[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 ;400 fill_dist = 5000 ;1400 diffuse_color = 255, 255, 255 ambient_color = 40, 30, 20 ambient_increase = 50, 50, 50 ;empty_cube_frequency = 0.400000 [Exclusion Zones] exclusion = Zone_Bw04_to_Ew03_hole exclude_dynamic_asteroids = 1 exclude_billboards = 1 [properties] flag = rock_objects flag = Object_density_med [DynamicAsteroids] asteroid = planet_frag_asteroid10 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = planet_frag_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = planet_frag_asteroid10 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = planet_frag_asteroid30 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = planet_frag_asteroid90 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = planet_frag_asteroid60 count = 140 ;LAst placement_radius = 2000.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 ;[Cube] [AsteroidBillboards] count = 1000 ;400 start_dist = 2500 ;1100 fade_dist_percent = 0.5 ;0.500000 shape = asteroid_planet_frag color_shift = 1, 1, 1 ambient_intensity = 1 size = 40, 110 ;[DynamicAsteroids] ;asteroid = dasteroid_planet_frag_small1 ;count = 10 ;placement_radius = 300 ;150.000000 ;placement_offset = 0 ;90.000000 ;max_velocity = 10.000000 ;max_angular_velocity = 2.000000 ;color_shift = 1, 1, 1 ; [Band] render_parts = 6 shape = asteroid_belt_04 height = 3000 offset_dist = 1000 fade = 0.800000, 1.250000, 15, 17 texture_aspect = 1.000000 color_shift = 0.500000, 0.500000, 0.500000 ambient_intensity = 1 vert_increase = 2