[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 ;400 fill_dist = 5000 ;1800 tint_field = 255, 255, 255 ;empty_cube_frequency = 1.000000 [properties] flag = rock_objects flag = Object_density_low [DynamicAsteroids] asteroid = rock_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 ;[Cube] [Band] render_parts = 6 shape = asteroid_belt_04 height = 1000 offset_dist = 1000 fade = 1.000000, 1.350000, 15, 17 texture_aspect = 1.000000 color_shift = 1.000000, 1.000000, 1.000000 ambient_intensity = 1.000000 vert_increase = 2 [AsteroidBillboards] count = 1000 ;1000 start_dist = 2500 ;800 fade_dist_percent = 0.5 ;0.200000 shape = roid_rock_tri color_shift = 0.700000, 0.700000, 0.700000 ambient_intensity = 1.000000 size = 10, 50 ;[DynamicAsteroids] ;asteroid = dasteroid_rock_small1 ;count = 10 ;placement_radius = 300 ;500.000000 ;placement_offset = 0 ;90.000000 ;max_velocity = 15.000000 ;max_angular_velocity = 3.000000 ;color_shift = 0.500000, 0.500000, 0.500000 ;