[TexturePanels] file = solar\asteroids\mine_shapes.ini [Field] cube_size = 1000 ;350 fill_dist = 6000 ;1000 tint_field = 255, 255, 255 [Exclusion Zones] exclusion = Zone_Ku04_04_exclusion exclude_dynamic_asteroids = 1 exclude_billboards = 1 exclusion = Zone_Ku04_Tradelane_4 exclude_dynamic_asteroids = 1 exclude_billboards = 1 [properties] flag = mine_danger_objects flag = danger_density_high [Cube] xaxis_rotation = 8, 40, 90, 158 yaxis_rotation = 5, 45, 100, 135 zaxis_rotation = 355, 45, 78, 145 asteroid = mine_spike1, -0.900000, 0.000000, 0.050000, 110, 0, 10, mine asteroid = mine_spike1, 0.750000, 0.100000, 0.000000, 0, 45, 20, mine asteroid = mine_spike1, 0.050000, -0.750000, -0.100000, 50, 35, 40, mine asteroid = mine_spike1, 0.000000, 0.850000, 0.100000, 150, 15, 12, mine asteroid = mine_spike1, 0.100000, 0.000000, -0.850000, 40, 0, 50, mine asteroid = mine_spike1, -0.100000, 0.050000, 0.900000, 30, 15, 60, mine [AsteroidBillboards] count = 1000 start_dist = 2500 fade_dist_percent = 0.500000 shape = spike_mine_tri size = 200, 200