[BaseFrame] behavior = true mesh = true offset = 0.000000, 0.350000, -1.000000 mouse_size = 0.000000, 0.000000, 0.000000 mouse_offset = 0.000000, 0.000000, 0.000000 no_z_enable = 0 z_order = 0 tooltip = 0 subcontrol = ButtonControl1 subcontrol = ButtonControl2 subcontrol = ButtonControl3 subcontrol = ButtonControl4 subcontrol = ButtonControl5 subcontrol = RoomControl1 subcontrol = RoomControl2 subcontrol = RoomControl3 subcontrol = RoomControl4 subcontrol = RoomControl5 subcontrol = RoomControl6 subcontrol = RoomControl7 [NavBar] Equipment = Interface\Baseside\equipment_dealer.3db Bar = Interface\Baseside\bar.3db Cityscape = interface\baseside\cityscape.3db Deck = interface\baseside\deck.3db IDS_DEALER_FRONT_DESK = interface\baseside\frontdesk.3db IDS_HOTSPOT_COMMODITYTRADER = interface\baseside\salesman.3db IDS_HOTSPOT_DECK = interface\baseside\deck.3db IDS_HOTSPOT_EXIT = interface\baseside\exit.3db IDS_HOTSPOT_LAUNCH = interface\baseside\take_off.3db IDS_HOTSPOT_MISSIONVENDOR = interface\baseside\mission_vendor.3db IDS_HOTSPOT_NEWSVENDOR = interface\baseside\news_vendor.3db IDS_HOTSPOT_PLANETSCAPE = interface\baseside\deck.3db IDS_NN_SHIP_VIEW = interface\baseside\unknown.3db IDS_PACKAGE_ONE = interface\baseside\fighter.3db IDS_PACKAGE_THREE = interface\baseside\frieghter.3db IDS_PACKAGE_TWO = interface\baseside\elite.3db IDS_HOTSPOT_EQUIPMENTDEALER = interface\baseside\salesman.3db IDS_HOTSPOT_SHIPDEALER = interface\baseside\salesman.3db IDS_EQUIPMENT_ROOM_LEFT = interface\baseside\equiproomarrow.3db IDS_EQUIPMENT_ROOM_RIGHT = interface\baseside\equiproomarrow.3db IDS_NN_REPAIR_YOUR_SHIP = Interface\Baseside\repair.3db Launch = interface\baseside\take_off.3db Palace = interface\baseside\unknown.3db Planetscape = interface\baseside\deck.3db ShipDealer = Interface\Baseside\ship_dealer.3db Trader = interface\baseside\commod_trader.3db [RoomControl1] class_name = ButtonControl mesh = interface\baseside\take_off.3db offset = 0.480000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 6508 event = true button_sound = ui_select_item [RoomControl2] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.430000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [RoomControl3] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.380000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [RoomControl4] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.330000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [RoomControl5] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.280000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [RoomControl6] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.230000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [RoomControl7] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.180000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.018000, 0.018000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item [ButtonControl1] class_name = ButtonControl mesh = interface\baseside\commod_trader.3db offset = -0.130000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.020000, 0.020000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 6505 event = true button_sound = ui_select_item [ButtonControl2] class_name = ButtonControl mesh = Interface\Baseside\equipment_dealer.3db offset = -0.065000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.020000, 0.020000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 6504 event = true button_sound = ui_select_item [ButtonControl3] class_name = ButtonControl mesh = Interface\Baseside\bar.3db offset = 0.000000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.020000, 0.020000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 6506 event = true button_sound = ui_select_item [ButtonControl4] class_name = ButtonControl mesh = Interface\Baseside\ship_dealer.3db offset = 0.065000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.020000, 0.020000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 6507 event = true button_sound = ui_select_item [ButtonControl5] class_name = ButtonControl mesh = interface\baseside\unknown.3db offset = 0.130000, 0.000000, 0.000000 hardpoint = true mouse_size = 0.020000, 0.020000, 0.000000 action_button = 1 no_color_change = 0 no_z_enable = 0 tooltip = 0 event = true button_sound = ui_select_item