[Global] BonusLootDropChance = 1.000000 [RMBonusLoot] archetype = ge_s_battery_01 num_to_drop = 3, 8 faction = all difficulty_range = 0, 100 weight = 3 [RMBonusLoot] archetype = ge_s_repair_01 num_to_drop = 3, 8 faction = all difficulty_range = 0, 100 weight = 3