[Engine] nickname = escape_pod_engine ids_name = 263670 ids_info = 264670 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 0 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 20 cruise_power_usage = 0 character_loop_sound = engine_fp7_lifepod character_pitch_range = 10, 65 rumble_sound = rumble_fp7_lifepod rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_gf4_engine_01 ids_name = 263717 ids_info = 264671 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_br_csv_engine01_fire trail_effect_player = gf_br_csv_engine01_trail trail_effect = gf_br_csv_engine01_trail character_start_sound = engine_ci_fighter_start engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 [Engine] nickname = ge_gf4_engine_01 ids_name = 263671 ids_info = 264671 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 1.000000 flame_effect = gf_br_csv_engine01_fire trail_effect_player = gf_br_csv_engine01_trail trail_effect = gf_br_csv_engine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_gf5_engine_01 ids_name = 263672 ids_info = 264671 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.750000 flame_effect = gf_br_csv_engine01_fire trail_effect_player = gf_br_csv_engine01_trail trail_effect = gf_br_csv_engine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_gf6_engine_01 ids_name = 263673 ids_info = 264671 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_csv_engine01_fire trail_effect_player = gf_br_csv_engine01_trail trail_effect = gf_br_csv_engine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_t_engine_01 ids_name = 263674 ids_info = 264671 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_csv_engine01_fire trail_effect_player = gf_br_csv_engine01_trail trail_effect = gf_br_csv_engine01_trail character_start_sound = engine_ci_freighter_start engine_kill_sound = engine_ci_freighter_kill cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_ci_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_pursuit_bwf_engine_01 ids_name = 263718 ids_info = 264675 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 159.6 power_usage = -56 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -56 character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_bw_smallengine01_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 [Engine] nickname = ge_bwf_engine_01 ids_name = 263675 ids_info = 264675 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 159.6 power_usage = -84 reverse_fraction = 1.000000 flame_effect = gf_bw_smallengine01_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -84 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_bwe_engine_01 ids_name = 263676 ids_info = 264675 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 159.6 power_usage = -120 reverse_fraction = 0.750000 flame_effect = gf_bw_smallengine02_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -120 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_bwe2_engine_01 ids_name = 263677 ids_info = 264675 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 159.6 power_usage = -168 reverse_fraction = 0.500000 flame_effect = gf_bw_smallengine02_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -168 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_bwfr_engine_01 ids_name = 263678 ids_info = 264675 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 159.6 power_usage = -104 reverse_fraction = 0.250000 flame_effect = gf_bw_smallengine03_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -104 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_lf_engine_01 ids_name = 263719 ids_info = 264679 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 154.8 power_usage = -28 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -28 character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_li_smallengine01_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail character_start_sound = engine_li_fighter_start engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 [Engine] nickname = ge_lf_engine_01 ids_name = 263679 ids_info = 264679 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 154.8 power_usage = -42 reverse_fraction = 1.000000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = li_mine01_blast25 trail_effect_player = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -42 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_le_engine_01 ids_name = 263680 ids_info = 264679 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 154.8 power_usage = -60 reverse_fraction = 0.750000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = li_mine01_blast25 trail_effect_player = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -60 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_le2_engine_01 ids_name = 263681 ids_info = 264679 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 154.8 power_usage = -84 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -84 character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_li_fighter_start engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 [Engine] nickname = ge_lfr_engine_01 ids_name = 263682 ids_info = 264679 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 154.8 power_usage = -52 reverse_fraction = 0.250000 flame_effect = gf_li_smallengine03_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = li_mine01_blast25 trail_effect_player = gf_li_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -52 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_bf_engine_01 ids_name = 263720 ids_info = 264683 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 145.2 power_usage = 28 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 28 character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_br_smallengine01_fire trail_effect_player = gf_br_smallengine01_trail trail_effect = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_bf_engine_01 ids_name = 263683 ids_info = 264683 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 145.2 power_usage = 42 reverse_fraction = 1.000000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 42 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_be_engine_01 ids_name = 263684 ids_info = 264683 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 145.2 power_usage = 60 reverse_fraction = 0.750000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 60 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_be2_engine_01 ids_name = 263685 ids_info = 264683 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 145.2 power_usage = 84 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 84 character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_br_smallengine02_fire trail_effect_player = gf_br_smallengine01_trail trail_effect = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_bfr_engine_01 ids_name = 263686 ids_info = 264683 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 145.2 power_usage = 52 reverse_fraction = 0.250000 flame_effect = gf_br_smallengine03_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 52 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_kf_engine_01 ids_name = 263721 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 84 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 84 character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ku_smallengine01_fire trail_effect_player = gf_ku_smallengine01_trail trail_effect = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 [Engine] nickname = ge_kf_engine_01 ids_name = 263687 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 126 reverse_fraction = 1.000000 flame_effect = gf_ku_smallengine01_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 126 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_ke_engine_01 ids_name = 263688 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 180 reverse_fraction = 0.750000 flame_effect = gf_ku_smallengine02_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 180 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_ke2_engine_01 ids_name = 263689 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 252 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 252 character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ku_smallengine02_fire trail_effect_player = gf_ku_smallengine01_trail trail_effect = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 [Engine] nickname = ge_kfr_engine_01 ids_name = 263690 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 156 reverse_fraction = 0.250000 flame_effect = gf_ku_smallengine03_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 156 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_rf_engine_01 ids_name = 263722 ids_info = 264691 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 164.4 power_usage = -84 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -84 character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_rh_smallengine01_fire trail_effect_player = gf_rh_smallengine01_trail trail_effect = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 [Engine] nickname = ge_rf_engine_01 ids_name = 263691 ids_info = 264691 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 164.4 power_usage = -126 reverse_fraction = 1.000000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -126 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_re_engine_01 ids_name = 263692 ids_info = 264691 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 164.4 power_usage = -180 reverse_fraction = 0.750000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -180 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_re2_engine_01 ids_name = 263693 ids_info = 264691 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 164.4 power_usage = -252 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -252 character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_rh_smallengine02_fire trail_effect_player = gf_rh_smallengine01_trail trail_effect = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 [Engine] nickname = ge_rfr_engine_01 ids_name = 263694 ids_info = 264691 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 164.4 power_usage = -156 reverse_fraction = 0.250000 flame_effect = gf_rh_smallengine03_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = -156 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -25, 50 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_freighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_pf_engine_01 ids_name = 263723 ids_info = 264695 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 140.4 power_usage = 56 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 56 character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_co_smallengine01_fire trail_effect_player = gf_co_smallengine01_trail trail_effect = gf_co_smallengine01_trail character_start_sound = engine_pi_fighter_start engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = pi_mine01_blast25 [Engine] nickname = ge_pf_engine_01 ids_name = 263695 ids_info = 264695 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 140.4 power_usage = 84 reverse_fraction = 1.000000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 84 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = pi_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pe_engine_01 ids_name = 263696 ids_info = 264695 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 140.4 power_usage = 120 reverse_fraction = 0.750000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 120 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = pi_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pe2_engine_01 ids_name = 263697 ids_info = 264695 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 140.4 power_usage = 168 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine01_trail cruise_disrupt_effect = pi_mine01_blast25 trail_effect_player = gf_co_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 168 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pfr_engine_01 ids_name = 263698 ids_info = 264695 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 140.4 power_usage = 104 reverse_fraction = 0.250000 flame_effect = gf_co_smallengine03_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 104 character_start_sound = engine_pi_freighter_start character_loop_sound = engine_pi_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = pi_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 [Engine] nickname = ge_pursuit_alf_engine_01 ids_name = 263724 ids_info = 264699 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ad_smallengine01_fire trail_effect_player = gf_ad_smallengine01_trail trail_effect = gf_ad_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_alf_engine_01 ids_name = 263699 ids_info = 264699 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ad_smallengine01_fire trail_effect_player = gf_ad_smallengine01_trail trail_effect = gf_ad_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_ahf_engine_01 ids_name = 263700 ids_info = 264699 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.750000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ad_smallengine02_fire trail_effect_player = gf_ad_smallengine01_trail trail_effect = gf_ad_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_avhf_engine_01 ids_name = 263701 ids_info = 264699 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ad_smallengine02_fire trail_effect_player = gf_ad_smallengine01_trail trail_effect = gf_ad_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_afr_engine_01 ids_name = 263702 ids_info = 264699 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ad_smallengine03_fire trail_effect_player = gf_ad_smallengine01_trail trail_effect = gf_ad_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_wtf_engine_01 ids_name = 263703 ids_info = 264703 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_br_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_nf_engine_01 ids_name = 263704 ids_info = 264704 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 150 power_usage = 0 reverse_fraction = 0.500000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_rpr_engine_01 ids_name = 263706 ids_info = 264706 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_li_freighter_start engine_kill_sound = engine_li_freighter_kill cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 rumble_sound = rumble_utility_small cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_lft_engine_01 ids_name = 263707 ids_info = 264707 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_li_freighter_start engine_kill_sound = engine_li_freighter_kill cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 rumble_sound = rumble_destroyer cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_tl_engine_01 ids_name = 263708 ids_info = 264708 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_li_freighter_start engine_kill_sound = engine_li_freighter_kill cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_bw_t_engine_01 ids_name = 263709 ids_info = 264709 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_li_largeengine01_fire trail_effect_player = gf_li_smallengine01_trail trail_effect = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 [Engine] nickname = ge_li_t_engine_01 ids_name = 263710 ids_info = 264710 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_li_fighter_start engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 [Engine] nickname = ge_br_t_engine_01 ids_name = 263711 ids_info = 264711 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_br_largeengine01 trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 [Engine] nickname = ge_ku_t_engine_01 ids_name = 263712 ids_info = 264712 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_ku_largeengine01 trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 [Engine] nickname = ge_rh_t_engine_01 ids_name = 263713 ids_info = 264713 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 [Engine] nickname = ge_pi_t_engine_01 ids_name = 263714 ids_info = 264714 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 cruise_speed = 750 cruise_charge_time = 4 cruise_power_usage = 0 character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail character_start_sound = engine_pi_fighter_start engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_transport_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = pi_mine01_blast25 [Engine] nickname = ge_lnr_engine_01 ids_name = 263715 ids_info = 264715 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_prison_engine01 trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_li_freighter_start engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_psn_engine_01 ids_name = 263716 ids_info = 264716 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_prison_engine01 trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_li_freighter_start engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_mnr_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_miner_engine01 trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail character_start_sound = engine_ci_fighter_start engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_miner indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_lg_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_li_largeengine01_fire trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start trail_effect = gf_li_smallengine01_trail engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_lc_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_li_largeengine01_fire trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start trail_effect = gf_li_smallengine01_trail engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_lb_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_lbd_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_bd_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_bb_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_bg_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail character_start_sound = engine_br_fighter_start engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_kg_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_ku_largeengine01 trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_kd_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_ku_largeengine02 trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_kb_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_ku_largeengine03 trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail character_start_sound = engine_ku_fighter_start engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = ku_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_rg_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1110000 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_rc_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 708000 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_rb_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 472000 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_rh_largeengine03 trail_effect_player = gf_rh_smallengine01_trail character_start_sound = engine_rh_fighter_start engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop trail_effect = gf_rh_smallengine01_trail cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = rh_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_ng_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_no_largeengine01 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_nb_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_no_largeengine02 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_oe_h_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = br_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_nomad indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_ob_engine_01 ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 1228800 linear_drag = 0 power_usage = 0 reverse_fraction = 0.250000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail character_start_sound = engine_bw_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_capital_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = rtc_klaxon_loop cruise_backfire_sound = cruise_backfire cruise_disrupt_effect = li_mine01_blast25 cruise_speed = 750 cruise_charge_time = 6 cruise_power_usage = 0 rumble_sound = rumble_battleship indestructible = true outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = ge_solar_engine_01 ids_name = 458918 ids_info = 459918 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 153600 linear_drag = 0 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 375 cruise_charge_time = 6 cruise_power_usage = 0 indestructible = true [Engine] nickname = ge_solar_engine_01_small ids_name = 458918 ids_info = 459918 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 153600 linear_drag = 0 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 375 cruise_charge_time = 6 cruise_power_usage = 0 indestructible = true [Engine] nickname = ge_solar_engine_01_nocruise ids_name = 458918 ids_info = 459918 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 153600 linear_drag = 0 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 250 cruise_charge_time = 8 cruise_power_usage = 4000 indestructible = true [Engine] nickname = ge_lf_engine_01_silent ids_name = 458830 ids_info = 459830 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 260000 linear_drag = 1450 ;Thanks to ww2jacob for these values power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 675 cruise_charge_time = 4 cruise_power_usage = 0 indestructible = true [Engine] nickname = ge_pursuit_kf_engine_01_silent ids_name = 263721 ids_info = 264687 DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm volume = 0 mass = 10 max_force = 24000 linear_drag = 135.6 power_usage = 0 reverse_fraction = 1.000000 cruise_speed = 750 cruise_charge_time = 2 cruise_power_usage = 0 indestructible = true