;generic_damage kicks in at 0.6 health, and again at 0.4 health [Solar] nickname = planet_earth_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earth\planet_earth_3000.sph material_library = solar\planets\planet_earth.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earth\planet_earth.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgrncld_4000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earthgrncld\planet_earthgrncld_4000.sph material_library = solar\planets\planet_earthgrncld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgrncld\planet_earthgrncld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthcity_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earthcity\planet_earthcity_3000.sph material_library = solar\planets\planet_earthcity.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\detailmaps\detailmap_city.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthcity\planet_earthcity.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthsnwcld_2500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earthsnwcld\planet_earthsnwcld_2500.sph material_library = solar\planets\planet_earthsnwcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthsnwcld\planet_earthsnwcld.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgaia_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earthgaia\planet_earthgaia_1500.sph material_library = solar\planets\planet_earthgaia.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgaia\planet_earthgaia.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgrnice_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_earthgrnice\planet_earthgrnice_3000.sph material_library = solar\planets\planet_earthgaia.txm material_library = solar\planets\planet_earthgaiacap.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgrnice\planet_earthgrnice.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_crater_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_crater\planet_crater_800.sph material_library = solar\planets\cratermoon.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_crater\planet_crater.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_crater_1000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_crater\planet_crater_1000.sph material_library = solar\planets\cratermoon.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_crater\planet_crater.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckdes_1000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_rckdes\planet_rckdes_1000.sph material_library = solar\planets\planet_rckdes.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\detailmaps\detailmap_lava.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckdes\planet_rckdes.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckmnt_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_rckmnt\planet_rckmnt_1500.sph material_library = solar\planets\planet_rckmnt.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckmnt\planet_rckmnt.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckbrn_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_2000.sph material_library = solar\planets\planet_rckbrn.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckbrn\planet_rckbrn.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonblu_1000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_moonblu\planet_moonblu_1000.sph material_library = solar\planets\planet_moonblu.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonblu\planet_moonblu.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonblu_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_moonblu\planet_moonblu_2000.sph material_library = solar\planets\planet_moonblu.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonblu\planet_moonblu.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonred_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_moonred\planet_moonred_1500.sph material_library = solar\planets\planet_moonred.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_lava.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonred\planet_moonred.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_neutron_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_neutron\planet_neutron_800.sph material_library = solar\planets\planet_neutron.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_neutron\planet_neutron.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_desert_600 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desert\planet_desert_600.sph material_library = solar\planets\desert.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desert\planet_desert.mat mass = 1000000 solar_radius = 600 shape_name = NNM_SM_SMALL_DESERT_MOON [Solar] nickname = planet_desert_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desert\planet_desert_800.sph material_library = solar\planets\desert.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desert\planet_desert.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_SMALL_DESERT_MOON [Solar] nickname = planet_desorcld_500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desorcld\planet_desorcld_500.sph material_library = solar\planets\planet_desorcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorcld\planet_desorcld.mat mass = 1000000 solar_radius = 500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desorcld_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desorcld\planet_desorcld_800.sph material_library = solar\planets\planet_desorcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorcld\planet_desorcld.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desorgrck_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desorgrck\planet_desorgrck_2000.sph material_library = solar\planets\planet_desorgrck.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorgrck\planet_desorgrck.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desored_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desored\planet_desored_1500.sph material_library = solar\planets\planet_desored.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desored\planet_desored.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desored_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desored\planet_desored_2000.sph material_library = solar\planets\planet_desored.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desored\planet_desored.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desormed_4000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph material_library = solar\planets\planet_desormed.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desormed\planet_desormed.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_ice_200 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_200.sph material_library = solar\planets\icegrey.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_1000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_1000.sph material_library = solar\planets\icegrey.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_blue_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2000.sph material_library = solar\planets\icewhiteblue.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_blue_2500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2500.sph material_library = solar\planets\icewhiteblue.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemntcld_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2000.sph material_library = solar\planets\planet_icemntcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemntcld_2500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2500.sph material_library = solar\planets\planet_icemntcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icewatind_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icewatind\planet_icewatind_3000.sph material_library = solar\planets\planet_icewatind.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icewatind\planet_icewatind.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icelndwat_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icelndwat\planet_icelndwat_3000.sph material_library = solar\planets\planet_icelndwat.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icelndwat\planet_icelndwat.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_800.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_1500.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_2000.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_purple_200 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_200.sph material_library = solar\planets\icepurple.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_purple_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_1500.sph material_library = solar\planets\icepurple.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_mercury_200 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_mercury\planet_mercury_200.sph material_library = solar\planets\mercury.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_mercury\planet_mercury.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_mercury_800 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_mercury\planet_mercury_800.sph material_library = solar\planets\mercury.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_mercury\planet_mercury.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_watblucld_1500 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1500.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblucld_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_2000.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblucld_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_3000.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watbluislcld_4000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watbluislcld\planet_watbluislcld_4000.sph material_library = solar\planets\planet_watbluislcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watbluislcld\planet_watbluislcld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watdrkcld_4000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_4000.sph material_library = solar\planets\planet_watdrkcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watdrkcld\planet_watdrkcld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watgrncld_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watgrncld\planet_watgrncld_3000.sph material_library = solar\planets\planet_watgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watgrncld\planet_watgrncld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblusmlcld_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_watblusmlcld\planet_watblusmlcld_2000.sph material_library = solar\planets\planet_watblusmlcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblusmlcld\planet_watblusmlcld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_1000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_1000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_3000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_5000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasgrncld_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_3000.sph material_library = solar\planets\planet_gasgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasgrncld_5000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_5000.sph material_library = solar\planets\planet_gasgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasorgcld_5000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasorgcld\planet_gasorgcld_5000.sph material_library = solar\planets\planet_gasorgcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasorgcld\planet_gasorgcld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gaspurcld_3000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_3000.sph material_library = solar\planets\planet_gaspurcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gaspurcld_5000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_5000.sph material_library = solar\planets\planet_gaspurcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasicecld_2000 ids_name = 60203 ids_info = 60204 type = PLANET DA_archetype = solar\planets\planet_gasicecld\planet_gasicecld_2000.sph material_library = solar\planets\planet_gasicecld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasicecld\planet_gasicecld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = sun_1000 ids_name = 60201 ids_info = 60202 type = SUN DA_archetype = solar\suns\sun.sph mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_SUN [Solar] nickname = sun_2000 ids_name = 60201 ids_info = 60202 type = SUN DA_archetype = solar\suns\sun.sph mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SUN [Solar] nickname = dock_ring ids_name = 261158 ids_info = 66141 type = DOCKING_RING DA_archetype = solar\dockable\docking_ringX2_lod.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = DOCKING_RING open_sound = ring_open_sound close_sound = ring_close_sound docking_sphere = ring, HpDockMountA, 40, Sc_open dock a docking_sphere = ring, HpDockMountB, 40, Sc_open dock b solar_radius = 600 shape_name = NAV_dockingrings hit_pts = 2400001 destructible = true fuse = station_death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = destructable_dock_ring ids_name = 261158 ids_info = 66141 type = DOCKING_RING DA_archetype = solar\dockable\docking_ringX2_lod.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 20000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = DOCKING_RING open_sound = ring_open_sound close_sound = ring_close_sound docking_sphere = ring, HpDockMountA, 40, Sc_open dock a docking_sphere = ring, HpDockMountB, 40, Sc_open dock b solar_radius = 600 shape_name = NAV_dockingrings destructible = true hit_pts = 2400000 fuse = generic_damage_6, 0.000000, 1440000 fuse = generic_damage_4, 0.000000, 960000 fuse = station_death_comm_npc, 0.000000, 1 explosion_arch = explosion_docking_ring [Solar] nickname = dock_ring_invuln ids_name = 261158 ids_info = 66141 type = DOCKING_RING DA_archetype = solar\dockable\docking_ringX2_lod.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = DOCKING_RING open_sound = ring_open_sound close_sound = ring_close_sound docking_sphere = ring, HpDockMountA, 40, Sc_open dock a docking_sphere = ring, HpDockMountB, 40, Sc_open dock b solar_radius = 600 shape_name = NAV_dockingrings ;hit_pts = 2400001 ;destructible = true fuse = station_death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = docking_fixture ids_name = 261157 ids_info = 66488 type = STATION DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = shipyard_2x docking_sphere = moor_large, HpDockMountA, 500 ;Large docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med solar_radius = 27.4 hit_pts = 2400001 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = docking_fixture_juneau ids_name = 261157 ids_info = 66488 type = STATION DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = shipyard_2x docking_sphere = berth, HpDockMountZ, 10 docking_sphere = moor_medium, HpDockMountA, 500 ;Large docking_sphere = moor_large, HpDockMountY, 500 ;Large solar_radius = 27.4 hit_pts = 2400001 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = docking_fixture_station ids_name = 261157 ids_info = 66488 type = STATION DA_archetype = solar\dockable\space_docking_fixture.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 6000 MedmLODOp = 0, 60000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = docking_fixture docking_sphere = moor_large, HpDockMountA, 500 ;Large docking_sphere = moor_large, HpDockMountB, 500 ;Large docking_sphere = moor_large, HpDockMountC, 500 ;Large docking_sphere = moor_large, HpDockMountD, 500 ;Large solar_radius = 300 hit_pts = 2400001 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = docking_fixture_invuln ids_name = 261157 ids_info = 66488 type = STATION DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = shipyard_2x docking_sphere = moor_large, HpDockMountA, 500 ;Large docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med solar_radius = 27.4 ;hit_pts = 2400001 ;destructible = true fuse = death_comm_static, 0.000000, 1 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = orbital_cannon_fixture LODranges = 0, 200, 400, 4000 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 ids_name = 261166 ids_info = 66489 type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = orbital_cannon_loadout solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 fuse = destroy_orbital_hps, 0.000000, 1000 fuse = destroy_groups_hps, 0.000000, 800 fuse = destroy_groups_hps, 0.000000, 600 fuse = destroy_groups_hps, 0.000000, 400 explosion_arch = explosion_wplatform hit_pts = 2400001 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = jumpgate ids_name = 60209 ids_info = 66145 type = JUMP_GATE DA_archetype = solar\dockable\jump_gateL.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 8000, 12000, 18000, 22000, 50000 MedmLODOp = 0, 80000, 800000 HighLODOp = 0, 500000 mass = 10000.0 loadout = jumpgate open_anim = Sc_open dock open_sound = gate_open_sound close_sound = gate_close_sound jump_out_hp = HpFX7 solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true fuse = jump_gate_shutdown, 0.0, 1 shield_link = l_fighter_shield01, HpMount, HpShield01 [Solar] nickname = jumpgate_nodock ids_name = 60209 ids_info = 66145 type = SATELLITE DA_archetype = solar\dockable\jump_gateL.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 8000, 12000, 18000, 22000, 50000 MedmLODOp = 0, 80000, 800000 HighLODOp = 0, 500000 mass = 10000.0 loadout = jumpgate hit_pts = 64000 destructible = true solar_radius = 600 shape_name = NAV_jumpgate [Solar] nickname = jumphole ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_green ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_green jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_red ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_red jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_orange ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_orange jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_light ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_light jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_ch06_visible ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_orange jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = false phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_ch06_invisible ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = false phantom_physics = true fuse = jump_gate_shutdown, 0.0, 1 [Solar] nickname = jumphole_dock ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump phantom_physics = true [Solar] nickname = jumphole_green_dock ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_green jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump phantom_physics = true [Solar] nickname = jumphole_red_dock ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_red jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump phantom_physics = true [Solar] nickname = jumphole_orange_dock ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_orange jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump phantom_physics = true [Solar] nickname = jumphole_light_dock ids_name = 60211 ids_info = 66146 type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_light jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 500 ;Jump phantom_physics = true [Solar] nickname = jumphole_orange_base ids_name = 60211 ids_info = 66146 type = STATION DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.0 loadout = jumphole_orange jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large phantom_physics = true [Solar] nickname = nomad_buoy ids_name = 60211 ids_info = 66146 type = STATION LODranges = 0, 80, 120, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\nomad\no_fighter\no_fighter.3db material_library = ships\nomad\nomad_fx.txm mass = 10000.0 loadout = nomad_buoy jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large hit_pts = 1200001 destructible = true [Solar] nickname = nomad_gate ids_name = 60211 ids_info = 66146 type = JUMP_GATE DA_archetype = solar\dockable\nomad_gate.3db material_library = solar\Solar_mat_dyson_city.mat LODranges = 0, 5000, 60000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 loadout = nomad_gate jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = jump, HpDockMountA, 500 ;Jump hit_pts = 12001 fuse = generic_damage_6, 0.000000, 7201 fuse = generic_damage_4, 0.000000, 4800 destructible = true fuse = jump_gate_shutdown, 0.0, 1 shield_link = l_fighter_shield01, HpMount, HpShield01 [Solar] nickname = track_ring ids_name = 60200 ids_info = 60200 type = SATELLITE DA_archetype = solar\dockable\track_ring.3db material_library = solar\Solar_mat_misc02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = track_ring solar_radius = 600 shape_name = NAV_jumphole hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = mplatform LODranges = 0, 1000, 2000, 8000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 ids_name = 60213 ids_info = 60214 type = SATELLITE DA_archetype = solar\dockable\manufacturing_platform_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = mplatform_red solar_radius = 600 shape_name = NNM_SM_MPLATFORM hit_pts = 7800001 fuse = generic_damage_6, 0.000000, 4680001 fuse = generic_damage_4, 0.000000, 3120000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = depot ids_name = 261161 ids_info = 66150 type = STATION DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 MedmLODOp = 0, 8000, 80000 HighLODOp = 0, 500000 mass = 10000.0 loadout = depot open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_port dock open docking_sphere = berth, HpDockMountB, 10, Sc_starboard dock open docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 7680001 fuse = generic_damage_6, 0.000000, 4608001 fuse = generic_damage_4, 0.000000, 3072000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = smallstation1 LODranges = 0, 2000, 4000, 5000, 10000, 20000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 ids_name = 60217 ids_info = 60218 type = STATION DA_archetype = solar\dockable\station_small_b_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10.0 loadout = smallstation docking_camera = 0 solar_radius = 600 shape_name = NAV_smallstation docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large hit_pts = 9360001 fuse = generic_damage_6, 0.000000, 5616001 fuse = generic_damage_4, 0.000000, 3744000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = largestation1 ids_name = 60219 ids_info = 60220 type = STATION DA_archetype = solar\dockable\station_large_b_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 4000, 7000, 40000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_station docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_medium, HpDockMountK, 100 ;Med docking_sphere = moor_medium, HpDockMountL, 100 ;Med docking_sphere = moor_medium, HpDockMountM, 100 ;Med docking_sphere = moor_medium, HpDockMountN, 100 ;Med docking_sphere = moor_medium, HpDockMountO, 100 ;Med docking_sphere = moor_medium, HpDockMountP, 100 ;Med docking_sphere = moor_medium, HpDockMountQ, 100 ;Med docking_sphere = moor_medium, HpDockMountR, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 800 shape_name = NAV_largestation hit_pts = 8280001 fuse = generic_damage_6, 0.000000, 4968001 fuse = generic_damage_4, 0.000000, 3312000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = smallstation1_old ids_name = 60217 ids_info = 60218 type = STATION DA_archetype = solar\dockable\station_small_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 4000, 9000, 14000, 20000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10.0 docking_camera = 0 solar_radius = 600 shape_name = NAV_smallstation docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_medium, HpDockMountK, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large hit_pts = 9480001 fuse = generic_damage_6, 0.000000, 5688001 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = smallstation1_old_nodock ids_name = 60217 ids_info = 60218 type = MISSION_SATELLITE DA_archetype = solar\dockable\station_small_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 4000, 9000, 14000, 20000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10.0 solar_radius = 600 shape_name = NAV_smallstation hit_pts = 9480000 fuse = generic_damage_6, 0.000000, 5688000 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = largestation1_old ids_name = 60219 ids_info = 60220 type = STATION DA_archetype = solar\dockable\station_large_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 6000, 20000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_medium, HpDockMountK, 100 ;Med docking_sphere = moor_medium, HpDockMountL, 100 ;Med docking_sphere = moor_medium, HpDockMountM, 100 ;Med docking_sphere = moor_medium, HpDockMountN, 100 ;Med docking_sphere = moor_medium, HpDockMountO, 100 ;Med docking_sphere = moor_medium, HpDockMountP, 100 ;Med docking_sphere = moor_medium, HpDockMountQ, 100 ;Med docking_sphere = moor_medium, HpDockMountR, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 800 shape_name = NAV_largestation hit_pts = 8520001 fuse = generic_damage_6, 0.000000, 5112001 fuse = generic_damage_4, 0.000000, 3408000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = outpost ids_name = 60221 ids_info = 60222 type = STATION DA_archetype = solar\dockable\trading_outpost_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1200, 3000, 5000, 20000 MedmLODOp = 0, 12000, 120000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trading_outpost open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = berth, HpDockMountE, 10, Sc_open dock5 docking_sphere = berth, HpDockMountF, 10, Sc_open dock6 docking_sphere = berth, HpDockMountG, 10, Sc_open dock7 docking_sphere = berth, HpDockMountH, 10, Sc_open dock8 docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_medium, HpDockMountK, 100 ;Med docking_sphere = moor_medium, HpDockMountL, 100 ;Med docking_sphere = moor_medium, HpDockMountO, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_outpost hit_pts = 6960001 fuse = generic_damage_6, 0.000000, 4176001 fuse = generic_damage_4, 0.000000, 2784000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = military_icebase1 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\military_icebase1.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 5000, 8000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = berth, HpDockMountC, 10, Sc_open dockC docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_medium, HpDockMountH, 100 ;Med docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 9480001 fuse = generic_damage_6, 0.000000, 5688001 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_small_ice ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_small_ice.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_ice_block ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_ice_block.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_small_rock ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_small_rock.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_rock.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_badlands ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_badlands.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_badlands.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = miningbase_badlands open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_FragA ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragA.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_FragB ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = miningbase_FragB open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_FragC ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragC.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_mineableA ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_mineableA.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_mineableB ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_mineableB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = miningbase_nomad ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_nomad.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_nomad.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = berth, HpDockMountB, 10, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 8160001 fuse = generic_damage_6, 0.000000, 4896001 fuse = generic_damage_4, 0.000000, 3264000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = co_base_rock_large01 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_rock_large01.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 9960001 fuse = generic_damage_6, 0.000000, 5976001 fuse = generic_damage_4, 0.000000, 3984000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = co_base_rock_large02 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_rock_large02.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 9960001 fuse = generic_damage_6, 0.000000, 5976001 fuse = generic_damage_4, 0.000000, 3984000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = co_base_ice_large02 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_ice_large02.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 9960001 fuse = generic_damage_6, 0.000000, 5976001 fuse = generic_damage_4, 0.000000, 3984000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = gas_miner ids_name = 261160 ids_info = 66143 type = STATION DA_archetype = solar\dockable\gas_miner_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 7500, 25000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = gasminer solar_radius = 248.4 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 hit_pts = 9480001 fuse = generic_damage_6, 0.000000, 5688001 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = gas_miner_nodock ids_name = 261160 ids_info = 66143 type = STATION DA_archetype = solar\dockable\gas_miner_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 7500, 25000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 248.4 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_camera = 0 hit_pts = 9480000 fuse = generic_damage_6, 0.000000, 5688000 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = gas_miner_old ids_name = 261160 ids_info = 66143 type = STATION DA_archetype = solar\dockable\gas_miner_a_lod.3db material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1800, 25000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 248.4 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_camera = 0 hit_pts = 9480000 fuse = generic_damage_6, 0.000000, 5688000 fuse = generic_damage_4, 0.000000, 3792000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_arch ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\space_arch.cmp material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 7000, 25000, 150000 MedmLODOp = 0, 70000, 700000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_arch solar_radius = 7000 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound ;shield_link = space_arch_shield01, HpShield01, HpShieldGen01 docking_sphere = berth, HpDockMountA, 10, Sc_open dockA docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 hit_pts = 6400001 fuse = generic_damage_6, 0.000000, 3840001 fuse = generic_damage_4, 0.000000, 2560000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_arch_asteroid ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_asteroid.cmp material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 7000, 25000, 150000 MedmLODOp = 0, 70000, 700000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_arch_asteroid solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 6400000 fuse = generic_damage_6, 0.000000, 3840000 fuse = generic_damage_4, 0.000000, 2560000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_arch_generator ids_name = 1 ids_info = 1 type = SATELLITE DA_archetype = solar\asteroids\models\mine_radiate1.3db material_library = solar\ast_mines.mat mass = 10000.0 loadout = space_arch_generator LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 100 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_space_arch_generator destructible = true hit_pts = 160000 [Solar] nickname = space_arch_chunk1a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk1a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk1b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk1b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk2a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk2a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk2b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk2b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk3a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk3b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk3c ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3c.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk3d ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3d.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = space_arch_chunk3e ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3e.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 7000 shape_name = NNM_SM_MINING [Solar] nickname = rh_battleship_debris_frnt type = NON_TARGETABLE DA_archetype = solar\misc\rh_battleship_debris_frnt.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = rh_battleship_debris_rear type = NON_TARGETABLE DA_archetype = solar\misc\rh_battleship_debris_rear.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = rh_cruiser_debris type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = rh_cruiser_debris_frnt type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris_frnt.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = rh_cruiser_debris_rear type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris_rear.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_eng type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_eng.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull01 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull01.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull02 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull02.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull03 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull03.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull04 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull04.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull05 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull05.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = br_debris_hull06 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull06.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING [Solar] nickname = Roid_Miner ids_name = 261159 ids_info = 66140 type = SATELLITE DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 750, 1300, 12000 MedmLODOp = 0, 7500, 75000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 350 shape_name = NNM_SM_MINING hit_pts = 3600001 fuse = generic_damage_6, 0.000000, 2160001 fuse = generic_damage_4, 0.000000, 1440000 destructible = true fuse = ge_miner_death_comm_static, 0.000000, 1 [Solar] nickname = Roid_Miner2 ids_name = 261159 ids_info = 66140 type = STATION DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 750, 1300, 12000 MedmLODOp = 0, 7500, 75000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 350 shape_name = NNM_SM_MINING hit_pts = 3600001 fuse = generic_damage_6, 0.000000, 2160001 fuse = generic_damage_4, 0.000000, 1440000 destructible = true fuse = ge_miner_death_comm_static, 0.000000, 1 [Solar] nickname = l_dreadnought type = STATION DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200001 fuse = generic_damage_6, 0.000000, 4320001 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = li_dreadnought_death_comm_static, 0.000000, 1 [Solar] nickname = l_dreadnought_nodock type = NON_TARGETABLE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200000 fuse = generic_damage_6, 0.000000, 4320000 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = li_dreadnought_death_comm_static, 0.000000, 1 [Solar] nickname = b_battleship type = STATION DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 4000, 20000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200001 fuse = generic_damage_6, 0.000000, 4320001 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = br_battleship_death_comm_static, 0.000000, 1 [Solar] nickname = k_battleship type = STATION DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 2000, 3000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200001 fuse = generic_damage_6, 0.000000, 4320001 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = ku_battleship_death_comm_static, 0.000000, 1 [Solar] nickname = r_battleship type = STATION DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200001 fuse = generic_damage_6, 0.000000, 4320001 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = rh_battleship_death_comm_static, 0.000000, 1 [Solar] nickname = o_osiris ids_info = 66227 type = STATION DA_archetype = ships\order\or_osiris\or_osiris.cmp material_library = Ships\order\or_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 1200, 2000, 2800, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 4320001 fuse = generic_damage_6, 0.000000, 2592001 fuse = generic_damage_4, 0.000000, 1728000 destructible = true fuse = or_osiris_death_comm_static, 0.000000, 1 [Solar] nickname = luxury_liner type = STATION DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp material_library = ships\utility\utility_liner.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 15000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 loadout = luxury_liner_loadout_station docking_sphere = berth, HpDockMountA, 10, Sc_open bay docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 2100001 fuse = generic_damage_6, 0.000000, 1260001 fuse = generic_damage_4, 0.000000, 840000 destructible = true fuse = ge_liner_death_comm_static, 0.000000, 1 [Solar] nickname = prison LODranges = 0, 1000, 2500, 6000, 20000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\prison_lod.cmp material_library = solar\Solar_mat_dockable01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9000001 fuse = generic_damage_6, 0.000000, 5400001 fuse = generic_damage_4, 0.000000, 3600000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = prison_bribebase LODranges = 0, 1000, 2500, 6000, 20000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\prison_lod.cmp material_library = solar\Solar_mat_dockable01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = moor_medium, HpDockMountB, 100 ;Med docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9000001 fuse = generic_damage_6, 0.000000, 5400001 fuse = generic_damage_4, 0.000000, 3600000 destructible = false fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = prison_nodock LODranges = 0, 1000, 2500, 6000, 20000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 ids_name = 60215 ids_info = 60216 type = NON_TARGETABLE DA_archetype = solar\dockable\prison_lod.cmp material_library = solar\Solar_mat_dockable01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = prison solar_radius = 600 shape_name = NAV_depot ;hit_pts = 800000 ;destructible = true ;fuse = station_death_comm_static, 0.0, 1 [Solar] nickname = l_dreadnought_mission type = MISSION_SATELLITE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 loadout = Liberty_Battleship_Loadout docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200000 fuse = generic_damage_6, 0.000000, 4320000 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = li_dreadnought_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = b_battleship_mission type = MISSION_SATELLITE DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 4000, 20000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_camera = 0 loadout = Bretonia_Battleship_Loadout solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200000 fuse = generic_damage_6, 0.000000, 4320000 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = br_battleship_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = k_battleship_mission type = MISSION_SATELLITE DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 2000, 3000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_camera = 0 loadout = Kusari_Battleship_Loadout solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200000 fuse = generic_damage_6, 0.000000, 4320000 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = ku_battleship_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = r_battleship_mission type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 docking_camera = 0 loadout = Rheinland_Battleship_Loadout solar_radius = 400 shape_name = NAV_smallstation hit_pts = 7200000 fuse = generic_damage_6, 0.000000, 4320000 fuse = generic_damage_4, 0.000000, 2880000 destructible = true fuse = rh_battleship_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = o_osiris_mission ids_info = 66227 type = MISSION_SATELLITE DA_archetype = ships\order\or_osiris\or_osiris.cmp material_library = Ships\order\or_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 1200, 2000, 2800, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 loadout = or_osiris docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 4320000 fuse = generic_damage_6, 0.000000, 2592000 fuse = generic_damage_4, 0.000000, 1728000 destructible = true fuse = or_osiris_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = luxury_liner_mission type = MISSION_SATELLITE DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp material_library = ships\utility\utility_liner.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 15000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 loadout = luxury_liner_loadout docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 2100000 fuse = generic_damage_6, 0.000000, 1260000 fuse = generic_damage_4, 0.000000, 840000 destructible = true fuse = ge_liner_death_comm_npc, 0.000000, 1 explosion_arch = explosion_large_capital [Solar] nickname = large_transport type = NON_TARGETABLE DA_archetype = ships\utility\transport_large\transport_large.cmp material_library = ships\utility\utility_transport.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 300, 600, 7000 MedmLODOp = 0, 3000, 30000 HighLODOp = 0, 500000 [Solar] nickname = shipyard ids_name = 60231 ids_info = 60232 type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_a.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = shipyard solar_radius = 27.4 shape_name = NNM_SM_DEPOT [Solar] nickname = shipyard_2x ids_name = 60231 ids_info = 60232 type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = shipyard_2x solar_radius = 27.4 shape_name = NNM_SM_DEPOT [Solar] nickname = telescope ids_name = 60233 ids_info = 66169 type = SATELLITE DA_archetype = solar\misc\telescope.3db material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 100, 400, 1000, 3000, 5000 MedmLODOp = 0, 1000, 10000 HighLODOp = 0, 500000 mass = 10000.0 loadout = telescope solar_radius = 27.4 shape_name = NNM_SM_DEPOT hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = com_sat ids_name = 261165 ids_info = 66148 type = SATELLITE DA_archetype = solar\misc\commsat.3db material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 100, 300, 2400 MedmLODOp = 0, 1000, 10000 HighLODOp = 0, 500000 mass = 10000.0 loadout = com_sat solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = blhazard ids_name = 60239 ids_info = 60240 type = SATELLITE DA_archetype = solar\misc\blhazardbox.3db mass = 10000.0 loadout = blhazard solar_radius = 800 shape_name = NAV_surpriseX phantom_physics = true [Solar] nickname = baxter_hazard ids_name = 60239 ids_info = 60240 type = NON_TARGETABLE DA_archetype = solar\misc\blhazardbox.3db mass = 10000.0 loadout = baxter_mission5 [Solar] nickname = gravity_buoy type = SATELLITE DA_archetype = solar\misc\gravity_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 50, 100, 400, 1500, 5000 MedmLODOp = 0, 500, 5000 HighLODOp = 0, 500000 mass = 10000.0 loadout = gravity_buoy solar_radius = 2.4 shape_name = NNM_SM_NAVBUOY phantom_physics = true [Solar] nickname = nav_buoy ids_name = 261162 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = nav_buoy ;solar_radius = 2.4 ;shape_name = NNM_SM_NAVBUOY solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 ;phantom_physics = true [Solar] nickname = nav_buoy_tlr ids_name = 459000 ;ids_name = 261162 ids_info = 66147 type = WEAPONS_PLATFORM DA_archetype = solar\misc\warp_disruptor_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light ;solar_radius = 2.4 ;shape_name = NNM_SM_NAVBUOY solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 ;fuse = destroy_tlbuoy_hps, 0.000000, 1000 ;fuse = destroy_groups_hps, 0.000000, 800 ;fuse = destroy_groups_hps, 0.000000, 600 ;fuse = destroy_groups_hps, 0.000000, 400 ;phantom_physics = true [Solar] nickname = base_buoy ids_name = 459000 ids_info = 66147 type = STATION DA_archetype = solar\misc\warp_disruptor_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 2000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 loadout = base_buoy_loadout mass = 10000.0 solar_radius = 0 docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large [Solar] nickname = wingmen_buoy ids_name = 459000 ids_info = 66147 type = STATION DA_archetype = solar\misc\warp_disruptor_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 2000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 0 hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = m10_buoy ids_name = 261162 ids_info = 66147 type = NON_TARGETABLE DA_archetype = solar\misc\M10_navbouy.3db material_library = solar\Solar_mat_misc02.mat mass = 1000 loadout = nomad_buoy_light ;solar_radius = 2.4 ;shape_name = NNM_SM_NAVBUOY solar_radius = 300 shape_name = NAV_tradelanering phantom_physics = true [Solar] nickname = hazard_buoy ids_name = 261163 ids_info = 66144 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = hazard_buoy_light ;solar_radius = 2.4 ;shape_name = NNM_SM_NAVBUOY solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = MSN03_Buoy ids_name = 261163 ids_info = 66144 type = MISSION_SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = hazard_buoy_light ;solar_radius = 2.4 ;shape_name = NNM_SM_NAVBUOY solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = wplatform LODranges = 0, 200, 400, 4000 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 2400001 fuse = generic_damage_6, 0.000000, 1440001 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = small_wplatform LODranges = 0, 200, 500, 1000, 1800 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_small.3db material_library = solar\Solar_mat_misc02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = small_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_small_wplat hit_pts = 1200001 fuse = generic_damage_6, 0.000000, 720001 fuse = generic_damage_4, 0.000000, 480000 [Solar] nickname = wplatform_rock2 ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_rock02_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_rock_wplatform ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = wplatform_mineable ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_mineable_platform.3db material_library = solar\ast_mineable.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = wplatform_planet_frag ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db material_library = solar\ast_fragments.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = pirate_weapon_platform2 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = wplatform_rock ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_rock_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = wplatform_ice ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_ice_platform.3db material_library = solar\ast_ice.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = wplatform_nomad ids_name = 261164 ids_info = 66171 type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db material_library = solar\ast_nomad.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_static, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 3000001 fuse = generic_damage_6, 0.000000, 1800001 fuse = generic_damage_4, 0.000000, 1200000 [Solar] nickname = Trade_Lane_Ring ids_name = 459000 ids_info = 66170 DA_archetype = solar\dockable\TLR_lod.3db ;DA_archetype = solar\dockable\TLR_construct_a.3db material_library = solar\Solar_mat_TLR.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1500, 2200, 3000, 13000 MedmLODOp = 0, 15000, 150000 HighLODOp = 0, 500000 type = TRADELANE_RING loadout = Trade_Lane_Ring shield_link = TLR_shield01, HpMount, HpShield01 ids_name = 261162 mass = 10000.0 solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = Trade_Lane_Ring_Construct_A ids_name = 459000 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = Trade_Lane_Ring_Construct_A1 ids_name = 459000 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = Trade_Lane_Ring_Construct_B ids_name = 459000 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = Trade_Lane_Ring_Damage_A ids_name = 459000 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = Trade_Lane_Ring_Damage_B ids_name = 459000 ids_info = 66147 type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 50000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 loadout = trade_lane_buoy_light solar_radius = 1000 shape_name = NAV_tradelanering hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 phantom_physics = true [Solar] nickname = debris_large01 ids_name = 60247 ids_info = 60248 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_large01.3db material_library = solar\ast_debris.mat LODranges = 0, 1500, 6000 MedmLODOp = 0, 15000, 150000 HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = debris_xlarge01 ids_name = 60247 ids_info = 60248 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db material_library = solar\ast_debris.mat LODranges = 0, 1000, 9000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = debris_med01 ids_name = 60247 ids_info = 60248 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_med01.3db material_library = solar\ast_debris.mat LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = debris_med02 ids_name = 60247 ids_info = 60248 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_med02.3db material_library = solar\ast_debris.mat LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = fuchu_core type = PLANET DA_archetype = solar\asteroids\models\ast_rock_10.3db material_library = solar\ast_rock.mat mass = 10000.0 LODranges = 0, 1 MedmLODOp = 0, 10 sol1 0 ;LOD Fixme ;LOD Fixm shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_nomad01_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_nomad01_largeA.3db material_library = solar\ast_nomad.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_nomad01_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_nomad01_largeB.3db material_library = solar\ast_nomad.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_icecrystal_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_icecrystal_largeA.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_icecrystal_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_icecrystal_largeB.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_lava02_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_largeA.3db material_library = solar\ast_lava.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_lava02_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_largeB.3db material_library = solar\ast_lava.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_mineable_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_plain_largeA.3db material_library = solar\ast_mineable.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_mineable_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_plain_largeB.3db material_library = solar\ast_mineable.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_ice_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_largeA.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_ice_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_largeB.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_mineable_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_60.3db material_library = solar\ast_mineable.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_mineable2_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable02_60.3db material_library = solar\ast_mineable.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_beryllium_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_beryl_60.3db material_library = solar\ast_berylium.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_ice_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_iceblock_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_block_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_icecarbon_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = ast_solar_lava02_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_60.3db material_library = solar\ast_lava.mat LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = d_depot ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 MedmLODOp = 0, 8000, 80000 HighLODOp = 0, 500000 mass = 10000.0 loadout = depot open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 300 shape_name = NAV_lootabledepot destructible = true explosion_arch = explosion_large_capital hit_pts = 3200000 fuse = generic_damage_6, 0.000000, 1920000 fuse = generic_damage_4, 0.000000, 1280000 fuse = station_death_comm_npc, 0.0, 1 docking_sphere = berth, HpDockMountA, 10, Sc_port dock open docking_sphere = berth, HpDockMountB, 10, Sc_starboard dock open docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 [Solar] nickname = wplatform_m01b type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 200, 400, 7000 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 mass = 10000.0 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true ;fuse = fuse_rock_wplatform, 0.0, 1 fuse = station_death_comm_npc, 0.000000, 1 explosion_arch = explosion_wplatform hit_pts = 2400000 fuse = generic_damage_6, 0.000000, 1440000 fuse = generic_damage_4, 0.000000, 960000 [Solar] nickname = waypoint type = waypoint DA_archetype = interface\hud\3dnavpoint.3db LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24 [Solar] nickname = dyson_city ids_name = 10913 ids_info = 10914 type = SATELLITE DA_archetype = solar\misc\dyson_city.3db material_library = solar\Solar_mat_dyson_city.mat mass = 10000.0 loadout = dyson_city LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID shield_link = dyson_city_shield01, HpMount, HpShield01 hit_pts = 400000 destructible = true [Solar] nickname = dyson_city_platform ids_name = 10913 ids_info = 10914 type = WEAPONS_PLATFORM DA_archetype = solar\misc\dyson_platform.3db material_library = solar\Solar_mat_dyson_city.mat mass = 10000.0 LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_dyson_city_platform destructible = true fuse = station_death_comm_static, 0.000000, 1 hit_pts = 9480001 fuse = generic_damage_6, 0.000000, 5688001 fuse = generic_damage_4, 0.000000, 3792000 [Solar] nickname = dyson_city_generator ids_name = 10913 ids_info = 10914 type = SATELLITE DA_archetype = solar\misc\dyson_generator.3db material_library = solar\Solar_mat_dyson_city.mat mass = 10000.0 loadout = dyson_city_generator LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_dyson_city_generator destructible = true hit_pts = 600000 [Solar] nickname = dyson ids_name = 10913 ids_info = 10914 type = NON_TARGETABLE DA_archetype = solar\misc\dyson_scape.cmp material_library = solar\Solar_mat_dyson.mat mass = 10000.0 LODranges = 0, 100000 MedmLODOp = 0, 1000000 ;LOD Fixme HighLODOp = 0, 500000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID [Solar] nickname = dyson_airlock ids_name = 10917 ids_info = 10918 ;type = AIRLOCK_GATE type = SATELLITE DA_archetype = solar\misc\dyson_door.cmp material_library = solar\Solar_mat_dyson.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 open_anim = Sc_open dock open_sound = gate_open_sound close_sound = gate_close_sound jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = airlock, HpDockMountA, 33 [Solar] nickname = dyson_generator ids_name = 10915 ids_info = 10916 type = SATELLITE DA_archetype = solar\misc\dyson_shield_gen.3db material_library = solar\Solar_mat_dyson.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 loadout = dyson_generator mass = 10000.0 animated_textures = true destructible = true hit_pts = 400000 [Solar] nickname = dyson_door_shield ids_name = 10915 ids_info = 10916 type = NON_TARGETABLE DA_archetype = solar\misc\dyson_door_shield.3db material_library = solar\Solar_mat_dyson.mat material_library = ships\nomad\nomad_fx.txm LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 hit_pts = 6000000 [Solar] nickname = dyson_airlock_inside ids_name = 10917 ids_info = 10918 ;type = AIRLOCK_GATE type = SATELLITE DA_archetype = solar\dockable\jump_hole2.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = airlock, HpDockMountA, 100 phantom_physics = true [Solar] nickname = lair ids_name = 10901 ids_info = 10902 type = SATELLITE DA_archetype = solar\dockable\nomad_lair.cmp material_library = solar\nomad_lair.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 3000 shape_name = NNM_SM_MINING hit_pts = 6400001 fuse = generic_damage_6, 0.000000, 3840001 fuse = generic_damage_4, 0.000000, 2560000 destructible = true fuse = station_death_comm_static, 0.000000, 1 loadout = lair [Solar] nickname = lair_dockable ids_name = 10901 ids_info = 10902 type = STATION DA_archetype = solar\dockable\nomad_lair.cmp material_library = solar\nomad_lair.mat LODranges = 0, 50000 MedmLODOp = 0, 500000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 3000 shape_name = NNM_SM_MINING hit_pts = 6400001 fuse = generic_damage_6, 0.000000, 3840001 fuse = generic_damage_4, 0.000000, 2560000 destructible = true fuse = station_death_comm_static, 0.000000, 1 loadout = lair docking_sphere = berth, HpDockMountY, 80 ;Small docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountY, 100 ;Med docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountY, 500 ;Large docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 [Solar] nickname = lair_core ids_name = 10911 ids_info = 10912 type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_lair_core.cmp material_library = solar\nomad.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING loadout = lair_core [Solar] nickname = lair_power_cell ids_name = 10911 ids_info = 10912 type = SATELLITE DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm LODranges = 0, 2000 MedmLODOp = 0, 20000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 6400000 fuse = generic_damage_6, 0.000000, 3840000 fuse = generic_damage_4, 0.000000, 2560000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = lair_platform ids_name = 10903 ids_info = 10904 type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_platform.3db material_library = solar\nomad.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING explosion_arch = explosion_dyson_city_platform destructible = true fuse = station_death_comm_static, 0.000000, 1 hit_pts = 1200001 fuse = generic_damage_6, 0.000000, 720001 fuse = generic_damage_4, 0.000000, 480000 [Solar] nickname = super_death_ray_platform ids_name = 459094 ids_info = 10904 type = WEAPONS_PLATFORM DA_archetype = solar\dockable\nomad_platform.3db material_library = solar\nomad.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING explosion_arch = explosion_dyson_city_platform destructible = true hit_pts = 1200001 fuse = generic_damage_6, 0.000000, 720001 fuse = generic_damage_4, 0.000000, 480000 [Solar] nickname = lair_shield_gen ids_name = 10903 ids_info = 10904 type = SATELLITE DA_archetype = solar\dockable\nomad_lair_shield_gen.3db material_library = solar\nomad_lair.mat LODranges = 0, 20000 MedmLODOp = 0, 200000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 1000 shape_name = NNM_SM_MINING destructible = true hit_pts = 400000 explosion_arch = explosion_instant [Solar] nickname = nomad_dome_shield ids_name = 10903 ids_info = 10904 type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_dome_shield.3db LODranges = 0, 10000 MedmLODOp = 0, 100000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 250 shape_name = NNM_SM_MINING [Solar] nickname = space_shipping01 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_shipping01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_shipping01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = berth, HpDockMountE, 10, Sc_open dock5 docking_sphere = berth, HpDockMountF, 10, Sc_open dock6 docking_sphere = berth, HpDockMountG, 10, Sc_open dock7 docking_sphere = berth, HpDockMountH, 10, Sc_open dock8 docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_medium, HpDockMountJ, 100 ;Med docking_sphere = moor_medium, HpDockMountK, 100 ;Med docking_sphere = moor_medium, HpDockMountL, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9000001 fuse = generic_damage_6, 0.000000, 5400001 fuse = generic_damage_4, 0.000000, 3600000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_shipping02 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_shipping01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_shipping01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = moor_medium, HpDockMountI, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9000001 fuse = generic_damage_6, 0.000000, 5400001 fuse = generic_damage_4, 0.000000, 3600000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_freeport01 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_freeport01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10, Sc_open dock3 docking_sphere = berth, HpDockMountD, 10, Sc_open dock4 docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_medium, HpDockMountG, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9720001 fuse = generic_damage_6, 0.000000, 5832001 fuse = generic_damage_4, 0.000000, 3888000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_port_dmg ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_port_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 12000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_port_dmg open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 7680001 fuse = generic_damage_6, 0.000000, 4608001 fuse = generic_damage_4, 0.000000, 3072000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_mining01 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_mining01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9720001 fuse = generic_damage_6, 0.000000, 5832001 fuse = generic_damage_4, 0.000000, 3888000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_police01 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_police01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 7680001 fuse = generic_damage_6, 0.000000, 4608001 fuse = generic_damage_4, 0.000000, 3072000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_factory01 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_factory01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 loadout = space_factory01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9960001 fuse = generic_damage_6, 0.000000, 5976001 fuse = generic_damage_4, 0.000000, 3984000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_factory02 ids_name = 60215 ids_info = 60216 type = STATION DA_archetype = solar\dockable\space_factory02.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 10, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 100 ;Med docking_sphere = moor_medium, HpDockMountD, 100 ;Med docking_sphere = moor_medium, HpDockMountE, 100 ;Med docking_sphere = moor_medium, HpDockMountF, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 9960001 fuse = generic_damage_6, 0.000000, 5976001 fuse = generic_damage_4, 0.000000, 3984000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_dome ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_dome.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_industrial ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_industrial.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_industrial_dock type = STATION DA_archetype = solar\misc\space_industrial.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 docking_sphere = berth, HpDockMountZ, 80 ;Small docking_sphere = moor_medium, HpDockMountZ, 100 ;Med docking_sphere = moor_large, HpDockMountZ, 500 ;Large docking_camera = 0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 1200001 fuse = generic_damage_6, 0.000000, 720001 fuse = generic_damage_4, 0.000000, 480000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_industrial01 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_industrial01.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_industrial02 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_industrial02.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_habitat_wide ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_habitat_wide.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_habitat_tall ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_habitat_tall.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_research ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_research.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tankl2 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tankl2.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tankl2x2 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tankl2x2.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tankl4 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tankl4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tankl4x4 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tankl4x4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tanklx4 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tanklx4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tanks4 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tanks4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_tanksx4 ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_tanksx4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 MedmLODOp = 0, 50000, 500000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_beaml_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_beaml_dmg.3db material_library = solar\Solar_mat_space_dmg.mat LODranges = 0, 3000 MedmLODOp = 0, 30000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_beamx_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_beamx_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 6000 MedmLODOp = 0, 60000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_habitat_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_habitat_dmg.3db material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_police_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_police_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = Ithaca_station ids_name = 60235 ids_info = 60236 type = MISSION_SATELLITE DA_archetype = solar\misc\space_police_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 500 shape_name = NAV_depot hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = station_death_comm_static, 0.000000, 1 [Solar] nickname = space_industrial_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_industrial_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tankl4x4_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl4x4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tankl4_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tanklx4_dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tanklx4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tankl_3dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_3dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tankl_2dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_2dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tankl_1dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_1dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 6000 MedmLODOp = 0, 10000, 100000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tanks_3dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_3dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 2000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tanks_2dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_2dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 2000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_tanks_1dmg ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_1dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 300, 1000 MedmLODOp = 0, 3000, 30000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = space_solar_pnl ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_solar_pnl.cmp material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1500, 5000 MedmLODOp = 0, 15000, 150000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = space_solar_plant ids_name = 60235 ids_info = 60236 type = SATELLITE DA_archetype = solar\misc\space_solar_plant.cmp material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000, 8000 MedmLODOp = 0, 30000, 300000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = hispania_sleeper_ship LODranges = 0, 2000, 3500, 5500, 8000, 10000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 ids_name = 60235 ids_info = 60236 type = MISSION_SATELLITE DA_archetype = solar\misc\hispania_liner.3db material_library = ships\utility\utility_liner.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 destructible = true fuse = death_comm_static, 0.000000, 1 [Solar] nickname = depot_water type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_water hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_food type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_food hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_boron type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_boron hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_beryllium type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_beryllium hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_cobalt type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_cobalt hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_toxic_waste type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_toxic_waste hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_scrap_metal type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_scrap_metal hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_polymers type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_polymers hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_hydrocarbons type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_hydrocarbons hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_copper type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_copper hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_oxygen type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_oxygen hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_fertilizers type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_fertilizers hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_Hfuel type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_Hfuel hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_basic_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_basic_alloys hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_super_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_super_alloys hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_high_temp_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_high_temp_alloys hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_superconductors type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_superconductors hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = surprise_superconductors type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 800 loadout = surprise_superconductors hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_surpriseX [Solar] nickname = surprise_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = surprise_machinery hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_optical_chips type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_optical_chips hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_optronics type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_optronics hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_construction_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_construction_machinery hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = depot_mining_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_mining_machinery hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_consumer_goods type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_consumer_goods hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_pharmaceuticals type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_pharmaceuticals hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = depot_ship_hull_panels type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 MedmLODOp = 0, 18000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 loadout = depot_ship_hull_panels hit_pts = 100001 fuse = generic_damage_6, 0.000000, 60001 fuse = generic_damage_4, 0.000000, 40000 destructible = true fuse = death_comm_static, 0.000000, 1 fuse = dump_cargo_pod, 0.000000, 50000 shape_name = NAV_lootabledepot [Solar] nickname = planet_storm_5000 type = NON_TARGETABLE DA_archetype = solar\misc\gravity_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1, 2, 3, 4, 5 MedmLODOp = 0, 10, 100 HighLODOp = 0, 500000 distance_render = 5000 mass = 10000.0 loadout = planet_storm_5000 solar_radius = 2.4 shape_name = NNM_SM_NAVBUOY [Solar] nickname = neutron_star type = NON_TARGETABLE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1, 2, 3, 4, 20000 MedmLODOp = 0, 10, 100 HighLODOp = 0, 500000 distance_render = 5000 mass = 10000.0 loadout = neutron_star solar_radius = 2.4 shape_name = NNM_SM_NAVBUOY [Solar] nickname = miningbase_abandoned ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\miningbase_mineableB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 500 shape_name = NNM_SM_DEPOT [Solar] nickname = freeport7 ids_name = 60221 ids_info = 60222 type = SATELLITE DA_archetype = solar\dockable\freeport7_dmg.cmp material_library = solar\freeport7.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 19999, 20000 MedmLODOp = 0, 199990, 1999900 HighLODOp = 0, 500000 mass = 10000.0 loadout = freeport7 open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 600 shape_name = NAV_outpost destructible = true hit_pts = 400000 explosion_arch = explosion_instant [Solar] nickname = freeport7_space_dome ids_name = 60221 ids_info = 60222 type = SATELLITE DA_archetype = solar\misc\space_dome_dmg.cmp material_library = solar\freeport7.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 19999, 20000 MedmLODOp = 0, 199990, 1999900 HighLODOp = 0, 500000 mass = 10000.0 open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 600 shape_name = NAV_outpost destructible = true hit_pts = 400000 explosion_arch = explosion_space_dome_dmg [Solar] nickname = d_n_battleship ids_name = 237038 ids_info = 66578 type = MISSION_SATELLITE DA_archetype = ships\nomad\no_battleship\no_battleship.3db material_library = ships\nomad\nomad_fx.txm nomad = true LODranges = 0, 1100, 1500, 2000, 15000 MedmLODOp = 0, 11000, 110000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 3840000 fuse = generic_damage_6, 0.000000, 2304000 fuse = generic_damage_4, 0.000000, 1536000 fuse = no_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_no_battleship destructible = true [Solar] nickname = MSN_d_r_battleship type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 554400 fuse = generic_damage_6, 0.000000, 332640 fuse = generic_damage_4, 0.000000, 221760 fuse = rh_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = MSN_d_l_dreadnought ids_name = 329685 ids_info = 329685 type = MISSION_SATELLITE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 554400 fuse = generic_damage_6, 0.000000, 332640 fuse = generic_damage_4, 0.000000, 221760 fuse = li_dreadnought_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = MSN_d_k_battleship ids_name = 329684 ids_info = 329684 type = MISSION_SATELLITE DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 554400 fuse = generic_damage_6, 0.000000, 332640 fuse = generic_damage_4, 0.000000, 221760 fuse = ku_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = d_r_battleship type = STATION DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = rh_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = d_k_battleship ids_name = 329684 ids_info = 329684 type = STATION DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = ku_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = suprise_li_elite type = MISSION_SATELLITE DA_archetype = ships\liberty\li_elite\li_elite.cmp material_library = ships\liberty\li_playerships.mat LODranges = 0, 75, 150, 1300 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] nickname = suprise_transport type = MISSION_SATELLITE DA_archetype = ships\utility\transport_small\transport_small.cmp material_library = ships\utility\utility_transport.mat LODranges = 0, 300, 900, 4500 MedmLODOp = 0, 3000, 30000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_instant hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] nickname = suprise_transport_large type = MISSION_SATELLITE DA_archetype = ships\utility\transport_large\transport_large.cmp material_library = ships\utility\utility_transport.mat LODranges = 0, 300, 600, 4500 MedmLODOp = 0, 3000, 30000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_instant hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_li_fighter LODranges = 0, 40, 60, 140, 300, 1000 MedmLODOp = 0, 400, 4000 HighLODOp = 0, 500000 DA_archetype = ships\liberty\li_fighter\li_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_li_freighter LODranges = 0, 80, 120, 200, 300, 1200 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\liberty\li_freighter\li_freighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_br_fighter LODranges = 0, 60, 130, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_br_elite LODranges = 0, 80, 160, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\bretonia\br_elite\br_elite.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_br_freighter LODranges = 0, 150, 240, 1200 MedmLODOp = 0, 1500, 15000 HighLODOp = 0, 500000 DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_fighter LODranges = 0, 40, 80, 1000 MedmLODOp = 0, 400, 4000 HighLODOp = 0, 500000 DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_elite LODranges = 0, 40, 80, 180, 1000 MedmLODOp = 0, 400, 4000 HighLODOp = 0, 500000 DA_archetype = ships\kusari\ku_elite\ku_elite.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_freighter LODranges = 0, 80, 160, 1200 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_fighter LODranges = 0, 60, 140, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_elite LODranges = 0, 60, 150, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_freighter LODranges = 0, 50, 150, 250, 1200 MedmLODOp = 0, 500, 5000 HighLODOp = 0, 500000 DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_fighter LODranges = 0, 80, 150, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_elite LODranges = 0, 80, 150, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_elite2 LODranges = 0, 80, 150, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_fighter LODranges = 0, 80, 120, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_elite LODranges = 0, 60, 120, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = Ships\corsair\co_elite\co_elite.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_freighter LODranges = 0, 60, 120, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_co_fighter LODranges = 0, 75, 120, 1000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_co_elite LODranges = 0, 75, 200, 1000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_co_elite2 LODranges = 0, 75, 150, 2000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter LODranges = 0, 60, 120, 250, 500, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter2 LODranges = 0, 60, 120, 250, 500, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter4 LODranges = 0, 60, 100, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter5 DA_archetype = ships\civilian\cv_elite\cv_elite.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter6 LODranges = 0, 60, 100, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_fighter LODranges = 0, 75, 125, 1000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_elite LODranges = 0, 75, 125, 1000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = ships\border_world\bw_elite\bw_elite.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_elite2 LODranges = 0, 75, 125, 1000 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_freighter LODranges = 0, 75, 150, 300, 1200 MedmLODOp = 0, 750, 7500 HighLODOp = 0, 500000 DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] ids_name = 1 ids_info = 1 type = MISSION_SATELLITE nickname = suprise_no_fighter LODranges = 0, 80, 120, 1000 MedmLODOp = 0, 800, 8000 HighLODOp = 0, 500000 DA_archetype = ships\nomad\no_fighter\no_fighter.3db material_library = ships\nomad\nomad_fx.txm surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_armored LODranges = 0, 200, 300, 2000 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 DA_archetype = ships\utility\transport_armored\transport_armored.cmp material_library = ships\utility\utility_misc.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_train LODranges = 0, 300, 450, 750, 950, 4500 MedmLODOp = 0, 3000, 30000 HighLODOp = 0, 500000 DA_archetype = ships\utility\freight_train\freight_trainx2.3db material_library = ships\utility\utility_misc.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_csv LODranges = 0, 60, 150, 250, 800, 1000 MedmLODOp = 0, 600, 6000 HighLODOp = 0, 500000 DA_archetype = ships\utility\csv\csv.cmp material_library = ships\utility\utility_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 28800 fuse = generic_damage_6, 0.000000, 17280 fuse = generic_damage_4, 0.000000, 11520 destructible = true fuse = dump_cargo_wreck, 0.0, 3000 [Solar] nickname = rm_miningbase_small_ice ids_name = 329690 ids_info = 329690 type = MISSION_SATELLITE DA_archetype = solar\dockable\miningbase_small_ice.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 100000000 solar_radius = 500 shape_name = NNM_SM_DEPOT explosion_arch = explosion_rock_base destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_miningbase_small_rock ids_name = 329690 ids_info = 329690 type = MISSION_SATELLITE DA_archetype = solar\dockable\miningbase_small_rock.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_rock.mat LODranges = 0, 7000 MedmLODOp = 0, 70000 ;LOD Fixme HighLODOp = 0, 500000 mass = 100000000 solar_radius = 500 shape_name = NNM_SM_DEPOT explosion_arch = explosion_rock_base destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_Roid_Miner LODranges = 0, 500, 1300, 5000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 ids_name = 329687 ids_info = 329687 type = MISSION_SATELLITE DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 solar_radius = 350 shape_name = NNM_SM_MINING explosion_arch = explosion_small_capital destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = ge_miner_death_comm_npc, 0.0, 1 [Solar] nickname = rm_space_police01 ids_name = 329691 ids_info = 329691 type = MISSION_SATELLITE DA_archetype = solar\dockable\space_police01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_wplatform LODranges = 0, 200, 400, 4000 MedmLODOp = 0, 2000, 20000 HighLODOp = 0, 500000 ids_name = 329680 ids_info = 329680 type = MISSION_SATELLITE DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.0 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true fuse = station_death_comm_npc, 0.0, 1 explosion_arch = explosion_wplatform hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 [Solar] nickname = rm_wplatform_rock ids_name = 329680 ids_info = 329680 type = MISSION_SATELLITE DA_archetype = solar\asteroids\models\ast_rock02_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_rock_wplatform fuse = station_death_comm_npc, 0.0, 1 hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 [Solar] nickname = rm_wplatform_ice ids_name = 329680 ids_info = 329680 type = MISSION_SATELLITE DA_archetype = solar\asteroids\models\ast_ice_platform.3db material_library = solar\ast_ice.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 MedmLODOp = 0, 50000 ;LOD Fixme HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_ice_wplatform fuse = station_death_comm_npc, 0.0, 1 hit_pts = 400000 fuse = generic_damage_6, 0.000000, 240000 fuse = generic_damage_4, 0.000000, 160000 [Solar] nickname = rm_space_mining01 ids_name = 329688 ids_info = 329688 type = MISSION_SATELLITE DA_archetype = solar\dockable\space_mining01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_space_freeport01 ids_name = 329689 ids_info = 329689 type = MISSION_SATELLITE DA_archetype = solar\dockable\space_freeport01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_depot ids_name = 329682 ids_info = 329682 type = MISSION_SATELLITE DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 MedmLODOp = 0, 8000, 80000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 300 destructible = true explosion_arch = explosion_large_capital hit_pts = 38400 fuse = generic_damage_6, 0.000000, 23040 fuse = generic_damage_4, 0.000000, 15360 fuse = station_death_comm_npc, 0.0, 1 [Solar] nickname = rm_r_battleship ids_name = 329686 ids_info = 329686 type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = rh_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = rm_l_dreadnought ids_name = 329685 ids_info = 329685 type = MISSION_SATELLITE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 MedmLODOp = 0, 6000, 60000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = li_dreadnought_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = rm_b_battleship ids_name = 329683 ids_info = 329683 type = MISSION_SATELLITE DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 3000, 20000 MedmLODOp = 0, 5000, 50000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = br_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = rm_k_battleship ids_name = 329684 ids_info = 329684 type = MISSION_SATELLITE DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 MedmLODOp = 0, 9000, 90000 HighLODOp = 0, 500000 surface_hit_effects = 0, small_hull_hit mass = 100000.0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 404856 fuse = generic_damage_6, 0.000000, 242914 fuse = generic_damage_4, 0.000000, 161942 fuse = ku_battleship_death_comm_npc, 0.0, 1 explosion_arch = explosion_large_capital destructible = true [Solar] nickname = MSN10_shipyard ids_name = 60235 ids_info = 60236 type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 MedmLODOp = 0, 20000, 200000 HighLODOp = 0, 500000 mass = 10000.0 solar_radius = 24.8 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 16000000000 fuse = generic_damage_6, 0.000000, 9600000000 fuse = generic_damage_4, 0.000000, 6400000000 fuse = station_death_comm_npc, 0.0, 1 explosion_arch = explosion_shipyard destructible = true