[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 ;400 fill_dist = 5000 ;1350 diffuse_color = 255, 255, 255 ambient_color = 30, 30, 30 ambient_increase = 0, 0, 0 ;empty_cube_frequency = 0.200000 [properties] flag = rock_objects flag = Object_density_med flag = danger_density_med [DynamicAsteroids] asteroid = nonmineable_asteroid60 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = nonmineable_asteroid60 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = nonmineable_asteroid90 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [Cube] asteroid = mine_spike_mineable, 0.500000, 0.600000, -0.100000, 35, 10, 20, mine asteroid = mine_spike_mineable, -0.500000, -0.800000, 0.600000, 15, 90, 120, mine asteroid = mine_spike_mineable, -0.500000, 0.200000, -0.600000, 105, 160, 25, mine asteroid = mine_spike_mineable, -0.900000, 0.600000, -0.300000, 105, 160, 25, mine ;[DynamicAsteroids] ;asteroid = dasteroid_mineable_small1 ;count = 10 ;placement_radius = 300 ;150.000000 ;placement_offset = 0 ;90.000000 ;max_velocity = 15.000000 ;max_angular_velocity = 3.000000 ;color_shift = 1.000000, 1.000000, 1.000000 ;