, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_mine_asteroid [zone] nickname = Zone_Br04_LD14_rock_asteroid_field ids_name = 261241 pos = -25295, 0, -63964 shape = ELLIPSOID size = 30000, 10000, 30000 property_flags = 74 spacedust = asteroiddust spacedust_maxparticles = 100 ids_info = 65975 visit = 32 sort = 99.500000 Music = zone_field_asteroid_rock [Object] nickname = Br04_06 ids_name = 196680 pos = 1083, 0, 86933 archetype = depot ids_info = 65673 base = Br04_06_Base dock_with = Br04_06_Base reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 7 loadout = depot_br_01 [zone] nickname = Zone_Br04_06_defense_spawn pos = 1083, 0, 86933 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_06_wingmen_spawn_1 pos = 1083, 0, 86933 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_06_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Br04_06_wingmen_spawn_2 pos = 1083, 0, 86933 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_06_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_p_grp, 0.750000 faction = gd_bh_grp, 0.250000 [zone] nickname = Zone_Br04_LD14_radioactive ids_name = 261242 pos = -38713, 0, -67918 shape = SPHERE size = 8000 damage = 80 spacedust = radioactivedust spacedust_maxparticles = 100 interference = 0.700000 sort = 99.500000 visit = 128 [Object] nickname = Br04_nav_buoy_tlr_23 pos = -86963, 0, 31867 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_24 pos = -79469, 0, 32165 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_25 pos = -71975, 0, 32463 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_26 pos = -64480, 0, 32760 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_27 pos = -56986, 0, 33058 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_28 pos = -49492, 0, 33356 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_29 pos = -41998, 0, 33653 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_30 pos = -34504, 0, 33951 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_31 pos = -27010, 0, 34249 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_32 pos = -19516, 0, 34546 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_33 pos = -12022, 0, 34844 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_34 pos = -4528, 0, 35142 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_35 pos = 2966, 0, 35439 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_36 pos = 10460, 0, 35737 rotate = 0, -92, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Br04_Tradelane_4 pos = -38251, 0, 33802 rotate = 0, -92, 0 shape = BOX size = 10000, 10000, 99102 comment = . Tradelane to Leeds ;lane_id = br04_4 ;tradelane_down = 15 sort = 17 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;minor_tradelane encounter = tradelane_trade_freighter, 1, 0.270000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = tradelane_trade_transport, 1, 0.060000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 [zone] nickname = Zone_Br04_stokes_mine_exclusion_002 pos = 70274, 0, -16457 shape = BOX size = 900, 600, 10000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br04_nav_buoy_tlr_37 pos = 34803, 0, -20002 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_38 pos = 28391, 0, -23892 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_39 pos = 21979, 0, -27781 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_40 pos = 15566, 0, -31671 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_41 pos = 9154, 0, -35561 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_42 pos = 2742, 0, -39451 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_43 pos = -3671, 0, -43341 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_44 pos = -10083, 0, -47231 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [Object] nickname = Br04_nav_buoy_tlr_45 pos = -16496, 0, -51121 rotate = 0, 59, 0 ids_name = 459000 ids_info = 66147 Archetype = nav_buoy_tlr reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 4 loadout = trade_lane_buoy_light visit = 1 [zone] nickname = Zone_Br04_Tradelane_5 pos = 9154, 0, -35561 rotate = 0, 59, 0 shape = BOX size = 10000, 10000, 61598 property_flags = 131072 comment = . Tradelane to Stokes ;lane_id = br04_5 ;tradelane_down = 10 sort = 15 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;major_tradelane encounter = tradelane_trade_freighter, 1, 0.220000 faction = co_be_grp, 0.380000 faction = br_m_grp, 0.620000 encounter = tradelane_trade_transport, 1, 0.110000 faction = co_be_grp, 0.380000 faction = br_m_grp, 0.620000 [Zone] nickname = Zone_Br04_to_Br06_hole_antinpcspawn pos = -48372, 0, -64467 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br06_hole ids_name = 260675 pos = -48372, 0, -64467 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br06, Br06_to_Br04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br04_to_Br06_hole_exclusion pos = -48376, 0, -64463 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Zone] nickname = Zone_Br04_to_Br01_hole_antinpcspawn pos = -29014, 0, 60437 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br01_hole ids_name = 260672 pos = -29014, 0, 60437 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br01, Br01_to_Br04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Br04_to_Br02_hole_antinpcspawn pos = 49455, 0, 62448 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br02_hole ids_name = 260673 pos = 49455, 0, 62448 rotate = 0, 45, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br02, Br02_to_Br04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br04_to_Br02_hole pos = 49455, 0, 62486 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [LightSource] nickname = Waterford_light pos = 26617, 0, -51293 color = 170, 150, 100 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [LightSource] nickname = Br04_Leeds_light pos = 14702, 0, 34364 color = 170, 150, 100 range = 7000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_br04_pop_LD14_east pos = -14620, 0, -58776 shape = SPHERE size = 15000 comment = LD14 field sort = 12 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = br_n_grp, 0.670000 faction = br_m_grp, 0.330000 [zone] nickname = zone_br04_pop_LD14_east_plus pos = 31044, 0, -60248 shape = ELLIPSOID size = 18000, 9000, 18000 comment = . extend sort = 11 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = br_n_grp, 1.000000 [zone] nickname = zone_br04_pop_Leeds_police pos = 12995, 0, 36701 shape = SPHERE size = 12000 comment = . extend sort = 5 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = br_p_grp, 1.000000 [zone] nickname = zone_br04_pop_london_gate_police pos = -361, 0, 85267 shape = SPHERE size = 12000 comment = . extend sort = 2 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;extend_law encounter = area_scout, 1, 0.670000 faction = br_p_grp, 1.000000 [zone] nickname = zone_br04_pop_mollys pos = 40185, 0, 15615 rotate = 0, 20, 0 shape = ELLIPSOID size = 15000, 8000, 30500 sort = 99.500000 [zone] nickname = zone_br04_pop_mollys_asteroids pos = 51960, 0, -17651 shape = ELLIPSOID size = 10000, 6000, 18500 comment = Stokes field (west) sort = 24 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;nonlootable_ast_field encounter = area_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [Object] nickname = Br04_02 ids_name = 196676 pos = 37995, 0, -19398 archetype = space_factory01 ids_info = 65681 base = Br04_02_Base dock_with = Br04_02_Base reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac space_costume = br_bartender_head, pi_pirate6_body voice = atc_leg_m01 difficulty_level = 7 loadout = space_factory01_co_02 [zone] nickname = Zone_Br04_02_defense_spawn pos = 37995, 0, -19398 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_02_wingmen_spawn_1 pos = 37995, 0, -19398 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_02_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_02_wingmen_spawn_2 pos = 37995, 0, -19398 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_02_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [Object] nickname = Br04_stokes_mplatform_1 ids_name = 60213 pos = 38487, -21, -19937 archetype = mplatform reputation = br_m_grp parent = Br04_02 difficulty_level = 7 loadout = mplatform_Stokes_co_02 [Object] nickname = Br04_space_tankl4_2 ids_name = 60251 pos = 38489, 0, -18883 archetype = space_tankl4 reputation = br_m_grp parent = Br04_02 [Object] nickname = Br04_space_tankl4x4_1 ids_name = 60251 pos = 38690, 0, -19397 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_02 [Object] nickname = Br04_stokes_platform_2 ids_name = 60213 pos = 39025, -21, -18920 rotate = 0, 180, 0 archetype = mplatform reputation = br_m_grp parent = Br04_02 difficulty_level = 7 loadout = mplatform_Stokes_co_02 [Object] nickname = Br04_Stokes_miner_2 ids_name = 60225 pos = 70111, 9, -16236 archetype = Roid_Miner2 reputation = br_m_grp base = br_m_niobium_miner dock_with = br_m_niobium_miner difficulty_level = 7 loadout = ge_miner_co_01 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Br04_Stokes_miner_1 ids_name = 60225 pos = 70570, 100, -11570 rotate = 0, 180, 0 archetype = Roid_Miner reputation = br_m_grp difficulty_level = 7 loadout = mining_co_01 [Object] nickname = Br04_Stokes_miner_3 ids_name = 60225 pos = 70003, 260, -20320 rotate = 0, 90, 0 archetype = Roid_Miner2 reputation = br_m_grp base = br_m_niobium_miner dock_with = br_m_niobium_miner difficulty_level = 7 loadout = mining_co_01 behavior = SOLAR pilot = pilot_solar_ac [Object] nickname = Br04_space_tankl4x4_2 ids_name = 60251 pos = 70565, -100, -16215 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_tankl4x4_3 ids_name = 60251 pos = 70567, -100, -16674 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_industrial_2 ids_name = 60251 pos = 70098, 0, -16448 rotate = 0, 90, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_tanklx4_1 ids_name = 261161 pos = 70565, -130, -16446 archetype = space_tanklx4 reputation = br_m_grp ids_info = 66150 [Object] nickname = Br04_05 ids_name = 196679 pos = -18641, 0, -52736 rotate = 0, -135, 0 archetype = space_mining01 ids_info = 65677 base = Br04_05_Base dock_with = Br04_05_Base reputation = br_m_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_m01 space_costume = br_sales_head, pi_pirate6_body difficulty_level = 7 loadout = space_mining01_co_01 [zone] nickname = Zone_Br04_05_defense_spawn pos = -18641, 0, -52736 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_05_wingmen_spawn_1 pos = -18641, 0, -52736 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_05_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_05_wingmen_spawn_2 pos = -18641, 0, -52736 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_05_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.600000 ;Wingmen faction = br_m_grp, 1.000000 [Object] nickname = Br04_LD14_mplatform ids_name = 60213 pos = -18875, -168, -53295 rotate = 0, -45, 0 archetype = mplatform reputation = br_m_grp difficulty_level = 7 parent = Br04_05 [Object] nickname = Br04_space_industrial_3 pos = -19291, -156, -52616 rotate = 0, 135, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_space_industrial_4 pos = -19470, -155, -52794 rotate = 0, 135, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_space_tankl4_3 pos = -18765, -155, -53144 rotate = 0, 135, 0 archetype = space_tankl4 reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_03 ids_name = 196677 pos = 28738, 0, -51293 rotate = 0, -30, 0 archetype = b_battleship ids_info = 65671 base = Br04_03_Base dock_with = Br04_03_Base reputation = br_n_grp behavior = SOLAR pilot = pilot_solar_ac voice = atc_leg_f01 space_costume = pl_female1_head, br_female_elite_body difficulty_level = 7 loadout = Bretonia_Battleship_Loadout_Station [zone] nickname = Zone_Br04_03_defense_spawn pos = 28738, 0, -51293 shape = SPHERE size = 5000 ;Defense sort = 90 ;Defense toughness = 1 density = 8 max_battle_size = 9999 repop_time = 14 ;Defense relief_time = 14 ;Defense density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background visit = 0 mission_eligible = false encounter = patrolp_defend, 1, 1.000000 ;Defense faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_03_wingmen_spawn_1 pos = 28738, 0, -51293 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_03_wingmen_1, 1 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = br_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_03_wingmen_spawn_2 pos = 28738, 0, -51293 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_03_wingmen_1, 2 usage = patrol visit = 0 mission_eligible = false encounter = patrolp_follow, 1, 0.500000 ;CapWingmen faction = br_n_grp, 1.000000 encounter = patrolp_follow_cap, 1, 0.100000 ;CapWingmen faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_Leeds_death pos = 9, 0, 0 shape = SPHERE size = 10000 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Br04_01_death pos = 16369, 0, 36660 shape = SPHERE size = 3100 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = Zone_Br04_Waterford_death pos = 26746, 0, -52173 shape = SPHERE size = 1575 ;damage = 2000000 ;planet damage sort = 99.500000 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller [zone] nickname = zone_pop_br04_bs_york pos = 29059, 0, -52154 shape = SPHERE size = 4000 comment = York sort = 10 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;br_n_grp, single_base_law encounter = area_defend, 1, 0.400000 faction = br_n_grp, 1.000000 [zone] nickname = zone_pop_br04_edinburgh_hole pos = -50357, 0, -63927 shape = SPHERE size = 4000 comment = . Edinburgh hole sort = 19 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.190000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 1, 0.080000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.330000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_newlondon_hole pos = -28878, 0, 60248 shape = SPHERE size = 4000 comment = . New london hole sort = 21 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.360000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_manchester_hole pos = 49635, 0, 62640 shape = SPHERE size = 4000 comment = . Manchester hole sort = 23 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;wormhole encounter = area_defend, 1, 0.210000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 1, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 1, 0.360000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_bounty pos = -50898, 0, -28790 shape = ELLIPSOID size = 10000, 8000, 40000 comment = Bounty area sort = 18 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background encounter = area_bh_scout, 1, 1.000000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex1_1 pos = 4642, 0, -51273 rotate = 90, -87, 180 shape = CYLINDER size = 750, 45843 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebowex1, 1 usage = trade mission_eligible = true encounter = tradep_trade_freighter, 1, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex1_2 pos = 28166, 0, -50599 rotate = -90, -55, 0 shape = CYLINDER size = 750, 1544 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebowex1, 2 usage = trade mission_eligible = true encounter = tradep_trade_freighter, 1, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex2_1 pos = 33234, 0, -35344 rotate = 90, -15, 180 shape = CYLINDER size = 750, 32696 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradebowex2, 1 usage = trade mission_eligible = true encounter = tradep_trade_freighter, 1, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 1, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm1_1 pos = 53769, 0, -17752 rotate = 90, -85, 180 shape = CYLINDER size = 750, 31846 property_flags = 131072 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;mining_path path_label = bmm1, 1 usage = patrol mission_eligible = true encounter = miningp_trade_transport, 1, 0.330000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_1 pos = 47307, 0, -24762 rotate = -90, -59, 0 shape = CYLINDER size = 750, 22613 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_2 pos = 65895, 0, -29450 rotate = 90, -83, 180 shape = CYLINDER size = 750, 17885 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_3 pos = 76671, 0, -19298 rotate = 90, -12, 180 shape = CYLINDER size = 750, 18501 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_4 pos = 70079, 0, -6364 rotate = 90, 65, 180 shape = CYLINDER size = 750, 18677 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_5 pos = 49668, 0, -11180 rotate = -90, 54, 0 shape = CYLINDER size = 750, 29502 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bmm2, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_1 pos = -20299, 0, -60877 rotate = -90, 11, 0 shape = CYLINDER size = 750, 18275 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_2 pos = -35426, 0, -58304 rotate = 90, 49, 180 shape = CYLINDER size = 750, 35267 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_3 pos = -36937, 0, -40392 rotate = 90, -62, 180 shape = CYLINDER size = 750, 26875 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_4 pos = -19325, 0, -38851 rotate = -90, -50, 0 shape = CYLINDER size = 750, 15079 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_5 pos = -16121, 0, -48663 rotate = -90, 27, 0 shape = CYLINDER size = 750, 11208 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = navy1, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_1 pos = 34264, 0, -60247 rotate = -90, -31, 0 shape = CYLINDER size = 750, 21574 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 1 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_2 pos = 38018, 0, -44838 rotate = 90, 4, 180 shape = CYLINDER size = 750, 49505 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 2 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_3 pos = 8910, 0, -36620 rotate = -90, 59, 0 shape = CYLINDER size = 750, 63883 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 3 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_4 pos = 4556, 0, -51589 rotate = 90, -86, 180 shape = CYLINDER size = 750, 46123 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 4 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_5 pos = 28305, 0, -50793 rotate = -90, -46, 0 shape = CYLINDER size = 750, 2044 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = navy2, 5 usage = patrol mission_eligible = true encounter = patrolp_gunboats, 1, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_police1_1 pos = 23878, 0, 8133 rotate = 90, 24, 180 shape = CYLINDER size = 750, 63523 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police1, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police2_1 pos = 6329, 0, 61226 rotate = -90, -11, 0 shape = CYLINDER size = 750, 58604 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police2, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police3_1 pos = -38500, 0, 34557 rotate = 90, -88, 180 shape = CYLINDER size = 750, 102837 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;lane_patrol path_label = police3, 1 usage = patrol mission_eligible = true encounter = patrolp_gov_patrol, 1, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_2 pos = 24973, 0, 49147 rotate = -90, 35, 0 shape = CYLINDER size = 750, 20436 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_3 pos = 3296, 0, 39258 rotate = -90, 85, 0 shape = CYLINDER size = 750, 31812 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_4 pos = -13665, 0, 54235 rotate = 90, 4, 180 shape = CYLINDER size = 750, 33040 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police4, 4 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_1 pos = 28775, 0, -52151 rotate = -90, 3, 0 shape = CYLINDER size = 750, 2490 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 1, 10 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_2 pos = 27926, 0, -53906 rotate = -90, 57, 0 shape = CYLINDER size = 750, 1869 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 2, 9 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_3 pos = 12411, 0, -59505 rotate = -90, 71, 0 shape = CYLINDER size = 750, 31172 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 3, 8 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_4 pos = -22342, 0, -71962 rotate = -90, 70, 0 shape = CYLINDER size = 750, 42668 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_5 pos = -48131, 0, -71476 rotate = 90, 36, 180 shape = CYLINDER size = 750, 19490 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_6 pos = -46147, 0, -56476 rotate = 90, -47, 180 shape = CYLINDER size = 750, 21083 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_7 pos = -20432, 0, -57000 rotate = -90, -67, 0 shape = CYLINDER size = 750, 39317 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty1, 7 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_1 pos = 28401, 0, -50906 rotate = 90, 41, 180 shape = CYLINDER size = 750, 2428 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 1, 9 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_2 pos = 10205, 0, -47204 rotate = 90, 81, 180 shape = CYLINDER size = 750, 35251 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 2, 8 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_3 pos = -22035, 0, -40550 rotate = 90, 75, 180 shape = CYLINDER size = 750, 30662 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 3 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_4 pos = -48270, 0, -42518 rotate = -90, 63, 0 shape = CYLINDER size = 750, 25378 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 4 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_5 pos = -60481, 0, -38465 rotate = 90, 5, 180 shape = CYLINDER size = 750, 19872 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 5 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_6 pos = -45167, 0, -24384 rotate = 90, -76, 180 shape = CYLINDER size = 750, 33578 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 6 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_7 pos = -17980, 0, -32352 rotate = -90, -42, 0 shape = CYLINDER size = 750, 32696 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty2, 7 usage = patrol mission_eligible = false encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_5 pos = -6868, 0, 79040 rotate = 90, -44, 180 shape = CYLINDER size = 750, 22947 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police4, 5 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_1 pos = 15971, 0, 72366 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42293 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = police4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_1 pos = 28249, 0, 79183 rotate = -90, -74, 0 shape = CYLINDER size = 750, 57394 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 1 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_2 pos = 56137, 0, 58951 rotate = -90, -2, 0 shape = CYLINDER size = 750, 24180 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_3 pos = 50434, 0, 53853 rotate = 90, 41, 180 shape = CYLINDER size = 750, 18514 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_4 pos = 37546, 0, 59140 rotate = -90, 76, 0 shape = CYLINDER size = 750, 14047 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_5 pos = 15732, 0, 72332 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42272 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty3, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_1 pos = -7435, 0, 82977 rotate = -90, 66, 0 shape = CYLINDER size = 750, 19814 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 1, 6 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_2 pos = -29455, 0, 70523 rotate = -90, 57, 0 shape = CYLINDER size = 750, 30919 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 2 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_3 pos = -45137, 0, 51213 rotate = -90, 14, 0 shape = CYLINDER size = 750, 22492 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 3 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_4 pos = -29819, 0, 40221 rotate = -90, -90, 0 shape = CYLINDER size = 750, 36032 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 4 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_5 pos = -14137, 0, 59383 rotate = 90, 7, 180 shape = CYLINDER size = 750, 39084 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = bounty4, 5 usage = patrol mission_eligible = true encounter = patrolp_bh_assault, 1, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_2 pos = -35227, 0, -19882 rotate = -90, -7, 0 shape = CYLINDER size = 750, 109448 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_3 pos = -673, 0, -64313 rotate = 90, -70, 180 shape = CYLINDER size = 750, 59088 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_4 pos = 27999, 0, -53918 rotate = 90, -58, 180 shape = CYLINDER size = 750, 1951 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_5 pos = 29088, 0, -52093 rotate = 90, -11, 180 shape = CYLINDER size = 750, 2672 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_6 pos = 44402, 0, -29729 rotate = 90, -36, 180 shape = CYLINDER size = 750, 51764 ;attack_ids = br04_3 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_7 pos = 43203, 0, -3618 rotate = 90, 73, 180 shape = CYLINDER size = 750, 34044 ;attack_ids = br04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 7 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_8 pos = 21914, 0, 12454 rotate = 90, 25, 180 shape = CYLINDER size = 750, 24219 ;attack_ids = br04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 8 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_9 pos = 33310, 0, 43141 rotate = 90, -40, 180 shape = CYLINDER size = 750, 51267 ;attack_ids = br04_2 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 9 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_1 pos = 56549, 0, 38611 rotate = -90, -16, 0 shape = CYLINDER size = 750, 50584 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_2 pos = 66968, 0, 1527 rotate = -90, -14, 0 shape = CYLINDER size = 750, 26466 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_3 pos = 70216, 0, -17110 rotate = -90, 0, 0 shape = CYLINDER size = 750, 11618 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_4 pos = 53908, 0, -21162 rotate = 90, 84, 180 shape = CYLINDER size = 750, 32804 ;attack_ids = br04_2, br04_3, br04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_5 pos = 50682, 0, -2430 rotate = 90, -38, 180 shape = CYLINDER size = 750, 42906 ;attack_ids = br04_2, br04_3, br04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys2, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_1 pos = -35388, 0, 47581 rotate = 90, -26, 180 shape = CYLINDER size = 750, 29399 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys1, 1 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_1 pos = -30597, 0, 15840 rotate = -90, 2, 0 shape = CYLINDER size = 750, 89879 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 1, 6 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_2 pos = -32639, 0, -33579 rotate = -90, 5, 0 shape = CYLINDER size = 750, 9051 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_3 pos = -25759, 0, -45533 rotate = -90, -44, 0 shape = CYLINDER size = 750, 20776 ;attack_ids = br04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_4 pos = -9411, 0, -47604 rotate = 90, -59, 180 shape = CYLINDER size = 750, 21137 ;attack_ids = br04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_5 pos = -16181, 0, -35586 rotate = 90, 68, 180 shape = CYLINDER size = 750, 34654 ;attack_ids = br04_5 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = mollys3, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys4_1 pos = 10232, 0, 61467 rotate = 90, -88, 180 shape = CYLINDER size = 750, 78002 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = trademollys4, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_g_grp, 0.330000 faction = fc_m_grp, 0.330000 faction = fc_ou_grp, 0.330000 [zone] nickname = Zone_Br04_path_gaians1_1 pos = -68952, 0, -16109 rotate = 90, 23, 180 shape = CYLINDER size = 750, 105853 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians1_2 pos = -59171, 0, 46611 rotate = 90, -65, 180 shape = CYLINDER size = 750, 67112 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians1, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians2_1 pos = -50085, 0, -15061 rotate = 90, 2, 180 shape = CYLINDER size = 750, 98210 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegaians2, 1 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians2_2 pos = -31875, 0, 34826 rotate = 90, -88, 180 shape = CYLINDER size = 750, 39785 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegaians2, 2 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians2_3 pos = -20401, 0, 47890 rotate = 90, 34, 180 shape = CYLINDER size = 750, 29714 sort = 96 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;trade_path path_label = tradegaians2, 3 usage = trade mission_eligible = true encounter = tradep_trade_trader, 1, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians3_1 pos = 44983, 0, 22011 rotate = -90, 6, 0 shape = CYLINDER size = 750, 82200 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 1 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_2 pos = 55747, 0, -17594 rotate = 90, -85, 180 shape = CYLINDER size = 750, 30656 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 2 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_3 pos = 70544, 0, -13900 rotate = 90, 11, 180 shape = CYLINDER size = 750, 4985 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 3 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_4 pos = 67533, 0, 16640 rotate = 90, 5, 180 shape = CYLINDER size = 750, 56415 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 4 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_5 pos = 57281, 0, 53787 rotate = 90, 40, 180 shape = CYLINDER size = 750, 23796 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians3, 5 usage = patrol mission_eligible = false encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_1 pos = -9886, 0, 52796 rotate = -90, -69, 0 shape = CYLINDER size = 750, 41774 ;attack_ids = br04_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians4, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_2 pos = 5963, 0, 63041 rotate = 90, 11, 180 shape = CYLINDER size = 750, 36422 ;attack_ids = br04_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians4, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_3 pos = -13470, 0, 70638 rotate = -90, 57, 0 shape = CYLINDER size = 750, 37718 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = gaians4, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts1_1 pos = -38713, 0, -2036 rotate = -90, 9, 0 shape = CYLINDER size = 750, 125910 ;attack_ids = br04_4 ;tradelane_attack = 15 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts1, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_1 pos = -13056, 0, 68746 rotate = 90, -63, 180 shape = CYLINDER size = 750, 36490 ;attack_ids = br04_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 1 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_2 pos = 6071, 0, 62416 rotate = -90, -11, 0 shape = CYLINDER size = 750, 30048 ;attack_ids = br04_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 2 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_3 pos = 29458, 0, 55190 rotate = 90, -70, 180 shape = CYLINDER size = 750, 43575 ;attack_ids = br04_1 ;tradelane_attack = 10 sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background ;attack_patrol path_label = outcasts2, 3 usage = patrol mission_eligible = true encounter = patrolp_assault, 1, 0.290000 faction = fc_ou_grp, 1.000000 [Object] nickname = Br04_hazard_buoy_1 ids_name = 261163 pos = -38712, 0, -76037 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_2 ids_name = 261163 pos = -37290, 0, -75746 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_3 ids_name = 261163 pos = -35640, 0, -75415 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_4 ids_name = 261163 pos = -34387, 0, -74549 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_5 ids_name = 261163 pos = -33021, 0, -73629 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_6 ids_name = 261163 pos = -32198, 0, -72392 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_7 ids_name = 261163 pos = -31266, 0, -71020 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_8 ids_name = 261163 pos = -30965, 0, -69502 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_9 ids_name = 261163 pos = -30656, 0, -67934 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_10 ids_name = 261163 pos = -30936, 0, -66432 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_11 ids_name = 261163 pos = -31238, 0, -64855 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_12 ids_name = 261163 pos = -32077, 0, -63619 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_13 ids_name = 261163 pos = -32995, 0, -62245 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_14 ids_name = 261163 pos = -34217, 0, -61415 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_15 ids_name = 261163 pos = -35606, 0, -60479 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_16 ids_name = 261163 pos = -37185, 0, -60141 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_17 ids_name = 261163 pos = -38699, 0, -59850 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_18 ids_name = 261163 pos = -40236, 0, -60137 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_19 ids_name = 261163 pos = -41782, 0, -60452 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_20 ids_name = 261163 pos = -43127, 0, -61341 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_21 ids_name = 261163 pos = -44396, 0, -62185 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_22 ids_name = 261163 pos = -45256, 0, -63478 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_23 ids_name = 261163 pos = -46149, 0, -64805 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_24 ids_name = 261163 pos = -46460, 0, -66305 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_25 ids_name = 261163 pos = -46774, 0, -67913 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_26 ids_name = 261163 pos = -46483, 0, -69368 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_27 ids_name = 261163 pos = -46155, 0, -70992 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_28 ids_name = 261163 pos = -45328, 0, -72242 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_29 ids_name = 261163 pos = -44429, 0, -73620 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_30 ids_name = 261163 pos = -43148, 0, -74484 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_31 ids_name = 261163 pos = -41830, 0, -75371 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_32 ids_name = 261163 pos = -40343, 0, -75680 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_space_tanklx4_dmg_1 pos = 47174, 200, -19036 rotate = 20, 10, 160 archetype = space_tanklx4_dmg [Object] nickname = Br04_space_beaml_dmg_1 pos = 47164, 250, -18797 rotate = -14, 0, 0 archetype = space_beaml_dmg [Object] nickname = Br04_space_tankl_3dmg_1 pos = 47167, 400, -18665 rotate = 33, -16, 180 archetype = space_tankl_3dmg [Object] nickname = Br04_space_tankl_1dmg_1 pos = 54148, 250, -26833 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_1dmg_2 pos = 54178, 250, -26920 rotate = 0, 180, 0 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_1dmg_3 pos = 54124, 243, -26766 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_2dmg_1 pos = 54436, -242, -4163 rotate = 30, 30, 30 archetype = space_tankl_2dmg [Object] nickname = Br04_space_habitat_dmg_1 pos = 54273, -249, -4106 rotate = 0, 0, 120 archetype = space_habitat_dmg [Object] nickname = Br04_space_industrial_dmg_1 pos = 64758, 250, 5224 rotate = 20, 20, 20 archetype = space_industrial_dmg [Object] nickname = Br04_space_tankl_3dmg_2 pos = 70408, 100, 1613 rotate = 40, 40, 40 archetype = space_tankl_3dmg [Object] nickname = Br04_space_beamx_dmg_1 pos = 71061, -300, -34976 rotate = 80, 0, 80 archetype = space_beamx_dmg [Object] nickname = Br04_space_beaml_dmg_2 pos = 78098, -300, -22051 rotate = 26, 10, 100 archetype = space_beaml_dmg [Object] nickname = Br04_space_tanks_1dmg_1 pos = 77342, 400, -10940 rotate = 10, 20, 50 archetype = space_tanks_1dmg [Object] nickname = Br04_space_tankl4x4_dmg_1 pos = 52935, -300, -14325 rotate = 20, 15, -20 archetype = space_tankl4x4_dmg [Object] nickname = Br04_space_tankl4_dmg_1 pos = 52804, -250, -14272 rotate = -150, 80, 180 archetype = space_tankl4_dmg [zone] nickname = zone_br04_pop_ambient_s pos = 1436, 0, 55592 shape = ELLIPSOID size = 117935, 17630, 54085 comment = Ambient Pop sort = 51 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.440000 faction = fc_g_grp, 0.710000 faction = fc_m_grp, 0.290000 encounter = area_bh_scout, 1, 0.330000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_br04_pop_ambient_n pos = -539, 0, -35809 shape = ELLIPSOID size = 130178, 22567, 67545 comment = Ambient Pop sort = 50 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background population_additive = false encounter = area_scout, 1, 0.270000 faction = br_n_grp, 1.000000 encounter = area_trade_freighter, 1, 0.200000 faction = br_m_grp, 1.000000 [Object] nickname = Br04_space_industrial01_1 pos = 39030, 0, -19151 rotate = 0, -90, 0 archetype = space_industrial01 reputation = br_m_grp parent = Br04_02 [zone] nickname = zone_br04_destroy_vignette_1 pos = -9324, 0, 48711 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_2 pos = 1457, 0, 24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_3 pos = 30887, 0, 24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_4 pos = 31179, 0, 36830 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_5 pos = 31470, 0, 51978 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_6 pos = 19232, 0, 53463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_7 pos = 46622, 0, -6237 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_8 pos = 48953, 0, -24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_9 pos = 26808, 0, -37721 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_10 pos = -6832, 0, -58398 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_11 pos = -18169, 0, -64063 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_12 pos = -29359, 0, -58700 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_13 pos = -27506, 0, -45029 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_14 pos = 26545, 0, -67777 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_15 pos = 50281, 0, -39895 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_16 pos = -89383, 0, 17787 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_17 pos = 21878, 0, -14337 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_18 pos = 11319, 0, -64432 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_19 pos = 17764, 0, -52270 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_20 pos = -20268, 0, 75929 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_21 pos = -8033, 0, 74462 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_22 pos = -13791, 0, 85833 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_23 pos = 14278, 0, 86688 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Br04_orbital_cannon_fixture_1 ids_name = 261166 pos = 13159, 350, 35847 rotate = 0, -105, 0 archetype = orbital_cannon_fixture ids_info = 66489 reputation = br_p_grp behavior = SOLAR pilot = pilot_solar_ac difficulty_level = 19 loadout = orbital_cannon_fixture_loadout [Zone] nickname = Zone_Br04_to_Br05_hole_antinpcspawn pos = -44140, 0, 37485 shape = SPHERE size = 1500 ;AntiNPCSpawn visit = 128 sort = 100 ;AntiNPCSpawn toughness = 1 density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller population_additive = false [Object] nickname = Br04_to_Br05_hole ids_name = 260644 pos = -44140, 0, 37485 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br05, Br05_to_Br04_hole, gate_tunnel_bretonia ;[Zone] ;nickname = Zone_Br04_to_Iw03_hole_antinpcspawn ;pos = 33043, 0, 50098 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller ;density_restriction = 1, class_bot_patroller ;population_additive = false ; ;[Object] ;nickname = Br04_to_Iw03_hole ;ids_name = 260815 ;pos = 33043, 0, 50098 ;rotate = 0, 55, 0 ;archetype = jumphole_orange ;msg_id_prefix = gcs_refer_system_Iw03 ;jump_effect = jump_effect_hole ;ids_info = 66146 ;visit = 128 ;goto = Iw03, Iw03_to_Br04_hole, gate_tunnel_bretonia ; ;[Zone] ;nickname = Zone_Br04_to_Br03_hole_antinpcspawn ;pos = -8340, 0, 63056 ;shape = SPHERE ;size = 1500 ;AntiNPCSpawn ;visit = 128 ;sort = 100 ;AntiNPCSpawn ;toughness = 1 ;density = 0 ;max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller ;population_additive = false ;Story Lock ;[Object] ;nickname = Br04_to_Br03_hole ;ids_name = 260642 ;pos = -8340, 0, 63056 ;rotate = 0, -60, 0 ;archetype = jumphole ;msg_id_prefix = gcs_refer_system_Br03 ;jump_effect = jump_effect_hole ;ids_info = 66146 ;visit = 128 ;goto = Br03, Br03_to_Br04_hole, gate_tunnel_bretonia ; [zone] nickname = ZONE_Br04_EastLeeds_exclusion_1 pos = 34583, 0, 57636 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_2 pos = 44416, 0, 61002 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_4 pos = 48593, 0, 55955 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_3 pos = 46413, 0, 58401 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_1 pos = 38979, 0, 66345 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_2 pos = 60037, 0, 56817 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_3 pos = 50650, 0, 67836 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_exclusion_1 pos = -23220, 0, 61475 shape = SPHERE size = 4000 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_exclusion_2 pos = -30005, 0, 51123 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_asteroid_1 pos = -38531, 0, 60324 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_asteroid_2 pos = -31969, 0, 68074 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [Object] nickname = Br04_suprise_bw_fighter_1 ids_name = 261721 pos = -25288, -500, 47727 rotate = -5, -16, 60 archetype = suprise_bw_fighter visit = 16 ids_info = 66404 loadout = SECRET_ou_bw_fighter_br04a [zone] nickname = Zone_Br04_west_leeds_interference pos = -25288, -500, 47728 shape = SPHERE size = 1000 interference = 0.700000 visit = 128 sort = 99.500000 [Object] nickname = Br04_surprise_bw_fighter_2 ids_name = 261722 pos = -38188, 700, -70465 rotate = -27, -12, -5 archetype = suprise_bw_fighter visit = 16 ids_info = 66405 loadout = SECRET_ou_bw_fighter_br04b [zone] nickname = ZONE_Br04_vignette8_exclusion pos = 48978, 0, -24032 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette10_exclusion pos = -6863, 0, -58431 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette12_exclusion pos = -29362, 0, -58696 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette13_exclusion pos = -27530, 0, -45037 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br04_ast_solar_mineable_60_1 pos = 69853, 220, -20327 archetype = ast_solar_mineable_60 [Object] nickname = Br04_ast_solar_mineable_60_2 pos = 70574, 60, -11423 rotate = -75, 80, 0 archetype = ast_solar_mineable_60 [zone] nickname = zone_88flak_ambient_population_400_br04 pos = 0, 0, 0 ;No need to move this. Just stick it in. =P rotate = 0, 0, 0 shape = SPHERE size = 400000 comment = Ambient Populater added by 88 Flak, ignore sort = 0 ;AmbRepop toughness = 1 density = 8 max_battle_size = 9999 repop_time = 38 ;AmbRepop relief_time = 38 ;AmbRepop density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller density_restriction = 1, class_bot_foxBot density_restriction = 1, class_bot_KittBot density_restriction = 2, class_bot_GrimsGreen density_restriction = 1, class_bot_Wo3dy density_restriction = 1, class_bot_ChipBot density_restriction = 1, class_bot_SnakePlisskin density_restriction = 1, class_bot_SushiBot density_restriction = 1, class_bot_Lonestar density_restriction = 1, class_bot_M0tahBot density_restriction = 1, class_bot_SSGTSolaBot density_restriction = 1, class_bot_DofodBot density_restriction = 1, class_bot_PetBot density_restriction = 1, class_bot_Why485Bot density_restriction = 1, class_bot_SonaBot density_restriction = 1, class_bot_Trickbot density_restriction = 1, class_bot_OutsidersFollowers density_restriction = 1, class_bot_DarkMarauderBot density_restriction = 1, class_bot_ww2JacobBot density_restriction = 1, class_bot_DreadPirateLowsound density_restriction = 1, class_bot_AshBot density_restriction = 1, class_bot_NairaX density_restriction = 1, class_bot_KillerJaguarBot density_restriction = 1, class_bot_StarAvenger density_restriction = 1, class_bot_Helloween density_restriction = 2, class_bot_StilBot density_restriction = 1, class_bot_DarkWraith007 density_restriction = 1, class_bot_SojournBot density_restriction = 1, class_bot_HonkBot density_restriction = 1, class_bot_HowdaDoodeWTF density_restriction = 1, class_bot_Borg density_restriction = 1, class_bot_CustomSlot1 density_restriction = 1, class_bot_CustomSlot2 density_restriction = 1, class_bot_CustomSlot3 density_restriction = 1, class_bot_CustomSlot4 pop_type = background population_additive = true encounter = foxBot, 1, 0.002100 faction = foxBot_grp, 1.000000 encounter = KittBot, 1, 0.002100 faction = KittBot_grp, 1.000000 encounter = GrimsGreen, 1, 0.002100 faction = GrimsGreen_grp, 1.000000 encounter = Wo3dy, 1, 0.002100 faction = Wo3dy_grp, 1.000000 encounter = ChipBot, 1, 0.002100 faction = ChipBot_grp, 1.000000 encounter = SnakePlisskin, 1, 0.002100 faction = SnakePlisskin_grp, 1.000000 encounter = SushiBot, 1, 0.002100 faction = SushiBot_grp, 1.000000 encounter = Lonestar, 1, 0.002100 faction = Lonestar_grp, 1.000000 encounter = M0tahBot, 1, 0.002100 faction = M0tahBot_grp, 1.000000 encounter = SSGTSolaBot, 1, 0.002100 faction = SSGTSolaBot_grp, 1.000000 encounter = DofodBot, 1, 0.002100 faction = DofodBot_grp, 1.000000 encounter = PetBot, 1, 0.002100 faction = PetBot_grp, 1.000000 encounter = Why485Bot, 1, 0.002100 faction = Why485Bot_grp, 1.000000 encounter = SonaBot, 1, 0.002100 faction = SonaBot_grp, 1.000000 encounter = Trickbot, 1, 0.002100 faction = Trickbot_grp, 1.000000 encounter = OutsidersFollowers, 1, 0.002100 faction = OutsidersFollowers_grp, 1.000000 encounter = DarkMarauderBot, 1, 0.002100 faction = DarkMarauderBot_grp, 1.000000 encounter = ww2JacobBot, 1, 0.002100 faction = ww2JacobBot_grp, 1.000000 encounter = DreadPirateLowsound, 1, 0.002100 faction = DreadPirateLowsound_grp, 1.000000 encounter = AshBot, 1, 0.002100 faction = AshBot_grp, 1.000000 encounter = NairaX, 1, 0.002100 faction = NairaX_grp, 1.000000 encounter = KillerJaguarBot, 1, 0.002100 faction = KillerJaguarBot_grp, 1.000000 encounter = StarAvenger, 1, 0.002100 faction = StarAvenger_grp, 1.000000 encounter = Helloween, 1, 0.002100 faction = Helloween_grp, 1.000000 encounter = StilBot, 1, 0.002100 faction = StilBot_grp, 1.000000 encounter = DarkWraith007, 1, 0.002100 faction = DarkWraith007_grp, 1.000000 encounter = SojournBot, 1, 0.002100 faction = SojournBot_grp, 1.000000 encounter = HonkBot, 1, 0.002100 faction = HonkBot_grp, 1.000000 encounter = HowdaDoodeWTF, 1, 0.000600 faction = HowdaDoodeWTF_grp, 1.000000 encounter = Borg, 1, 0.000600 faction = Borg_grp, 1.000000 encounter = area_nomadsamb, 1, 0.034500 faction = fc_n_grp, 1.000000 encounter = area_nomadsambcap, 1, 0.004500 faction = fc_n_grp, 1.000000 encounter = area_war, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_warcap, 1, 0.000500 faction = fc_n_grp, 1.000000 encounter = area_flnpcs, 1, 0.208000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcstransport, 1, 0.023000 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcscap, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_flnpcsstation, 1, 0.004500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_warcap, 1, 0.000500 faction = gd_lfl_grp, 0.800000 faction = fc_pfl_grp, 0.200000 encounter = area_war, 1, 0.093750 ;High Security faction = br_p_grp, 0.500000 faction = br_n_grp, 0.500000 encounter = area_warcap, 1, 0.031250 ;High Security faction = br_n_grp, 1.000000 encounter = area_ambscout, 1, 0.348000 faction = br_p_grp, 0.400000 faction = br_n_grp, 0.400000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_ambassault, 1, 0.087000 faction = br_p_grp, 0.400000 faction = br_n_grp, 0.400000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_war, 1, 0.007500 faction = br_p_grp, 0.400000 faction = br_n_grp, 0.400000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_warcap, 1, 0.007500 faction = br_p_grp, 0.400000 faction = br_n_grp, 0.400000 faction = fc_m_grp, 0.100000 faction = fc_g_grp, 0.100000 encounter = area_ambscout, 1, 0.017400 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_ambassault, 1, 0.004350 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_war, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 encounter = area_warcap, 1, 0.000375 faction = li_p_grp, 0.100000 faction = li_n_grp, 0.100000 faction = fc_lr_grp, 0.025000 faction = fc_x_grp, 0.025000 faction = ku_p_grp, 0.100000 faction = ku_n_grp, 0.100000 faction = fc_bd_grp, 0.025000 faction = fc_gc_grp, 0.025000 faction = rh_p_grp, 0.100000 faction = rh_n_grp, 0.100000 faction = fc_rh_grp, 0.025000 faction = fc_b_grp, 0.025000 faction = gd_bh_grp, 0.200000 faction = fc_ou_grp, 0.025000 faction = fc_c_grp, 0.025000 [Object] nickname = Br04_nomad_buoy ids_name = 458852 pos = 0, 15000, 0 rotate = 0, 0, 0 Archetype = nomad_buoy ids_info = 459852 base = Br04_Nomad_Buoy_Base dock_with = Br04_Nomad_Buoy_Base reputation = fc_n_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 [zone] nickname = Zone_Br04_nomad_buoy_interference pos = 0, 15000, 0 shape = SPHERE size = 2500 ;NomadBuoy sort = 99.5 ;NomadBuoy toughness = 1 visit = 128 interference = 0.950000 ;NomadBuoy music = zone_nebula_nomad [zone] nickname = Zone_Br04_nomad_buoy_wingmen_spawn_1 pos = 0, 15000, 0 rotate = 90, 0, 180 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_nomad_buoy_wingmen_1, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Br04_nomad_buoy_wingmen_spawn_2 pos = 0, 15000, 0 rotate = -90, 90, 0 shape = CYLINDER size = 1500, 2000 ;Wingmen sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 relief_time = 32 density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = Br04_nomad_buoy_wingmen_1, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_nomad, 1, 1.000000 ;NomadWingmen faction = fc_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_1 pos = -200000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 1 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_2 pos = -192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 2 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_3 pos = -184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 3 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_4 pos = -176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 4 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_5 pos = -168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 5 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_6 pos = -160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 6 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_7 pos = -152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 7 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_8 pos = -144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 8 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_9 pos = -136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 9 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_10 pos = -128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 10 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_11 pos = -120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 11 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_12 pos = -112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 12 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_13 pos = -104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 13 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_14 pos = -96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 14 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_15 pos = -88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 15 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_16 pos = -80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 16 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_17 pos = -72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 17 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_18 pos = -64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 18 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_19 pos = -56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 19 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_20 pos = -48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 20 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_21 pos = -40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 21 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_22 pos = -32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 22 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_23 pos = -24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 23 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_24 pos = -16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 24 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_25 pos = -8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 25 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_26 pos = 0, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 26 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_27 pos = 8000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 27 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_28 pos = 16000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 28 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_29 pos = 24000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 29 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_30 pos = 32000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 30 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_31 pos = 40000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 31 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_32 pos = 48000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 32 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_33 pos = 56000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 33 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_34 pos = 64000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 34 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_35 pos = 72000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 35 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_36 pos = 80000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 36 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_37 pos = 88000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 37 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_38 pos = 96000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 38 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_39 pos = 104000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 39 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_40 pos = 112000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 40 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_41 pos = 120000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 41 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_42 pos = 128000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 42 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_43 pos = 136000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 43 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_44 pos = 144000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 44 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_45 pos = 152000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 45 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_46 pos = 160000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 46 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_47 pos = 168000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 47 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_48 pos = 176000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 48 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_49 pos = 184000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 49 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_50 pos = 192000, 0, 0 rotate = 90, 0, 180 shape = CYLINDER size = 6750, 400000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 50 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [zone] nickname = Zone_Br04_path_bot_51 pos = -4000, 0, -200000 rotate = -90, 90, 0 shape = CYLINDER size = 6750, 392000 ;Bot sort = 99 toughness = 1 density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller pop_type = background path_label = bot, 51 usage = patrol visit = 128 mission_eligible = false encounter = patrolp_follow_bot, 1, 1.000000 faction = fc_uk_grp, 1.000000 ;encounter = patrolp_follow_solo, 1, 0.000001 ;Wingmen ;faction = gd_wfl_grp, 1.000000 [Object] nickname = Br04_Mobile_Proxy_Base ids_name = 458854 pos = 4000, 4000, -4000 ;Proxy rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = Br04_Mobile_Proxy_Base dock_with = Br04_Mobile_Proxy_Base reputation = fc_q_grp ;Proxy behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = proxy_station_loadout [zone] nickname = Zone_Mobile_Proxy_Base_Br04 pos = 4000, 5000, -4000 ;Proxy shape = SPHERE size = 100 ;Proxy visit = 128 sort = 99 toughness = 1 pop_type = background density = 0 max_battle_size = 9999 repop_time = 32 ;Blank relief_time = 32 ;Blank density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false [Object] nickname = Br04_BotDock ids_name = 459023 pos = -200000, 0, -200000 ;Bot rotate = 0, 0, 0 archetype = jumphole_orange_base ids_info = 459854 base = BotDock_Base dock_with = BotDock_Base reputation = fc_ouk_grp behavior = SOLAR pilot = pilot_solar_ac visit = 128 difficulty_level = 19 loadout = bot_station_loadout [zone] nickname = Zone_BotDock_Br04 pos = -200000, 0, -200000 ;Bot shape = SPHERE size = 3000 visit = 128 sort = 99 toughness = 1 pop_type = background density = 8 max_battle_size = 9999 repop_time = 32 ;Bot relief_time = 32 ;Bot density_restriction = 1, class_patroller density_restriction = 1, class_bot_patroller mission_eligible = false